Midnight – When evil triumphs…
“Imagine if Frodo had died during his journey and the One Ring had returned to Sauron.”
That was how it was described to me the first time I picked up the Midnight Campaign Setting book, once again from Fantasy Flight Games. A very apt description, and if it doesn’t get your d20-shaped heart pumping, nothing will.
Midnight is a world where an evil god has triumphed in his war for power, and the characters are fighting a seemingly hopeless battle against the forces of darkness. The races of Eredane, the main continent, are besieged on all sides by orcs, demons and the Night Kings.
In flavor and description, Midnight borrows heavily from Tolkien’s Middle-Earth. But where his story is that of the light of hope sparking in the midst of descending darkness, Midnight is one of the fading glimmer of hope in the midst of near-total darkness. The rulebook does quite a good job of creating this sense of doom, and strife.
Am I a bad gamer if I really, really want to play this game?
How cool is this? Wizards of the Coast has released an updated version of Gary Gygax’s 1979 classic The Village of Hommlet, one of the most celebrated AD&D adventures and the first part of the notoriously difficult
D&D in space. It’s an idea that has been around for a long while in the form of TSR/WotC’s Spelljammer.
Night of the Necromancer
Now that Gen Con is done, it’s time to offer up some final thoughts, experiences, and, of course, games.
Pulp Adventure Roleplaying Games

After a hectic morning, my wife and I finally made the 45-minute drive into Indianapolis with our littlest, 8.5-month old Gideon. (The elder, 5-year old Elijah, will be joining us tomorrow.) Parking was crazy, but we found a spot finally and made our trek over to the convention center that is the home to Gen Con, the best four days in gamig (
John O’Neill’s editorial in Black Gate 14 touched on gaming, on wargaming and role-playing, and on the way these things shaped the way friends interact. It hit home for me, because I recognised in my life much the same sort of phenomenon John described in his own.