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Category: Editor’s Blog

The blog posts of Black Gate Managing Editor Howard Andrew Jones and Editor John O’Neill

The 2011 Locus Award Winners

The 2011 Locus Award Winners

hundred-thousandThe 2011 Locus Awards were announced last weekend. The winners are:

Best Science Fiction Novel: Blackout/All Clear, Connie Willis (Spectra)
Best Fantasy Novel: Kraken, China Miéville (Macmillan UK; Del Rey)
Best First Novel: The Hundred Thousand Kingdoms, N.K. Jemisin (Orbit UK; Orbit US)
Best Young Adult Book: Ship Breaker, Paolo Bacigalupi (Little, Brown)
Best Novella: The Lifecycle of Software Objects, Ted Chiang (Subterranean)
Best Novelette: “The Truth Is a Cave in the Black Mountains”, Neil Gaiman (Stories)
Best Short Story: “The Thing About Cassandra”, Neil Gaiman (Songs of Love and Death)
Best Magazine: Asimov’s SF
Best Book Publisher: Tor
Best Anthology: Warriors, George R.R. Martin & Gardner Dozois, eds. (Tor)
Best Collection: Fritz Leiber: Selected Stories, Fritz Leiber (Night Shade)

You can find the complete list of winners and nominees at Locus Online.

The Locus Awards are presented to winners of Locus Magazine’s annual readers’ poll. The award was first given in 1971, for works published in 1970. According to Locus, the awards frequently draw more voters than the Hugo and Nebula Awards combined.

July/August Fantasy & Science Fiction Magazine Now on Sale

July/August Fantasy & Science Fiction Magazine Now on Sale

fsf-july-aug11The May/June double issue of Fantasy & Science Fiction went on sale June 28.

Robert Reed, one of the most prolific and impressive contributors to F&SF over the past decade, has the cover story this issue: a big new novella titled “The Ants of Flanders.” Novelets are Peter David’s “Bronsky’s Dates with Death,” Steven Saylor’s “The Witch of Corinth,” and KJ Kabza’s “The Ramshead Algorithm.”

Short stories this issues are “The Way it Works Out and All,” by Peter S. Beagle, “Less Stately Mansions,” by Rob Chilson, “Hair” by Joan Aiken, “Sir Morgravain Speaks of Night Dragons and Other Things,” by Richard Bowes, and “Someone Like You,” by Michael Alexander.

Plus the regular departments, including Charles de Lint’s column “Books to Look For,” book reviews by Elizabeth Hand, “Plumage From Pegasus: A Short History of the ETEWAF Revolution,” by Paul Di Filippo, “Films: Free Will Hunting,” by Lucius Shepard, and “Science: Pattern Recognition, Randomness, and Roshambo,” by Paul Doherty & Pat Murphy.

F&SF is published six times a year; issues are 258 pages.  It is the longest-running professional fantasy magazine in the country, and has been published continuously since 1949.

The cover price is $7.50. The magazine’s website, where you can order subscriptions and browse their blog, is at www.sfsite.com/fsf/.

F&SF is edited by Gordon van Gelder. The cover this issue is by Maurizio Manzieri. We covered the May/June issue here.

The Year’s Best SF & Fantasy 2011, edited by Rich Horton

The Year’s Best SF & Fantasy 2011, edited by Rich Horton

yearsbest2011The third volume of Rich Horton’s Year’s Best Science Fiction and Fantasy (Prime Books), my favorite annual Year’s Best collection, shipped in early June, and my copy finally arrived last week. Imagine my surprise to find this on the dedication page:

For two editors who got me started on the route to putting together these books: Dave Truesdale and John O’Neill.

You don’t have to imagine how honored I feel, because I can tell you that right now: pretty damn honored. I’ve been publishing Rich’s excellent articles and reviews since the early days of the SF Site, shortly after he was introduced to me by, yes, Dave Truesdale, who was publishing his short fiction reviews at Tangent. Thanks, Rich. And thanks, Dave.  Owe you one.

As for the book, it’s excellent as always. This year it features thirty stories that showcase the very best in contemporary SF and fantasy, from the finest writers in the field: Gene Wolfe, Robert Reed, Paul Park, Carol Emshwiller, and many others. In fact, this year’s volume is even more awesome than usual, as it features “The Word of Azrael” from BG 14, by our very own Matthew David Surridge, as well as “Braiding the Ghosts” (from Clockwork Phoenix 3) by our website editor C.S.E. Cooney.

C.S.E. had a particularly good year last year, in fact: two additional tales made Rich’s Recommended Reading list, including “Household Spirits” (from Strange Horizons; read the complete story here) and her novella The Big Bah-Ha (from Drollerie Press), alongside Robert J. Howe’s novella from BG 14, “The Natural History of Calamity.” We covered the 2009 edition of Year’s Best SF & Fantasy here.

Congratulations to all the contributors, and to Rich on another superb volume. If you’re looking for one book this year to point you to the cream of the crop in modern SF & fantasy, this is the one.

2010 Bram Stoker Award Winners

2010 Bram Stoker Award Winners

straub-a-dark-matter2Yes, these awards were actually given out last week, so technically this isn’t news. But I’m just getting around to it now, and you probably forgot who won already, so I’m sure this is still useful. Glad we could be of service.

The winners of the 2010 Bram Stoker Awards for Superior Achievement in the horror field are:

Novel: A Dark Matter, Peter Straub (DoubleDay)
First Novel (tie): Black and Orange, Benjamin Kane Ethridge (Bad Moon Books) & Castle of Los Angeles, Lisa Morton (Gray Friar)
Long Fiction: “Invisible Fences,” Norman Prentiss (Cemetery Dance)
Short Fiction: “The Folding Man,” Joe R. Lansdale (Haunted Legends)
Anthology: Haunted Legends, Ellen Datlow & Nick Mamatas, eds. (Tor)
Collection: Full Dark, No Stars, Stephen King (Simon & Schuster)
Non-Fiction: To Each Their Darkness, Gary A. Braunbeck (Apex)
Poetry Collection: Dark Matters, Bruce Boston (Bad Moon Books)

The Bram Stoker Awards have been presented annually by the Horror Writers Association since 1987. Winners are selected by ballot among active members of the HWA. In 2011 three new Categories will be added: Superior Achievement in a Screenplay; Superior Achievement in a Graphic Novel; and Superior Achievement in a Young Adult Novel.

What about Superior Achievement in a video game? Any year that doesn’t include an award for Dead Rising is missing the boat, in my opinion.

The complete list of nominess for 2010 is here.

Matthew Wuertz reviews Black Gate 15

Matthew Wuertz reviews Black Gate 15

bg-15-cover2Long time reader Matthew Wuertz contributes one of the first reviews of our latest issue on his blog, Adventures of a Fantasy Writer:

The immense tome is now the standard size, much to the chagrin of mail carriers everywhere. For those who love adventure fantasy, however, it is a welcome change for the bi-annual publication.

This is one of the best issues I’ve read. There is a mix of old and new writers, and there is even a theme around strong female protagonists (or “Warrior Women” as John puts it). If you’ve read Black Gate in the past but have fallen away from it in recent times, this is an excellent issue to jump back in with. If you’ve never read Black Gate, check them out.

Matthew has particular praise for “World’s End” by Frederic S. Durbin, “Groob’s Stupid Grubs” by Jeremiah Tolbert, “The Lions of Karthagar” by Chris Willrich, and stories by John R. Fultz and Maria V. Snyder. But he reserves his highest praise for “The Oracle of Gog,” the first story in an ambitious new S&S sequence by Vaughn Heppner:

Lod has survived as hunters’ bait and seeks to end his slavery. Meanwhile, the Nephilim, Kron, comes to his master – the terrible Firstborn named Gog – who has peered into the future and sees a threat. Kron’s mission is to eliminate that threat, while Lod’s mission is to simply survive in his newfound freedom. This was my favorite tale within the issue. Heppner’s narrative style wrapped me into each scene and into the characters’ minds. I hope to see more stories of Lod in future issues.

Read Matthew’s complete review here.

You can get more details on Black Gate 15 here, and purchase copies for just $18.95 (shipping included) at our online store.

Behind the Plague of Shadows

Behind the Plague of Shadows

Pathfinder Tales: Plague of Shadows, by Howard Andrew Jones. Coming February 2011Over at Flames Rising, Black Gate Managing Editor Howard Andrew Jones talks about the genesis of his Pathfinder novel Plague of Shadows:

I pitched [editor James Sutter] “Jirel of Joiry crossed with Unforgiven.” I wasn’t planning to lift the character or the plot, but I hoped to evoke a similar feel… I’d never written anything with orcs or dwarves, and while I’d scripted an evil sorcerer or two, they’d never been Pathfinder magic users. Writing deals in a lot of archetypes, and fantasy gaming fiction tends to wear those archetypes proudly on its sleeves — the elven archer, the surly half-orc, the mysterious wizard. I embraced those archetypes and tweaked them, as any gamer would when designing a character for play. I planned out scenes that would put the characters in conflict so I could get a better handle on who they were and what was important to them.

I started writing within a day or two of getting my outline approved, and pretty quickly I realized that I needed to stat out my main characters. I’ve been gaming regularly with a variety of systems since I was about 9, but in all that time, I’d never rolled up story characters prior to writing about them… I kept the rule book handy so that my spell descriptions would match, as closely as possible, the spiffy descriptions drafted by the Paizo maestros.

You can learn more about Plague of Shadows here, and the complete conversation with Howard is at Flames Rising.

New Treasures: Fraser Ronald’s Sword Noir

New Treasures: Fraser Ronald’s Sword Noir

forsimplecoinFraser Ronald is an author who will be familiar to readers of Black Gate 15. His story “A Pound of Dead Flesh” is a terrific sword-and-sorcery action piece, featuring two legionnaires who become involved in a plot to cheat a necromancer — a plot that very quickly goes very wrong.

Two of the hallmarks of Fraser’s writing are his gift for worldbuilding, and his clear love of sophisticated action tales in the noir genre. Both of these have served him well in his next projects: For Simple Coin, a collection of four tales of “Sword Noir,” and a compact, complete role-playing game called simply Sword Noir:

Hardboiled sword & sorcery – it’s Conan seeking for the Maltese Falcon, it’s Fafhrd and the Gray Mouser in The Big Sleep, set in Lankhmar, it’s hardboiled crime fiction in the worlds of sword & sorcery.

Inspired by mashing up the novels and stories of Raymond Chandler, Dashiell Hammett, Robert E Howard, and Fritz Leiber, Sword Noir: A Role-Playing Game of Hardboiled Sword & Sorcery is a new RPG from Sword’s Edge Publishing. In it, characters’ morals are shifting at best and absent at worst. The atmosphere is dark and hope is frail or completely absent. Violence is deadly and fast. Trust is the most valued of commodities – life is the cheapest. Grim leaders weave labyrinthine plots which entangle innocents. Magic exists and can be powerful, but it takes extreme dedication to learn, extorts a horrible price, and is slow to conjure.

Now is the time for your characters to walk down mean streets, drenched in rain, hidden in fog, and unravel mysteries, murders, and villainy.

sword-noirSword Noir is available today from Sword’s Edge Publishing or RPGNow in PDF format for just $4.99, and in print for $10.73. It is a 6″ x 9″ softcover book with black & white interiors — including maps — running 104 pages.

For Simple Coin is 90 pages, and collects three short stories which originally appeared in AtFantasy, Forgotten Worlds, and On Spec, as well as one story original to this collection.  These tales perfectly illustrate the appealing mix of dark fantasy and noir detective fiction that Fraser has perfected.

If you’re a fan of the hard-boiled fantasy of Alex’s Bledsoe’s Eddie LaCrosse novels or Glen Cook’s Garrett, P.I., you’ll want to check these out.

For Simple Coin is $1.99 in PDF, or $6.99 for the print version.  It is available through RPGNow. Cover art is by Paul Slinger.

Free RPG Day 2011

Free RPG Day 2011

This Saturday is Free RPG Day, and as a lifelong gamer I wanted to encourage all of you current, former, and interested potential gamers to drop by your local gaming store to see what free role-playing game products are being offered for your enjoyment.

I’m especially interested in the new Dungeon Crawl Classics role-playing game Adventure Starter. Any readers of the Black Gate game review section know what a fan I am of Dungeon Crawl Classics, so I’m expecting good things. The Adventure Starter includes an atmospheric scenario for beginning characters, as well as one for higher level characters, and I’m looking forward to running my group through them this evening.

The Adventure Starter is just half the tale, though, for the beta version of the Dungeon Crawl Classics game is available online here. It looks to be a back-to-the-basics style heroic fantasy game, with no feats, prestige classes, attacks of opportunity, etc.  Some days I like the fussy bits and customization of modern fantasy adventure games as much as the next guy, but sometimes I want to throw those books across the room and run something without so many rules, exceptions, and charts. The DCC Beta looks promising: I’ll find out this evening how it plays out, and report back.

The Weekly Standard on The Comic Crash of 1993

The Weekly Standard on The Comic Crash of 1993

comics1Jonathan V. Last at The Weekly Standard has written a surprisingly lucid piece of history on the so-called speculator boom, and subsequent spectacular crash, in the comics market from the late 1980s through 1997:

By the time the bubble’s soapy residue washed away, nine out of ten comic book shops in America had closed their doors. Publisher sales of new comics dropped by 70 percent. On December 27, 1996, Marvel, the General Motors of comics, filed for bankruptcy. The market for used comics was flooded with the cadaverous inventories of out-of-business stores… the contours of the industry have changed almost beyond recognition. In 1950, Marvel and DC together sold roughly 13 million comic books a month. In 1968, they put out 16 million a month. Since 1993 the overall sales trend has been inexorably downward. For January 2010, all American publishers combined sold a total of 5.63 million comics.

In the shadow of the crash, Last draws the same conclusion others have about the true value of modern comic franchises like Spider-Man and Batman:

This might sound like an industry marching toward oblivion, yet in 2009, Disney paid $4 billion to acquire Marvel (DC was already owned by Time-Warner). The reason for this gaudy valuation is that the comic books themselves are no longer important to the comic-book industry. They’re loss leaders. The real money is in the comic-book properties, which power toy and merchandise sales, theme parks, and above all else movie franchises. Since 1997, 26 comic book adaptations have gone on to gross more than $100 million at the box office. Twelve of these grossed more than $200 million. More — many more — are coming soon to a theater near you.

As a financial concern, comic book publishers are no longer in the publishing business: They’re curators of, and incubators for, extremely valuable intellectual property.

In the midst of it all, Last draws parallels to the comics crash to help explain the collapse of the U.S. housing market. Never seen that done before.  Check out the complete article here.

Scott Taylor at Game Knight Reviews

Scott Taylor at Game Knight Reviews

game-knight-reviewsBlack Gate‘s Scott Taylor, our esteemed Wednesday blogger and author of the Art Evolution series, is the first ever guest blogger at Game Knight Reviews this week. GKR is a terrific source of roleplaying game reviews, interviews and news, run by Brian Fitzpatrick.

Scott talks about how he first discovered Black Gate:

Sometime in 2008 I was shopping short story markets and someone on a blogging site indicated that the Swords & Sorcery magazine Black Gate was an option for a story I was writing. As a person always dedicated to wanting to know my market, and being a huge fan of Robert E. Howard and Fritz Leiber, I ordered three of the most recent copies of the magazine as ‘research material.’

When they arrived at my home I was intrigued to find that they were included with a two page letter of thanks that was actually a ‘choose your own adventure’ concerning a haunted house and the spirits of half a dozen literary fantasy greats. I laughed and laughed as I went through it, died probably three times, and in my minds-eye was whisked away to the junior high library where I first picked up a copy of The Cave of Time.

That, my friends, is what Black Gate is about, pure nostalgia, humor, and of course some of the most outstanding fantasy fiction one can find on today’s market.

Thanks for the plug, Scott! Glad to hear you enjoyed the mini solo-RPG we included as a subscriber letter with Black Gate 12. It’s still available with every copy shipped.

You can read the complete guest blog here, and check out the excellent Game Knight Reviews here.