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Month: November 2014

What Old Futures Can Teach Us About What SF and SciFi is Really For

What Old Futures Can Teach Us About What SF and SciFi is Really For

In EC Tubb's imagined future... Security means men with guns. And I don't care!
In EC Tubb’s imagined future… Security means men with guns. And I don’t care!

So, last week I talked about how old Science Fiction and most media SciFi fails to portray realistic futures. They often do well at predicting specific technical advances, for example speech recognition, but underestimate the way humans will exploit any technology to its limits and use it in conjunction with other technologies.

What’s interesting is that (almost) nobody cares.

For example, I’m reading EC Tubb’s Dumarest books. The technology is wildly inconsistent. Conspirators have devices to block eavesdropping, electronic and human, but use landlines without worrying about phone taps.

Did I mention people use landlines?

In EC Tubb’s imagined future, it’s possible to steal a flyer without somebody tracing it through an ID chip, and without it being spotted on radar or by satellite as you cross the sea. Security means men with guns.

And I don’t care!

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Goth Chick News: From Hell Gets the Small Screen Treatment from FX

Goth Chick News: From Hell Gets the Small Screen Treatment from FX

From Hell Alan MooreThe FX Network is making bank giving us the creeps.

Earlier this week, IMDB reported the network responsible for the nightmare-inducing American Horror Story is developing a TV series based on Alan Moore and Eddie Campbell’s critically acclaimed graphic novel From Hell.

From Hell was published in comic form from 1989 to 1996. It totals 572 pages and I own every one, having purchased the entire series in mint condition at a flea market.

Do not underestimate the opportunities at a flea market.

The comic book series depicts a fictional account of the gory Jack the Ripper killings in Whitechapel, London as part of a conspiracy by the Freemasons and the royal family. The series also used some historical facts and actual people involved with the case to create a narrative for the story.

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Discover an Historical Action-Adventure Travel Story with Predatory Ant-Riders: Mark Sumner’s The Naturalist

Discover an Historical Action-Adventure Travel Story with Predatory Ant-Riders: Mark Sumner’s The Naturalist

The Naturalist-smallMark Sumner is one of the most popular writers we’ve ever published. When his short story “Leather Doll” appeared in Black Gate 7, The Internet Review of Science Fiction called it “an absolutely riveting story, certainly a Best-Of caliber work, and I am retroactively adding it to my Best-Of 2004 list… I do not usually open Black Gate expecting to find masterpieces of contemporary science fiction, but I think this gem may be exactly that!”

But it was his next contribution to the magazine that really made an impact: a complete novel published in three standalone installments in BG 10, BG 11, and BG 13. The tale of a botanist/scientist who discovers a highly advanced and aggressive colony of predatory ant-riding insects in Central America, and his desperate struggles to survive and warn the nearly human communities, was widely acclaimed when it first appeared. In his 2010 short fiction summary Rich Horton summarized the final installment as follows:

My favorite story this year was the third and last in Mark Sumner’s series The Naturalist, this episode called “St. George and the Antriders.” In an alternate 19th Century Central America, naturalist Mr. Brown and the resourceful landowner Miss Marlowe lead a band of refugees back to the capital city where they find the corrupt governorship of the territory as menacing as the antriders. The series as a whole is novel length, and while each individual story stands well enough alone they make a sufficiently unified whole that I could see The Naturalist as a book…

I wasn’t at all surprised to find that Mark has in fact assembled the pieces into a complete novel, published this month by Word Posse. I’m delighted to see three of the strongest and most popular stories we published in Black Gate finally made available in one volume. If you remember the original stories, you’re sure to want a permanent edition. And if you don’t, then you definitely want to check out the one-volume edition of The Naturalist.

Here’s the book description.

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Take Advantage of the Fantasy Flight Games Holiday Sale!

Take Advantage of the Fantasy Flight Games Holiday Sale!

Gearworld The Borderlands-smallI jumped over to the Fantasy Flight Games website last night as I was fact-checking my article on their acquisition by Asmodee, when what did I discover but a major holiday sale, running from November 19th through December 1st.

The sale covers a wide range of their catalog, from board and card games to miniatures and expansions for their Dust Tactics, Tannhauser, and Wings of War games, as well as great prices on their Warhammer, Warhammer 40K, and Anima RPG products. They’ve even got great discounts on 20 of their novels. Here’s just a sample of their holiday pricing:

City of Thieves: King of Ashes — list $39.95, sale price $10
Descent: Sea of Blood Expansion — list $59.95 sale price $5
Fortress America — list $79.95 sale price $25
Gearworld: The Borderlands — list $49.95 sale price $10
Reiner Knizia’s Kingdoms— list $29.95 sale price $10
The Hobbit Boardgame — list $34.95 sale price $10
Ventura Board Game — list $79.95 sale price $10
Warhammer FRPG: Black Fire Pass — list $39.95 sale price $5
Warhammer FRPG: The Edge of Night — list $29.95 sale price $5
Black Crusade: Core Book — list $59.95  sale price $20

Whether or not the sale is linked to their recent acquisition (and whether or not it signals they will no longer be supporting some of these products in the future) is obviously open to debate. All the more reason to move quickly if you’ve been contemplating getting any of these games — they may not be available for much longer.

There are hundreds of items on sale, but they won’t last long at these prices, so act fast. Check out the sale here.

Asmodee Acquires Fantasy Flight Games

Asmodee Acquires Fantasy Flight Games

Fantasy Flight logoFrom time to time, we’ve talked about Fantasy Flight Games, a company at the very forefront of the resurgence of fantasy board games in the United States. Their catalog includes some of the most popular and acclaimed genre board games and RPGs of the last decade, including Deathwatch, Descent: Journeys in the Dark, Dust Tactics, Merchant of Venus, Middle-Earth Quest, Relic, Runebound, StarCraft, Talisman, Tide of Iron, Twilight Imperium, A Game of Thrones, Age of Conan, Arkham Horror, BattleLore, Battlestar Galactica, Star Wars X-Wing Miniatures, and many, many others.

France-based board game publisher Asmodee may not be as familiar to many of you, but we’ve mentioned them a few times — most recently with our coverage of their fantasy exploration game Cyclades and the massive space epic Eclipse.

On Monday, Asmodee announced that it had acquired Fantasy Flight Games. Leaders of both companies are trumpeting the strategic benefits of a merger, as it will give Asmodee access to Fantasy Flight’s North American operations and marketing infrastructure, and in return Flight Games will benefit from Asmodee’s distribution and marketing prowess in Europe. No plans to move Fantasy Flight’s headquarters from St. Paul, Minnesota were announced.

This is the second major acquisition for Asmodee this year. Back in August, they announced the acquisition of Days of Wonder, publishers of Ticket to Ride, Shadows Over Camelot, Small World, Pirate’s Cove, Memoir ’44, and many other board games.

No immediate changes to Fantasy Flight are anticipated, which will be a relief to most fans. Read the complete details, including an FAQ on the merger, here.

Culture, Corporate and Otherwise

Culture, Corporate and Otherwise

Scooby-Doo, Where Are You!It’s been a while since I posted anything here at Black Gate. There’s no one reason; a number of things have kept me busy or occupied, most recently a persistent head cold and ear infection. I mention this because being under the weather has indirectly to do with the following post. Firstly, being sick led me to watch some TV shows which I now want to write a bit about. Secondly, my mental state shaped the way I thought about what I experienced; I can only hope now to capture the sense of coherence I had then. This essay will be more shapeless than usual, I’m afraid, an attempt to explain the connections that drifted through my mind between Alan Moore, Doc Savage, and Scooby Doo, among others.

When you’re feeling sick — or at least when I’m feeling sick — it’s sometimes restful to read or watch something familiar. As it was coming up to Halloween when I caught a bad cold, I decided to watch something spooky but unchallenging. And it turned out that Canadian Netflix had both the very first Scooby-Doo TV series, 1969’s Scooby-Doo, Where Are You! (created by Joe Ruby and Ken Spears), and the most recent, 2010’s Scooby-Doo: Mystery Incorporated (created and produced by Spike Brandt, Tony Cervone, and Mitch Watson).

I’d read some very good things about the latter show, some here on this blog from Nick Ozment, so I decided I’d rewatch the series I knew from my youth and then see the modern reboot. Because curiosity takes many odd forms, I also ended up drifting around Wikipedia and the Internet Movie Database, reading up on the creation of both shows. Which touched off a few reflections on the shape of stories, generational differences, and popular culture.

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Somalia’s Forgotten Past: Medieval Empires on the Horn of Africa

Somalia’s Forgotten Past: Medieval Empires on the Horn of Africa

Decoration above the entrance to a traditional coral house in Mogadishu.
Decoration above the entrance to a traditional coral house in Mogadishu.

In a previous post, I talked about Somalia’s prehistoric cave paintings. Today I want to talk about Somalia’s vibrant medieval period.

Due to its location on the Red Sea, the northern Somali region has always been part of an international trade network. For many centuries, however, the main focus of the trade was in what is now Eritrea, which was the coastline of successive Ethiopian empires that traded with Egypt and out into the Indian Ocean. Two eastern outlets are in what’s now Somaliland, the port of Zeila and Berbera. Trade routes led east from the Ethiopian highlands and crossed a short stretch of desert to get to the coast.

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New Treasures: The Winter Long by Seanan McGuire

New Treasures: The Winter Long by Seanan McGuire

The Winter Long Seanan McGuire-smallSeanan McGuire published her first novel, the urban fantasy/detective story Rosemary and Rue, on September 1, 2009, barely five years ago. In the last five years, she has come dangerously close to conquering the entire field.

To start with, she’s produced seven additional novels in what’s now known as the October Day series — including the latest, The Winter Long. In between she’s also published three novels in her InCryptid series (with one more on the way.) Both series have put her on the New York Times bestseller list. Because 11 novels isn’t enough in five years, she’s also written five novels under her pseudonym Mira Grant, including the Newsflesh zombie trilogy and two novels in the new Parasitology trilogy, plus at least one standalone novel. I’m not sure how many novels that is in total, because I’ve lost count.

Blackout, the final Newsflash novel, received a 2013 Hugo Award nomination — and in fact, that year McGuire received a record five Hugo nominations, two for Grant and three under her own name. In 2010, she was awarded the John W. Campbell Award for Best New Writer at the 2010 World Science Fiction Convention. I’m telling you, this woman intends to conquer the entire genre, and she’s perilously close. If you haven’t been paying attention to Seanan McGuire, it’s probably time to change that. Here’s the compact blurb for her latest novel, The Winter Long.

Toby thought she understood her own past; she thought she knew the score.

She was wrong.

It’s time to learn the truth.

The Winter Long was published by DAW Books on September 2, 2014. It is 358 pages, priced at $7.99 in paperback and $6.99 for the digital version. The cover is by the ubiquitous Chris McGrath.

Vintage Treasures: The Cosmic Puppets by Philip K. Dick / Sargasso of Space by Andre Norton

Vintage Treasures: The Cosmic Puppets by Philip K. Dick / Sargasso of Space by Andre Norton

The Cosmic Puppets-smallWe’re back to looking at Ace Doubles.

This month, I have a special treat for you. A 1957 pairing of two major science fiction writers, both early in their careers, which resulted in a very collectible paperback: The Cosmic Puppets by Philip K. Dick, published back-to-back with Sargasso of Space by Andre Norton.

Let’s start with The Cosmic Puppets because, while Dick was never as popular as Andre Norton while he was alive, over the past three decades his fame has grown steadily, to the point where he’s now considered one of the most important SF writers of the 20th Century. The Cosmic Puppets was his fifth novel, and appeared here for the first time (in this form, anyway). While Sargasso of Space is a popular and important SF novel — for reasons I’ll get to shortly — The Cosmic Puppets is the primary reason this paperback commands real interest among collectors.

The Cosmic Puppets is a tale of alien invasion… although, as usual for Dick, it disregards most of the typical conventions of an alien invasion story. Some readers consider it Dick’s most approachable novel (although that doesn’t mean you won’t close the book with a lot of questions.) It’s also the Dick novel that skirts closest to pure fantasy.

The novel opens almost like a Twilight Zone episode, as our protagonist returns to his home town, only to discover that the inhabitants have no memory of him at all. Here’s the summary from the 1957 Ace edition.

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Ancient Worlds: Killing the Bull of Heaven

Ancient Worlds: Killing the Bull of Heaven

300px-British_Museum_Queen_of_the_NightWhen you kill the Big Bad, it gets attention.

Gigamesh and Enkidu return to Uruk after Humbaba’s death. Gilgamesh bathes and puts on his royal garments. This effect is so impressive that the goddess Ishtar herself appears before him and begs her to marry him.

If you remember back to the Odyssey, this is a pretty typical motif: the hero who is so manly that goddesses are laid low. But while Odysseus tried to have his cake and eat it too (pardon the expression), Gilgamesh has absolutely no interest in playing nice.

He does not offer Ishtar a polite refusal. He calls her a whore. He lists the many lovers she has had and their terrible fates.

And that is just the beginning. He calls her:

a half-door that keeps out neither breeze nor blast,
a palace that crushes down valiant warriors,
an elephant who devours its own covering,
pitch that blackens the hands of its bearer,
a waterskin that soaks its bearer through,
limestone that buckles out the stone wall,
a battering ram that attracts the enemy land,
a shoe that bites its owner’s feet!

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