Worlds Within Worlds: The First Heroic Fantasy (Part II)

Worlds Within Worlds: The First Heroic Fantasy (Part II)

William MorrisThis is the second post in a series trying to answer what looks like a simple question: who wrote the first fantasy set entirely in another world? As I found in my first post, to answer that question you first have to decide how to define a fantasy otherworld. I came up with a list of four characteristics: whether the world has a distinct logic to it, such as the use of magic; whether the people in the world are meant to be perceived as residents of this world; whether the world has its own history; and whether it has its own geography. It seems to me most otherworlds have all four characteristics, with a few interesting cases getting by with three. Any less than three, and you don’t have an otherworld.

Now, traditionally, William Morris has been considered to be the first writer to have set a story entirely in a fantastic otherworld; that is, to write a story in which the real world as we know it never appeared. His was the name suggested by Lin Carter and L. Sprague de Camp, it was accepted by John Clute and John Grant in their 1997 Encyclopedia of Fantasy, and it’s found a place in the repository of all human knowledge, Wikipedia. I, however, am disagreeing; I’ve found an a writer from a few decades before Morris who wrote something that seems to me to be an otherworld fantasy.

Before naming that writer, though, I’d like to tackle a related question. And that is: why did it take so long for somebody to come up with the idea?

Consider: Morris’ The Wood Beyond the World was published in 1894. Even if the first otherworld fantasy was in fact a few decades earlier, then people were still telling tales for thousands of years before coming up with the idea of an independent world (it would be interesting to see when the term ‘world’ began being used in criticism, as in ‘the world of Dickens’ or ‘Shakespeare’s green world’). Why the long delay?

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Almuric – Howardian Sword & Planet

Almuric – Howardian Sword & Planet

Planet Stories - Almuric

A few years back I became more enamored of Robert E. Howard’s writing than I already was (which is saying something), and made it a personal quest to read as much of his work as I could find. El Borak, Solomon Kane, Bran Mac Morn… I tried to locate copies of everything I could. (This was before the Del Rey editions came along, and made the quest easier).

Among the many treasures I gathered was a copy of Almuric, Howard’s first and only foray into the Sword & Planet sub-genre, and one of only a handful of book-length works he completed — although Robert E. Howard scholars now seem fairly certain that someone else completed the novel. Some believe that this posthumous collaborator may have been Howard’s agent Otis Adelbert Kline, himself a successful author of Burroughs pastiches such as Planet of Peril, but Howard scholar Morgan Holmes has argued convincingly that it might well have been pulp author Otto Binder. The late, lamented The Cimmerian posted a fine article by Al Harron describing the history or Almuric’s composition and scholarship about its origins.

Be that as it may, Almuric is a classic adventure tale in the Burroughs tradition, but written in Howard’s muscular prose. The narrator, Esau Cairn, is cut from the same familiar cloth as many of Howard’s protagonists. Thick with muscle, a bit of a social outcast, Esau is a true Howardian hero, and provides a relatable figure for the reader to experience the alien world of Almuric.

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Short Fiction Review #32: Bull Spec #2 Summer 2010

Short Fiction Review #32: Bull Spec #2 Summer 2010

bullspec2a-1The unfortunately named Bull Spec (I’m assuming this is a reference to Bull Durham tobacco and/or the Kevin Costner movie that takes place in Durham, N.C. where the magazine is based and its intent to feature local writers of “speculative fiction”) has published its second issue as part of an ambitious plan in an age when print is on the decline to put out two more in 2010 and qualify as a quarterly magazine.  Editor Samuel Montgomery-Blinn responded to my complaint that the website looks like something from the 1990s that it was in fact built using software tools of that era because, for now, he’s more concerned about the look and quality of the print publication (also available as a pdf download).

In that, he’s succeeded in producing a full-size, glossy, thick stock, some color magazine that has a look and feel comparable to Interzone, featuring interviews, a serial graphic story, reviews. poetry and short fiction. While the magazine looks fresh and contemporary, like the website the short fiction is from another era, i.e., a pulp magazine of the 1940s. All five stories hinge on the main character coming to some realization about his/her plight in life due to some science fictional contrivance or fantastical occurrence. In every case, you see the O’Henry twist  long before it is supposed to surprise you.

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Dracula: Five Not-So-Easy Pieces

Dracula: Five Not-So-Easy Pieces

In November and December 2009, my jaw was wired shut for eight weeks. During that time I read voraciously being able to accomplish little else. Among the many books I devoured were five Dracula-related titles.

dracula_the-un-dead1DRACULA THE UN-DEAD (2009/Dutton) by Dacre Stoker and Ian Holt achieves what it set out to do: bring income from Dracula back to the Stoker family and re-establish Dracula as the literary “property” of Stoker’s heirs by creating a new franchise from the public domain characters.

I wanted to love this book. I wanted to view it as the authorized sequel to DRACULA, the true heir to Bram Stoker’s literary classic. The trouble is one cannot make that claim when the sequel tries so hard to undo everything in the original.

Rather than pay homage to Bram Stoker’s work, the authors spend nearly 400 pages proving to us that everything Stoker wrote was wrong. Prince Dracula (Stoker was even wrong about his title, it seems he wasn’t a Count) was a “good” vampire working for God (a bizarre interpretation of the historical Vlad Dracula’s papal honor – later rescinded – of Defender of the Faith) and the real villain of DRACULA was the historical Countess Elizabeth Bathory who, it turns out, was a vampire and was also Jack the Ripper.

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In the Grip of “The Northern Thing:” My Top 10 Northern Inspired Stories

In the Grip of “The Northern Thing:” My Top 10 Northern Inspired Stories

hrolf-krakis-sagaLet us die in the doing of deeds for his sake;
let fright itself run afraid from our shouts;
let weapons measure the warrior’s worth.
Though life is lost, one thing will outlive us:
memory sinks not beneath the mould.
Till the Weird of the World stands unforgotten,
high under heaven, the hero’s name.

–from Hrolf Kraki’s Saga, Poul Anderson

If I had to choose a favorite sub-genre of fantasy literature it would be those writings showing the clear influence of ancient Northern mythology. Fantasy critic Lin Carter once described a group of writers including the likes of J.R.R. Tolkien, Poul Anderson, and William Morris as being possessed by “The Northern Thing”; I too am firmly in that Icelandic grip of iron. There’s just something about tales of pagan heroes possessed of grim northern courage, set against a backdrop of bleak fjords and smoldering mountain peaks and gray lowering skies, that make me want to hop on the nearest dragon-headed longship and go a-viking.

Following in no particular order are my top 10 favorite northern stories. These are stories inspired by northern myth (the Prose and Poetic Eddas), legend (the Icelandic Sagas), or history (the Danish invasions of England), and sometimes all three at once.

1. The Broken Sword, Poul Anderson. Arguably the greatest fantasy novel without the name J.R.R. Tolkien on its cover, The Broken Sword combines Norse mythology, inexorable tragic fate, faerie races vs. encroaching humanity, and Christianity vs. Paganism in a bloodthirsty, unforgettable saga.

2. Hrolf Kraki’s Saga, Poul Anderson. Anderson makes his second appearance on this list, the only author to do so. Hrolf Kraki’s Saga is a terrific, too little known novel that moves with the speed of lightning (just 260 pages) and hits with the impact of Thor’s hammer. It’s also a retelling of the life and times of an actual Danish king of the same name, and is rendered even more powerful and mythic with its tragic Arthurian overtones.

burningland_lg3. The Saxon Stories, Bernard Cornwell. Uhtred of Bebbanburg is a Saxon youth captured and raised among the Danes, who then proceeds to spend the next several books in this yet-unfinished series fighting alternately for both sides in war-torn 9th century England. The Saxon Stories features Cornwell, a brilliant historical fiction writer, at his near-best (though I still prefer his Warlord Trilogy) with Viking raids, shield walls, axes, dark ages combat, hall-burnings, and general mayhem galore. Great stuff.

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Black Gate Zeppelin to Dragon*Con Update 6: Collateral Damage

Black Gate Zeppelin to Dragon*Con Update 6: Collateral Damage

Adrift over the Great Black Swamp, the wingless flying car Caeruleum probed earth water and the night-dark sky with the sightless fingers of sensor beams.

“The principle is simple enough,” explained Rapunzel McNally, the mad philologist’s beautiful daughter, her clear-cut features lit an eerie green from readouts on the air-car’s control panel. “The cicadas and crickets of the swamp, responding to ancient magnetic rhythms in the earth, spell out messages from the timeless times from before time. My father explained it to me.”

“I suppose it hasn’t occurred to you,” I said, “that your father is the one who’s simple?”

Her father, the mad philologist Gabriel McNally, was in the back seat of the aircar, wearing his most stylish straightjacket. After his denial of tenure by the University of Mackinac he had spent a month drinking absinthe, and had disappeared for another month into the swamp. He returned babbling about a convention of dragons and messages from the Old Ones.

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Art of the Genre: Boot Hill‘s Ballots & Bullets: The 80’s Magic of TSR

Art of the Genre: Boot Hill‘s Ballots & Bullets: The 80’s Magic of TSR

bullets-and-ballots1As I was walking the hallowed halls of the Indianapolis Convention Center during this year’s GenCon, I managed to uncover a handful of truly wonderful relics. Perhaps the greatest of these [although I contend that L3 Deep Dwarven Delve by Len Lakofka with Wayne Reynolds art in 1st Edition format is still in the running] was this masterpiece from TSR’s defunct Wild West game Boot Hill.

Now you may be asking “Boot Hill, really?”, and indeed I would be saying the same thing — if I hadn’t made it a personal quest to uncover many secrets about early TSR artists and their antics in the legendary ‘pit.’ So we have BH3 Ballots & Bullets by David James Ritchie, which by no means defines the game or genre, and yet played out in the cover is a true stroke of genius. Here, in muted color, we are once again reminded as fans of the fantastic comedy of artist Jim Holloway.

The four men featured here are all that truly matters about BH3, as right to left we are shown TSR Art Director (and cover artist for such classics as B2 Keep on the Borderlands and D1-2 Descent into the Depths of the Earth) Jim Roslof, a very Jimmy Stewart looking Jeff Easley; the gambler himself, Jim Holloway, and all the way to the left on horseback, the crazy old coot Larry Elmore (click on the image at left for a larger version).

Yes, that’s them, the entire TSR ‘pit’ crew circa 1981. Looking at this cover it seemed as though I had a snapshot of that time period, but this was even better. Having these artists, all in their youth, portrayed by the hand of one of their own made this purchase perhaps the greatest in my collection.

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After the Book Deal

After the Book Deal

In May of 2010 I posted two short essays about something that had been a kind of holy grail for me: obtaining a book deal with a major publisher. That first essay is about the power of making connections; the second concerns itself more with the specifics of my own novel contract. In this third essay I thought I’d talk a little about what happened once the book contract was signed.1793-notebook1

The advice you usually hear is to not quit your day job, so you may be wondering why I did so, since, as I previously mentioned, I was not awarded a gold-plated limousine with my new book deal.  I have a spouse with a good income, and my advance was more than I would make in a year teaching as an adjunct professor at the local university, so my wife and I decided to have me try writing full time to see how it would all pan out. It is not as great a gamble as it might be for someone with a more permanent position, as I can always return to teach more adjunct classes.

In January I began to draft the promised second book. I continued to work away at it until I got the chance to submit a book proposal to a brand new novel line at Paizo. I had enjoyed my communications with Paizo’s Erik Mona and James Sutter during my years at Black Gate, and I’d thought highly of their game products, so I tossed my hat in the ring. The result was another book offer, which has kept me so busy for the summer that I pretty much disappeared from the Black Gate board. I have enjoyed working with the Paizo folks, but as that editorial process is just beginning and that for my first book is wrapping up, I thought I’d talk today about the steps of novel deal one.

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Black Gate Zeppelin to Dragon*Con Update 5: It’s too Hideous

Black Gate Zeppelin to Dragon*Con Update 5: It’s too Hideous

The Harold Lamb approaches Caracas to ask for directions
The Harold Lamb approaches Caracas to ask for directions.

Oh God. Oh, God.   Lovecraft was right.  Things that are seen, cannot be unseen.

So I thought I’d have a private cabin on this flying death-trap Howard Andrew Jones has poetically named The Harold Lamb, but no.  That’s reserved for important bloggers, like Sue “Goth Chick” Granquist, and our fancy pilot, Bill Ward.  During our trip to Atlanta, I’m stuck down here in engineering, sharing a tiny cabin with Jason Waltz and John Woolley.  They’re good guys, but for the past two days they’ve been laughing about some private joke.  This morning, when I was finally done shoveling coal into the engines, I asked them to let me in on it.

They share a glance, and then Woolley moves a little closer, his voice lowered.  “Okay,” he says. “You know how naive editor John O’Neill is, right?”

Well, yeah.  He’s a Canadian, he trusts everyone.  I nod, and Woolley continues: “He’s never been to Dragon*Con before.  Yesterday he asks me and Jason about it.  What he should expect, stuff like that.  So I tell him, it’s tradition to dress up as Princess Leia — that wins everyone over. And he totally falls for it.”

I chuckle.  That sounds like John.  Right now he’s probably in the stores, cutting up sheets to make a white princess dress.  But before I can comment, Jason adds: “That’s not the worst part. Yesterday I heard him asking Howard about those illegal genetic samples we picked up when we raided Dr. Zarius’ polar labs.  He took two back to his room.”

“Wait,” I say, with mounting horror. “O’Neill’s not crazy enough to experiment with those…. is he? They can change you, in ways you’d never imagine.” I can see in John’s and Jason’s faces that they’ve suddenly come to the same dread conclusion I have.  In moments, the three of us are pounding on the door to O’Neill’s cabin.

“Go away!” he shouts from inside.  But his voice…. it’s changed.  Changed in indescribable ways.

“We’ve got to break down this door,” Woolley says fervently, grabbing a crow bar.  Jason helps him, but I start to back away.  I know, with absolute mounting horror, what we’ll find when we open that door.  It can’t be… it can’t be… but I know that it will be.  And I can feel my very sanity slipping away… just as I hear the door crash open, and the screaming begins, as John and Jason look upon the horror within…

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Get Wasted in the Desert, Mad Max-Style

Get Wasted in the Desert, Mad Max-Style

mad-max-chaseNo deals . . . I want to drive the truck.

I love to study the Middle Ages, but I don’t participate in the Society for Creative Anachronisms. I am a Godzilla and kaiju movie fanatic, but I have no interest in collecting Bandini toys and other figurines. I am all for free artistic expression and community, but I wouldn’t go to Burning Man.

However . . . I might wander out into the wastelands, into some blighted and desolate place, to learn to live again . . . if it means post-apocalyptic cars, Bartertown, and the re-creation of the tanker chase from The Road Warrior.

Somebody finally figured out that there’s a market out there for the Mad Max fanatics and other folks who decided that Burning Man doesn’t blow up enough crap or feature enough motorcycle marauders and crushed limbs. In fact, the article that originally brought my attention to this celebration of geekdom gone decidedly deadly is titled: “Screw Burning Man: This Year’s Greatest Desert Festival is a Three-Day Mad Max Reenactment.”

I love that movie fandom re-creations have such extremes. Imagine a collision between this and a Harry Potter convention. Does Harry have a spell that will let him saw through his ankle in less than five minutes? Go!

Honestly, I really wouldn’t go to Wasteland Weekend, because it requires Mad Max-themed costumes and cars, and I possess neither. My idea of “dress up” is vintage 1930s suits. I’m also not much for camping, and this is extreme “roughing it”—post-apocalypse roughing it. But I can see a slightly altered universe where I would drop everything on my schedule and rush out to the Southern California Desert (wait, I already live here . . .) for October 22–24 to witness a re-creation of George Miller’s legendary ruined world from the film trilogy that re-wrote the rules of the “post-apocalypse” film for all time.

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