“A Great Place to let Your Imagination Run Wild:” Joe Bonadonna Reviews Rogues in Hell
I’ve always been a fan of the shared-world universe of Thieves World. It’s sword and sorcery at its best: character-oriented, with great plots and stories. Janet Morris has been editing and writing stories for her Heroes in Hell shared-world universe for quite some time now, starting with Heroes in Hell in 1986.
The most recent volume, the twelfth, was Lawyers in Hell (2011, co-edited with Chris Morris). And now, continuing with the series, she brings us Rogues in Hell, which IMHO is the best of the lot.
I love the whole concept behind the series, the cultures, inhabitants and levels of Hell. It’s quite a cool concept, and for writers this is a great place to let your imagination run wild. And I like the use of historical, legendary, and mythic characters.
My favorite of the 22 stories that comprise this anthology is “Colony,” by Bruce Durham. It’s a solid read: well-told, with great momentum to keep things moving and fun, crackling dialog, and prose that engages all the senses. Here, General James Wolfe has recently been resurrected — and once again finds himself in Hell, aboard a Satanic ship searching for an island not unlike Skull island.
The tale is told with plenty of action and humor, and never once breaks that magic spell that keeps you inside the story.
“Which Way I Fly,” by Janet Morris, is a very complex tale, and quite hard to describe. It’s a two-fold story, with Lysicles, an Athenian general, seeking revenge against Alexander of Macedon. With Lealaps the dog, guardian hound of Zeus, Lysicles joins with Xenophon the mercenary, and their demon allies in an epic battle in Hell.
The other part of this story involves Irkalla, Queen of Arali, and her son, Ninazu, who is of the winged Eshi, and is Prince of Ki-Gal. The plot revolves around the Royal House of Demons, and Erra and the Seven Sibitti, the sons of Heaven and Earth, the weapons of the gods who terrorize the dead.