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Year: 2010

Art Evolution 6: Tony DiTerlizzi

Art Evolution 6: Tony DiTerlizzi

Art Evolution continues, this week’s image coming from a member of the later days of TSR. The character is yet another in a shared project representing a single figure created in many famed RPG artists most recognizable style. The project began here.

So I now had five, the newest of which was an ‘L5R Lyssa’. Half my list down and seemingly half to go, assuming I could flesh out my article with other greats I’d fantasized about since I wore parachute pants.

planes-254Sitting back, I took stock of all my memories on gaming, tried to picture the art that moved me the most, and I came onto some really profound names like, Larry Elmore, Jeff Easley, Tony DiTerlizzi, Wayne Reynolds, Todd Lockwood and Erol Otus just to name a few. Yeah, this was getting very real very fast.

These people were more than RP artists — they were industries unto themselves. Wayne Reynolds doesn’t take personal commissions, Jeff Easley’s email isn’t exactly public knowledge, and Tony had transformed from TSR ‘pit’ artist to award winning and New York Times best-selling children’s author and illustrator.

What these artists brought to anything they were involved in was profound legitimacy, something I had very little of at this point. Still, I needed something binding, something tangible to offer up to these artists. I was a writer with no credits to my name, but I could still list myself as a ‘freelance’. That was a truth, and it is always better to provide honesty than fiction, especially when dealing with an established and intelligent clientele.

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Time Element

Time Element

fine-print-poster1The false motivational poster to the left has nothing to do with the rest of my post today, except that it came as a reward to myself after a week of tough self-disciplined writing, aided by the simple power of time awareness. As I finished my enormous work on late Sunday evening, I celebrated my triumph with a small but exquisite waste of time, creating one of the many “demotivational posters” that travel around the ‘net as humor or an approximation of humor. Better than LOLCats, at least. This is my deep inner Tolkien Geek, who has always wondered what the Lord of the Nazgûl thought as he died under Éowyn’s blade on the Pelennor Fields. My guess: “Damn fine print!”

It’s little time-waster rewards like this that make getting through heavy writing projects just a bit easier.

But the real writing-aid VIP for me, and which has been a tremendous help since I started using it about two years ago, has been a time log. I’ve written previously about how I did revising “on the clock” for National Novel Editing Month (a March event—edit for at least fifty hours during the month) by turning on a desktop stopwatch whenever I sit down to do any writing or editing. I hide the clock, and have it set to chime at the half-hour. I use Apimac Timer, a Mac OS X application, for the stopwatch. For specifically timed exercises, I use a countdown on the same timer. After each work day, I record in a notebook how much time I’ve spent working, and my word count (if applicable). Apicmac Timer also also you to record a log on the program and not lose count of the time you spent

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A Review of King’s Blood Four, by Sheri S. Tepper

A Review of King’s Blood Four, by Sheri S. Tepper

kb4aKing’s Blood Four, by Sheri S. Tepper
Ace (202 pages, $2.50, 1983)

I know Sheri S. Tepper primarily as a science fiction author. She tends to write sociological stuff, a little bit like Ursula K. LeGuin’s science fiction. I feel that she’s prone to having her message hijack her story, but I still read her books whenever I see a new one in the library. I wasn’t sure what to expect out of her fantasy.

As it turns out, King’s Blood Four might or might not be set in a fantasy universe. There is a strong hint that it might be crypto-SF. In a way, it doesn’t matter; fantasy or science fiction, it’s still a study of an alien society.

The story is narrated by Peter, a fifteen-year-old boy who lives at a boarding school devoted to teaching a peculiar chess-like game. In fact, it’s a training exercise for the deadly True Game. It seems that many people in this world have magic — or possibly psychic — powers, and the True Game forms a framework for their power struggles. It includes everything from dueling to intrigue to outright war, and children such as Peter are sent to the Schooltowns so that the True Game doesn’t chew them up as cannon fodder before they can come into their power. (We find out later that peasants — called pawns, in keeping with the chess theme — don’t ordinarily get this privilege, although at least one pawn’s mother found a way to manage it.) We also find out that Peter has been seduced by one of the teachers, a man named Mandor. The affair is forbidden, and one of the other teachers tries to warn Peter about it, but he’s convinced that he has it all under control.

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R.I.P. Realms of Fantasy

R.I.P. Realms of Fantasy

rofoct1Tir Na Nog Press has shuttered Realms of Fantasy magazine, this time apparently for good. Its last issue was September/October, pictured at left.

Realms of Fantasy was one of the few remaining professional fantasy fiction magazines. Founded in October 1994 by Sovereign Media as a sister magazine for Science Fiction Age, it published acclaimed  fiction from some of the biggest names in the industry. Its long-time fiction editor was Shawna McCarthy.

In addition to fiction and top-notch review columns, the magazine was well known for its slick look and thoroughly professional design, and it pioneered a mix of art and fiction with gorgeous color galleries of top fantasy artists virtually every issue.

In a controversial move early this summer, publisher Warren Lapine threatened to close the magazine if enough subscribers didn’t renew — which generated some lively discussion on whether publicizing approaching doom was a workable marketing tactic for a modern magazine. [Looks like it wasn’t.]

In his farewell note, Lapine complains about how much money the magazine cost him, and offers to sell it to “a responsible party” for $1. He claims the December issue is ready for publication, and will be released in PDF format on the website for free download by subscribers. He is also closing his vampire magazine Dreams of Decadence.

Realms of Fantasy was well known for discovering and nurturing writers who have since gone on to stellar careers, something done by fewer and fewer magazines. Its departure leaves a significant void in the industry.

Supernatural Spotlight – Episode 6.4 “Weekend at Bobby’s”

Supernatural Spotlight – Episode 6.4 “Weekend at Bobby’s”

The most recent episode of Supernatural brings back a major hanging plotline focusing on one of the major secondary characters in the series. Bobby Singer is a sort of mentor and father figure to the boys, the closest thing they have left to family (except, of course, for the sudden arrival of their previously-deceased grandfather and an entire family of hunters they never knew about).

SUPERNATURAL
Bobby Singer (right) helps Rufus Turner (left) dispose of the body of an Okami, a Japanese demon.

Last season, Bobby made a deal with the demon named Crowley in order to stop Lucifer. (He also got healed from paralysis, allowing him to walk again.) He had to offer his soul up to Crowley, but it was sort of a short-term deal … Crowley promised to “rip up the lease” when they beat Lucifer.

In the first few moments of this episode, we see that Crowley didn’t hold up his end of the deal. In a flashback to a year previously, just after Lucifer’s fall, it’s revealed that Bobby summoned Crowley about getting his soul back. Crowley says he can’t do it, citing a loophole in the contract that says he’d make his “best efforts” to give back his soul, which means “I’d like to — but I can’t.” Crowley gives him 10 years to live before collecting. Bobby’s attempt to capture Crowley in a Devil’s Snare is thwarted because Crowley summons hellhounds, forcing Bobby to let him out.

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Harry Connolly and the Black Gate Interview

Harry Connolly and the Black Gate Interview

childoffireWhen people tell us about their favorite Black Gate authors and stories, one name that inevitably turns up in both staff and fan discussions is Harry James Connolly, whose tales have appeared three times now in our pages, with more on the way. You may not have seen much of him lately over at Black Gate, but he’s been very busy writing some best selling novels. You can find all about that over here, and a little bit more about Harry and his writing if you just keep reading.

A Conversation with Harry Connolly

Conducted and transcribed by Howard Andrew Jones October 3 – Oct 10 2010

BG: First tell us how long you’ve wanted to be a writer, and how long you were mulling over the novel that launched your career before you finally sat down to draft it.

I’ve wanted to be a writer since I was very small.  I was an early reader — like, age 3 — and when my parents explained that people made a living writing books like the one in my hands, I knew that’s what I wanted to do.

Not that I had any idea what that meant.  I do have a distinct memory of sitting in kindergarten learning to write the letter “M” and thinking  this is totally going to come in handy! (to paraphrase my young self).

As for Child of Fire, it’s a setting that I’ve written in before (some short fiction and a pair of novels–but with different characters), butI knew I wanted to do something very specific with it.  I spent several weeks working out the story and, more importantly, the tone before I dug into the writing.

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The Time is Out of Joint: The Silver Skull, A Review

The Time is Out of Joint: The Silver Skull, A Review

silver-skull2The Silver Skull is the first book in a new series by Mark Chadbourn, Swords of Albion, following the adventures of Will Swyfte, spy for Queen Elizabeth the First of England, as he fights a secret war against the faerie-folk of the Unseelie Court. That’s a brilliant hook for an ongoing series of adventure novels. And in fact Chadbourn’s new book is best described as modern-day pulp, with all the strengths and weaknesses that implies.

It’s a swashbuckling tale of adventure, filled with sword-fights, melodrama, action set-pieces, heroes, and villains. But its characters are flat and uninteresting. And, ultimately, its depiction of its setting is gravely disappointing.

Let’s look first at what the book does well. The plotting is strong and sure, and builds nicely through a series of action sequences. Tension is manipulated skillfully, and the staging of events is imaginative and clearly described. Chadbourn moves his story through a number of interesting places in the Elizabethan world, filling those places with cloak-and-dagger suspense, mysterious riddles, ancient Indiana-Jones-style deathtraps, and the like.

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Howard Andrew Jones’ Pathfinder Tales: Plague of Shadows Available for Pre-order

Howard Andrew Jones’ Pathfinder Tales: Plague of Shadows Available for Pre-order

Pathfinder Tales: Plague of Shadows, by Howard Andrew Jones. Coming February 2011Black Gate Managing Editor Howard Andrew Jones has had a busy year.

In addition to his upcoming Dabir & Asim novel The Desert of Souls, due in hardcover February 2011 from Thomas Dunne Books, Howard’s second novel Pathfinder Tales: Plague of Shadows will appear from Paizo in early 2011.

Pathfinder Tales novels are standalone novels set in the world of Golarion, home of the succesful Pathfinder role playing game.  The first two volumes are Prince of Wolves by Dave Gross (August 2010) and Winter Witch by Elaine Cunningham (November).

Here’s the book description:

The race is on to free Lord Stelan from the grip of a wasting curse, and only his old elven mercenary companion Elyana has the wisdom — and swordcraft — to solve the mystery of his tormentor and free her old friend before three days have passed and the illness takes its course. When the villain turns out to be another of their former companions, the elf sets out with a team of adventurers across the Revolution-wracked nation of Galt and the treacherous Five Kings Mountains to discover the key to Stelan’s salvation in a lost valley warped by weird magical energies and inhabited by terrible nightmare beasts. From Black Gate magazine’s fiction editor Howard Andrew Jones comes a fantastic new adventure of swords and sorcery, set in the award-winning world of the Pathfinder Roleplaying Game.

You can pre-order copies directly from Piazo, either individually or as part of their Pathfinder Tales subscription.

Black Gate 14 Sneak Peek: “Destroyer” by James Enge

Black Gate 14 Sneak Peek: “Destroyer” by James Enge

Morlock the Maker.  Art by Chuck LukacsThe second novella in Black Gate 14 was “Destroyer” by James Enge, the sixth of his extremely popular Morlock stories to appear in our pages. Here’s what Tangent Online had to say:

Thend, his mother, Morlock and the rest of the family are fleeing some calamity from Sarkunden in the south towards a high pass in the northwest — attempting not to be seen by the insect-like Khroi and the Khroi’s enemies, the giant spiders, by staying between the territories of the two species. Thend and Morlock come upon a Khroi, trussed up and hanging from a tree — awaiting his eventual fate as a meal for the spiders — and because Thend is young and passionate about doing the right thing, [he] frees the Khroi, which will have consequences later… I’m going to search out Enge’s other stories about Morlock.

Lois Tilton at Locus Online comments:

Part of a dark fantasy series which has by now accumulated a massive weight of backstory. Fortunately, most of it has been left behind as the wizard Morlock and his companions continue their journey across a range of mountains infested with spiderfolk, dragons and the insectile warrior Khroi. It is the Khroi who capture the party, with the intention of laying their eggs in the human bodies. But their primary purpose has been the elimination of Morlock, whom they call the Destroyer; their seers have foretold that he will be the destruction of their horde, despite Morlock insisting that he has no such intention. Intention, however, isn’t everything.

And Sherwood Williams at SF Site observes:

It turns out that the Khroi have been told that Morlock would cause their destruction, which is why they must destroy him first. This causes a fascinating debate between the Khroi leader and Morlock on dreams, foretelling, and predestination, echoed by conversations among the companions. Enge builds an imaginative world with intriguing details, but never loses sight of character development. Thend, the boy who is struggling to understand his own visions, is an appealing contrast to the mysterious Morlock who talks to dragons.

“Destroyer” appears in Black Gate 14. You can read an excerpt here, and the complete Black Gate 14 Sneak Peek is available here. You can find additional reviews of the entire issue here.

Art by Chuck Lukacs for the very first Morlock story, “Turn Up This Crooked Way” (Black Gate 8).

My First Novel Sale

My First Novel Sale

childoffireThis essay first appeared as a part of Jim C. Hines’s First Book Friday series, in which authors describe their first sales. You can read the entire series on his blog or LiveJournal. This piece has been lightly edited for clarity.


The first thing to know about selling Child of Fire, my first novel, is that it happened after I’d already quit writing.

I’d spent years trying to sell longer works, but had no success; you might say I was a smidge discouraged. The book I’d written just before Child of Fire was very difficult and very personal; I’d literally wept while composing the first draft. What happened when I sent it out? Form rejection after form rejection.

I was angry (with myself, not with the people who’d rejected me; that’s one of my most important rules). I thought I’d been doing everything I needed to do, but apparently not.

For my next book, I used my anger as fuel. I started with a strange incident that needed to be investigated. I loaded the story with antagonists and conflicting goals. Then I ramped up the pace and kept it going, making even the slower parts, where the characters just talk with each other, quick and full of conflict.

But I was sure I was wasting my time. If my last book hadn’t gone anywhere, why should this one?

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