Get the First Seven eBook Titles from Strange Chemistry for Just $1.99

Get the First Seven eBook Titles from Strange Chemistry for Just $1.99

The Assassin's Curse-smallHappy first birthday to Strange Chemistry Books!

Strange Chemistry is the Young Adult imprint of Angry Robot Books, “dedicated to the best in modern young adult science fiction, fantasy and everything in between.” It was launched in September 2012 under the stewardship of editor Amanda Rutter and over the last twelve months it has released no less than seventeen books, signed twenty four authors, and had one novel optioned for a TV show.

And what great books! Back in June, we shared a book cover montage of their first 18 releases, including Katya’s World by Black Gate author Jonathan L. Howard (“The Shuttered Temple” and “The Beautiful Corridor”), and Martha Wells’s Emilie and the Hollow World.

Now, to celebrate their first birthday, Strange Chemistry had reduced the price on the digital versions of each of their first seven releases, including The Assassin’s Curse by Cassandra Rose Clarke and Katya’s World to just $1.99:

Blackwood, by Gwenda Bond
Shift, by Kim Curran
The Assassin’s Curse, by Cassandra Rose Clarke
Poltergeeks, by Sean Cummings
Katya’s World, by Jonathan L. Howard
Broken, by A.E. Rought
Pantomime, by Laura Lam

I took advantage of the offer to buy both The Assassin’s Curse and Katya’s World — and I was sorely tempted by the rest. The offer is available for a limited time, so don’t delay.

The digital books are available Nook and Kindle format, though both Amazon and Amazon UK. Complete details (and links to the special offers) are at the Strange Chemistry website.

Blogging Dan Barry’s Flash Gordon, Part Five

Blogging Dan Barry’s Flash Gordon, Part Five

kurtzman_flash_gordon_cvr1MV5BMzk2NTI0Nzg3MF5BMl5BanBnXkFtZTcwMTg3MjE5Mw@@__V1_SY317_CR3,0,214,317_“The Space Kids on Zoran” was Dan Barry’s first Flash Gordon storyline following the departure of Harvey Kurtzman from the strip. It was published by King Features Syndicate from April 21 to October 24, 1953. The storyline shows the influence of Captain Video and his Video Rangers, the seminal series that was to the first television generation what the Buster Crabbe Flash Gordon serials had been to their parents. As the storyline progresses, Barry incorporates another Biblical parable, this time offering up a space age twist on the Christ story.

Dan Barry had settled into a more comfortable style with the characters that was recognizably his own take on Alex Raymond’s original work. This style would remain constant until the early 1980s. The story begins with Flash and Dale driving to visit Ray Carson, who has set up a club called the Space Kids at an abandoned site. The boys have built a full-size model rocket out of wood and spare parts that Ray’s father gave him. Flash agrees to help the boys that weekend. There is a definite switch to a more juvenile approach to the strip, with the portrayal of the kids more reminiscent of Harvey Comics than a dramatic adventure strip. The sight of Flash smoking a pipe as he surveys the youngsters’ work is also somewhat disconcerting.

From there, Flash leaves for a meeting with aeronautics industrialist, J. B. Pennington, who is employing Ray’s dad to build a rocket and has hired Flash to fly it. Pennington is the stereotypical capitalist authority figure. He is dismissive of his employees and unloving to his young son, Cyril. Flash’s contemptuous attitude is meant to endear him to the young readers of the strip more than it is to offer social criticism as the generation gap becomes one of the major themes of the storyline.

Read More Read More

New Treasures: Wrath-Bearing Tree by James Enge

New Treasures: Wrath-Bearing Tree by James Enge

Wrath Bearing TreeAs we reported just last month, James Enge’s latest Morlock novel, Wrath-Bearing Tree, the second volume of A Tournament of Shadows, arrives this week.

I received my copy a few days ago and the final version is gorgeous. A Tournament of Shadows is Morlock’s origin story, and it began in A Guile of Dragons — which Grasping for the Wind described as “What Tolkien might have written, had he lived in this postmodern age.”

The masked powers of Fate and Chaos are killing gods in Kaen. The Graith of Guardians sends the vocates Morlock Ambrosius and Aloe Oaij to determine precisely what is behind the threat. However, Morlock is secretly in love with Aloe, and this complicates their mission in unexpected ways. In his own sneaky way, Enge has described Wrath-Bearing Tree as “a love story with sword and sorcery interruptions.”

Exactly what is a wrath-bearing tree, you ask? It has to do with the tricky and deceptive power of history, as described by poet T.S. Eliot, in his poem “Gerontion” in 1920:

History has many cunning passages, contrived corridors
And issues, deceives with whispering ambitions,
Guides us by vanities…
Neither fear nor courage saves us. Unnatural vices
Are fathered by our heroism. Virtues
Are forced upon us by our impudent crimes.
These tears are shaken from the wrath-bearing tree.

And that’s all the clues we’re going to give you.

Wrath-Bearing Tree was published on August 20 by Pyr. It is 377 pages, priced at $18 for the trade paperback and $11.99 for the digital edition. For a limited time, print copies are only $6.29 at Amazon.com — that’s 65% off one of the most anticipated fantasy novels of the year. Act quickly so you’re not disappointed.

Goth Chick News: Surviving the Dying Light

Goth Chick News: Surviving the Dying Light

image002I absolutely love shooting dead things.

Nothing takes the edge off a stressful day like arming up to the teeth on my PS3 and blasting the snot out of rampaging zombies or other marauding creatures of darkness.

Not that I have anything against creatures of darkness – no siree. I mean, at this point, some three years into writing Goth Chick News, the reanimated dead are not only some of my most prolific subjects, but often constitute the bulk of my party guests.

It’s just that “real” violence, or in this case realistic violence (i.e. Saints Row and Hitman), makes me queasy in a way that offing the undead does not. So I was as giddy as Rick Grimes at a Home Depot axe sale when I found out about Dying Light.

Dying Light is a first-person, action survival horror game set in a vast and dangerous open world. During the day, players traverse an expansive urban environment overrun by a vicious outbreak, scavenging the world for supplies and crafting weapons to defend against the growing infected population. At night, the hunter becomes the hunted, as the infected become aggressive and more dangerous. Most frightening are the predators which only appear after sundown. Players must use everything in their power to survive until the morning’s first light.

Developed by Techland for Warner Brothers Entertainment (the geniuses who brought you Dead Island), Dying Light will be available in PlayStation 3, PlayStation 4, Xbox One, Xbox 360 and PC formats, which is part of what I love about these guys. Development of solid games for the PC is dwindling, but until the PlayStation can fit with me in a coach airline seat, I appreciate anyone who creates this sort of fun for my lap top.

Now, join me in relishing the 12-minute gameplay walk through. It rocks utterly.

Read More Read More

Amazing, March 1961: A Retro-Review

Amazing, March 1961: A Retro-Review

Amazing Stories March 1961-smallThis is a pretty strong issue of Amazing, overall. Really strong list of authors. The cover is interesting – not so much the illustration, a decent and quite accurate Leo Summers painting illustrating James Blish’s “A Dusk of Idols.” What intrigued me were the words.

Sure enough, “A Dusk of Idols,” by James Blish, adorns the cover. Makes sense. But atop the title, we read “Playboy and the Slime God.” That’s an Isaac Asimov story. Wouldn’t you think they’d have promoted Asimov’s name? But no. I can’t figure that one out.

Interiors are by Summers, Ivie, Morey, and the great Virgil Finlay. The editorial is by Norman Lobsenz as usual, and it promotes the next issue – which is to be a special All-Reprint issue, consisting of classic Amazing stories selected by Sam Moskowitz. (Sigh … I know people defend his research, and I have no dispute with that, but I do dispute his taste.)

Anyway, the issue does seem to feature some significant stories – an early Bradbury, Eando Binder’s “I, Robot,” an ERB reprint, Nowlan’s Armageddon – 2419, and pieces by Starzl, Hamilton, and Keller. Lester Del Rey’s Fact Article, “Operation Lunacy,” essentially addresses the Mutual Assured Destruction doctrine, a little presciently, it seems to me.

S. E. Cotts’s book review column, The Spectroscope, is rather harsh on balance towards two anthologies, Judith Merril’s The Year’s Best S-F, Fifth Annual Edition and Robert P. Mill’s Decade of Fantasy and Science Fiction. Cotts opens by complaining that “there are more kinds of anthologies than you can shake a stick at… of one particular author’s output, or from one particular magazine, or on one particular subject… year’s best, year’s worst, or the year’s zaniest.”

Of Merril’s book Cotts begins kindly enough: “As far as the stories are concerned, it is the best yet.” And particular praise goes to newer writers, Daniel Keyes for “Flowers for Algernon,” Carol Emshwiller for “Day on the Beach,” and “an English author, J. G. Ballard” for “The Sound Sweep.”

Read More Read More

Gen Con 2013 Post-Convention Recap – Part 2: D&D Party Time!

Gen Con 2013 Post-Convention Recap – Part 2: D&D Party Time!

Drizzt Do'Urden, wielding his codpiece of holding, awaits the birthday festivities at Gen Con 2013
Drizzt Do’Urden, wielding his codpiece of holding, awaits the birthday festivities at Gen Con 2013

After a pretty full first day at Gen Con 2013, things were really just getting started for me.

At about 5:00 pm, I headed a couple of blocks over to the Indiana Repertory Theater for a Dungeons & Dragons press conference I’d been invited to. Following the press conference was to be the big Dungeons & Dragons party, which was celebrating not only the launch of The Sundering … but also the 25th anniversary of Drizzt Do’urden. (We even had cake!)

So, let’s lay it out here: Dungeons & Dragons is going through some massive shake-ups. Last year, I liveblogged from their keynote address, where the Powers-That-Be formally announced their intention to tie the D&D Next transformation of the rules in with a Forgotten Realms storyline called The Sundering.

This year, we got a lot more information about exactly what this will look like on the implementation. Plus … there was an open bar and a murder! But first, the gaming news.

Read More Read More

Kirkus Looks at Donald A. Wollheim and the Ace Double

Kirkus Looks at Donald A. Wollheim and the Ace Double

Secret of the Lost Race-smallBack in June, I wrote a short blog entry about one of my favorite Ace Doubles, Tales of Outer Space and Adventures in the Far Future. I took the excuse to talk about one of the field’s true renaissance men, Donald A. Wollheim, who edited both books and launched several of the most enduring SF and fantasy publishing imprints in history.

Wollheim doesn’t get much credit for his amazing accomplishments these days. Which is why I was pleased to see Andrew Liptak at Kirkus dedicate his latest column to Wollheim and one of his greatest creations: the Ace Double. These compact and beautiful treasures occupy a very special place in my library. Here’s a snippet:

In 1952, editor Donald A. Wollheim of Ace Books introduced a format that would prove to be immensely popular, and cemented science-fiction literature’s role in bookstores afterwards…

Ace’s Double Novels were a distinctive part of the science-fiction community throughout the two decades in which they were published. The line helped to launch the novel careers of a number of authors, from Philip K. Dick to Ursula K. Le Guin to Samuel R. Delany, in addition to a number of other popular authors in the field, such as A.E. van Vogt, Margaret St. Clair and Leigh Brackett… the books were an innovative entry in a brand-new publishing world, one that found both considerable staying power and a platform for publishing a high volume of science fiction. The huge number of stories published allowed for something great to happen: Talented authors with interesting stories to tell broke into the field, allowing for their own voices to shape the genre as they continued to find success.

Read the complete article here. We last reported on Liptak when he looked at Astounding Science Fiction in February.

Read More Read More

Vintage Treasures: The Best of Fritz Leiber

Vintage Treasures: The Best of Fritz Leiber

The Best of Fritz Leiber-smallAnd so we come to Fritz Leiber, in our continuing exploration of Lester del Rey’s Classic Library of Science Fiction series.

The Best of Fritz Leiber, published in 1974, was the second in the line, following The Best of Stanley G. Weinbaum. Unlike Weinbaum and many of the authors who would follow him, Leiber was well known — even a star — to contemporary SF readers in 1974, thanks chiefly to his popular Fafhrd and the Gray Mouser books.

Which brings us conveniently to the book’s first problem. Those stories were being published by Ace Books, who had five volumes of Fafhrd and the Gray Mouser in print by 1970, and the Classic Library of Science Fiction line was owned by Ballantine, which meant The Best of Fritz Leiber couldn’t include any of them. This is sort of like assembling a Best of Robert E. Howard collection that ignores Conan (which Del Rey books did in 2007, with considerable success, now that I think about it.)

Poul Anderson acknowledges this painful lack in his introduction, taking a moment to badmouth sword & sorcery while he’s at it:

It’s too bad that we have no tale of Fafhrd and the Gray Mouser here. Not only did that charming pair of rogues… launch the author’s career, they are still going strong, to the joy of everyone who appreciates a rattling good fantasy adventure. But by no means are these stories conventional “sword and sorcery.” The world of Nehwon is made real in wondrously imagined detail… Here Leiber in his way — like the late J.R.R. Tolkien in his, and not vastly different — has done, and is doing, for the heroic fantasy what Robert Louis Stevenson did for the pirate yarn: by originality and sheer writing genius, he revived an ossified genre and started it off on a fresh path.

I could likewise wish that this book held a sample or two of Leiber’s horror stories. In my opinion, which Fritz modestly does not share, Lovecraft and Poe himself never dealt out comparable chills.

In other words, Leiber’s stories (and Tolkien’s) are good, so they can’t really be sword and sorcery… despite the fact that Fritz Leiber is often credited with coining the phrase “sword & sorcery” to describe his most popular work. Poul Anderson. What a doofus.

Read More Read More

L. Sprague de Camp, Fletcher Pratt, Gardner Fox and Appendix N: Advanced Readings in D&D

L. Sprague de Camp, Fletcher Pratt, Gardner Fox and Appendix N: Advanced Readings in D&D

The Compleat Enchanter-smallOver at Tor.com, the intrepid Mordicai Knode and Tim Callahan have been conducting dangerous psychoreality experiments, just like William Hurt in Altered States.

I don’t expect you to get that reference, because Altered States came out, like, a billion years ago. But trust me, it was wild. William Hurt locks himself in a sensory deprivation tank until he turns into some kind of glowing protoplasm. And Blair Brown got naked. A lot. Drew Barrymore played their 4-year old daughter, if that helps you understand how old this movie is.

Anyway, Mordicai and Tim have convinced the brain trust at Tor.com to let them attempt the same thing, in the name of science. Tor doesn’t have the budget for an awesome sensory deprivation tank (or to pay anyone to get naked), but they’ve got the essentials down. For the last month or so, Mordicai and Tim have been refusing all outside stimulus except the work of those authors listed in Appendix N of the Dungeon Masters Guide.

They’re consuming nothing but Mountain Dew and Doritos Locos Tacos from Taco Bell, and electrodes attached to their brains will capture the exact moment they transform into Dave Arneson and Gary Gygax. Hasn’t happened yet but, believe me, the stars are right and the time grows nigh.

In the meantime, teams of diligent scribes have been scribbling down every word Mordicai and Tim speak as they grow closer and closer to ultimate enlightenment. We’re here to share some of the best with you. Take them in small doses, this is potent stuff.

They start with L. Sprague de Camp, author of the early alternate history novel Lest Darkness Fall (1939), The Wheels of If (1948), Rogue Queen (1951), and, with Robert E. Howard, Tales of Conan (1955), one of the very first Conan collections.

Here’s Tim on L. Sprague de Camp, who left him underwhelmed.

Read More Read More

New Treasures: Kiss of Steel by Bec McMaster

New Treasures: Kiss of Steel by Bec McMaster

Kiss of Steel-smallYou know what’s missing from my recent book diet? Romance. Especially romance involving mystery, the supernatural, clockwork creatures, and black fishnet stockings.

I’m serious (especially about the fishnet stockings). I’m a sucker for a good romance. I think most readers are, regardless of gender, but a lot of male readers are suspicious of anything packaged as paranormal romance or romantic SF. I think it stems not from any true dislike of romance, but more a mistrust of the trappings of the genre. A lot of fantasy readers avoid anything packaged as romance because they’re unfamiliar with it, assume most of it is poor quality, and can’t be bothered to take the time to learn differently.

Fools. The finest novels in the English language are romances. If I were stranded on a desert island with a single book, I’d to be plenty annoyed if it weren’t a waterproof copy of Jane Austen’s Pride and Prejudice (although I could make do with Emma in a pinch.)

Science fiction, epic fantasy, sword & sorcery… these speak to the nobler aspects of our nature, our need to explore and seek new experiences. But great romance strikes at the very core of the human spirit, our desire to truly connect. And especially to connect with someone who looks really great in fishnet stockings.

Which is why tonight I’ll be curling up with Bec McMaster’s debut novel Kiss of Steel, in which vampires, werewolves, and clockwork creatures roam the mist–shrouded streets of London…

Most people avoid the dreaded Whitechapel district. For Honoria Todd, it’s the last safe haven. But at what price?

Blade is known as the master of the rookeries — no one dares cross him. It’s been said he faced down the Echelon’s army single-handedly, that ever since being infected by the blood-craving he’s been quicker, stronger, and almost immortal. When Honoria shows up at his door, his tenuous control comes close to snapping. She’s so… innocent. He doesn’t see her backbone of steel — or that she could be the very salvation he’s been seeking.

Kiss of Steel was published by Sourcebooks Casablanca on September 1, 2012. It is 439 pages, priced at $6.99 for both the digital and print versions. The sequel Heart of Iron, book 2 in what’s now being called The London Steampunk series, was released on May 7th. Learn more at Bec McMaster’s website.