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Category: Vintage Treasures

Two-Fisted Justice in an Abandoned Cemetery: Will Esiner’s The Spirit

Two-Fisted Justice in an Abandoned Cemetery: Will Esiner’s The Spirit

The Spirit 23-smallWill Eisner is one of the most revered comic creators of the 20th Century, and for good reason. I’m continually astounded at the skill and command of the medium he exhibited, even at an early age.

He was inducted into the Academy of Comic Book Arts Hall of Fame in 1971 and he virtually created the graphic novel with his 1978 masterwork A Contract with God. Comic’s most prestigious awards, the Eisner Awards, were created in his honor in 1988.

So I’m a little disappointed that his most famous creation, the good humored crime-fighter The Spirit, isn’t more well known today.

The Spirit is flat-out one of my favorite early comics. Beginning his career as detective Denny Colt, shot and left for dead in the first three pages of his premiere appearance, the Spirit awakens in the abandoned and overgrown Wildwood Cemetery. From this new base of operations, and with his past virtually obliterated, The Spirit throws himself into life as a crime fighter, disguising his identity with a small domino mask (which he wears even while sleeping), an amazingly resilient business suit, fedora hat, and gloves.

With his sidekick Ebony White, an uneducated but resourceful black orphan (who sleeps in a sock drawer), the Spirit traveled the world, bringing justice to criminals and con men all over the world.

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Lust, Women, and the Devil: Seven Decades of Fritz Leiber’s Conjure Wife

Lust, Women, and the Devil: Seven Decades of Fritz Leiber’s Conjure Wife

Conjure Wife-small There are a lot of fascinating things you can learn about 20th Century America — and America today — by being a compulsive paperback collector. Seriously. It’s like being a Cultural Anthropologist.

Let’s take a look at Fritz Leiber’s first novel, Conjure Wife. In fact, it’s a near perfect example. The book has been reprinted around a dozen times by roughly as many publishers over the last 70 years, and each time the cover art and marketing copy tell you as much about society as they do about the book. More, even.

First, it helps to know a little about the novel. Conjure Wife was written in 1943; it’s a supernatural horror novel that imagines that witchcraft is an ancient secret shared by most women. Our protagonist Norman Saylor, a professor at a small town college, accidentally discovers that his wife Tansy is a witch. When he convinces her to abandon the mysterious art, the couple rapidly find their luck changing for the worse. Turns out that Tansy’s various charms were the only thing protecting them from an intricate web of curses and counter-spells cast by the women around them.

I always thought that was a fascinating premise. If it seems familiar, it’s because the story has filtered into public consciousness since 1943 — it’s been filmed at least three times: the Lon Chaney, Jr. feature Weird Woman (1944), the Charles Beaumont and Richard Matheson collaboration Burn, Witch, Burn! (1962), and Lana Turner’s final film, Witches’ Brew (1980). Of course, the concept of a community of witches and warlocks living secretly among us has gradually become a popular fantasy trope — used in Jimmy Stewart’s 1958 fantasy Bell, Book and Candle, just for example, as well as the 1964 to 1972 TV series Bewitched, and even the Harry Potter novels.

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Art of the Genre: The Top 10 RPG Artists of the Past 40 Years

Art of the Genre: The Top 10 RPG Artists of the Past 40 Years

Artist Cynthia Sheppard from Lamentations doesn't make the list but who does?
Artist Cynthia Sheppard from Lamentations doesn’t make the list but who does?

The office here at Black Gate L.A. has never been quiet, it just isn’t who we are. But with the addition of new blogger James Maliszewski to the mix, it is downright loud. This change was made all the more punctuated today by the fact that our southern California drought was broken with a series of showers. As I didn’t want to get damp, I was forced to close the windows to my corner office, which usually provide some calming background noise from the crashing waves and calling gulls on Redondo Beach. Now closed in, and facing a deadline, I had to fight against the sound of a debate between Maliszewski and Ryan Harvey on who would best portray adventuring party characters in a film version of Lamentations of the Flame Princess.

Honestly, I would have cast our resilient secretary, Kandi, for the lead as she often times dyes her hair red when the mood strikes, but these two ‘A list’ diehards had no interest in my two cents. Therefore, I read over an email once more from our intrepid editor, John O’Neill, which I’d received the Friday before.

Taylor, I’m not paying you six figures to get a tan, so write me some numbers-generating copy!

Nice… Always the charmer that one.

Nonetheless, I flipped on my computer with my sexy desktop background of our very own Sue Granquist lounging around in her ‘Goth Chick’ black, white, and buckled finery and then bumped over to Microsoft Word. What to write? Well, how about a ‘Top 10’, since those seem to always create a buzz and get people to click down after the break.

Considering the Lamentations of the Flame Princess argument, and the just-passed 40th Anniversary of Dungeons & Dragons, I decided on the ‘Top 10 RPG Artists of All-Time.” Yep, I think I’m qualified to take that one on, but just to discourage my own favoritism, I decided on a way to judge the list outside my own nostalgic mind. Now sure, the below rules have some level of interpretation on my end, but I do believe they hold water for overall impact on the industry.

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Vintage Treasures: The Man Who Awoke by Laurence Manning

Vintage Treasures: The Man Who Awoke by Laurence Manning

The Man Who Awoke-smallI love dollar bins. If you’ve ever been in the Dealer’s Room at a convention, or any decent bookstore, you know what I’m talking about. The jumbled box at the foot of the booth, virtually ignored, with a hand-scrawled note on the lid: “All books — $1.”

I was at Capricon 34 this weekend here in Chicago and dropped by Greg Ketter’s booth in the Dealer’s Room. Greg is a great guy, owner of DreamHaven Books in Minneapolis, one of the last great science fiction bookstores. I’m pretty sure I was in the middle of a conversation with someone when I saw three boxes peeking under from under his booth with a hand-written “$1” sign. Next thing I know, I’m sitting on the floor, surrounded by neat little stacks of books on the carpet.

There’s nothing like finding a book you’ve always wanted in a dollar bin. Except maybe finding a treasure you didn’t even know existed. And that’s what happened when I pulled out a pristine copy of Laurence Manning’s 1975 paperback The Man Who Awoke from the bottom of the box.

The Man Who Awoke is a collection of five novelettes originally published in Wonder Stories in 1933. It follows the adventures of Norman Winters, a scientist who finds a way to put himself into suspended animation and wake up every 5,000 years. He encounters vastly changed human civilizations at every stop, until he awakens one last time in the year 25,000 A.D.

I read the first story in the pages of that pinnacle of Western Modern Literature, Isaac Asimov’s pulp anthology Before the Golden Age, and really enjoyed it. Winters awakens in 5,000 A.D. to find the city of New York gone, and in its place a thick forest — and humanity struggling to survive.

It was a rip-snortin’ slice of pulp escapism… or was it?

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Vintage Treasures: A Touch of Infinity/ The Man With Nine Lives by Harlan Ellison

Vintage Treasures: A Touch of Infinity/ The Man With Nine Lives by Harlan Ellison

A-Touch-of-Infinity-smallI enjoy collecting vintage SF and fantasy paperbacks of all kinds. But I get the most pleasure out of the Ace Doubles.

The Ace Doubles have a lot of things going for them in terms of raw collectibility. They were edited by Donald A. Wollheim, one of the most accomplished editors our genre has ever seen, and the authors in their stable reads like a Who’s Who of major talent of the era. Best of all, they had some really terrific covers, including some truly iconic SF images.

Of course, even among the Ace Doubles, some are more collectible than others. Certainly the early novels of Philip K. Dick are near the top of the list, as are novels by Asimov and Dean Koontz. But speaking as someone who’s bought and sold Ace Doubles for many years, I think Harlan Ellison’s A Touch of Infinity (paired with The Man With Nine Lives) may be the most in demand.

Lots of reasons for this. Ed Valigursky’s classic cover, featuring a spacesuit-clad future person hiding in the rubble from invading flying saucers, clearly didn’t hurt. 54 years after this book went on sale, I still want to find out what that’s all about. A Touch of Infinity is also Ellison’s first short story collection and that alone makes it remarkable. And the novel on the flip side, The Man With Nine Lives, has never been reprinted… so if you’re an Ellison collector, this is the only way to get it.

On top of all of that though, this little book is simply a pure slice of 60s nostalgia. It’s a way to transport yourself back half a century, to a time when science fiction was still fresh and new; when Harlan Ellison was an unknown name, a hotshot young writer with only two previous books to his name; and when a mainstream publisher still tried their best to package his singular voice as typical paperback SF.

It wasn’t long before books by Ellison became a major event in the genre, so his first humble releases have a unique appeal to collectors — almost as if he were appearing in a secret identity.

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Apocalypse Then, and Now

Apocalypse Then, and Now

Robert Heinlein Farnham’s Freehold-smallLast week, I was talking about Paul O. Williams’s The Pelbar Cycle,  which generated a comment about the changing nature of the apocalypse. After all, nowadays we hardly ever see that word without “zombie” in front of it. As my commentator noted, the idea of a nuclear apocalypse largely disappeared after the 1980s. Perhaps this is a natural outcome of the ending of the Cold War – with the two big nuclear powers no longer at odds with one another, the threat of nuclear war effectively disappeared.

Or did it? It’s not a plot point for any of the books, so it’s not a spoiler for me to tell you that the events of The Pelbar Cycle follow both a natural and a nuclear disaster. The (then) big two nuclear powers knew that an impending meteor strike would look like nuclear events and agreed not to react, but other, smaller nuclear nations either weren’t aware, or didn’t believe, and they did react, bringing about the world that Williams describes.

That didn’t happen in Larry Niven and Jerry Pournelle’s phenomenal Lucifer’s Hammer (1977). In their case (again, no real spoilers here), the apocalyptic event is a comet strike and the nuclear powers refrain from “mistaking” it for an attack. There’s plenty of politics in the story, but it’s the politics of survival and not so much the politics of war.

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Take a Trip to Haven — The Free City

Take a Trip to Haven — The Free City

Haven the Free City-smallIn the early days of role playing, rule systems were plentiful. Really, you couldn’t set foot in a game shop without tripping over a new RPG system. Every game company on the planet was trying to grab a piece of the rapidly-exploding market with a new game focused on pirates,  science fiction, the Bronze Age, the Wild WestKing Arthurhorror movies, the fall of Moria, the Federation, Middle Earth, Jack Vance’s Dying Earth, Judge Dredd’s Mega-City One, the Marvel Universe… heck, there were even role playing games about high school, fer cryin’ out  loud.

Supplements? They were a dime a dozen. Virtually every one of the systems above had at least half a dozen. Want the complete scoop on Midgard? Wolfgang Baur has you covered. Desperately need advice on how to survive in a dungeon? Check. Or how about a trip to the mysterious lost Empire of the Aztecs?

Adventures? Lordy, yes. Countless fabulously detailed adventures, from Gygax’s classic The Temple of Elemental Evil; to the home of King Kong, Monster Island; to the ruins of Parlainth, an ancient capital that vanished from the face of the Earth; to Call of Cthulhu scenarios based on actual tales by H.P. Lovecraft. You couldn’t throw a stick without bouncing off half a dozen epic adventures.

Was there anything an avid gamer couldn’t find, in the first heady decades of our hobby?

Yes, there was. If there was anything as scarce as hen’s teeth, it was a thriving, living city setting.

And no wonder. Ruined cities, they were a cinch. Pretty map and an encounter key. But an inhabited city? With a functioning economy, logically consistent government, sinister underworld, bustling marketplaces, and larger-than-life heroes, villains, and just plain folk going about their business? That took a level of imagination — and commitment to design — on a whole new scale.

There were a few attempts at city settings, some better than others. But for my money, the most successful, and easily one of the most ambitious, was Gamelord’s marvelous Haven — The Free City.

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The Ballantine Adult Fantasy Series: The King of Elfland’s Daughter by Lord Dunsany

The Ballantine Adult Fantasy Series: The King of Elfland’s Daughter by Lord Dunsany

King of Elflands Daughter Front HiResThe King of Elfland’s Daughter
Lord Dunsany
Ballantine Books (242 pages, June 1969, $0.95)
Cover art by Bob Pepper

The second volume Lin Carter chose for the Adult Fantasy line was Lord Dunsany’s The King of Elfland’s Daughter. In my opinion, it is it far superior to Fletcher Pratt’s The Blue Star.

The “Lord” in the author’s byline isn’t an affectation. Edward John Moreton Drax Plunkett was the 18th Baron Dunsany (1878-1957). He was a tall, lean man. His accomplishments could put most people to shame. Soldier, Member of Parliament, author, poet, playwright, chess champion, hunter, and sportsman.

Dunsany began his writing career with short fiction, set mostly in imaginary lands and much of it slight in terms of plot and character. These tales greatly influenced H. P. Lovecraft, who wrote in this vein until moving on to develop the Cthulhu mythos.

Dunsany’s later series about Jorkens concerns a man who tells tall tales in a bar for drinks. These stories were the precursors of and influences on Arthur C. Clarke’s White Hart, L. Sprague de Camp and Fletcher Pratt’s Gavagan’s Bar, and Sterling E. Lanier’s Brigadier Ffellowes. A further discussion of Dunsany’s influence can be found here.

Dunsany turned to writing novels after publishing a number of short fiction collections. Among his novels, many consider The King of Elfland’s Daughter to be his finest. Lin Carter gives a brief introduction, not only discussing this particular work,but Dunsany’s work in general.

Set in the kingdom of Erl, the story opens with a parliament of craftsmen making an unusual request of the king. They want to be ruled over by a monarch who is “a magic lord.” He grants their request, but tells his son Alveric that it is not from wisdom that they make this request. And indeed, the parliament will come to deeply regret their request before the book’s final page is turned.

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An Empire Unacquainted with Defeat by Glen Cook

An Empire Unacquainted with Defeat by Glen Cook

oie_32154116Ox9HKeIGlen Cook is the author of some of my hands-down favorite books. I hold out his Black Company series as arguably the best military fantasy ever written. The early Garrett books set a standard for the blending of fantasy and hardboiled fiction. But what introduced me to Cook and made me a fan for life was his earlier work, the Dread Empire series, starting with the short story “Filed Teeth.”

The first time I ever saw the name Glen Cook was on the first three Dread Empire books, bound together with a rubber band on the bottom shelf in my local used book store. I didn’t like the cover illustrations (I still don’t) and I thought the whole “Dread Empire” thing seemed a little too dopey.

Then my dad tossed me Orson Scott Card’s Dragons of Darkness anthology. The first story in it, “Filed Teeth,” was set in the aftermath of a great war involving the Dread Empire and it blew me away! I had to have those books I had casually dismissed only a few weeks before.

The next day I took the bus to the book store and bought all three. I devoured them. They’re not as polished as many of his later books, but there are episodes of genius that range from vast fantastic battles to tender moments of pathos. The series introduces us to Cook’s likable trio of rogues, Bragi Ragnarson, Mocker and Haroun bin Yousif. The books begin with the trio scheming to make themselves wealthy beyond compare, and culminates in a war between huge armies and unbelievably powerful sorcery. If you like his other books, I highly recommend them.

Since then I’ve bought most of Cook’s books as soon as they hit the shelves. The six years I had to wait between the sixth and seventh Black Company books were among the worst I’ve encountered as a reader. The news that a new Black Company book is in the wings has me twitching.

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Revisiting the Monsters that Lurked in Gumball Vending Machines

Revisiting the Monsters that Lurked in Gumball Vending Machines

stickersMy children are old enough now that, the moment I take them into Kmart or the grocery store, they immediately hone in on the bank of vending machines strategically placed just by the Entrance/Exit.

“Daddy, can I have some quarters?” my daughter asks, exactly duplicating the words I so often pleaded here, in this very spot, thirty-odd years ago. “Pleeeease.” (Strategic parental answer, which I now understand intimately: “If you’re good in the store, you can get one on the way out.”)

Although the look and the operation of the machines have changed but little — dishing out a gewgaw in a clear plastic shell through the metal trapdoor after that final satisfying click of the knob — the “premium prizes” themselves have changed with the times, and they set you back two or three quarters now (300% inflation for flimsy gewgaws and cheap knickknacks!).

Popular for my children these days are grow-animals (made of absorbent rubber that grows up to 600% in water!), rubber ducks whose eyes bug out when you squeeze them, cute little alien creatures (made in China, but clearly inspired by Japan), laser-light rings, and – that perennial fave – temporary tattoos. (Okay, maybe things haven’t changed that much with either the content or the delivery.) But when I went for that little twisting crank of palm-sized bliss, I was usually drawn by the monsters…

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