Goth Chick News Meets The Resurrectionist

Goth Chick News Meets The Resurrectionist

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“If they knew what horrible things were available to them they would take comfort in their own suffering.”
                                                                        -Dr. Spencer Black

I have been sitting here for long moments and I am still not sure where to start telling you about this.

It is art and science and masterful storytelling packaged and tied with a blood splattered ribbon. It is at once indescribably beautiful and nightmarishly horrifying. It is my latest obsession and my signed copy caused me to remove everything else from my coffee table to ensure no other object would detract from it.

It is The Resurrectionist, by EB Hudspeth.

Hudspeth is one of the people I couldn’t wait to introduce you to, whom I met at this year’s C2E2 event in Chicago.  When Nicole at Quirk Books got in touch, she described EB (he said we could all call him Eric) as “author, artist and creator of ‘Frankenstein meets Gray’s Anatomy.'”

Couple this with Quirk’s charter of publishing only 25 strikingly unconventional books every year, and this amounted to an opportunity there was no way I was going to miss.

Eric Hudspeth came in out of the rain (literally) to sit down and talk about The Resurrectionist during his visit to Chicago – the 1893 version of which figures prominently in his tale.

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New Treasures: A Matter of Blood by Sarah Pinborough

New Treasures: A Matter of Blood by Sarah Pinborough

A Matter of BloodYou can’t judge a book by its cover.

But you know what you can judge by the cover? The cover. And since that’s an important part of a book, I guess you can make a successful partial judgment just by holding a book at arms length for a few seconds. Admit it — you do it all the time, I’m just giving you some air cover here.

Come to think of it, it’s a pity you can’t judge books by their covers. Because, man, that would save me a lot of reviewing time that I could put to good use playing Mass Effect.

Until that happy day, we’re stuck doing things the old fashioned way, with hours of bleary-eyed reading late into the night. Unless you’re like me, of course, picking through the weekly new arrivals until you find a cover that makes you say, “Whoa. That looks cool. I should tell people about it.”

Which brings us nicely to Sarah Pinborough’s new novel A Matter of Blood, the first volume of The Forgotten Gods trilogy. Which, if you haven’t guessed, has a great cover, with an upside-down London skyline and a cracked overlay that looks like reptilian skin.

And the book description sounds pretty intriguing too.

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Teaching and Fantasy Literature: Battles, Reluctance, and Service to the Sea of Stories

Teaching and Fantasy Literature: Battles, Reluctance, and Service to the Sea of Stories

We’ve come to the last installment of my review of Writing Fantasy Heroes: Powerful Advice from the Pros. It’s a peculiar book, different in several ways I have talked about before from other books on writerly craft. It’s specialized by both genre and cluster of techniques, and each chapter shows a noted author using examples from his or her own work to demonstrate how to use a particular technique well (or, in the case of early drafts, badly, followed by advice on revision). Although the book is, by design, most useful for the newcomer to writing fantasy, it has something to offer more seasoned writers, and it’s of great value to teachers of writing who specialize in, or are at least willing to engage with, genre fiction.

Paul Kearney’s piece on large-scale battle scenes is just what I hoped it would be. You know all the familiar gripes about fantasy warfare that fails the suspension-of-disbelief test: the army never seems to eat or excrete, never needs to get paid, charges its horses directly into walls of seasoned enemy pikemen, and so on. “So You Want to Fight a War” addresses all those mundane things an author must get right if the fantasy elements of her story are to feel real to the reader, and then Kearney pushes past the gripes into solutions that any conscientious author can learn to implement. It’s that last bit that I found truly refreshing — many discussions of military verisimilitude get bogged down in griping. Kearney assumes throughout that it’s possible for his reader to get this stuff right, with enough good models, research, and practice.

As in Brandon Sanderson’s chapter on “Writing Cinematic Fight Scenes,” the reader is urged to map the combatants’ positions in space. Of course, with at least two armies’ worth of combatants, what one does with the map is a little more complicated this time around:

Keep the map beside you as you write, and as the narrative progresses and the lines move and break and reform, annotate your map. By the end of the battle it should be covered in scrawls, but you will still see the sense within it. It should also have a scale, so that if you want one character to see another across that deadly space, you can gauge whether it’s possible or not. Battlefields can be large places, miles wide. Our ten thousand men, standing in four ranks shoulder to shoulder, will form a line over a mile and a half long, and that’s close-packed heavy infantry such as Greek spearmen or Roman legionaries. If your troops are wild-eyed Celtic types who like a lot of space to swing their swords, it will be even longer.

Okay, that’s a little daunting, but Kearney also offers things like a breakdown of pre-gunpowder tactics into a set of relationships that he likens, persuasively, to rock-paper-scissors. If you can remember how that kindergarten game works, you can avoid some of the biggest beginner blunders in the genre.

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Michaele Jordan Reviews After Death

Michaele Jordan Reviews After Death

After_Death_CoverAfter Death. . .
An Anthology of Dark and Speculative Fiction Stories Examining What May Occur After We Die
Edited by Eric J. Guignard
Dark Moon Books, an imprint of Stony Meadow Publishing, Largo FL (292 pp, $15.95, trade paperback, April 2013)
Reviewed by Michaele Jordan

As you can guess from the title, Eric J. Guignard has assembled an assortment of viewpoints about the afterlife. These thirty-four stories (illustrated by Audra Phillips) cover a surprising range, especially since the viewpoint most professed by science fiction fans is the least represented. Please do not interpret that remark as a criticism. There’s not a lot of story to tell in a story about nothing happening. Yet even the perception of the afterlife as nothingness is included with ‘The Last Moments Before Bed,’ in which Steve Rasnic Tem confronts the dreadful hole remaining after a loved one is gone.

These stories run the gamut from blissful to black; John Palisano’s ‘Forever’ anticipates a joyful reunion, while Kelly Dunn’s ‘Marvel at the Face of Forever’ is one of the darkest horror stories this reviewer has ever seen. Several authors contrast the Christian afterworld with the pagan, as in the Christian displacement of the Greek afterlife in Jonathan Shipley’s ‘Like a Bat out of Hell,’ or Valhalla’s continued rowdy intrusion into the Catholic middle ages as told by Christine Morgan in ‘A Feast of Meat and Mead.’

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Sean T. M. Stiennon Reviews Child of Fire

Sean T. M. Stiennon Reviews Child of Fire

Child of FireChild of Fire
Harry Connolly
Del Rey (357 pages, mass market first edition September 2009, $7.99)

When we first meet Ray Lily, he’s in unpleasant circumstances. He’s less than 48 hours out of prison, driving a junker van through a Seattle rainstorm, and serving as chauffer to a boss who a.) is a powerful sorcerer, b.) wants to see him dead at the first possible opportunity, and c.) is paying him a wage of zero dollars per hour. Ten minutes after we meet him, he’s watched a boy die in front of his parents by exploding into sorcerous flame and melting into a swarm of silver worms. And then he’s watched the boy’s parents immediately forget they ever had a son, and drive away only vaguely confused.

It only goes downhill from there.

Child of Fire is a dark book. Sometimes shockingly, disturbingly dark, as is apparent right from the opening. That said, it’s also hugely entertaining, with noir-styled prose, a likeable narrator, and one of the most imaginative and horrifying monstrous adversaries I’ve ever encountered in fiction of any medium.

Our hero, Ray Lily, narrates the book in first person, and he bears comparison to hardboiled heroes like Philip Marlowe and Archie Goodwin, as well as the fantasy genre’s own Harry Dresden. He’s not quite as, well, heroic as Harry, though.  He’s a criminal, recently out of a prison sentence that came at the tail end of a car-jacking career in L.A. county, and he still has a tendency to sort everyone he meets into two categories: victim and dominant.

But mysterious circumstances surrounding the death of his childhood friend have pulled him into the shadowy world of the Twenty Palaces, a league of sorcerers formed to protect the secrets of magic from outsiders and to hunt down the supernatural entities known only as “predators.” These are hungry creatures from an extra-dimensional world called the Empty Spaces, who exist in a constant state of hunger. When summoned to our world, they can offer terrible power in return for a chance to sate that hunger on humans.

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Remembering Ray Harryhausen Through Ten Great Visual Effects Scenes

Remembering Ray Harryhausen Through Ten Great Visual Effects Scenes

MINOLTA DIGITAL CAMERAYes, that is a photo of me with special effects wizard and creator of dreams, Ray Harryhausen. I met him at a signing in 2004 at the (now gone) Lazer Blazer DVD store in Los Angeles. He signed my copy of An Animated Life, which was a gift from none other than John C. Hocking.

For the last few years, the idea squirmed around unpleasantly in my mind that I might soon hear the news of Ray Harryhausen’s death. Like his long-time friend Ray Bradbury, a fellow L.A.-area geek who also ended up becoming a legend in the worlds he loved, Harryhausen was a man of great longevity. But he was in his nineties and it was impossible not to imagine the day I would wake up to the headline: “VFX Pioneer Ray Harryhausen (1920–201?).” Still, I wasn’t prepared for it when it finally happened — today. The news struck like a bolt from Olympus, and then the ground split open and the Styx beckoned.

I have no need to explain Ray Harryhausen’s life to Black Gate’s readers. You know him. You love him as much as I do. Seeing Clash of the Titans in second grade changed my life: not only did it take a kid who loved dinosaurs and made him into someone who loved all monsters, but it opened that kid’s mind to Greek Mythology and consequently all history, so one day a History Degree would hang from his wall. Through Ray Harryhausen, I first began to love the techniques of filmmaking. Through Ray Harryhausen, I discovered film composer Bernard Herrmann and became an obsessive movie music lover. Through Ray Harryhausen, I found heroic fantasy. The whole damn thing is his fault. I told him this when I met him, and he laughed because I’m certain I was only the nine-millionth person to use that same line on him.

Instead of giving the Great Wizard a standard obituary, I want to remember him through ten sequences from his films that do the best job of showcasing what made him an artist of visual effects, a Rembrandt of film magic. These are simply my ten favorite moments, yours may differ, although there’s a few on this list that I guarantee (Medusa) that (Medusa) we’ll (Medusa) all (Medusa) agree (skeletons) on (Medusa).

On with the magic…

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Penpal by Dathan Auerbach

Penpal by Dathan Auerbach

Penpal by Dathan AuerbachIt began in October 2011, when an anonymous poster on Reddit, going by the username 1000vultures, posted a creepy little short titled simply “Footsteps.” Over the following weeks, the fanbase for 1000vultures swelled as five more stories were posted. Eventually, Dathan Auerbach (the author’s “civilian” name) began the process of revising those six little pieces, connecting and expanding them until he had his first novel, Penpal. After a successful Kickstarter campaign (where he made more than ten times his initial goal), he was ready to publish the thing.

Honestly, I picked up all of that after the fact. I’d never frequented Reddit’s No Sleep page, nor did I catch the Kickstarter campaign when it was going on. I just heard about a creepy little book by a new name on the horror scene and thought I’d check it out.

The book is broken into six parts, each set in a different point in the narrator’s childhood. Taken together, the stories come away like snapshots of one great horror, taken from different angles. The first story, “Footsteps,” evokes the universal fear felt by every child at least once: the fear of being lost. “Balloons” is the story that lays out the groundwork for what is to come. “Boxes” takes the story out of being strictly psychological horror and into something more physically threatening. “Maps” is the point when we are shown that the mystery might truly be something unknowable. “Screens” is the point when the author lets some of his own influences show. And the last story, “Friends,” wraps up the cycle with a couple surprises and a revelation of what truly is the heart of the story.

To be sure, this is the author’s first novel and there are some learning curve mistakes made in the narrative. The only problem I really had with the story was a sort of floating timeline. Ordinarily, it shouldn’t matter in what specific year a story takes place, but cell phones and the Internet seems to float in and out of existence. (Seriously, how do you not know how to find somebody’s phone number?) Otherwise, it’s a creepy little novel from a rising talent who hopefully produces many more.

You can pick up Penpal in print ($9.99) or as an e-book ($4.99) and learn more about the imprint 1000 Vultures (including how Auerbach came up with the name) at his website.

Sword and Soul Revisited

Sword and Soul Revisited

Imaro Charles SaundersFive years ago, I embarked on a writing and publishing journey, finally fulfilling a lifelong dream. By doing so, I unknowingly became a part of a legacy that began long before I decided to set fingers to keys to write my first novel.

Decades earlier, Charles R. Saunders sat before a different type of keyboard to create a character that added an important perspective to sword and sorcery, Imaro.  His motivation was similar to mine, although we came to the same conclusion years apart.

After falling in love with Robert E. Howard’s Conan and other stories and heroes that comprised Sword and Sorcery, he began to see the inequities. So to rectify the situation, he created Imaro, a man whose skills rivaled that of Conan’s, but whose world was grounded in African culture, history, and tradition.

My journey was sparked in a similar way, leading me to create my first Sword and Soul novel, Meji. Meji is a celebration of the diversity of the African continent, told through the story of twin brothers Ndoro and Obaseki.

It was coincidence that Charles and I were sparked to create characters from the same source; but it was fortuitous that we met through a mutual friend. It was Charles’s positive review of my Meji manuscript that convinced me that my decision to self-publish was the right thing to do.

But enough about me.  What’s been happening with Sword and Soul in the five years since my publishing company MVmedia hit the ground running?

A hell of a lot.

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New Treasures: Solaris Rising 2: The New Solaris Book of Science Fiction

New Treasures: Solaris Rising 2: The New Solaris Book of Science Fiction

Solaris Rising 2You’re not reading enough great short fiction.

You know it’s true. The question is, what are you going to do about it?

I have a suggestion (I know — when do I not?) You should read Solaris Rising 2: The New Solaris Book of Science Fiction.

Solaris has been a fast-rising brand in science fiction and fantasy for the past six years, since they were founded in 2007. Just in the past few weeks, we’ve covered several recent titles of note, including Juliet E. McKenna’s Dangerous Waters and The Good The Bad and the Infernal by Guy Adams. See? These guys are serious.

They’re serious about great short fiction, too. They started with three annual volumes of The Solaris Book Of New Science Fiction, edited by George Mann and published between 2007 and 2009. They relaunched the series last year as Solaris Rising, under new editor Ian Whates, and the book was a significant critical success.

Solaris Rising 2 looks like one of the best volumes yet. It includes stories by Mike Allen, Kay Kenyon, Nancy Kress, James Lovegrove, Robert Reed, Norman Spinrad, Liz Williams, Allan Steele, Kristine Kathryn Rusch, Paul Cornell, Eugie Foster, Nick Harkaway, Adrian Tchaikovsky, Vandana Singh, and many others.

Editor Ian Whates is no newbie to SF and fantasy. His novels City of Dreams & Nightmare and City of Hope & Despair were published by Angry Robot and The Noise Within and The Noise Revealed were released by Solaris. You should take advantage of expertise like that, and let him guide you to some quality fiction.

Solaris Rising 2: The New Solaris Book of Science Fiction was published by Solaris Books on March 26. It is 448 pages, priced at $8.99 in paperback. There is no digital edition.

Weird of Oz Reminisces: A Friend of the Imagination

Weird of Oz Reminisces: A Friend of the Imagination

cobra_hiss_When I say “a friend of the imagination,” I do not mean an imaginary friend. Shane was, and is, real. The only son of one of my mom’s dear friends, he loomed large in the first decade of my life, though I only saw him about once a year.

I’m sure that when you cast your mind back to that first, formative era — to the halcyon days of youth that began your journey and shaped its course in ways both obvious and subtle — you recall some friend or acquaintance who holds a special place in your own private history’s pantheon of important people. Perhaps he or she first introduced you to something — an idea or hobby or sport — that would prove to be a lifetime love, a lifelong pursuit.

Shane was one such person, a boy who unwittingly (and, perhaps to this day, unbeknownst to him) enriched my creativity and broadened my imagination. I can’t help but think his example had some impact on my career as a creative writer; it was, at least, one branch in the confluence of influences that brought me here to this moment, writing a blog for Black Gate.

Shane’s mom had grown up with mine but moved to California, so about once a year she and her son came to visit us in Arizona. These visits account for some of my earliest and fondest memories. To them I can trace important moments in the unfolding path I have followed. Granted, some of these imaginative leaps might have come in other circumstances had Shane never come from that faraway country sung about by the Beach Boys. There were many other seminal formative events, particular authors and movies (it is a time of life that is littered with such discoveries, naturally), but Shane happened to be the one who nudged my imagination along on almost an annual basis throughout my grade-school years, like a sensei who periodically appears and says, “All right. You’re ready for the next level. And this one is particularly rad and gnarly.” (Okay, I can’t recall if he actually used ‘80s surfer slang, but I think he did use some. We all did. It was in the air.)

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