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The blog posts of Black Gate Managing Editor Howard Andrew Jones and Editor John O’Neill

Frederik Pohl, November 26, 1919 – September 2, 2013

Frederik Pohl, November 26, 1919 – September 2, 2013

Frederik PohlScience Fiction lost one of its brightest lights yesterday.

Frederik Pohl — award-winning writer, editor, agent, and fan — entered the hospital in Palatine, Illinois, in respiratory distress yesterday morning, and died that afternoon. He was 93 years old.

Pohl was one of the most important genre figures of the 20th Century. His first publication, at the age of 17, was the poem “Elegy to a Dead Satellite: Luna,” in the October 1937 issue of Amazing Stories. He followed it with over 200 short stories and dozens of novels, including the back-to-back Nebula Award winners Man Plus (1976) and Gateway (1977).

Pohl was equally lauded as an editor, starting with two pulp magazines, Astonishing Stories and Super Science Stories, in 1939 (when he was still a teenager). In the late 1950s, he took the helm at Galaxy and IF magazines as H.L. Gold’s health began to decline, and under his tenure IF won the Hugo for Best Professional Magazine in 1966, 1967, and 1968.

By the mid 70s, Pohl was editing novels at Bantam Books; his acquisitions were cover-labeled “A Frederik Pohl Selection,” a rare honor. They included Samuel R. Delany’s groundbreaking Dhalgren, Joanna Russ’s The Female Man, John Brunner’s Web of Everywhere, and many others.

Pohl was a fixture in the field; well-connected and respected, extremely hard-working, highly talented, and good at almost everything he did. I can’t count how many times I’ve mentioned his accomplishments here on the blog; just in the last few weeks, I commented on his successful collaborations with Jack Williamson and C. M. Kornbluth. Rich Horton, who has been examining vintage SF digests for us, recently reviewed the July 1961 issue of IF, in which Pohl officially became editor.

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The 2013 Hugo Award Winners

The 2013 Hugo Award Winners

The Emperor's Soul-smallThe 2013 Hugo Awards were given out last night at LoneStarCon3, the 71st World Science Fiction Convention in San Antonio, Texas.

The complete list of winners follows.

BEST NOVEL

Redshirts, John Scalzi (Tor; Gollancz)

BEST NOVELLA

The Emperor’s Soul, Brandon Sanderson (Tachyon)

BEST NOVELETTE

“The Girl-Thing Who Went Out for Sushi,” Pat Cadigan (Edge of Infinity)

BEST SHORT STORY

“Mono no Aware,” Ken Liu (The Future Is Japanese)

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New Treasures: Knights of the Dinner Table #200

New Treasures: Knights of the Dinner Table #200

Knights of the Dinner Table 200-smallI am thrilled to report that Kenzer & Company, publishers of the fine Hackmaster and Aces & Eights role playing games, have published the 200th issue of the world’s best gaming comic, Knights of the Dinner Table.

Knights of the Dinner Table is written and drawn by my friend Jolly R. Blackburn, with editorial assistance by his talented wife Barbara. If Jolly’s name is familiar, it may be because of last Saturday’s appreciation of his earlier publication, the much-missed role-playing magazine, Shadis, where KoDT first appeared. Or you may remember the last time I shone a spotlight on KoDT, with issue #191 last September. Or maybe you’re a fan of the KoDT spin-off The Java Joint, which appeared in every issue of the print version of Black Gate, and was finally collected (with one new strip) last April. Or perhaps you’re simply a fan of KoDT all on your own, and don’t need me telling you how brilliant it is.

The first issue of Knights of the Dinner Table appeared from AEG in the summer of 1994. With issue five it switched to its current publishers Kenzer & Company, and it has appeared regularly ever since.

I don’t think I need to tell you what an incredible accomplishment it is for a comic to reach the 200 mark in today’s market — especially with the same creator at the helm. It is, in fact, an almost unparalleled achievement (the only comparable example I’ve been able to come up with is Dave Sim’s Cerebus). To reach issue 200 under any circumstances is an amazing achievement for an independent comic.

I wrote a book review column in the back of Knights of the Dinner Table for four years, starting in the late 90s (the incredible series of coincidences that lead to that happy state of affairs are related in my introduction to the collected Java Joint). I got to meet and game with Jolly, Dave Kenzer, Steve Johansson, Brian Jelke, Barbara Blackburn, and the entire KenzerCo gang — and let me tell you, I wouldn’t trade that experience for anything.

But it’s my contributions to and relationship with KoDT that I’m most proud of during that era. KoDT has survived not simply because it occupies a unique niche in the gaming community, but because it is a singularly brilliant work from a uniquely talented creator. If you haven’t tried it yet, the massive issue 200 is a great place to come on board.

KoDT #200 was published July 2013 by Kenzer & Company. It is $8.99 for a 96-page black & white comic. The cover is by Larry Elmore; more details and order instructions are here, or try the free online strips.

The Top 50 Black Gate Posts in July

The Top 50 Black Gate Posts in July

James FrenkelYou folks certainly have diverse interests.

The top article on the Black Gate blog last month was on the departure of senior editor James Frenkel from Tor, which I think reveals a healthy interest in publishing and the state of the industry. Good for you. Our second most popular post was Howard Andrew Jones’s enthusiastic report on the fan-made show Star Trek Continues, which demonstrates your excellent taste in television programming, followed by a detailed report on using a 40-year old board game to enhance your enjoyment of a 39-year old role playing game. I’m not sure exactly what that reveals about you, but I want you to know, it makes me very proud.

Foz Meadow’s essay on approaching fantasy by avoiding the classics was also in our Top Five articles, followed by Joe Bonnadonna’s review of the new anthology Dreamers in Hell.

The complete Top 50 Black Gate posts in July were:

  1. James Frenkel Leaves Tor
  2. Star Trek Lives
  3. The Secret Supplement: Greyhawk, Gygax, and Outdoor Survival
  4. Challenging the Classics: Questioning the Immutable Hallmarks of Genre
  5. Giving the Devil his Due: A Review of Dreamers in Hell
  6. A Great Place to let Your Imagination Run Wild”: Joe Bonadonna Reviews Rogues in Hell
  7. The Doom that came to Kickstarter
  8. Hi yo Silver Awayzzzzzz: The Lone Ranger Defeats Insomnia
  9. Readercon 24: A Most Readerconnish Miscellany
  10. Vintage Treasures: The Best of Robert Bloch

     

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New Treasures: The Black Fire Concerto by Mike Allen

New Treasures: The Black Fire Concerto by Mike Allen

The Black Fire Concerto-smallMike Allen is scary talented.

After ten years of editing Black Gate magazine, I respect anyone who grapples with the logistical nightmare of producing a nationally-distributed print journal, and does it on a semi-regular schedule. Mike edits two and he makes it look easy: the acclaimed fantasy anthology series Clockwork Phoenix (four volumes so far) and the fabulous poetry journal Mythic Delirium.

Mike is also a very talented writer in his own right, with a Nebula nomination under his belt for his 2009 short story “The Button Bin” and his first collection of short fiction, The Button Bin And Other Horrors, forthcoming from Dagan Books. Long time BG readers will also remember his massive three-part Monstrous Post on Monsters, one of the most popular blog series we’ve run in the past few years.

See what I mean about talent? If Mike admitted he also plays bass for The Civil Wars on weekends, I wouldn’t be at all surprised.

Which is why we were so intrigued when we heard that Mike was working on his first dark fantasy novel. The book was edited by our own C.S.E. Cooney, who demonstrated an unerring ability to spot talent as Website Editor for Black Gate from 2010 to 2012 — and whose own rare writing gifts are on display in her recent books, How to Flirt in Faerieland & Other Wild Rhymes and Jack o’ the Hills.

I read Mike’s book in draft last year and was wowed. He has created a singular feat of the imagination, a world of shape-shifters, ghouls, and worse things, where two young women with a very unique form of magic may be the only hope against a sorceress of untold power.

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The Top 20 Black Gate Fiction Posts in July

The Top 20 Black Gate Fiction Posts in July

bones-of-the-old-onesA bit of a shake-up at the top of the fiction charts this month, as our exclusive excerpt from Howard Andrew Jones’ second Dabir and Asim novel, The Bones of the Old Ones, reclaimed the top spot from Martha Wells’ Nebula nominee The Death of the Necromancer. Coming up close behind were Joe Bonadonna’s perennially popular sword & sorcery tale “The Moonstones of Sor Lunarum,” and E.E. Knight’s thrilling Blue Pilgrim story, “The Terror in the Vale.”

Three of Aaron Bradford Starr’s Gallery Hunter tales made the list this month, including the epic 35,000-word novella “The Sealord’s Successor,” which Tangent Online called “The real deal…  It put me in mind of Fritz Leiber’s Fafhrd and Gray Mouser.”

Also making the list were exciting stories by Jamie McEwan, Judith Berman, Ryan Harvey, David C. Smith and Joe Bonadonna, Vera Nazarian, Jason E. Thummel, Gregory Bierly, Robert Rhodes, Emily Mah, Michael Penkas, Mary Catelli, and Vaughn Heppner.

If you haven’t sampled the adventure fantasy stories offered through our new Black Gate Online Fiction line, you’re missing out. Every week, we present an original short story or novella from the best writers in the industry, all completely free. Here are the Top Twenty most-read stories in July:

  1. An excerpt from The Bones of the Old Ones, by Howard Andrew Jones
  2. The Death of the Necromancer, a complete novel by Martha Wells
  3. The Moonstones of Sor Lunarum,” by Joe Bonadonna
  4. The Terror in the Vale,” by E.E. Knight
  5. The Sealord’s Successor,” by Aaron Bradford Starr
  6. The Highwater Harbor,” by Aaron Bradford Starr
  7. Falling Castles,” by Jamie McEwan
  8. The Poison Well,” by Judith Berman
  9. The Sorrowless Thief,” by Ryan Harvey
  10. An excerpt from The Waters of Darkness, by David C. Smith and Joe Bonadonna

     

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Vintage Bits: Lordlings of Yore

Vintage Bits: Lordlings of Yore

Lordlings of Yore-smallThere’s a lot of interest in retro-gaming today. Seriously, it’s a thing. There are fewer sales of big-budget shooters and a lot more people hunkered over tablets and cell phones, playing games that look like they were first compiled in 1995. I’ve seen my sons jump over more platforms and spill more monster guts in low resolution on their iPad recently than on their Xbox 360, let me tell you.

I appreciate the nod to the early days of the genre, but that ain’t true retro gaming. True retro games aren’t downloaded from the Internet. True retro games don’t even come in a box.

You really want retro gaming? You need to pull open a zip-lock bag, my friend. Respect.

I own a lot of computer games. A lot of them are old. Hell, most of them are old. The bulk of my collection comes from 1989 – 2003, when I still had time to occasionally insert a disk into my desktop machine and play Icewind Dale or Mechcommander a few hours a week.

Amiga games? I got ’em. Commodore 64? Couple hundred, easy. But we’re still talking the era of boxes here. You want real retro gaming, you need to go back even before my time, to when the first computer games were sold in zip-lock bags in small hobby shops, and almost exclusively for the Apple II.

I’ve collected a few of those fascinating relics over the years, but only a very few. I have Cranston Manor, Hi-Res Adventure #3, from an outfit called Sierra On-Line, Inc (1981). I have Odyssey: The Compleat Apventure, from Synergistic Software, from 1980 (purchased on eBay nearly 10 years ago for a ridiculous sum). But the rarest game — and certainly one of the most interesting — I possess is probably Lordlings of Yore, a marvelous fantasy strategy game I found on a used game shelf in a computer store in Champaign, Illinois in 1993.

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Vintage Treasures: Jolly R. Blackburn’s Shadis #15

Vintage Treasures: Jolly R. Blackburn’s Shadis #15

Shadis 15-smallA few weeks ago, I stumbled on an eBay seller unloading a nice collection of vintage gaming merchandise. Quite a bit of it sold at high prices too, especially TSR’s Dragon Dice sets and several classic D&D modules in mint condition.

What wasn’t selling? The seller had haphazardly bundled some old gaming publications, in lots labeled “Magazine/Fanzine.” They included a pretty wide range of titles of various quality, including Game Trade Magazine, Games Quarterly, Game News, Gameplay, Games, Shred, The V.I.P. of Gaming Magazine, Sorcerer’s Apprentice, Games Unplugged, Dungeon, White Dwarf, Arcane, and Shadis. All the lots were priced at a dollar.

There wasn’t much interest in them, to be honest. In some cases, it wasn’t really a surprise. The lots were oddly bundled — one contained eleven magazines, including four copies of Games Quarterly #7 and six copies of Game Trade Magazine #125.

I couldn’t figure out why the seller didn’t split those up into different lots. Who on Earth would want six copies of GTM #125?

I won most of the lots for between one to two bucks each, answering my own question. I now own six copies of GTM #125 — and 52 other vintage gaming magazines published between 1982 and 2012.

There’s a lot of great reading and gaming history in there. I was especially pleased to see Sorcerer’s ApprenticeWhite Dwarf, and Arcane, all of which are highly collectible today.

But the real delight, of course, was the single issue of Jolly R. Blackburn’s marvelous Shadis: issue #15, cover-dated Sept/Oct 1994, one of the most famous issues of the magazine ever published — and indeed, one of the highest selling single issues of any gaming magazine of the 90s.

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The Exploding World of Castles and Crusades

The Exploding World of Castles and Crusades

Codex CeltarumI was disappointed I wasn’t able to go to GenCon this week. Although I’ve been enjoying Howard Andrew Jones’s sporadic updates on Facebook, and looking forward to a detailed report when he gets back.

In the meantime, I’ve been consoling myself with memories of my last game convention, Gary Con V in March. I wrote up a detailed report on Gary Con IV last year, but just didn’t have time to do it justice with a full length write-up this year. But I sure enjoyed the few hours I was able to spend there. The highlight for me, as usual, was the Dealer’s Room, which gets bigger and more varied every year.

I was pleased to be able to say hello to Kelsey “Rose” Jones at the Games By Gamers booth, makers of the world’s best dice bags, and tell her how much I enjoyed her work. And buy a new bag for my daughter, who complained that the ones I brought home last year were “covered in skulls and icky stuff, and not pretty. At all.” She was right, and this time I got her a nice bag with a fall color print, which made her extremely happy.

I was also very pleased to finally meet Jeffrey Talanian and Ian Baggley — the writer and artist behind the terrific Astonishing Swordsmen & Sorcerers of Hyperborea, which I reviewed last December — and buy a copy of the hot-of-the-press first issue of Gygax Magazine. I also met the friendly folks at Faster Monkey Games, and bought a copy of Castle Ravenloft from the Noble Knight Games booth, which was stocked with a wonderful assortment of new and collectible games in great condition — and at great prices.

But my most impressive stop was at Stephen Chenault’s Troll Lord booth, where I was astounded at the wide range of new Castles & Crusades titles. I had a nice talk with Stephen and left feeling very jazzed about the exciting things in store for Old School Renaissance fans.

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When Aliens are Delicious: Murray Leinster’s “Proxima Centauri” and the Creepy Side of Pulp SF

When Aliens are Delicious: Murray Leinster’s “Proxima Centauri” and the Creepy Side of Pulp SF

Astounding Stories March 1935What if the first aliens we encounter were made of chocolate? Crunchy, delicious, bite-sized chocolate. Imagine that during that all-important First Contact, you decided to take an experimental bite — because, one, chocolate aliens, and two, who would blame you? — and discovered they were so delicious they brought on raptures of ecstasy.

This is more or less the premise of Murray Leinster’s rip snortin’, force-ray filled space adventure “Proxima Centauri,” from the March 1935 issue of Astounding Stories. Except that the aliens are actually highly advanced carnivorous plants who have systematically hunted every form of animal life on their home planet to extinction, and the delicious, bite-sized aliens are us.

“Proxima Centauri” has been reprinted a few times, but I’d never read it. It came up in the comments on my June 20th article on The Best of Murray Leinster, the first of the Classics of Science Fiction series I’ve been exploring recently. A reader named Doug said:

The one story of Leinster’s that impressed me the most was “Proxima Centauri.” Even if the main drive of the plot is pure pulp, the way he describes human behavior during the long trip adds a realism that counter balances the more fantastic elements (i.e. Plant Men). It’s aged incredibly well when you consider that it was written “Before the Golden Age” (I read this first in the same-named Asimov edited anthology).

Fletcher Vredenburgh concurred:

I was eleven when my dad bought and read the Leinster collection. When I asked him about it he said he didn’t think I’d like it. Fortunately, that only encouraged me to give it a try. Glad I did. The gloriously pulpy “Proxima Centauri” still creeps me out.

Well, that was enough for me. I dug out my treasured copy of Before the Golden Age and settled in to enjoy a classic tale of space travel and creepy aliens from a pulp master.

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