The Shock of the Old: The Professor Jameson Space Adventures by Neil R. Jones

The Shock of the Old: The Professor Jameson Space Adventures by Neil R. Jones

Amazing_Stories,_April_1937-smallFew things are more exciting than finding an unheralded new author or reading an impressive new book fresh off the press. It is exhilarating to be present at the advent of a significant new work, to witness the beginning of an important writer’s career, or to feel yourself at the cutting edge of a genre. That sense of exploration and discovery is at the very heart of science fiction and fantasy.

These genres we love have roots that reach deep into the past, though, some of those roots extending into the cheap pulp magazines of the 20’s and 30’s, venues that at the time — and for long after — were utterly disreputable; anything that had even a whiff of such seamy origins was utterly damned in the eyes of critics.

Today’s top writers have moved far beyond those simple beginnings, and their finest works exhibit a thematic sophistication and literary polish that their progenitors can’t match, even as the best of those pioneers have finally achieved a hard-won respectability (penny-a-word pulpsters like Leigh Brackett and H.P. Lovecraft escaping the lurid confines of Planet Stories and Weird Tales to appear between the staid covers of the Library of America?! It’s about time.)

Writers like Neil Gaiman, China Meiville, and Susanna Clarke are expanding the boundaries of what can be accomplished with what is decreasingly called genre fiction, and for that we should all be grateful. Sometimes though, I must confess that I am compelled to put aside the careful work of the current generation for a while, because I just need a jolt of unadulterated pulp, and nothing else will do. (I don’t know about you, but I wasn’t around for the pulps, much as I wish I had been, so I have to rely on paperbacks, most of which are themselves now as old as I am, or older.)

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New Treasures: Stomping Grounds, edited by Neil Baker

New Treasures: Stomping Grounds, edited by Neil Baker

Stomping Grounds Apirl Moon Books-smallApril Moon Books is a new press, but they’re not acting like it.

They’ve produced two of the most innovative — and frankly, most fun — anthologies of the past year, The Dark Rites of Cthulhu and Amok! Editor Neil Baker explains the concept at the heart of their newest release in his introduction:

Just one look at the face of Calvin as he stamps through a sandbox city while Hobbes looks on aghast, or the sheer, unadulterated joy of Stitch as he trashes a carefully constructed city in Lilo’s bedroom, reveals the stark truth; it must be a hell of a lot of fun to reduce a city to rubble under your mighty, scaled feet.

Stomping Grounds is the second volume of Short Sharp Shocks, April Moon’s short fiction horror line. The third, Ill-considered Expeditions, featuring tales of exploration and derring-do gone horribly wrong, will be released in April.

Stomping Grounds includes 17 short stories celebrating the joy of rampaging giant monsters from CJ Henderson, Aaron Smith, Michael Thomas-Knight, D.G. Sutter, and many others.

Here’s the book description.

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Historical Cthulhu: That Is Not Dead, edited by Darrell Schweitzer

Historical Cthulhu: That Is Not Dead, edited by Darrell Schweitzer

That Is  Not Dead-smallAccording to H.P. Lovecraft’s legendary canon of cosmic horror tales, the Great Old Ones such as Cthulhu, Nyarlathotep, Yog Sothoth, and all-mighty Azathoth have lurked in the dim places of the cosmos since the beginning of time.

“That is not dead,” wrote the mad poet Abdul Alhazred, “which can eternal lie, and with strange aeons even death may die.” One of Lovecraft’s most famous lines is the inspiration for a new hardcover volume of historical Cthulhu Mythos fiction from PS Publishing.

That is Not Dead features all-new tales of cosmic horror set in various periods of history. Here’s what editor/contributor Darrell Schweitzer had to say about the book:

That is Not Dead is a collection of Mythos stories, based on the premise that if the Old Ones have been around since elder aeons, someone should have noticed before Lovecraft’s characters did about 1900. The theme then is lurking presences. Inasmuch as the stories deal with history, it is secret history, i.e. “what really happened…”

Here’s the complete Table of Contents (by historical era).

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Crush It Like Cthulhu

Crush It Like Cthulhu

narragansett_honeyale

Southern New England staple Narragansett Beer is trying to corner the Weird Tales beer-drinker market by releasing four beers inspired by H.P. Lovecraft. The first, available this Monday, is based on Lovecraft’s, “The Festival”:

[O]nce Narragansett came up with the idea to release a line of H.P. Lovecraft beers, it made sense. “The Festival” is generally acknowledged as the first story in the Cthulhu Mythos. It was published in January of 1925, almost 90 years ago exactly. And the Cthulhu Mythos has a name for the stuff that Kingsport’s residents drink to allow them to survive the ride across interstellar space on the back of the Byakhee: space mead.

“Our head brewmaster, Sean Larkin, was just fascinated with this idea of space mead,” says Hellendrung. “So he tried to come up with a recipe, inspired by the honey meads that were popular in Lovecraft’s time.” The finished beer is a robust dark ale with an edge of sweetness, brewed from five malts and two different kinds of hops.

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Smart Guy, Huh?

Smart Guy, Huh?

ScorpionIt used to be okay to be the smartest person in the room – at least on paper, real life isn’t my area of expertise. Sherlock Holmes was definitely a loner, and eccentric, no question. But when he left Baker Street, he was appropriately dressed, even, or perhaps especially, when in disguise. He knew, understood and used all the social conventions, and could converse easily with everyone and anyone, from any walk of life. He may not have been interested in women romantically, but he had no trouble interacting with them.

This facility used to be part of being the smartest person in the room. Now, we see more examples of this extremity of genius than ever before, including two versions of Holmes. It might have been CSI that started this off – what was Grissom but the smartest guy in the room? – and since then we’ve had House MD bringing in the medical side, and The Mentalist for the con artist in all of us, and this season alone we’ve got Forever, and Scorpion, plus, I believe, a couple more coming along soon.

And let’s not forget, that for as long as most of us have been alive, we’ve had Dr. Who.

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Goth Chick News: When Gaming, Books and Zombies Converge…Oh the Joy

Goth Chick News: When Gaming, Books and Zombies Converge…Oh the Joy

Dying Light-smallIt’s been over a year since we first got a peek at an upcoming zombie-killing, gaming extravaganza entitled Dying Light.  Back in August, 2013, Dying Light’s creators Techland hinted that the game would be released in all formats somewhere around May, 2014.

Several months (and delays) later, we finally have a firm date of January 27, 2015 and a lot has changed – not the least of which appears to be the angle of the storyline, though officially the delays were due to the extreme complexity of development.

A year ago we were told this:

Dying Light is a first-person, action survival horror game set in a vast and dangerous open world. During the day, players traverse an expansive urban environment overrun by a vicious outbreak, scavenging the world for supplies and crafting weapons to defend against the growing infected population. At night, the hunter becomes the hunted, as the infected become aggressive and more dangerous. Most frightening are the predators which only appear after sundown. Players must use everything in their power to survive until the morning’s first light.

Awesomeness.

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Writerly New Year’s Resolutions and How to Make Them Work: Part 2

Writerly New Year’s Resolutions and How to Make Them Work: Part 2

Writing Space
It all comes down to time and space to write.

How are the New Year’s Resolutions working out?

Are you being a more productive writer?

If not, then you probably need to set things up so you can be more productive, which is what I promised to talk about this week.

It all comes down to time and space to write.

You can squeeze more into your existing writing time by having an effective writing process — we had that rant already in Part 1 — and by learning to touch type.

Touch typing rocks. The words appear on the screen by telepathy. No distractions, no fiddling fingers. You think better, write faster.

However, what you really want is more writing time, with less interruption, which in turn means establishing a better physical space within which to do it. The time and space then need defending.

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Redwing in Flight

Redwing in Flight

RedwingThere’s a new anthology out that I want to talk about, partly because of what it is and mostly because I think it’s quite good. But you shouldn’t trust me on this. I’m going to be honest, in that I’m going to write what I think about the book, but what I think may be shaped by my connection to it: my girlfriend, Grace Seybold, is the editor. So.

The book is called Redwing, and it’s available as an ebook at Amazon and the Kobo store. It’s officially published by Grace&Victory Publications, a micropress consisting of Grace and graphic designer Victoria Feistner. There are ten stories in the book, all science fiction and fantasy, mostly by new or up-and-coming writers.

Redwing is entirely Grace and Victoria’s project; I had no input on it, and did not read any of the submissions until I read the final product after it was published. When I did, I was impressed. Any anthology’s going to be a mixed bag, but I thought the book did what good anthologies do: create a kind of overall feel in which the tonal variety of the stories becomes a strength, while still developing an identity as a whole. Anchored by some stories that I feel are stand-outs by any definition, Redwing seems to me to be an excellent small-press production.

Which is one of the things I find interesting about the book: its status as a creation of a small press. I’ve heard a lot about how self-publishing through Amazon and similar venues is now a viable choice for authors, but Redwing’s proof that changes in the market are also making things easier for people to found ‘micropresses.’ In this case, a micropress consisting of two people. Grace is a writer — with stories in venues including Tesseracts 12 and This Is How You Die — and a freelance editor; Victoria is a professional graphic designer, who has sold some stories herself. Between them, they have the skillset necessary to package a book. And so they did. Let’s take a look:

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Vintage Treasures: Horrors Unseen, edited by Sam Moskowitz

Vintage Treasures: Horrors Unseen, edited by Sam Moskowitz

Horrors Unseen-smallAbout six months ago I bought a small collection of vintage horror paperbacks on eBay (see the whole set here). It was a delightful batch of books, mostly anthologies and short story collections from the 60s-70s, and I’ve been gradually working my way through it.

I previously covered Night Fear by Frank Belknap Long, Carl Jacobi’s Revelations in Black, and Anthony Boucher’s The Compleat Werewolf, from the same set.

Horror anthologies are still published today, of course, and we’ve covered several recent examples right here. But over the years the market has shrunk enough that they are nowadays exclusively published in hardcover, or (at best) trade paperback. The days of the cheap paperback horror anthology, when a wide range of titles crowded the shelves, are long over. I miss them.

Sam Moskowitz was a well-known editor with some 25 anthologies to his name, and Horrors Unseen was the last. It was the third in a loose series which started with Horrors Unknown (1971) and Horrors in Hiding (1973; edited with Alden H. Norton). Sam was a pulp enthusiast, and these books are crammed full of classic horror tales from the pulps — this one includes the first reprint of C. L. Moore’s “Daemon” from Famous Fantastic Mysteries, and other reprints from Imagination!, Colliers, and other places.

Horrors Unseen was edited by Sam Moskowitz and published in June 1974 by Berkley Medallion. It is 208 pages, originally priced at 75 cents. It has never been reprinted, and there is no digital edition, but it’s not a rare book and copies are available online for $2-3. The cover artist is not credited, but it sure looks like Vincent di Fate.

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The Royal Armory of Vienna

The Royal Armory of Vienna

This highly decorated harness was made in Nuremberg around 1555.
This highly decorated harness was made in Nuremberg around 1555. Many of the pieces in the Vienna collection retain their paint and gold inlay.

Last week we looked at the Royal Armory of Madrid, founded by the Hapsburgs in the 16th century. Another of the great Hapsburg armories of Europe is the one in Vienna. Part of the Kunsthistorisches Museum and housed in the Neue Burg palace, it is one of the most impressive collections of royal arms and armor anywhere.

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