A Review of Daemon World (Warhammer 40,000)
Daemon World
Ben Counter
BL Publishing (414 pp, $7.99, 2009 (originally published in 2003))
Reviewed by Bill Ward
The world of Warhammer 40,000 takes ‘dark’ to a whole new level, with a constellation of warring races in various shades of gray (for example, the ‘good guys’ of the Imperium have no qualms about eradicating entire planets within their own empire), a bleak, medieval gothic aesthetic oozing with fanaticism, intolerance, and cruelty, and an essentially hopeless outlook for humankind.
Indeed, the series tagline, “In the grim darkness of the future there is only war,” gets at the heart of the 40k setting, though it misses somewhat the undercurrent of black humor and parody that have been present in this universe since its inception. But the enormously popular world of the 41st millennium is more than just a space opera version of Warhammer Fantasy – despite its space elves and orks, Warhammer 40,000 is a unique and appealing setting that has been steadily accruing a history and a body of lore for over twenty years, all of which makes it much more complex and interesting than it may appear at first blush. It is a richly detailed, dark fantasy of the future that synthesizes everything from Paradise Lost to Star Wars, H.R. Geiger to H.P. Lovecraft, Dune to Starship Troopers.



I always write with music playing. That’s not much of an admission. A few writers prefer to work in silence, but most that I have talked to say that they need to have music in the background while they work at their keyboards or notebooks. Some writers like to listen with headphones on as an extra seal against the rest of the world, but I only do that if I’m working in a public environment. Otherwise, I let my massively stuffed iPod play through the huge speakers in my apartment to surround me with music as I work.

Pulp Winds
I want to write about the novels of Felix Gilman, who I believe is one of the strongest new novelists in fantasy fiction today. He’s written three books, Thunderer, Gears of the City, and The Half-Made World, all of them accomplished and powerful, fusing imaginative range with a compelling style and real insight into character and voice. I’ve written about Thunderer 