The Doom That Came to Lovecraft
I turned 45 right before Halloween and once again I feel the cold claws of senescence tighten their grip around my throat. I used to pride myself on my memory, which, while not truly “photographic” – assuming such a thing even exists – was always extremely keen. Note that that I said “was.” Lately, I’m finding it harder and harder to keep the details of my wasted youth straight in my mind.
A good case in point concerns when I first encountered the writings of H.P. Lovecraft. I know for certain that it was after I first started playing Dungeons & Dragons, but before Chaosium released its Lovecraft-inspired RPG, Call of Cthulhu. That suggests, then, the likeliest date is sometime in 1980, since, by then, I’d not only have acquired a copy of Gary Gygax’s masterwork, the Dungeon Masters Guide, whose Appendix N cited HPL as one of “the most immediate influences upon AD&D,” but had also made the acquaintance of older players who frequently extolled the virtues of pulp literature to my friends and I.
What I do remember is that, at the time, the very name “Lovecraft” sounded fantastical to me. I almost couldn’t accept that it was a real name, since I’d never heard of anyone with such a moniker before. This probably contributed greatly to the reverence in which I’d later hold his writings, a reverence that has only increased as I’ve grown older and had occasion to read and re-read his stories countless times.
What I also remember was that, not long after learning about the Gentleman from Providence, I rushed to my local library to find copies of his “books,” not yet realizing that most of his output consisted of short stories. What I found were battered copies of some of the Ballantine Adult Fantasy collections, along with the Scholastic Book Services edition of The Shadow over Innsmouth and Other Stories of Horror. The latter had a lasting effect on my imagination, thanks to its creepily comical depiction of a spectral inhabitant of the titular New England town. From then on, Lovecraft’s creations struck a powerful chord with me and, as I later learned, with so many of my fellow gamers. They were the epitome of horror.
How times have changed.






It’s not just Hallowe’en, Christmas, and Thanksgiving, but it’s also that time of year when I try to catch up my 2014 short fiction listening so that I’ll be ready to make some choices about the Nebulas, the Hugos, and the Auroras.
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