Stories the Dogs Tell: Clifford D. Simak’s City

Stories the Dogs Tell: Clifford D. Simak’s City

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City by Clifford D. Simak. First Edition: Gnome Books, 1952.
Cover by Frank Kelly Freas (click to enlarge)

City
by Clifford D. Simak
Gnome Press (224 pages, $2.75 in hardcover, May 1952)

Clifford D. Simak was a Midwestern US newspaperman who wrote science fiction on the side, and published stories beginning in the 1930s in magazines like Wonder Stories until finding a home in John W. Campbell’s Astounding in the 1940s (and later Galaxy in the 1950s). City was his earliest significant work, published in 1952 but composed of stories published mostly in Astounding from 1944 onward. An enduring work, it won one of the very earliest awards for SF or fantasy, the International Fantasy Award, in 1953 (two years after Stewart’s Earth Abides, which I reviewed here in January, won the same award). It’s Simak’s most popular book along with his Way Station, published a decade later.

Gist

The book tells the future of humanity as it abandons cities for country estates and then moves off Earth to settle other planets, and in parallel the rise of an artificially created Dog civilization. By the end, humans have largely propagated outward to other planets, and Earth is left to the intelligent dog civilization, to whom these stories are myths.

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Sad and Weird and Funny: HBO’s The Plot Against America

Sad and Weird and Funny: HBO’s The Plot Against America

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I watched the first episode of this show on the day that my Republican governor suppressed a free election, which I’m sure is one of those funny coincidences that we’ll laugh about when we’re trying to explain to the rising generation what an election was.

My feelings about the show are mixed so far. The novel is brilliant, if problematic. People who read a lot of sf/f mocked Roth for claiming to invent a new genre in this book, as if Murray Leinster and Philip K. Dick had never walked the Earth. But Roth’s novel is really different from any other alternate history that I’ve read. It’s a personal memoir of a time which did not exist, yet somehow did. It’s all very particular, filtered through the eyes and ears of a pre-teen boy — the things he hears his father shout at the radio, the appalling particularities of having to share a bedroom with his cousin who lost a leg in the war, trying to run away from home under a goyische surname so that he won’t be deported to Kentucky, etc. It’s sad and weird and funny as the narrative persona reflects on and reacts to the things he “remembers” as a child, some of which the author may actually remember from his actual childhood. This is categorically different from Professor Minott riding off to find death or glory on the shifting sands of parallel histories.

This great virtue of the book doesn’t really transfer to the screen. They have a capable young actor playing young Philip, but it’s much more difficult for movies and TV to pull off that restricted 3rd-person POV that Roth creates so skillfully in prose. The story is bigger on screen, with more voices, but also shallower.

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New Treasures: Made To Order: Robots and Revolution edited by Jonathan Strahan

New Treasures: Made To Order: Robots and Revolution edited by Jonathan Strahan

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Cover by Blacksheep UK

A new anthology by Jonathan Strahan is always an event. He’s been editing Year’s Best volumes since 2003, for ibooks, the Science Fiction Book Club, Night Shade, and Solaris, and just announced the contents of the first volume of The Year’s Best Science Fiction from Saga Press (if that Facebook link doesn’t work for you, don’t worry about it; I’ll cover it in an upcoming Future Treasures post). He also edited the groundbreaking Infinity series for Solaris, seven volumes starting with Engineering Infinity (2010) and ending with Infinity’s End (2018), perhaps the most acclaimed original anthology series of the last decade.

His latest is Made To Order: Robots and Revolution, released yesterday by Solaris. Published on the 100th anniversary of the word “Robot” entering our modern lexicon, Made To Order contains brand new stories by Sofia Samatar, Peter Watts, Ken Liu, Sarah Pinsker, Alastair Reynolds, Peter F. Hamilton, Annalee Newitz, Suzanne Palmer, Ian R. MacLeod, Rich Larson, and others. (To get a sense of the spirit of this anthology, read the first story “A Guide for Working Breeds” by Vina Jie-Min Prasad, complete and completely free, at Tor.com. It’s a hilarious tale of two robot pals who couldn’t be more different, and it’s well worth your time.)

Here’s the complete Table of Contents.

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Tabletop Looting in Riot Quest

Tabletop Looting in Riot Quest

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The current storyline in Privateer Press’ Iron Kingdoms setting is leading toward the apocalypse, as otherworldly Infernals swarm across the nations of Immoren. Characters familiar from the Warmachine/Hordes game setting will (and already have) died, but others may escape Immoren to become the progenitors of the upcoming Warcaster science fantasy wargame (with 3 days left on its Kickstarter).

But what of those who survive, left behind on the Immoren after the Infernals have harvested souls, and broken the nations that make up the Iron Kingdoms? When the swan of Cygnar has fallen, and even the undead cannot remain safe within the land of Cryx? Well, at that point … might as well start some looting.

That is the theme of Riot Quest, released at GenCon 2019. It is a miniature arena game, where players field teams of models to go up against each other to collect treasure and cool equipment. As your team appears on the field, randomly located near one of 6 spawn gates, players try to make it to treasure chests located at randomly-determined treasure points. Once a treasure is obtained, another treasure spawns, and the race is on again. As you gain treasure, and defeat opponents, you gain loot tokens that can be used to buy special Riot Gear cards to boost your characters’ abilities.

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John DeNardo on the 7 Best Science Fiction/Fantasy Books of March

John DeNardo on the 7 Best Science Fiction/Fantasy Books of March

A Pale Light in the Black-small The House in the Cerulean Sea-small The Gobblin’ Society by James P. Blaylock-small

Covers by Vadim Sadovski, Chris Sickels/Red Nose Studio, and Jon Foster

Good friends recommend good books. And that makes John DeNardo just about the best friend we have in this business. I’ve come to rely on his regular columns for Kirkus Reviews to point me towards the best new releases each month, in articles like “Sex Robots, the Future of Racism, and Cthulhu Vacations” [Jan 21] and “The Definitive List of the Top Science Fiction & Fantasy of 2019” [Dec 2019].

He also does regular monthly round-ups of the best novels — while not neglecting short fiction, which is one of the things I like about him. For March he looks at new novels by Katie M. Flynn, K. B. Wagers, Myke Cole (Sixteenth Watch), TJ Klune, N. K. Jemisin (The City We Became), Zack Jordan, and Menna van Praag, and new short fiction and collections from Tor (including Dragon Age: Tevinter Nights, and Hearts of Oak by Eddie Robson), Titan Books (including Cursed edited by Marie O’Regan and Paul Kane), Undertow Publications, the British Library, and Black Library, not to mention James P. Blaylock, Ellen Datlow and Terri Windling, and many others.

As always, there’s plenty of great stuff on John’s list. Here’s a few of the highlights.

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Future Treasures: The City We Became by N.K. Jemisin

Future Treasures: The City We Became by N.K. Jemisin

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Cover design by Lauren Panepinto

There is no hotter writer in the field right now than N.K. Jemisin. She’s the first writer in history to win back-to-back-to-back Hugo awards, with all three novels in her Broken Earth trilogy (The Fifth Season, The Obelisk Gate, and The Stone Sky). Last year she started working for DC Comics, producing the science fiction comic Far Sector with Jamal Campbell.

She has a new book coming out next week, and it looks like a winner. It’s an expanded version of her short story “The City Born Great,” originally published at Tor.com (and which you can read online right here). Set in an eldritch New York City, the story followed a supernatural talented graffiti artist, NYC’s self-dubbed “midwife,” as he tried to paint the city’s song. What’s the novel about, then? Best to let N.K. explain it. Here’s what she told EW in a recent interview.

This story is my chance to have a little monstrous fun after the weight of the Broken Earth saga, so I’m hoping readers will enjoy it, too… The city of New York comes to life — literally, as in, the city has developed sentience and an ability to act on its own. And because there’s a dangerous otherworldly tourist lurking about, trying to supernaturally gentrify the city to death, New York chooses five human champions to fight for it. Problem: they don’t know they’ve been recruited for a magical, interdimensional battle, although they figure it out pretty quickly when possessed toilet stalls attack, backyard pools turn into portals to monsterville, and traffic on the FDR becomes a literal, tentacled, killer.

Yeah, that sounds adequately funky and pretty darn great. The City We Became will be published by Orbit on March 24, 2020. It is 448 pages, priced at $28 in hardcover and $14.99 in digital formats. The cover was designed by Lauren Panepinto. It is the first novel in The Great Cities Trilogy. See all our coverage of the best upcoming SF and fantasy here.

Writing Advice: Structuring Your Story (Red Sneaker Writers)

Writing Advice: Structuring Your Story (Red Sneaker Writers)

Bernhardt_StoryStructureI started reading William Bernhardt’s Ben Kincaid books back in the mid-nineties. I seem to recall I went on a ‘lawyer’ kick and read him, Steve Martini, and Robert K. Tannenbaum. But years later, Bernhardt made a bigger impact on me with his Red Sneaker Writers series. These slim volumes with the brightly attractive covers, are jam-packed with great writing advice. The first book I read was on Story Structure, and I think it’s still my favorite. Though every one has been both interesting to read and thought-provoking. If I ever get my act together, I’ll add “taught me a lot.”

I’ve read through a couple of them more than once, making notes ( I CANNOT highlight a physical book. I’m incapable of it). Last year, I decided to be a little more systematic and I went through EVERY title, be it Theme, Plot, Character – all of them: and I outlined the key points in each chapter. I printed them all out and have a very cool binder. Which, if I ever actually sit down and write a novel, will be of great use.

I sent one of the outlines to him, telling him that I’d like to include it in a Black Gate post, promoting the series. He kindly granted his permission. So, here we are.

I’m fortunate that many actual, real, Writers (note the capital ‘W’) with books you can buy on Amazon, or at bookstores (if you can find one that is still in business) are friends of mine. And they are FAR more qualified than I am to talk abut writing advice. I think I hold my own as a Black Gate blogger, and there are worse Sherlock Holmes short stories out there than mine (And certainly better ones!). But I’ve got two unfinished novels, which doesn’t mean squat.

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Sword-and-Sorcery and the Problem of Genre

Sword-and-Sorcery and the Problem of Genre

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Cover by Tom Barber

Among the many challenges I had when I sat down to write Flame and Crimson: A History of Sword-and-Sorcery was the problem of genre itself.

Many of the genres we know, and love, and live in — mystery, horror, historical fiction — are old, in a relative sense, culturally ubiquitous, and therefore intensely familiar. We’ve enjoyed them for so long that we typically don’t bother to question who set them down, or when, or why. Their conventions are widely accepted. Everyone knows what fantasy is for example, and can conjure up a reasonably accurate description without expending too much effort — elves, dragons, heroes, princesses, magic, set in other worlds beyond our own. Boom, done.

But if you start poking under the hood you will find that genres are full of contradictions, exceptions, uncertain beginnings, and open-ended futures. They don’t coalesce until after art has been created, often decades later. They’re birthed through a weird alchemical process that includes inspired initial breakthroughs, the production of further works by successive artists, derivative and pastiche work, fan/reader discussion, and eventually, critical consensus. Or something close.

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Uncanny X-Men Part 8, Issues 59-66: The Savage Land and the End of the Silver Age X-Men

Uncanny X-Men Part 8, Issues 59-66: The Savage Land and the End of the Silver Age X-Men

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This is a gigantic milestone! This is the 8th episode in my reread of the X-Men run. It covers from #59, the height of the Roy Thomas-Neal Adams run, to #66, the end of original X-Men stories, which hit the stands on March 10th, 1970. The end of the X-Men’s ongoing stories coincides with the end of the Silver Age and the beginning of the Bronze.

The Silver Age X-Men, as a distinctly 1960s phenomenon reached their peak with some of the Arnold Drake stories with some interesting experimentation under Steranko’s art. The arrival of Neal Adams feels much more like it belongs in the Bronze Age. Both the art and the story complexity (under Roy Thomas) feels like it’s breaking creative ground that the best of the 1970s will follow.

The merry mutants’ uneven momentum had carried them for 7 years, but even a spectacular finish couldn’t save the series from its failure to come into focus. We’re going to talk today about that end.

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An Intelligent Medical-Thriller about a Worldwide Plague: Contagion (2011)

An Intelligent Medical-Thriller about a Worldwide Plague: Contagion (2011)

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The 2011 film Contagion is being remembered in light of current events. I remember it well — especially the part about not touching your face! Here’s what I wrote about it on my blog, back then.

Brief plug for the movie Contagion, an intelligent medical-thriller about a plague [that] quickly breaks out worldwide, killing a quarter of those infected. I was impressed by the Slate dialogue between Arthur Allen and Carl Zimmer, and advance articles that described the lengths director Steven Soderbergh went to instill scientific authenticity. The film tends towards a documentary style rather than a overtly dramatic end-of-the-world thriller style; I appreciated the focus on the *process* of analyzing the infection – to an extent it reminded me of The Andromeda Strain, with a similar focus on scientists as heroes (!). I was affected by the dramatic structure which begins the film with “Day 2″ and ends the film with “Day 1″, revealing — to the audience but not to the characters — the ultimate source of the contagion. And the music by Cliff Martinez is my kind of film music (though apparently not yet available on CD).

Links:

www.imdb.com/title/tt1598778
www.slate.com/id/2303319/entry/2303322
www.markrkelly.com/Views/?p=718