Lock and Load with Starfinder Armory … And Beyond
One of my favorite games over the last year has been Starfinder, the “Dungeons & Dragons in space” game from the makers of the Pathfinder RPG. I’ve covered this game since its initial announcement, and was thrilled to begin playing it when it was initially released at Gen Con 2017.
Pathfinder typically releases a torrent of rulebooks and supplements over the course of the year, at least two softcover supplements a month plus an adventure module, but by comparison Starfinder was much more modest in its approach. As a new game, for one thing, they really had no idea exactly what kind of demand there would be. Since the release of the Starfinder Core Rulebook, there was a quick release of the Starfinder Alien Archive and then the Starfinder Pact Worlds setting book, both welcome additions. And they’ve released their bi-monthly Dead Suns Adventure Path over the course of the first year, providing an extended adventure campaign, setting information, equipment, and adversaries.
While the array of equipment originally offered in the Core Rulebook was impressive, a science fantasy game of flying between worlds in spaceships calls out for cool gadgets and robots and weapons and power armor, not to mention magical items. Some have been dropped here and there among the creatures and setting information, but Gen Con 2018 saw the release of the Starfinder Armory (Amazon, Paizo), which provides ample options for anyone who felt that their character’s inventory was lacking.

I like to make out a rough schedule for Fantasia well ahead of time. But things always change. You hear things about movies as the festival goes on. What seems important a few days out seems less important in the moment. And then some choices are just hard to make. On Sunday July 22 I had one of those tough choices, which I’ll walk through here for the sake of recreating a bit of the subjective experience of Fantasia.
I knew Sunday, July 22, was going to be a long day for me at Fantasia. That was a good thing: it meant I’d be watching a lot of movies. At a certain point, I knew I’d have to make a choice about which ones I’d be seeing. But at least the first two were set in my mind, both playing at the Hall Theatre. The first was Fireworks, an anime tween love story with a time-twisting aspect. The second was Lôi Báo, a Vietnamese super-hero movie. 



