Faces in the Mirror
John Bellairs died in 1991, well-known and well-respected as a writer of odd, gothic mysteries for children; the sort of writer who can come up with books called The House With a Clock In Its Walls or The Treasure of Alpheus Winterborn, and make them live up to the evocative promise of their titles.
But Bellairs was more than that. He was also a first-class fantasist, whose one book for adults, The Face in the Frost, is something unique. Written before his tales for children, on its publication in 1969 it was described by Lin Carter as one of the three best fantasies to have appeared since The Lord of the Rings.
Recently, NESFA Press (NESFA stands for the New England Science Fiction Association) reprinted The Face in the Frost in a volume that also includes the surviving fragment of its uncompleted sequel, The Dolphin Cross, and two of Bellairs’ earlier works, Saint Fidgeta and Other Parodies and The Pedant and the Shuffly. The resulting book, Magic Mirrors, is unconventional but perhaps essential.
The Face in the Frost is no epic quest, nor is it grim dark fantasy, though a superficial description makes it sound like it could be either: It’s a tale of two elderly and slightly bumbling wizards faced with a mysterious darkness that’s threatening everything they know, and the journey they must take to unriddle what it is and how to stop it.
Now that Gen Con is done, it’s time to offer up some final thoughts, experiences, and, of course, games.
Pulp Adventure Roleplaying Games
Most literary criticism of Bram Stoker’s Dracula is limited to treating the work as one of the more blatant examples of Victorian sexual repression. A few more adventurous critics are eager to play Freudian detective and speculate what the book reveals about the author’s possible sexual feelings for Sir Henry Irving or his alleged serial infidelity with East End prostitutes.

Fresh off my movie frenzy of the last few blog entries, I felt it was time to unplug for a least a week and pick up what looked like the most interesting of the new book releases to find their way first to the Black Gate front office, and then to the underground bunker of Goth Chick News.
After a hectic morning, my wife and I finally made the 45-minute drive into Indianapolis with our littlest, 8.5-month old Gideon. (The elder, 5-year old Elijah, will be joining us tomorrow.) Parking was crazy, but we found a spot finally and made our trek over to the convention center that is the home to Gen Con, the best four days in gamig (
“Plot is what the characters do
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