Midnight – When evil triumphs…

Midnight – When evil triumphs…

“Imagine if Frodo had died during his journey and the One Ring had returned to Sauron.”

That was how it was described to me the first time I picked up the Midnight Campaign Setting book, once again from Fantasy Flight Games. A very apt description, and if it doesn’t get your d20-shaped heart pumping, nothing will.

Midnight is a world where an evil god has triumphed in his war for power, and the characters are fighting a seemingly hopeless battle against the forces of darkness. The races of Eredane, the main continent, are besieged on all sides by orcs, demons and the Night Kings.

In flavor and description, Midnight borrows heavily from Tolkien’s Middle-Earth. But where his story is that of the light of hope sparking in the midst of descending darkness, Midnight is one of the fading glimmer of hope in the midst of near-total darkness. The rulebook does quite a good job of creating this sense of doom, and strife.

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Short Fiction Roundup: World Fantasy Nominees

Short Fiction Roundup: World Fantasy Nominees

readerLocus reports the ballot of nominees for the World Fantasy Awards.  It’s a little confusing.  I can’t seem to find the ballot on the World Fantasy site, which does references the “2009” nominees and winners for last year (meaning these were for works published in 2008 that won at the 2009 convention). Locus refers the “2009 Nominees,” by which it means works published in 2009 that will be awarded at the 2010 WF convention in October. Why this isn’t on the WF site I couldn’t say.  Now that I’ve cleared that up, here are the nominees in the novella and short story categories:

(Haven’t read any of these.  In fact, for the entire ballot, the only thing I’ve read is The City & The City by China Miéville.  Maybe I get extra credit for reading some of James Enge’s Morlock stories; his Blood of Ambrose is also a novel nominee.)

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Black Gate Zeppelin to Dragon*Con Update Episode 3: the Salad is Tossed

Black Gate Zeppelin to Dragon*Con Update Episode 3: the Salad is Tossed

All hands repel boarders!
All hands repel boarders!

Gentlemen!

I can indeed verify that Howard von Steppenwolf-Jones’s fearful presentiment about the revelation of our route is correct. We are compromised and our mission imperiled. While returning home from a convivial evening of cards and tawny Port at my club (Le Cheveux Club Pour Les Hommes — best steak au poivre in Chicago, I might add) I noticed my door had been  jimmied with a crude textural analysis and took the precaution of drawing my trusty life preserver. Senses, pistol, and wits half-cocked, I entered. From my library, I heard a whispered chant:

Mene, mene, Derrida upchuckin’
Dulce et decorum est, pro postmodernism scribtum

I’d heard those black words before, in the nightmarish 2006 free-for-all at the Iowa Summer Writing Festival.  A claven of MFA candidates, driven mad by Midwestern Chardonnay and a few passed-around copies of Rosebud, had very nearly cost me my life.

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Black Gate Zeppelin to Dragon*Con Update

Black Gate Zeppelin to Dragon*Con Update

zepplein-brochure2bThere’s a temporary lull in operations and the skies are clear over Oklahoma, so I thought I’d take the time to set the record straight about our expedition to Dragon*Con via the Black Gate zeppelin, the Harold Lamb. John described the start of our journey just after we departed the Black Gate rooftop headquarters Thursday.

Those of you who know publisher John O’Neill are aware that he has a tendency to exaggerate. For instance, he stated that the zeppelin is capable of Mach 2, but it usually maxes out around 1.5. He’d probably report that we were attacked by a flock of cybernetic pterodactyls, but in truth it was really only a half dozen, and Bill Ward and I took out most of them with the electric railguns. John was only blown back a few feet when the aft railgun exploded, too, so just nod politely if he tells you he was smashed into the hull and stunned.

I really wish John hadn’t broadcast our route, because I’m afraid it’s attracted unwanted attention. I’m fairly certain Dr. Zaius sent the cybernetic pterodactyls after us, but John Fultz tells me he sent mocking letters to both Aquaman AND the Legion of Doom on Black Gate letterhead, so there’s just no telling. Still, we’re prepared for pretty much anything on our journey, and we’ve decided to stick with the plan.

Now I thought I’d take a few moments to respond to some questions that have come in during our trip.

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Climbing Aboard the Dragon: Maps and the Fantasy Writer

Climbing Aboard the Dragon: Maps and the Fantasy Writer

The world is a miracle, unfolding in the pitch dark.
— Barry Lopez, “The Mappist”

Just because you can travel to a place doesn’t mean you can know it.
—Alan DeNiro, “Salting the Map”

Like most things with us fantasy readers and writers, it started with Tolkien.

Map of the Wilderlands, from THE HOBBIT

I saw the map at the beginning of my now-battered Ballantine version of The Hobbit all those years ago. The book had two maps in it, for crying out loud — my eleven-year-old self had never seen such a thing. I wondered if there’d be some sort of quiz at the end of the book — was Mount Gundabad at the northern or southern tip of the Misty Mountains? (No fair peeking!)

I can’t tell you how many times I drew and re-drew that map. I think I even tried to recreate it on an old Apple II computer, using BASIC (ouch, just aged myself, big-time). I studied it, wondered about those Woodmen living on the western border of Mirkwood, and of course traced the path taken by Bilbo and the dwarves on the way to their final meeting with Smaug the dragon.

And then I got a copy of The Fellowship of the Ring and saw how that little slice of the world from The Hobbit fit into the much bigger world of Middle-Earth, and I was hooked. Forget sketching the map of the land — I wanted to live there! (Orcs and wargs and all.)

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Dark Worlds Magazine #5 Arrives

Dark Worlds Magazine #5 Arrives

darkworld5aDark Worlds #5 (Summer 2010) is online at last.

Fans of the magazine will notice a few changes. First, it’s now in quarto size (7 1/2″ x 10″) instead of 6″ x 9″ trade paper size (to make it more like an old pulp) and the cover is a wraparound.

The cover illustrates “Of Kings and Servants,” and is painted by M. D. Jackson. The interior pages have a new graphic look as well.

This issue features the work of C. J. Burch (author of The Star of Kaleel – a novel  reviewed in this issue). C. J. offers the Tiana Dumond and Krystyn Hamerskjold novella “Of Kings and Servants,” a Sword & Sorcery tale of undead pirates and evil magicians. Cover artist M. D. Jackson also did the illustrations.

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Blogging Alex Raymond’s Flash Gordon – Part One: “Flash Gordon on the Planet Mongo”

Blogging Alex Raymond’s Flash Gordon – Part One: “Flash Gordon on the Planet Mongo”

Alex Raymond created Flash Gordon for King Features Syndicate to compete with the successful science fiction strip, Buck Rogers in the 25th Century. Raymond’s creation was decidedly more space fantasy than science fiction, combining elements borrowed from Edgar Rice Burroughs, Sax Rohmer, Alexandre Dumas, and Anthony Hope to great effect. Flash Gordon debuted January 7, 1934 with the strip, “Flash Gordon on the Planet Mongo” which would be serialized each Sunday through April 15, 1934.

fg-blb-1The strip kicked off with an exciting documentary-style depiction of an unforeseen catastrophe assailing our world. An unknown planet mysteriously appears in our solar system and is hurtling rapidly toward Earth. Destruction seems unavoidable. We are quickly introduced to a scientist, Dr. Hans Zarkov who is rapidly completing a rocket ship which he plans to man on a suicide mission to try and divert the oncoming planet from Earth’s trajectory.

“Flash” Gordon is a Yale-educated world-renowned polo player (I’m sure we can all name a handful of world-renowned polo players). He and a young woman named Dale Arden are the only known survivors of a plane struck down by a meteor heralding from the approaching planet. Flash and Dale parachute just outside of Dr. Zarkov’s observatory. Paranoid from overwork, Zarkov pulls a gun on the startled plane crash survivors and forces them to accompany him on his suicide mission to space. The first installment ends with Zarkov’s rocket ship on a collision course with the rapidly hurtling planet.

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Black Gate Zeppelin Pointed Towards Dragon*Con

Black Gate Zeppelin Pointed Towards Dragon*Con

zepplin2I arrived at our building this morning to find people milling around in the street, pointing into the air. A fat, smoke-shrouded zeppelin was moored to the Black Gate rooftop headquarters.

“Oh God, no,” I thought. “I was sure Howard was joking. That thing is a death trap.”

Howard wasn’t joking. I took the elevator to the roof, punched in the secret code, and stepped out into chaos. Minions were scurrying everywhere, loading cargo into the airship. John Woolley, our graphic designer, was stuffing our brand new 12-foot banners into a well-worn travel case from the 1920s. I caught him just as a strong gust of wind damn near took him over the edge, and we got it stowed into the cargo hold.

I found Howard commanding operations. “Are you crazy?” I shouted at him. “That thing will never make it to Atlanta. It can barely do five knots!”

Howard did look slightly crazy, dressed in jungle fatigues and standing on a desk. He was clutching a worn parchment. “Isn’t she beautiful? Jason Waltz completely re-built the engines. She hit Mach 2 just after midnight last night during our test run!”

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Goth Chick News: Best In Show; The Chicago Comic Con

Goth Chick News: Best In Show; The Chicago Comic Con

wizardworldHave you ever woken up in an extremely good mood, found you were left enough hot water for a skin-peeling shower, stepped on the scale and found it down two pounds in spite of the bacchanalia of the night before? Have you ever leapt out of bed feeling euphoric and thought, “I really love my life?”

For me, the sun rose over the Chicago skyline last Saturday and found me gleefully clutching my press pass to the Chicago Comic Con.

It was about to be one of those days.

Last weekend, Wizard World made the Chicago stop on its nationwide tour, bring pop culture, comic books, toys and general weirdness to the Windy City. I brought my good friend and photographer Mr. Disney along, not only to help capture every precious moment on film, but to assist in with the non-stop stream of snarky commentary that was unavoidable at an event such as this.

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ON WRITING FANTASY: Setting & the Five Senses

ON WRITING FANTASY: Setting & the Five Senses

maskofthesorcerer“The city is a different place in the daylight, bright banners waving from towers, houses likewise bright with hangings and with designs painted on walls and roofs. The ships of the river unload by day, and the streets are filled with the babble of tongues, while traders and officials and barbarians and city wives all haggle together. It is a place of sharp fish smells and strange incense and leather and wet canvas and unwashed rivermen who bring outlandish beasts from the villages high in the mountains, near the birthplace of the river.”
        — Darrell Schweitzer, MASK OF THE SORCERER

“I have never seen a city in the world so beautiful as Merimna seemed to me when I first dreamed of it. It was a marvel of spires and figures of bronze, and marble fountains, and trophies of fabulous wars, and broad streets given over wholly to the Beautiful. Right through the centre of the city there went an avenue fifty strides in width, and along each side of it stood likenesses in bronze of the Kings of all the countries that the people of Merimna had ever known. At the end of that avenue was a colossal chariot with three bronze horses driven by the winged figure of Fame…”
        — Lord Dunsany, “The Sword of Welleran”

“Beyond the forest opened a feral country, where many things grew, but out of control and out of a pure determination to be born. Here the huge-thorned roses bloomed spotted as cats on the briars, the apples were salt, and the fruit of the quince tree was like wormwood. Bright birds lived in the thickets but they had no song. The native beasts were savage, but they did not often hunt men, for men did not often come there to oblige them.”
        — Tanith Lee, DEATH’S MASTER


Where in the world are we?

When it comes to Fantasy Fiction the importance of a unique and original Setting cannot be overstated. Every story has to take place SOMEWHERE…and the Where of a story often determines every other aspect, including Who, What, and Why. Instead of relying on a re-creation of the “real world,” fantasy writers must create new worlds, which demands a whole new set of skills.

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