Ancient Worlds: An Unlikely Epic

Ancient Worlds: An Unlikely Epic

Statuia_lui_Ovidiu  We’re kicking off the year (wrapping it up, technically, but since this is an introduction, we’ll elide the difference) with a return to form. I’m also giving myself a holiday present, because this? This is a work by one of my favorite authors of all time.

And when a Classicist says that, it really means something.

Ovid’s Metamorphoses were written under the reign of the Emperor Augustus. If we didn’t have solid dating on Ovidius Naso’s life (he was born on March 20, 43 BC and died sometime in 17/17 CE) we’d have this detail, because he and the first emperor of the Romans did not get on. Ovid ended his life in exile, in part because of his poetry (including the Metamorphoses) and in part because of…something. That something is one of the most tantalizing mysteries of the Augustan era. We know that Ovid did something that offended Augustus so deeply that he was sent to the very end of the empire and left there to rot. He writes in the Tristia (his book of poems written from that exile) that he was sent away for “carmen et error”: a “poem and a mistake”, but never reveals more.

Did he have an affair with Augustus’s daughter Julia, who was exiled for promiscuity? Did he have a part in a revolutionary plot, a role that was too vague for execution but too solid to be ignored? Did he make one joke too many? We don’t know, and it keeps me up at night. In all seriousness, if I ever wake up in the dead of night to hear that telltale whoosh-rattle-whoosh and a blue phone box appears in my garden, you will see me running outside in my nightie waving a copy of the Oxford Classical Dictionary and screaming “TAKE ME TO OVID!”

It would be for history, on my honor as a matron.

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A Review of John Masefield’s Christmas Book The Box of Delights

A Review of John Masefield’s Christmas Book The Box of Delights

The cover of the edition from the New York Review of Books Children's Collection
The cover of the edition from the New York Review of Books Children’s Collection

Lately I’ve become interested in what may be termed “seasonal” books — stories or novels that are perennially suited for a particular time of year. I long have considered Hope Mirrlees’s Lud-in-the-Mist a spring book. Natalie Babbit’s Tuck Everlasting is a summer book. The fall season has any number of offerings: Ray Bradbury’s Something Wicked This Way Comes, the anthology October Dreams, Washington Irving’s “The Legend of Sleepy Hollow,” and this last fall I discovered John Masefield’s The Midnight Folk.

Perhaps in due time I will look at this last in more detail, but for now I want to examine Masefield’s “Christmas Book,” The Box of Delights, something that sits well alongside Charles Dickens’s A Christmas Carol, Dr. Seuss’s How the Grinch Stole Christmas, and Clement Clarke Moore’s “A Visit from St. Nicholas.”

The Box of Delights was published in 1935 and, like The Midnight Folk, contains many delightful period terms. I choose as just one example the word “scrobble,” which means to kidnap. In this book, all sorts of people get scrobbled. The antagonist of this book, Abner Brown, who also is the antagonist of The Midnight Folk, is attempting to steal the Box of Delights from “Punch and Judy man” Cole Hawlings, who has entrusted the Box to Kay Harker, the protagonist both of this book and of The Midnight Folk. Brown scrobbles Hawlings and, unable to get any information out of that magician, scrobbles anyone who was in the vicinity of Hawlings: two of Kay’s friends and all of the clergymen and servants attached to the Tatchester Cathedral. By the end of the book, the crisis of the tale becomes in equal measure one of keeping the Box from Brown’s villainous clutches and one of returning all of the religious to the Cathedral in time to hold the Christmas services at midnight.

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A World without Tolkien

A World without Tolkien

NPG x88898; John Ronald Reuel Tolkien by Pamela ChandlerI like to commemorate the birthdays of authors whose works I’ve enjoyed or that have exercised an influence over me in some way. Unfortunately, I only write one day a week here at Black Gate. Consequently, the odds that an anniversary of one of the handful of writers I hold in high esteem should fall on a Tuesday aren’t high enough that I can consistently write commemoration posts on the day in question. Sometimes, like last week’s post about Fritz Leiber (which proved surprisingly popular, if the comments it generated are any indication – thank you), the calendar cooperates somewhat and my post can appear a day before or a day after the intended date. It’s a bit of a cheat, but not one so egregious that my over-developed sense of propriety feels it’s “wrong.”

January is the birth month of multiple writers I esteem highly. As fate would have it, the birthdays of two of them happen to fall on Tuesdays in 2015, which makes my job a lot easier next month. In a couple of other cases, though, the birthdays fall on days of the week far enough away from my regular slot that I really do feel as if I’d be acting out of turn by devoting a post to them. Yet, in both of these cases, the author is such a colossal figure in the field of fantasy – never mind in my own personal pantheon of fantasists – that it would seem wrong to let his birthday pass without comment.

This long-winded preface is my way of saying that, while J.R.R. Tolkien’s 123rd birthday isn’t until this coming Saturday (January 3), this post is nevertheless about him and the incredibly long shadow he has cast over the field of fantasy fiction. Indeed, it is not an exaggeration to say that, for good or for ill, the contemporary popular understanding of what fantasy is derives almost entirely from his novels The Hobbit and The Lord of the Rings. I can scarcely think of another author whose idiosyncratic vision has so transformed the commonplace conception of the genre in which he wrote that it is now seen as not merely normative but exhaustive.

Which is why I’m now going to spend a few hundred words considering just a few of the things fantasy (and fantasy gaming) owe largely, if not necessarily exclusively, to Tolkien.

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The Series Series: American Craftsmen by Tom Doyle

The Series Series: American Craftsmen by Tom Doyle

American Craftsmen Tom Doyle-smallOh, best and most delicious of conspiracy-theory secret histories! From the first moment I heard the premise of American Craftsmen, I knew I would love this book. I am glad to report that it was even better than I imagined — smarter, funnier, more multi-layered and suspenseful, with even more kickass action.

Tom Doyle’s craftsmen are mages whose lineages have served in defense of our nation since George Washington bound them in a secret Compact. As the novel opens, with a craft op gone wrong in Iraq, old feuds between the Fighting Families and classic turf wars among occult branches of government bureaucracies threaten the United States from within.

Our hero Dale Morton gets hit with the triple-whammy of a dying foe’s curse, a case of straight-up PTSD, and subtle undermining by a mole who has infiltrated America’s supernatural defense forces. Whoever wants Morton out of the way is up to no good, so Morton leaves the Army to save it. His inner life is painstakingly honorable, but his environment is so full of intrigue that he has needed to cultivate his own devious tendencies and sufficient gallows humor to get himself through the day. He cunningly gives every appearance of going home to lick his wounds. Meanwhile, he works out how he’ll get a crack at the traitor hiding among his former comrades-at-arms.

The House of Morton itself is a House divided. Dale is the only living member of the household, and his numerous resident ghosts form rival camps around the sorcerous styles of Hawthorne and Poe. He knows how to recognize the cruel magics of the Left-Hand Path, because he grew up literally haunted by its most famous practitioners. Like every virtuous member of the Morton family for a century and a half, Dale has dedicated himself to the line of protective ancestors and pitted himself against the wicked ancestors his peers in the service will never let him live down.

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New Treasures: Fearsome Magics: The New Solaris Book of Fantasy, edited by Jonathan Strahan

New Treasures: Fearsome Magics: The New Solaris Book of Fantasy, edited by Jonathan Strahan

Fearsome Magics-smallBack in September, I told you about Jonathan Strahan’s newest fantasy collection Fearsome Magics: The New Solaris Book of Fantasy, the follow-up to his acclaimed Fearsome Journeys. Fearsome Magics has a stellar list of contributors, including Ellen Klages, Robert Shearman, Nina Kiriki Hoffman, Tony Ballantyne, and many more. I’m too lazy to copy over the complete list and the back copy text from my prior post, but you can read them here.

Here’s what James McGlothlin said in his review of the first volume:

Many of Fearsome Journeys’ stories fit squarely within the tradition of fantasy — which I love! For instance, many contain typical tropes such as magic, dragons, wizards, fighters, thieves, etc., as well as familiar plot angles like quests to recover treasure or kill some monster or dragon. However, as one would expect from this lineup, many are fairly experimental attempts to push the boundaries of what is, or should be, considered fantasy…

I can say — without any reservation — all of stories contained within Fearsome Journeys are extremely well-crafted… There’s no doubt that these are some of the best writers in the field today.

Solaris Books continues to single-handedly fuel a renaissance in paperback anthologies, including two top notch science fiction anthology series: Ian Whates’s Solaris Rising and Jonathan Strahan’s Reach for Infinity. I’m very pleased to see a fantasy series join that august list. They’ve shown no signs of resting, either — their newest anthology is Dangerous Games, edited by Jonathan Oliver.

Fearsome Magics is edited by Jonathan Strahan and published by Solaris Books. It was published on October 7, 2014. It is 352 pages, priced at $7.99. The cover is by Tomasz Jedruszek. Our last report on Solaris was Tor.com Salutes Solaris Books on September 30.

Adventure On Film: Richard Lester’s The Three Musketeers

Adventure On Film: Richard Lester’s The Three Musketeers

three rideI can hear the protests already: “Don’t you mean Alexander Dumas’s The Three Musketeers?” Well, yes. In a way. But I refer here to the film, not the novel. This 1973 outing is one of perhaps eight full-length film adaptations of this grand French chestnut, and, as directed by Richard Lester, it’s essential viewing for all fans of action, swordplay, and pace.

Indeed, to cut and slash the weighty novel down to a manageable length, no small violence has been done to the text, and the film practically tumbles over itself trying to keep up with its own story-telling requirements. Lester fills each rowdy frame with visions of period France; in his crowd scenes, there’s so much going on that the film bears an immediate second viewing, just to keep up with the busy visuals.

Best of all, of course, are the fabulous, kinetic, and often hilarious sword fights. Athos, Porthos, and Aramis may be musketeers, but there’s hardly a discharge of powder and shot to be found; these heroes (dandies and drunks, really) live by the sword, full stop.

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Clashing Blades, Hairbreadth Escapes, and Daring Rescues: The Big Book of Swashbuckling Adventure, edited by Lawrence Ellsworth

Clashing Blades, Hairbreadth Escapes, and Daring Rescues: The Big Book of Swashbuckling Adventure, edited by Lawrence Ellsworth

The Big Book of Swashbuckling Adventure-smallBack in May, BG blogger Lawrence Schick (who also writes as Lawrence Ellsworth) told us about his huge upcoming anthology The Big Book of Swashbuckling Adventure: Classic Tales of Dashing Heroes, Dastardly Villains, and Daring Escapes. Now the book has arrived, and it looks very appetizing indeed. If you enjoy tales of adventure, this one looks like it would make a splendid late Christmas present to yourself.

The word “swashbuckler” conjures up an indelible image: a hero who’s a bit of a rogue but has his own code of honor, an adventurer with laughter on his lips and a flashing sword in his hand. This larger-than-life figure is regularly declared passé, but the swashbuckler is too appealing to ever really die. Who wouldn’t want to face deadly danger with confidence and élan? Who can deny the thrill of clashing blades, hairbreadth escapes, and daring rescues, of facing vile treachery with dauntless courage and passionate devotion?

The swashbuckler tradition was born out of legends like those of the Knights of the Round Table and of Robin Hood, revived in the early 19th century by Romantic movement authors such as Sir Walter Scott. The genre caught hold with the publication of Alexandre Dumas’ The Three Musketeers in 1844, and for the next century it was arguably the world’s leading form of adventure fiction.

Featuring selections by twenty hugely popular writers from the last century including Rafael Sabatini; Johnston Mcculley (creator of the Zorro character); Alexandre Dumas: Arthur Conan Doyle; and Pierce Egan (author of Robin Hood), this anthology is dedicated to the swashbuckler’s roots: historical adventures by the masters of the genre. Most of these stories have been out of print for decades; some have never before been collected in book form. All are top-notch entertainment.

The Big Book of Swashbuckling Adventure was published by Pegasus on December 15, 2014. It is 604 pages, priced at $24.95 in paperback or $20.08 for the digital edition.

Doc Savage Meets… The Grinch Who Stole Christmas

Doc Savage Meets… The Grinch Who Stole Christmas

Doc Savage Grinch-small

Kez Wilson has been publishing Doc Savage fantasy covers at his website for years, and they get more and more creative as the months go by. His December entry this year (#252) sees Doc Savage face off against a diabolical agent of Christmas evil. Here’s his Doctor Seuss-inspired back cover copy:

Every Who down in Whoville liked Christmas a lot. But the Grinch, who lived just north of Whoville, did not. Then he got a wonderful idea! An awful idea! THE GRINCH GOT A WONDERFUL, AWFUL IDEA! Word of his plan to steal Christmas did leak, and the holiday began to look rather bleak. Then Cindy Lou Who took matters in her own tiny hands and got word to the one man who could foil those evil plans. Now when Grinchy Claus slips down the chimney with intent to burglarize, he’ll be face to face with a new holiday protector with glistening bronze skin and golden eyes.

Wilson’s pastiche covers are based on the brilliant work of James Bama and Bob Larkin, who illustrated the original Doc Savage paperbacks from Bantam. Check out his marvelous Doc Savage Fantasy Cover Gallery to see the Man of Bronze face off against Buffy, Ming the Merciless, Cthulhu, 007, The Thing, the Terminator, Sharknado, the Hardy Boys, Barbarella, Doctor Who, Kirk and Spock, and many others.

The Public Life of Sherlock Holmes: Arthur Wontner, the Third Great Holmes

The Public Life of Sherlock Holmes: Arthur Wontner, the Third Great Holmes

Simpson_Wontner
Joseph Simpson’s drawing from 1908
Wontner_Simpson
Wontner; circa 1935

With his turn-of-the century stage play, William Gillette was the first great Sherlock Holmes. Eille Norwood was the second, making a series of popular silent film adaptations of Doyle’s stories in the early twenties. The third great Sherlock Holmes, Arthur Wontner, is one of my personal favorites.

Britain’s Twickenham Film Studios snagged Wontner after his successful performance as Sexton Blake (a detective hero of British schoolboys) and signed him to play the world’s foremost private consulting detective. The Sleeping Cardinal was a hit in England, with Wontner’s performance praised widely. Picturegoer Weekly wrote: “Wontner’s rendering of Sherlock Holmes is wholly convincing, even to the smallest mannerisms.”

Retitled The Fatal Hour to better appeal to action-oriented American audiences, it played for over a month on Broadway, which was unheard of at the time for a British film. In those pre-Oscar days, it even won the New York Critics’ Cinema Prize as the best mystery drama.

The story included elements of “The Empty House” and “The Final Problem,” though Colonel Moran only plays a minor part and Moriarty himself shoots at the bust of Holmes! Norman McKinnel’s Moriarty is one of the more under-appreciated portrayals of the Professor.

Wontner, who bore a strong resemblance to Sidney Paget’s drawings, received rave reviews. A few years later, the famous American Sherlockian Vincent Starrett wrote, “No better Sherlock Holmes than Arthur Wontner is likely to be seen and heard in pictures in our time…his detective is the veritable fathomer of Baker Street in person.”

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The Classic Games of Metagaming: Chitin I: The Harvest Wars

The Classic Games of Metagaming: Chitin I: The Harvest Wars

Chitin Second edition cover-smallWe’re back to reviewing the games that introduced me to fantasy and science fiction gaming. This is the second in a series, following my look at Steve Jackson’s classic Ogre earlier this month.

The second game I purchased from Metagaming (still by mail order, if I remember correctly) was Howard Thompson’s ambitious and imaginative science fiction wargame Chitin I: The Harvest Wars. I ordered it after seeing the advertisement in Analog magazine in 1978. The brief text of the ad read:

The intelligent insects of the plant Chelan go to war for one reason only. Food. This detailed tactical game pits varying forces of the specially-bred Hymenopteran warrior types against one another. Victory goes to the player who removes the most food — including enemy bodies — from the board.

Now, this was pretty cool. In 1978, science fiction games primarily meant things like SPI’s Outreach, and Avalon Hill’s Stellar Conquest. You got a bunch of starships and space marines, you plopped them down on a stellar map, and tried to blast the hell out of the other guy. Something like Ogre, in which one player took the role of an A.I.-powered supertank, was considered innovative.

Chitin, however, was genuinely different. There were no starships. No space marines. No planets ripe for the plucking.

There weren’t even any humans. Chitin was a true science fiction game — it placed you in an imaginative setting on a far away world, smack dab in the middle of a life-or-death struggle between two alien cultures.

Like all microgames, it shared a couple of appealing aspects with its predecessor Ogre: it could be set up, and played, in a matter of minutes. It was also about one-fifth the price of those big SPI and Avalon Hill games… no small thing when you’re an unemployed teen.

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