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Category: Editor’s Blog

The blog posts of Black Gate Managing Editor Howard Andrew Jones and Editor John O’Neill

New Treasures: Alaya Johnson’s Wicked City

New Treasures: Alaya Johnson’s Wicked City

wicked-cityYeah, pretty much the last thing I expected to distract me this week was yet another urban fantasy featuring a kick-butt female protagonist and a city overrun by vampires.

In my defense, the city is Prohibition-era Manhattan and our protagonist Zephyr Hollis, newly arrived from the ranches of Montana, isn’t a vampire hunter but a socially conscious teacher who’s not above mingling with men — and the Others, otherworldly creatures that include vampires — in discreet speakeasies. The quirky setting and fine attention to detail intrigued me, but it was the engaging narrator that kept me reading. The novel is Wicked City by Alaya Johnson, and it was this jacket copy that first hooked me:

It’s summer in the city and most vampires are drunk on the blood-based intoxicant Faust. The mayor has tied his political fortunes to legalizing the brew, but Zephyr Hollis has dedicated herself to the cause of Faust prohibition — at least when she isn’t knocking back sidecars in speakeasies.

But the game changes when dozens of vampires end up in the city morgue after drinking Faust. Are they succumbing to natural causes, or have they been deliberately poisoned? When an anonymous tip convinces the police of her guilt, Zephyr has to save her reputation, her freedom and possibly her life. Someone is after her blood — and this time it isn’t a vampire.

In a New York City populated by flappers and vampires, debutantes and djinn, it’s best to watch your back. You never know what’s lurking in the shadows.

It’s too early to tell if the novel is going to live up to its early promise, but so far indications are good. Wicked City goes on sale today; it is available in hardcover from Thomas Dunne Books, at $25.99 for 306 pages.

New Treasures: Warhammer 40K: A Thousand Sons and Prospero Burns on Unabridged Audio

New Treasures: Warhammer 40K: A Thousand Sons and Prospero Burns on Unabridged Audio

prospero-plus11When I drove my son Tim to Blue Lake Fine Arts camp in Michigan last summer, during the five hour drive we listened to Steve Lyons’ The Madness Within and Sandy Mitchell’s Dead in the Water, both 65-minute audiobooks in the Warhammer 40,000 universe.

And boy, they were great. Both were extremely polished, with professional readers and solid production values, including subtle sound effects and rousing music.

Best of all they were terrific stories — especially the Ciaphas Cain tale Dead in the Water. Commissar Cain is a rogue with no interest in heroics of any kind, but an enviable talent for getting out of sticky situations. When he’s posted to Archipelaga, a feral ocean world slowly being pacified by the Imperium, he soon finds himself investigating the mystery of a missing squad, and facing a dangerous and unknown enemy.

Cain’s an engaging and frequently very funny protagonist, and the story was the perfect length. After that I was on the hunt for more audiobooks from Black Library.

Last week my wishes were granted. In fact, they were exceeded in spectacular fashion: with the arrival of unabridged audio adaptations of two seminal works in The Horus Heresy cannon:  A Thousand Sons and Prospero Burns, both New York Times bestsellers.

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This Week’s Bargain SF & Fantasy Books at Amazon.com

This Week’s Bargain SF & Fantasy Books at Amazon.com

extreme-fantasyThis week sees some great bargains on fantasy, dark fantasy and horror from Carroll & Graf, including several of their splendid Mammoth Book Of... anthologies such as Mike Ashley’s The Mammoth Book of Extreme Fantasy, and a fine collection from Stephen Jones covering Dracula, Wolf Men, Monsters, and more. These are sizable trade paperbacks, 500 pages or more, and they assemble a wide assortment of excellent short fantasy.

For those looking for something a little edgier, or at least more in tune with modern publishing, I’ve also included The Mammoth Book of Vampire Romance, volumes 1 and 2, and The Mammoth Book of Paranormal Romance 2, all edited by Trisha Telep. You’re welcome.

Lou Anders’ terrific superhero anthology Masked is now available for just six measly bucks. Two installments of Barb Hendee’s urban Vampire Memories series are also on the list, as is the first novel by Bram Stoker’s great-grandnephew Dacre Stoker, Dracula The Un-Dead, the direct sequel to Dracula (read William Patrick Maynard’s review here).

Jeffrey Ford, author of the weird and wild story “Exo-Skeleton Town” in Black Gate 1 (read the complete text here), has a great selection of novels available available at steep discounts this week, including The Drowned Life, The Girl in the Glass, The Portrait of Mrs. Charbuque, and The Shadow Year.

Finally, don’t overlook two of the finest titles on this week’s list: Margo Lanagan’s World Fantasy Award-winning novel Tender Morsels, and the latest collection by the marvelous Kelly Link, Pretty Monsters.

As always, quantities on these bargain books are very limited. All these titles are eligible for free shipping on orders over $25.

Many of last week’s discounts are still available; you can see them here.

Knights of the Dinner Table: The Java Joint Strips

Knights of the Dinner Table: The Java Joint Strips

java-jointYears ago, before I started Black Gate magazine, I worked with David Kenzer in the Commerce Drive offices of Motorola here in Chicago. Dave is the founder of Kenzer & Company, publishers of the award-winning Hackmaster role playing game and Jolly Blackburn’s brilliant Knights of the Dinner Table comic.

KenzerCo was the first investor in Black Gate, and without Dave’s early advice and guidance I never could have gotten off the ground. But perhaps the most important contribution he made to our success was his offer to include an original Knights of the Dinner Table strip in every issue. It was an incredible gesture of faith in my fledgling enterprise, and it helped bring my new magazine to the attention of thousands of gaming fans. Brian Jelke at KenzerCo wrote a proposal for a strip centered around a coffee shop, Steve Johansson signed on to do the art, and The Java Joint was born. It has appeared in virtually every issue of Black Gate, and in July of last year KenzerCo packaged up all the stories — together with a brand new 8-page strip — in Knights of the Dinner Table: The Java Joint Strips, published in print and PDF format.

I’ve written about my days with Dave at Commerce Drive, the multi-million dollar software deals and creative projects we did together, a few times now, including in  “How To Succeed in Business,” my editorial for Black Gate 11, and in my portion of the Tribute to Gary Gygax here on the blog in 2008. In my introduction to this new collection I tell the full story of our adventures together for the first time.

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Vintage Treasures: The Bantam Giant Novels of Lawrence Schoonover

Vintage Treasures: The Bantam Giant Novels of Lawrence Schoonover

golden-exile3Who the heck is Lawrence Schoonover?

I had no idea. At least until I found myself in an unexpected bidding war for a beautiful collection of Bantam Giant paperbacks on eBay, including two by Mr Schoonover: The Golden Exile and The Burnished Blade (cover here).

Don’t know much more about him. I’m sure a trip to Wikipedia would tell me lots about Schoonover but, really, his covers tell me pretty much everything I need. Apparently he wrote big fat adventure novels featuring dudes with swords, exotic settings, and women who had little use for clothing. I’m a fan.

And it certainly doesn’t hurt that his novels were published as Bantam Giants.

There’s just something about the Bantam Giants that really brings out the collector in me. If you’re any kind of paperback aficionado, you know what I’m talking about.

The first Bantam Giants appeared in 1951, during the tenure of the legendary Ian Ballantine. I don’t believe they were numbered separately from Bantam’s usual sequencing, which makes cataloging them somewhat problematic, but their ranks included James Michener, Emile Zola, Harold Robbins, Sinclair Lewis, Robert Wilder, C. S. Forester and many, many more.

Some of the best literature of the 20th Century appeared in paperback as Bantam Giants, such as Robert Penn Warren’s All The King’s Men and Ernest Hemingway’s For Whom the Bell Tolls.

They also included a superb assortment of classic adventure novels from Rafael Sabatini, Thomas R. Costain, John Masters, John Dickson Carr, and even some dude named Lawrence Schoonover.

If you're the one who outbid me for this eBay lot, you should be ashamed of yourself.
If you're the one who outbid me for this eBay lot, you should be ashamed of yourself.

There was also a smattering of science fiction and fantasy, such as Aldous Huxley’s Brave New World, Ray Bradbury’s classic anthology The Circus of Dr. Lao and Other Improbable Stories, John Collier’s Fancies and Goodnights, and novels by Bradbury and Jerry Sohl.

I think a large part of the appeal of Bantam Giants is their sheer size. They promise a lot of reading for your 35 cents. And dang, they look good don’t they? Just check out that beautiful eBay lot at left (click for bigger version.)

‘Course, I’d know a lot more about Schoonover if I’d just managed to win that damn auction. Since I didn’t, I was forced to hunt down virtually every single title in the set individually on eBay. I finally managed to complete that daunting task late last week. It’s okay, I’m sure the kids didn’t really need that college fund.

And before you ask which I’m going to read first, I think that should be fairly obvious. I’m curious about all of them, but before anything else I have to find out just what the Great Folly of that young lady in the bottom right is.

Even though I think I have a pretty good idea.

This Week’s Bargain SF & Fantasy Games at Amazon.com

This Week’s Bargain SF & Fantasy Games at Amazon.com

underdarkI keep sitting down at my computer to write Black Gate blog posts, and then spending all my time browsing Amazon.com.

I used to think Amazon would never replace brick and mortar bookstores, “because you can’t browse books online, you know.” Shows you what I know. Amazon has turned online browsing into an art. These days I browse in my jammies with my iPad, both feet on the back of the couch.

I need to reclaim some of these lost hours by pretending I’m doing something useful. Get your feet off the couch and mow the lawn!, my wife says. Can’t, working on a blog post, I tell her. And pass me that blanket, my toes are cold.

Which brings us nicely to this week’s list of discount SF and fantasy titles at Amazon.com, compiled through countless hours of diligent research by your faithful scout. Don’t thank me, glad to do it. At least until the damn lawn stops growing.

In the spirit of the excellent recent gaming posts, this week I’ve been shopping for discount game titles. I’ve found more than a few — including the splendid D&D supplements Underdark, Death’s Reach, and Demon Queen’s Enclave from Wizards of the Coast, and the excellent computer RPG Mount & Blade.

As long as we’re talking about computer games, I slipped in some of my recent favorites: the popular RPG Neverwinter Nights 2 Gold, the complete Dawn of War collection, the space empire sim Sword of the Stars Ultimate Collection, the new-generation platform game Trine, space fighting sim X3: Terran Conflict 2.0, and the criminally overlooked action RPG Titan Quest Gold.

All these titles are eligible for free shipping on orders over $25.

Many of the discounts we told you about last week are still available; you can see that list here.

All Hail the Barbarian Prince

All Hail the Barbarian Prince

barbarian-prince-256One of the great things about having a blog is that you get to celebrate all things cool. Books, movies, comics, games… if it keeps you up late at night, after your spouse has gone to bed wearing lingerie and a disappointed look, it’s usually worth at least a few paragraphs here.

Of course you need to take things a little more seriously when talking about the real classics, the enduring masterpieces that define our very culture. And that goes double when we turn our attention to the supreme achievement of Western Civilization, the pinnacle of some three billions years of planetary evolution, Arnold Hendrick’s Barbarian Prince.

Howard Andrew Jones did just that in his splendid post Return of the Barbarian Prince this week. It’s a terrific article and interview, capturing much of the fun of this sublime solo mini-game, except for his obvious lies about being able to win.

You can’t win at Barbarian Prince. The game is an existential commentary on the nihilistic underpinings of modern evolutionary thought. I thought that was obvious. All games end in ignoble death, usually in the form of a starving goblin tribe that beats you to a pulp and steals your fur-lined booties.

Listen, I’ve owned the game for nearly 30 years. Spent many evenings rolling dice and moving my lead miniature around the little map, befriending elves and exploring ancient crypts, and I have never won. Barbarian Prince is the beautiful girl I lusted after in high school.  She hangs out and flirts like a Vegas show girl, but there’s no way she’s going out with me.

At least I’m in good company. The distinguished John C. Hocking has never won the game. None of my friends have ever won. Only my false friends like Howard, who called last week to tell me he won a game on the first turn. Dude, if you’re going to fib, at least make it believable.

Well, the good news is that now you can experience the timeless agony of Barbarian Prince for yourself. Now you too can spend your evenings cursing up a blue streak and throwing the map across the room. The original Dwarfstar boxed edition is unspeakably rare (most copies were destroyed in a blind rage, presumably), but you can download the complete game here, and Todd Sanders’ new revised version is available here.

Howard tells me he’s mailing me a deluxe copy of the revised Sanders version, hand-made with carefully crafted components, which I anxiously await. Maybe a little of his luck will rub off on me. Maybe I’ll discover he’s adjusted the rules to make the game winnable. Maybe Todd’s revisions will clarify things just enough to lead me to victory. Or maybe there’s another tribe of starving goblins in my future, waiting to take my last copper piece and turn my skull into a drinking cup.

Time will tell.

M.A.R. Barker, Nov 3 1929 – March 16, 2012

M.A.R. Barker, Nov 3 1929 – March 16, 2012

manofgoldWhile I was at the games auction at Gary Con on Sunday, Luke Gygax solemnly paid tribute to those industry giants we lost in the last year, including Jim Roslof and Jean Wells, both early and influential TSR employees.

But I was startled when Luke added that M.A.R. Barker, the grand old man of role playing, had died last week at the age of 82.

M.A.R (Muhammad Abd-al-Rahman) Barker is not particularly well remembered today. He wasn’t especially prolific as an author, with five novels to his credit — the last three published by obscure small press publishers. But everyone who paid attention to TSR in the heady early days of role playing knew M.A.R. Barker, the creator of Empire of the Petal Throne and the fantasy world of Tékumel.

Barker created Tékumel in the decades from 1940 to 1970. Wholly unique, Tékumel was a science fantasy setting inspired by Indian, Middle Eastern, Egyptian and Meso-American mythology, a world colonized by humans and alien species some 60,000 years in the future. Perhaps most intriguing, Tékumel was largely free of Tolkien’s influence as it was well established long before the publication of The Lords of the Rings — the only major RPG setting of the 20th Century that could make that claim.

In the early 1970s Barker met one of the original Dungeons & Dragons playtesters, Mike Mornard, and was introduced to the game. It didn’t take long to realize the potential of the D&D ruleset, and he quickly adapted it for his own use and self-published Empire of the Petal Throne in 1974. One of his occasional players was D&D co-creator Dave Arneson, who called Barker his favorite Game Master — and EPT his favorite RPG.

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Gary Con IV Report

Gary Con IV Report

gary-con2Yesterday I drove up to Lake Geneva, the birthplace of Dungeons and Dragons, for Gary Con IV, the annual gathering in honor of Gary Gygax, the father of role-playing games.

I really enjoy Gary Con. In both locale and tone it’s very much what I imagine the earliest GenCon gaming conventions — which took place in Lake Geneva over thirty years ago — were like.

Just like the early GenCons it’s small and very friendly, with a focus on vintage gaming and first edition D&D/AD&D, with many early TSR employees and industry giants from that era in attendance.

Just a few of the distinguished guests this year included Basic D&D boxed set author Frank  Mentzer; Knights of the Dinner Table creator Jolly Blackburn; author and Dragonlance co-creator Margaret Weis; long-time TSR employee Mike Carr, author of In Search of the Unknown and many others; Troll Lord Games CEO Stephen Chenault; classic AD&D artists Jeff Easley and Jeff Dee; founding Dragon editor Tim Kask; KenzerCo chief David Kenzer; Metamorphosis Alpha creator Jame M. Ward;  Snit’s Revenge creator Tom Wham; Dungeons & Dragons 3.0 co-creator Skip Williams, and many others.

One of the marvelous things about small conventions, of course, is that it’s possible to talk to the guests — unlike big cons where they are usually mobbed.

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New Treasures: The Wesleyan Anthology of Science Fiction

New Treasures: The Wesleyan Anthology of Science Fiction

wesleyan-anthologyWow. This may be the finest SF anthology I’ve ever seen. It’s certainly the best I’ve come across in many years.

Editing an anthology — especially a reprint anthology — is a delicate balancing act. You want to include the very finest stories you can, of course. But you’d prefer not to fill your book with tales your readers have seen a dozen times over.

I’m not sure I’ve seen a book that manages this as well as The Wesleyan Anthology of Science Fiction. Starting with Nathaniel Hawthorne’s “Rappaccini’s Daughter” (published 1844) and ending with Ted Chiang’s “Exhalation” (2008) it spans 164 years of science fiction publishing, including some of the finest SF stories ever written — Edmond Hamilton’s “The Man Who Evolved” (1931), James Patrick Kelly’s “Think Like a Dinosaur” (1995) — alongside dozens I’ve never read. Virtually every major SF and fantasy short fiction writer of the last 164 years is represented, from H. G. Wells, C.L. Moore and Stanley Weinbaum to Samuel R. Delany, Philip K. Dick, Gene Wolfe and Charles Stross.

The Wesleyan Anthology has a grand total of six editors, which tells you right off the bat it’s an academic endeavor targeted at libraries and school curriculum. All six are editors for Science Fiction Studies, DePauw University’s long-running critical journal, and they do a fine job of introducing the tales. Now, academic anthologies like this usually don’t appeal to me. They typically devote a considerable page count to proto-SF of the late 1800s or early 1900s, and that stuff puts my feet to sleep.

Not this time.  By the fifth tale we’re already into the 1930s, and the editors pay proper respect to both the Golden Age of SF — the Campbell authors of the 1940s like Asimov and Simak — and the earlier pulp writers of the mid-30s such as Hamilton and Leslie F. Stone. They’ve even plucked some tales from the pulps that I’ve never heard of, and that takes some effort.

I first laid eyes on The Wesleyan Anthology at Wiscon last year when SF author Richard Chwedyk showed me his copy with some wonder and amazement. Alice bought me my copy for Christmas, and I’ve been slowly (very slowly) making my way through it. The Wesleyan Anthology is $39.95 for 787 pages in trade paperback, and is published by Wesleyan University Press. Do yourself a favor and check it out.