Christmas in the Dungeon
Whenever Christmas looms, my thoughts turn not to decorations, carols, and presents; but to dungeons. Actually, that’s not entirely true. My thoughts do turn to presents – or, rather, a single, very specific present, albeit one received not by myself, but by a good friend of mine in 1979.
Among my childhood friends, it was traditional that, during the Christmas break from school, we’d all take turns visiting one another’s homes to marvel at our respective holiday hauls. Together, we’d then play with whatever we deemed the most interesting presents. In the dying days of the 1970s, that typically meant Star Wars action figures (or perhaps Micronauts) and so it was that year. I believe that was the year that I received the much-coveted Imperial Troop Transport vehicle and so became the envy of my friends. But, cool as it was to be able to push a button on the Troop Transport and hear sound effects from my favorite movie, that wasn’t the Christmas gift that most interested me.
That honor fell instead to a strange little board game my friend Mike received. I say “strange,” because the “board” wasn’t really a board at all, but rather a folded up piece of thick paper that didn’t lay very flat on the table unless you held down the corners with books or other heavy objects. This board depicted a bunch of colored boxes connected by meandering yellow spaces, with a few larger spaces here and there. These larger spaces were all given rather evocative names like “King’s Library” and “Queen’s Treasure Room” and “Torture Chamber.” Flimsy though it might have been, the board nevertheless caught our attentions – and fired our imaginations.
The game, of course, was David R. Megarry’s Dungeon!, which was first published in 1975 by TSR Hobbies.








