Browsed by
Category: BG Staff

Art of the Genre: The Critical Hit Update

Art of the Genre: The Critical Hit Update

tank_the_dragon_-_text_beneath_box-300Well now, I’m making this special appearance because I promised Zachary, who I haven’t seen in some time actually, that I’d post up news on The Critical Hit. News, you see, has finally happened, although it all seems very mixed at the moment.

A few months back, after posting several comics here in Black Gate, Jeff Laubenstein and I sold our comic, The Critical Hit, to Wizards of the Coast for a new website comic launch they were going with this summer. It was a kind of veneration to the old Dragonmirth comics found in the back of Dragon Magazines, so I thought The Critical Hit fit very nicely with that concept. So did Jon Schindehette the Creative Director at Wizards, and so Black Gate’s loss was to be Wizards gain.

Today, Friday the 8th, the test of The Critical Hit went live over at the Wizards D&D website so I hope that all of you who enjoyed the few comics I posted here will journey on over and take a look at it here. We’ve been getting beaten up a bit in the comments section, so if you do like the piece and would like to see it continue, please sign in and comment yourself. Otherwise, I guess I won’t see you in the funny papers!

The Year’s Best SF & Fantasy 2011, edited by Rich Horton

The Year’s Best SF & Fantasy 2011, edited by Rich Horton

yearsbest2011The third volume of Rich Horton’s Year’s Best Science Fiction and Fantasy (Prime Books), my favorite annual Year’s Best collection, shipped in early June, and my copy finally arrived last week. Imagine my surprise to find this on the dedication page:

For two editors who got me started on the route to putting together these books: Dave Truesdale and John O’Neill.

You don’t have to imagine how honored I feel, because I can tell you that right now: pretty damn honored. I’ve been publishing Rich’s excellent articles and reviews since the early days of the SF Site, shortly after he was introduced to me by, yes, Dave Truesdale, who was publishing his short fiction reviews at Tangent. Thanks, Rich. And thanks, Dave.  Owe you one.

As for the book, it’s excellent as always. This year it features thirty stories that showcase the very best in contemporary SF and fantasy, from the finest writers in the field: Gene Wolfe, Robert Reed, Paul Park, Carol Emshwiller, and many others. In fact, this year’s volume is even more awesome than usual, as it features “The Word of Azrael” from BG 14, by our very own Matthew David Surridge, as well as “Braiding the Ghosts” (from Clockwork Phoenix 3) by our website editor C.S.E. Cooney.

C.S.E. had a particularly good year last year, in fact: two additional tales made Rich’s Recommended Reading list, including “Household Spirits” (from Strange Horizons; read the complete story here) and her novella The Big Bah-Ha (from Drollerie Press), alongside Robert J. Howe’s novella from BG 14, “The Natural History of Calamity.” We covered the 2009 edition of Year’s Best SF & Fantasy here.

Congratulations to all the contributors, and to Rich on another superb volume. If you’re looking for one book this year to point you to the cream of the crop in modern SF & fantasy, this is the one.

Matthew Wuertz reviews Black Gate 15

Matthew Wuertz reviews Black Gate 15

bg-15-cover2Long time reader Matthew Wuertz contributes one of the first reviews of our latest issue on his blog, Adventures of a Fantasy Writer:

The immense tome is now the standard size, much to the chagrin of mail carriers everywhere. For those who love adventure fantasy, however, it is a welcome change for the bi-annual publication.

This is one of the best issues I’ve read. There is a mix of old and new writers, and there is even a theme around strong female protagonists (or “Warrior Women” as John puts it). If you’ve read Black Gate in the past but have fallen away from it in recent times, this is an excellent issue to jump back in with. If you’ve never read Black Gate, check them out.

Matthew has particular praise for “World’s End” by Frederic S. Durbin, “Groob’s Stupid Grubs” by Jeremiah Tolbert, “The Lions of Karthagar” by Chris Willrich, and stories by John R. Fultz and Maria V. Snyder. But he reserves his highest praise for “The Oracle of Gog,” the first story in an ambitious new S&S sequence by Vaughn Heppner:

Lod has survived as hunters’ bait and seeks to end his slavery. Meanwhile, the Nephilim, Kron, comes to his master – the terrible Firstborn named Gog – who has peered into the future and sees a threat. Kron’s mission is to eliminate that threat, while Lod’s mission is to simply survive in his newfound freedom. This was my favorite tale within the issue. Heppner’s narrative style wrapped me into each scene and into the characters’ minds. I hope to see more stories of Lod in future issues.

Read Matthew’s complete review here.

You can get more details on Black Gate 15 here, and purchase copies for just $18.95 (shipping included) at our online store.

Behind the Plague of Shadows

Behind the Plague of Shadows

Pathfinder Tales: Plague of Shadows, by Howard Andrew Jones. Coming February 2011Over at Flames Rising, Black Gate Managing Editor Howard Andrew Jones talks about the genesis of his Pathfinder novel Plague of Shadows:

I pitched [editor James Sutter] “Jirel of Joiry crossed with Unforgiven.” I wasn’t planning to lift the character or the plot, but I hoped to evoke a similar feel… I’d never written anything with orcs or dwarves, and while I’d scripted an evil sorcerer or two, they’d never been Pathfinder magic users. Writing deals in a lot of archetypes, and fantasy gaming fiction tends to wear those archetypes proudly on its sleeves — the elven archer, the surly half-orc, the mysterious wizard. I embraced those archetypes and tweaked them, as any gamer would when designing a character for play. I planned out scenes that would put the characters in conflict so I could get a better handle on who they were and what was important to them.

I started writing within a day or two of getting my outline approved, and pretty quickly I realized that I needed to stat out my main characters. I’ve been gaming regularly with a variety of systems since I was about 9, but in all that time, I’d never rolled up story characters prior to writing about them… I kept the rule book handy so that my spell descriptions would match, as closely as possible, the spiffy descriptions drafted by the Paizo maestros.

You can learn more about Plague of Shadows here, and the complete conversation with Howard is at Flames Rising.

New Treasures: Fraser Ronald’s Sword Noir

New Treasures: Fraser Ronald’s Sword Noir

forsimplecoinFraser Ronald is an author who will be familiar to readers of Black Gate 15. His story “A Pound of Dead Flesh” is a terrific sword-and-sorcery action piece, featuring two legionnaires who become involved in a plot to cheat a necromancer — a plot that very quickly goes very wrong.

Two of the hallmarks of Fraser’s writing are his gift for worldbuilding, and his clear love of sophisticated action tales in the noir genre. Both of these have served him well in his next projects: For Simple Coin, a collection of four tales of “Sword Noir,” and a compact, complete role-playing game called simply Sword Noir:

Hardboiled sword & sorcery – it’s Conan seeking for the Maltese Falcon, it’s Fafhrd and the Gray Mouser in The Big Sleep, set in Lankhmar, it’s hardboiled crime fiction in the worlds of sword & sorcery.

Inspired by mashing up the novels and stories of Raymond Chandler, Dashiell Hammett, Robert E Howard, and Fritz Leiber, Sword Noir: A Role-Playing Game of Hardboiled Sword & Sorcery is a new RPG from Sword’s Edge Publishing. In it, characters’ morals are shifting at best and absent at worst. The atmosphere is dark and hope is frail or completely absent. Violence is deadly and fast. Trust is the most valued of commodities – life is the cheapest. Grim leaders weave labyrinthine plots which entangle innocents. Magic exists and can be powerful, but it takes extreme dedication to learn, extorts a horrible price, and is slow to conjure.

Now is the time for your characters to walk down mean streets, drenched in rain, hidden in fog, and unravel mysteries, murders, and villainy.

sword-noirSword Noir is available today from Sword’s Edge Publishing or RPGNow in PDF format for just $4.99, and in print for $10.73. It is a 6″ x 9″ softcover book with black & white interiors — including maps — running 104 pages.

For Simple Coin is 90 pages, and collects three short stories which originally appeared in AtFantasy, Forgotten Worlds, and On Spec, as well as one story original to this collection.  These tales perfectly illustrate the appealing mix of dark fantasy and noir detective fiction that Fraser has perfected.

If you’re a fan of the hard-boiled fantasy of Alex’s Bledsoe’s Eddie LaCrosse novels or Glen Cook’s Garrett, P.I., you’ll want to check these out.

For Simple Coin is $1.99 in PDF, or $6.99 for the print version.  It is available through RPGNow. Cover art is by Paul Slinger.

LOVECRAFT eZINE: Keeping It Weird

LOVECRAFT eZINE: Keeping It Weird

LOVECRAFT EZINE #1 - 5 are available for reading NOW.

Horror fans and Lovecraft afficionados have been darkly singing the praises of LOVECRAFT eZINE. Editor/founder Mike Davis and Crew offer monthly chills and thrills that “share the tone and themes of Lovecraft.”  That is, cosmic fear, or simply “weird fiction” if you prefer. Within that spectrum there is a vast array of possibilities for horror, dark fantasy, and beyond. Some of the zine’s current best include tales by horrormeister W.H. Pugmire, an Old School Gent when it comes to all things Lovecraftian, as well as stories by Joe Pulver and David J. West.

LOVECRAFT eZINE will be featuring my story “The Lord of Endings” in its August issue. This is a tale inspired by Lovecraft’s Nyarlathotep, the Crawling Chaos, the Black Pharaoh, the Haunter of the Dark, the Faceless God and Messenger of the Old Ones. It’s also about hate, and the power it has to poison the dreams of the living. Fans of Lovecrafts’ Dreamlands stories will either love it or weep about it.

The inspired art at the site is done by Pat (mimulux). Above is the fantastic cover of the first issue. Issues #1-5 are available for reading at: lovecraftzine.com/

Check it out now and keep an eye open for “The Lord of Endings.”

Sweet dreams!
John

Art of the Genre: Art Road Trip

Art of the Genre: Art Road Trip

John O'Neill, Jeff Easley, and me before the waitress kicked us out.
John O'Neill, Jeff Easley, and me before the waitress kicked us out.

Ok, so here’s the deal, I like art. Yeah, I know, that’s hard to believe and all, but it’s true. This passion of all things visually marketed in oil, acrylic, water-color, and the like brought me to Art Evolution, and from that platform I’ve fostered many great relationships with artists.

In November I posted the Art Evolution piece on artist Jeff Easley, and when I asked him if he enjoyed it he responded, ‘Yeah, if I ever do an art book, you can do the intro.’

Ok, I’m going to give you a second to let that sink in…

As absolutely insane as it sounds, Jeff Easley, icon of TSR and modern fantasy art has never, ever, done an art book. Well, if you know me at all you know my response, which went something like this, ‘Uh… Do the intro? Heck, I’ll do the whole book!’

Read More Read More

Writers of the Future: The 24-Hour Story Experiment

Writers of the Future: The 24-Hour Story Experiment

workshop-15hug_31751
Tim Powers decides to teach geometry instead

Numerous memorable exchanges occurred during the week I attended the Writers and Illustrators of the Future workshop as one of the winning authors. Many of the more outrageous I can’t quote here (the Workshop is a “safe” environment for people to express opinions they wouldn’t in public, such as conventions), but here’s one my favorites that I feel is quite safe out in the open:

Me: [To Eric Flint] I’m interested to know the sources you used to research the Thirty Years’ War. Because, I’m also a Thirty Years’ War buff —

Eric Flint: For God’s sake, why?

Yes, being a scholar of the Thirty Years’ War does cause people to look at you askance, even another person who has done extensive research into this most anarchic of Early Modern wars. Suffice it to say, I simply cannot help my attraction to the madness of that long, gory, indecisive war. Magnificent madness.

At his acceptance speech during the awards ceremony, writer Brennan Harvey (who is no relation to me except now as a good friend) stated that “K. D. Wentworth and Tim Powers filled my head up to here,” making a motion far above his forehead. “I don’t even know what I learned yet.” That’s the best way to put it. In that week, the experience of listening to advice from a who’s-who of the best in speculative fiction made it sometimes feel as if I were getting machine-gunned with data. I wrote as fast as my hand could go over my notepad, and eventually I’ll sort it all out and see what sticks the most. However, the sheer mass of it made me realize that I can’t do a single blog post to cover what happened during the week. So I will focus on one item at a time.

Read More Read More

Scott Taylor at Game Knight Reviews

Scott Taylor at Game Knight Reviews

game-knight-reviewsBlack Gate‘s Scott Taylor, our esteemed Wednesday blogger and author of the Art Evolution series, is the first ever guest blogger at Game Knight Reviews this week. GKR is a terrific source of roleplaying game reviews, interviews and news, run by Brian Fitzpatrick.

Scott talks about how he first discovered Black Gate:

Sometime in 2008 I was shopping short story markets and someone on a blogging site indicated that the Swords & Sorcery magazine Black Gate was an option for a story I was writing. As a person always dedicated to wanting to know my market, and being a huge fan of Robert E. Howard and Fritz Leiber, I ordered three of the most recent copies of the magazine as ‘research material.’

When they arrived at my home I was intrigued to find that they were included with a two page letter of thanks that was actually a ‘choose your own adventure’ concerning a haunted house and the spirits of half a dozen literary fantasy greats. I laughed and laughed as I went through it, died probably three times, and in my minds-eye was whisked away to the junior high library where I first picked up a copy of The Cave of Time.

That, my friends, is what Black Gate is about, pure nostalgia, humor, and of course some of the most outstanding fantasy fiction one can find on today’s market.

Thanks for the plug, Scott! Glad to hear you enjoyed the mini solo-RPG we included as a subscriber letter with Black Gate 12. It’s still available with every copy shipped.

You can read the complete guest blog here, and check out the excellent Game Knight Reviews here.

Rich Horton Reviews Blood of Ambrose and This Crooked Way

Rich Horton Reviews Blood of Ambrose and This Crooked Way

World Fantasy Award Nominee

Blood of Ambrose
James Enge
Pyr (416 pp, $15.98, April 2009)

This Crooked Way
James Enge
Pyr (414 pp, $16.00, October 2009)
Reviewed by Rich Horton

A few years ago Black Gate featured the first published story from James Enge, “Turn Up This Crooked Way” (in BG 8). I admit I regard first stories with skepticism – but despite limited expectations I was entirely delighted, and at the end of the year it made my “Virtual Best of the Year” list. Enge continued to place stories in the pages of Black Gate, all featuring the main character from “Turn Up This Crooked Way,” a rather dour magician named Morlock Ambrosius. Morlock’s reputation is bad, but, perhaps predictably, he is actually on the side of good. There were some hints of a tortured history for him in those initial stories, but little real details about his past.

Now we have two novels from Enge, each also about Morlock. The first, Blood of Ambrose, is more conventionally a novel – though quite episodic in structure – and while Morlock is a major character, he shares the stage with another protagonist. But we are vouchsafed some revelations about Morlock’s back story. As for the second book, This Crooked Way, it is straightforwardly a fix-up of several of the Black Gate stories, as well as some new episodes and linking material. For all that, it does feature an overarching narrative arc, so it ends up working effectively enough as a novel.

Read More Read More