The premise of Mutant: Year Zero is simple. You play a mutant (“human but more than human”) living amongst the wreckage and devastation humanity left behind and searching for something called Eden, but the world is full of dangers, ruins, and other mutants. You live in the Ark, the only safe haven. Even it is struggling. A person simply known as the Elder — the only person above the age of 25 – is declining in health. Factions in the Ark are vying for a place in the post-Elder Ark. More importantly, supplies are dwindling. Food. Water. Even Mutants. No one has been born in the Ark.
To provide the Ark the precious resources needed to survive, some brave (or foolhardy) mutants explore beyond the Ark’s protective walls and out into the Zone. Rare artifacts of unknown purpose can be found. The Stalkers, as they are called, bring back valuable items, scrap, clean water, and tales of a better place, Eden. If they come back that is. If they survive the monsters, the Rot, and any number of untold disasters.
There was no American release for ‘In the Electric Mist.’ 90% of the world-wide gross came from France, where Bertrand Tavernier is well-respected.
Today, I’m going to write about James Lee Burke and Dave Robicheaux. It’s not going to be like my look at Tony Hillerman and his Navajo Tribal Police series, where re-read the first nine books and dug into his autobiography. This column is due in about 36 hours. But I put Burke back on my radar Friday night, and I’m glad I revisited him.
Two days after my birthday in 1987 (giving you the opportunity to do some research, find the date, and get me a birthday gift in 2021…), Burke’s first Dave Robicheaux novel, The Neon Rain, came out. He had already written a few books, in sort of the ‘Americana’ genre. The year before, The Lost Get-Back Boogie had given indications of what was coming. If you haven’t read that latter book, but you’ve read Burke, give it a try. I think you’ll like it.
Robicheaux is an alcoholic ex-cop, who runs a charter-fishing and boat shop in New Iberia parish (county), Louisiana. His best friend, another ex-cop named Cletus Purcell (who is a train wreck and a wrecking crew rolled into one) is a series regular. Robicheaux mostly just wants to be left alone with his wife and adopted daughter, but it never works out that way. And while he’s more than willing to go outside of the law, he’s an honorable guy.
There have been twenty-three books in the series. I’ve read the first twelve. I will read all of them, I just get sidelined and am always reading something else. I believe that Burke is probably the best hardboiled writer of the Post-Classic Era. I’ve read Elmore Leonard, and I know Ross MacDonald, and I’d put in myself a plug for the excellent Joe Gores. But before moving on to a movie adaptation, I’m just going to say that Burke is a phenomenal writer. His prose – especially in the latter books – is wonderful. It’s almost poetic in its imagery. And his books are violent, and there is evil in them. But Burke never glorifies evil.
Okay – Last week, I was reading a Cormac Mac Art book by Andrew J. Offutt. And it was the best sword and sorcery I’ve read in some years. I was also reading a Jack Higgins book. I have about forty of them, and I was tackling this one for the first time. And I was reading part of a book on famous Victorians as research for a story. And…re-reading a Solar Pons story for an article.
But as I was loading up a Psych re-watch (that was last week’s topic, you’ll recall), I saw that Prime has In the Electric Mist. I had watched that some years before, and it didn’t do much for me. It was based on the sixth novel in the series; In the Electric Mist with the Confederate Dead.
The Bitter Reach by Free League, an expansion for the Forbidden Lands RPG
Last year at the Spring 2019 Games Plus Auction (when it was still legal to go to such things), I was supposed to be saving all my pennies for auction bargains. But before I even reached my seat, a new games on the shelves caught my eye: Forbidden Lands, a boxed RPG developed by Swedish development house Free League, and distributed in the US by Modiphius. Here’s what I said about it at the time:
What drew me to Forbidden Lands? Truthfully it was the cover art by Simon Stålenhag, and the impressively sized (and heavy!) box. Once I picked it up however, it was the back-cover text that fired my imagination.
In this open-world survival roleplaying game, you’re not heroes sent on missions dictated by others — instead, you are raiders and rogues bent on making your own mark on a cursed world. You will discover lost tombs, fight terrible monsters, wander the wild lands and, if you live long enough, build your own stronghold to defend.
Last thing I need is another fantasy RPG crowding my shelves, especially one in a generic fantasy setting. But the evocative text sold me on the promise of a dark world far-removed from routine high fantasy tropes, and characters that sounded a lot closer to sword & sorcery archetypes than I’m used to. The price on the box was $49.99, and I decided to take a chance.
Well, I’m very glad I did. Forbidden Lands proved to be one of the most exciting and successful new role playing games of 2019, and the early expansions looked very promising. So when I returned to Games Plus for Free RPG Day in July and found a brand new expansion, The Bitter Reach — a handsome and imposing 312-page hardcover — I snatched it up immediately.
The Chronicles of Corum, Berkley Medallion (1983, artist uncredited) and Grafton (1987, Mark Salwowski)
In late 2017 I published an article at Black Gate called Elric and Me, in which I discussed revisiting Michael Moorcock’s most famous creation. Three years later, I’ve decided to revisit another of his creations, Corum Jhaelen Irsei, the Prince of the Scarlet Robe. Recently I published the first half of the essay, Corum and Me: The Disappointment of the Swords, which discussed my reaction to the first trilogy of Corum novels, frequently called The Swords Trilogy and comprised of The Knight of the Swords, The Queen of the Swords, and The King of the Swords. I came away from the trilogy disappointed and not looking forward to the follow-up trilogy, for my fond memories of Corum were rooted in the first trilogy. (Greg Mele presented a thoughtful counter argument here, in In Defense of Corum, Elric’s Brother-from-a-Vadhagh-Mother.)
The second trilogy, The Chronicles of Corum, including the novels The Bull and the Spear, The Oak and the Ram, and The Sword and the Stallion, is set centuries after the first. It opens several decades after The King of the Swords. Corum’s love, the Margravine Rhalina, has died and he is living an empty existence, occasionally kept company by his companion Jhary-a-Conal.
Suffering from dreams in which people are calling him, he discusses the situation with Jhary-a-Conal, who has a greater than typical understanding of the way the multiverse works. Jhary-a-Conal explains that Corum is being summoned by Rhalina’s distant descendants who are in need of a hero. Their calls are getting weaker as Corum continues to ignore them but if he chooses to go to their aid, it is not too late. Being a hero and an aspect of the Champion Eternal, Corum allows himself to be dragged into his future.
Welcome to my increasingly Quixotic reread of the Uncanny X-Men. I started in 1963 and am now in 1978, and in my favorite period, the legendary Claremont/Byrne/Austin run. In this installment, I’m covering Uncanny X-Men #115 – 119. It’s a special run for me. As a kid, issues #116 and #118 were among the earliest great trades I’d made, but as with all filling of back issues, I didn’t get the in-between stories until years later. But in those days, I suppose we just lived with the chapters we had and filled in the gaps with our imaginations.
It’s been a while since I’ve been reviewed at Tangent Online, so it was a delight to find a review of my Lightspeed story “The Ambient Intelligence,” written by Tara Grimravn.
Due to a mysterious government program called the Deep Temple Project, the water in Lake Michigan has been steadily boiling away. Its shoreline is now little more than a series of mudflats and interconnected stagnant pools that go on for at least a mile before one reaches the water. Barry Simcoe is on a mission by AGRT, an international peacekeeping organization, to disable a gigantic robot destroying large portions of Chicago and killing its citizens. According to his friend Zircon Border, it was spotted coming and going from the exposed remains of an old shipwreck. In order to do this, Simcoe must navigate the treacherous bog that is now the lakebed and try to disable his opponent before it can kill him.
McAulty’s SF story is a great read. It takes a little while to get to the more exciting bits, but that’s necessary to give the reader enough background to understand what’s happening and why. The ending doesn’t disappoint either. The characters are quite well-done, and I especially liked the interactions between Simcoe and True Pacific. Give this one a read!
“The Ambient Intelligence” appeared last month in Lightspeed magazine, and it’s free to read online. It’s published under the name Todd McAulty, the name all my stories appeared under in Black Gate magazine all those years ago. It’s the story of Canadian Barry Simcoe and his robot friend Zircon Border, who face off against a mysterious 60-ton killer robot hiding in a shipwreck on the shores of Lake Michigan… one that’s hiding a very big secret. It shares a setting (and two characters) with my debut novel The Robots of Gotham, but it’s not otherwise related to that book, and stands completely on its own.
Read “The Ambient Intelligence” in its entirety here. And if you enjoy it, why not help support Lightspeed with a subscription? Six-months subs will run you just $17.94, for more than 50 stories — a whopping 350,000 words of fiction. It’s one of the true bargains in the field.
New Treasures: Agent of the Imperium by Marc Miller
Marc Miller created Traveller back in 1977, and over the last forty years it’s become pretty much the de facto science fiction role playing game. It’s certainly the one to beat, anyway.
A few years back Marc Miller launched a Kickstarter to fund the publication of the Traveller novel Agent of the Imperium. It was a huge success. raising $35,113 from 970 backers, and the book appeared in 2015. Like most Kickstarter-funded book projects however, it’s early success didn’t immediately translate into a lot of readers.
Baen Books is hoping to rectify that with a 2020 reissue, which arrived this week in a handsome new trade paperback edition. Here’s an excerpt from Shannon Appelcline’s thoughtful review at RPG.Net.
Jonathan Bland is a dead man, but he lives on in a technological wafer that allows him to exist again for 30 days at a time as an Agent of the Imperium. When called upon, he continues the work of the Imperial Quarantine Agency — which as often as not requires the scrubbing of dangerous planets. Jonathan Bland is a dead man, but that doesn’t mean he’s stopped learning… The threats of Agent of the Imperium include rogue robots, virulent diseases, and psionic infections, but at its core it’s a journey into the heart of a man who lives the most unusual life imaginable….
Agent of the Imperium is a troubleshooter novel, much like the Retief series (1967+) that Miller has listed as an influence on Traveller. Here, you can see the connection; where Keith Laumer wrote silly tales of a diplomatic troubleshooter, Miller instead offers the serious and sometimes grim tales of a quarantine troubleshooter in the Official Traveller Universe….
It is surprising that Marc Miller is able to incorporate so many elements of the Traveller universe in such an effortless, organic way. Vilani, psionics, newts, stasis globes, Geonee, naval officers, Threep, and amber zones. They’re all here, and they never feel gratuitous. Somehow, Miller is able both to fill Agent of the Imperium with the wonders of the Third Imperium and to convince us that he had to include those many and varied elements to give us the complete story…. Agent of the Imperium also does a great job of depicting Traveller‘s history. Because his book is set so far before the Golden Age, Miller is able to easily introduce historic elements such as the Frontier Wars and the Emperors of the Flag that could be backstory for any Traveller game… At the same time, Miller also foreshadows some of the future problems of the Imperium — great mysteries from the final days of the classic game. It’s an impressive (and surprising) trick.
Agent of the Imperium was published by Baen Books on November 3, 2020. It is 368 pages, priced at $16 in trade paperback and $8.99 in digital formats. The cover is by Alan Pollack. Read a generous sample at the Baen website.
It’s probably an analogy that falls firmly under the category of “graveyard humor,” but all the recent Covid headlines keeps reminding me of the tag line for the original Invasion of the Body Snatchers film from 1956:
“You’re next!”
Well, let’s certainly hope not. But the sci-fi movie we are currently all living in seems to beg for a lookback at the iconic film. These days, something about a black and white thriller seems more comforting and nostalgic than ever, and the 1956 Invasion, the very first in the list of several screen adaptations of Jack Finney’s 1954 science fiction novel The Body Snatchers, has a whole lot of backstory to explore.
The Calling of Bara (Avon, 1981, cover uncredited)
I like to use my Vintage Treasures columns to highlight overlooked classics of SF and fantasy, or books that mean something special to me. But every once in a while I’ll stumble on a complete mystery, a book I’ve never previously come across in over four decades of collecting. Are these titles worth showcasing? Of course they are! You even have to ask?
Which brings us to The Calling of Bara, a 1981 Avon paperback I found in a collection I bought on eBay over the summer. Never seen it before, and never heard of the author, Sheila Sullivan, either. But it’s clearly dressed up as a mainstream fantasy — and it even has an enthusiastic blurb on the cover by the great Peter Beagle (“”A haunting, scary, highly original book.”) Plus, it’s got a post apocalyptic, ruined-Earth vibe, and that’s a plus. That was enough to send me on the hunt for online mentions, and eventually I found this 40-year-old Kirkus Review in the faded memory banks of an old Univac machine at the U. of I:
When Con, the child Bara bears in 2044 — after all 20th century western civilization had crumbled away — is five years old, Bara hears voices within her demanding she bring Con to Ireland. They are pursued by Con’s father, the savage White Michael, travel through wild lands and tribes, until, after being joined by Bara’s man Tam, they are welcomed in Ireland by the ruling class of telepaths which had called them. Con, with his unique powers, will one day head this elite who are debating whether or not to restore 20th century civilization, while the evil principle, White Michael, waits in the wings. Atmospheric and moderately involving if you haven’t been there before.
Atmospheric and involving… evil principle… crumbling ruins. What the hell, my needs are simple. I’ll try it.
We’ve already covered Errol Flynn’s breakthrough swashbuckler Captain Blood (1935) in this series, and you’ve probably seen and savored it, but you might not be familiar with Rafael Sabatini, the author who wrote the novel it was so memorably adapted from. In the Nineteenth Century Alexandre Dumas père was the king of historical adventure, but in the Twentieth Century that crown passed to Rafael Sabatini (1875-1950). Born in Italy, Sabatini was raised and schooled in Britain, Italy, and Switzerland, and was fluent in at least five languages. He settled in England in the early 1890s and in 1902 published The Suitors of Yvonne, the first of thirty-one historical novels, pretty much all of which can be classified as swashbucklers. In fact, in the early twentieth century the name Sabatini practically defined the genre. (He’s the only author who’s included twice in my Big Book of Swashbuckling Adventure anthology.)
Sabatini’s novels were perfect film fodder; a half-dozen of them made it to the screen in the silent era, and after the success of Flynn’s Captain Blood Hollywood revisited Sabatini’s backlist for another round in the forties and fifties. The three covered below are the best of the lot — and two of them are as good as it gets!
The Sea Hawk
Rating: ***** (Essential) Origin: USA, 1940 Director: Michael Curtiz Source: Warner Bros. DVD
Shortly after the success of Captain Blood (1935), Warner Bros. optioned Blood author Rafael Sabatini’s The Sea Hawk as a follow-up vehicle for Errol Flynn; but production was postponed, partly because the plot of Hawk was too similar to that of Blood. Several years passed, war between Britain and Germany began to appear inevitable, and the British production of Fire Over England (1937) provided a model for an American approach to the same historical events.