Rich Horton on Black Gate in 2010

Rich Horton on Black Gate in 2010

blackgate-issue-14-cover-150Over at The Elephant Forgets, Rich Horton continues with his review of every science fiction and fantasy short story published in Engish in 2010 (I know — wow.) On December 30th, he reached Black Gate:

Once again, Black Gate managed only a single issue in 2010, though also once again one more is nearly ready and presumably will appear early in 2011. It remains a beautiful thick magazine — and 2010’s issue was particularly thick! — with a strong and successful focus on adventure fantasy, and with a welcome (to me) tropism towards longer stories. The magazine also has a tropism towards series stories, but this issue mostly avoided sequels. This year the one issue includes 19 new stories: 1 novella, 8 novelettes, and 10 shorts (1 short-short), for a total of almost 160,000 words.

I will mention again that I am on the masthead of Black Gate as a Contributing Editor, which means that I contribute a regular column and regular reviews, and also, I suppose, that I meet with Publisher/Editor John O’Neill occasionally and amidst eating and drinking and selling books we chat about the future of the SF industry and so on.

My favorite story this year was Matthew David Surridge’s “The Word of Azrael”, which will appear in my Best of the Year book. It’s a first rate story that manages to both satirize numerous fantasy cliches and to celebrate them. Other strong stories include the novella, Robert J. Howe’s “The Natural History of Calamity”, which is basically Urban Fantasy, but with quite a clever central idea, a private detective with a difference: she detects what’s wrong with someone’s “karmic flow”, and restores the balance. Also strong was “Devil on the Wind”, by Michael Jasper and Jay Lake, concerning a group of magicians whose power arises from their own suicides (and revivals). Add strong work by James Enge, Pete Butler, Alex Kries, and Sylvia Volk — another very enjoyable issue of an always fun magazine.

5 of 19 stories (26%) are by women, a bit less than usual. Though they have published SF stories in the past, despite the Adventure Fantasy label, this year I don’t think any qualified.

Rich selected Matthew David Surridge’s “The Word of Azrael” for his Year’s Best Science Fiction & Fantasy 2011 Edition. His assessment of Black Gate in 2009 is here.

Fantasy Game Review: Ascension – Chronicle of the Godslayer

Fantasy Game Review: Ascension – Chronicle of the Godslayer

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Ascension: Chronicle of the Godslayer is a deck-building game from Gary Games. “What is Ascension?” you may ask. Here’s a quick intro from the Ascension website:

Ascension is a fast-paced deckbuilding game that’s quick to learn, easy to setup, and packed with endless hours of replay value! Our goal with Ascension was to make a game that we would bring out again and again for our own game nights. With an all-star team working on design and development, including Magic: The Gathering Pro Tour Champions Justin Gary, Rob Dougherty, and Brian Kibler, we spent the better part of a year making a game that will appeal to fans of the board games, trading card games, and non-gamers alike.

It’s also useful to have a bit of the background for the world in which the game is set. Again, from the Ascension website:

The game takes place in Vigil, a world that has been protected for millennia by the Great Seal, keeping the realm free from divine influences. It was put in place after an ancient war with a corrupt god, Samael the Fallen, when it was decided that none of the gods should be able to interfere. But now, the Seal is failing, and nightmarish Monsters that had been forgotten are breaking through. Your job, as a hero of Vigil, is to take your small, ragtag band of Apprentices and Militia, and gather an army powerful enough to lead you to your destiny as the Godslayer, and in doing so, slay Samael once and for all.

The next obvious question is: what is a deckbuilding game? Deckbuilding implies that you do not start with a predetermined deck, i.e. one of your own choosing before the game begins. Rather, you begin with a starter deck and customize your deck through the course of the game, hopefully in such a way that allows you to outplay your opponents, who are customizing decks of their own.

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It’s 2011. That’s progress for you…

It’s 2011. That’s progress for you…

k2frontlWhen I was a kid, 2011 was science fiction. We’d all have personal jet packs, robot servants and colonies on Mars.  Instead, we’ve got Facebook and  iPhones. Harlan Ellison is selling his first typewriter, a Remington made in the late 1930s.  Kodak stopped making the chemicals needed to develop its famed Kodachrome color film, and the last batch was finally used up by Dwayne’s Photo in, appropriately enough, Kansas.  My six year old iMac that’s been clugging along since it was state-of-the-art oh so long ago (2004) blew out its logic board, and now I’ve got a new 27″ screen with an Intel Core i7 processor  that should be the coolest desktop Apple makes until probably this spring.

I don’t know if anyone may be interested in buying my old Kaypro II, though it’s not for sale, and, besides, I’m not Harlan Ellison so what would be the point.  It was one of the earliest “portable” computers, weighing in at something like 9 pounds.  It had a 9 inch screen that displayed green characters on a black background, and a dual 5 1/4 inch floppy drive.  You’d stick the program (word processor, database manager, a couple of games more primitive than Pong) in the top drive, and save your files to the bottom drive.

My first word processor was PerfectWriter, which didn’t quite live up to its name (but, then, nothing ever really is perfect).  That relationship didn’t last,  any more than my personal relationships did at the time, when I fell in love with WordStar  because I could depend on printing out exactly what I saw on screen instead of keeping my fingers crossed with PerfectWriter that the print out would vaguely resemble the way I thought I had formatted it.  I believe WordStar was the first WYSIWYG (what you see is what you get) program.  For years I resisted the switch to Microsoft Word until I could no longer be out-of-step with the corporate hordes.  At the same time, I had to give up my beloved Kaypro II (currently residing in a closet along with all my other obsolete techno-junk).

Once upon a time, in my early youth, I actually composed on both manual and electric typewriter, so  I know how to type.  Consequently, I tend to still use keyboard commands rather than mouse clicks.  For Windows users, that means some keyboard combination of the CTRL key with another letter or character. Today, things are better now that Word (and its various web emulators) is the de facto standard since you don’t have to worry about writing a document in a format that’s incompatible with someone else’s program back in the ancient days when a thousand word processors bloomed. However, there’s a lot not to like about Microsoft Windows, which is why I joined the Mac cult.  Guess what?  The CTRL key function doesn’t work the same, you have to use Apple’s Command key, instead, so I had to get used to a whole new way of keying a program command.  I use my thumb.

These days, the only way a new generation seems to produce text is with their thumbs, on tiny keyboards that in many cases lack real pushable keys, and faster than I can do with 10 digits on a full-sized keyboard.

We’ve become a culture of all thumbs.  Who’d have thunk it back when we were dreaming of maids on Mars?

That’s progress for you.

Happy new year.

Blogging Alex Raymond’s Flash Gordon, Part Seven: “The Undersea Kingdom of Mongo”

Blogging Alex Raymond’s Flash Gordon, Part Seven: “The Undersea Kingdom of Mongo”

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“The Undersea Kingdom of Mongo“ was the seventh installment of Alex Raymond’s Flash Gordon Sunday comic strip serial for King Features Syndicate. Originally printed between April 12 and October 11, 1936, “The Undersea Kingdom of Mongo” picks up the storyline where the sixth installment, “At War with Ming” left off with Flash, Dale, and Zarkov’s rocketship eluding Ming’s air fleet in the heavy fog known as the Sea of Mystery.undersea-kingdom-of-mongo1

A magneto-ray from the ocean brings the rocketship down, our heroes bail out, but only Zarkov and Dale come ashore on an island with Flash presumed drowned at sea. In fact, the magneto-ray has brought the unconscious Flash below the ocean to the undersea kingdom of Coralia where Queen Undina takes an immediate fancy to Flash.
Undina is the latest in Alex Raymond’s line of femme fatales. It seems that while Mongo has honorable males to offset the many villainous fiends and monstrous creatures, the females of Mongo are all scheming nymphomaniacs. Queen Undina has her chief scientist Triton subject Flash to the lung machine which converts him into a water-breather like her people. Consequently, he is now unable to survive on land. Flash joins Undina, Triton, and a scavenger party in looting the sunken rocketship that brought him to their world when they are attacked by a plesiosaur that Raymond amusingly re-christens a devourosaurus.

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John Klima on Swords and Sorcery

John Klima on Swords and Sorcery

torOver at Tor.com, John Klima, editor of the ubercool magazine Electric Velocipede, reflects on a year filled with Swords and Sorcery — including Black Gate magazine:

Everywhere I looked I saw sword-and-sorcery, sort of a mini renaissance of the genre. Now, maybe this was a weird confluence of circumstance on my part. I did meet three people this year who I feel are players in this renaissance.

First, I met John O’Neill, editor of the fantastic Black Gate magazine, who published a gigantic, 384-page issue this year. Black Gate has been one of the few consistent places over the past several years to find good, quality fantasy short fiction. And even rarer, a place to find straightforward sword-and-sorcery action.

Aw, shucks.  Thanks for the kind words, John.  It was a pleasure to meet you at Odyssey Con 2010 as well (it was the best Indian food I had all year, too).

The man who introduced us, Jason M. Waltz of Rogue Blades Entertainment, also makes the honor roll of S&S renaissance men.  The third is Scott H. Andrews, editor of Beneath Ceaseless Skies, which John calls “probably my favorite new magazine.”

You can read the complete article here.

John Joseph Adams Interviews Jonathan L. Howard

John Joseph Adams Interviews Jonathan L. Howard

cabalJonathan L. Howard, author of the Johannes Cabal novels (Johannes Cabal the Necromancer and Johannes Cabal the Detective), had the lead story in Black Gate 13, the popular tale “The Beautiful Corridor.” It followed the exploits of the master thief Kyth, as she took on a commission from the jovial lich Maten Shal to explore an impossibly deadly tomb (read an excerpt here.)

Now Jonathan’s story “The Ereshkigal Working,” also featuring Johannes Cabal the Necromancer, appears in the new anthology The Way of the Wizard. Editor John Joseph Adams has interviewed Jonathan  in conjunction with the book launch:

A necromancer’s lot is not a happy one… Horrible things befall him on a regular basis, although this story is the first time his experimental subjects have reanimated before he’s done anything necromantic to them at all. The story came from wondering how Cabal would handle a full-on zombie outbreak.

Adams: Most authors say all their stories are personal. If that’s true for you, in what way was this story personal to you?

That’s a very true statement. I myself halted a zombie apocalypse a couple of years ago, and I remember thinking at the time, “This would make a good story.”

The Way of the Wizard looks like a terrific book, with both classic tales of wizards from some of the best names in fantasy, and new fiction from a lot of hot new talent. The book’s website features seven “Free Reads” from Adam-Troy Castro, Jeremiah Tolbert, David Barr Kirtley, and John R. Fultz’s “The Thirteen Texts of Arthyria.” We reported on John Joseph Adams’ interview with John Fultz last month.

Jonathan’s next story featuring Kyth, “The Shuttered Temple,” in which Kyth attempts to solve the mystery of a sealed and very deadly temple, appears in the upcoming Black Gate 15.

The complete interview with Jonathan L. Howard is here.

Goth Chick News: Cool Stuff in 2011

Goth Chick News: Cool Stuff in 2011

super_8There are bits of wrapping paper static’d to the lamp shade and tendrils of curly ribbon hanging off the chandelier. Here I lay in a sugar and red meat coma under the pressing weight of one too many conversations with the essence of Christmas spirit, three times distilled. With New Years Eve still in front and a bacchanalia of epic proportions behind, what can I do but think happy thoughts about the coming year and a time when the little troll living between my ears will finally stop running in circles and shouting.

Trust me, it’s possible to have too much of a good thing.

But 2011 looms large and full of promise; that not all movies will be filmed in 3D, some remakes may be worth watching and some events will be worth waiting for. So for you I pull myself up off the sticky floor and shake the glitter off my Mr. Grinch flannel PJ’s to bring you the annual “Cool Stuff in 2011” list. I know you probably have some of your own things to add to it, but far be it from me to ask you to get up and try to type in your current state. Nope, leave it to me to take one for the team, and if you feel up to it later, go ahead and chime in.

Now that the room has stopped spinning, let’s start with the movies.

Super 8, a collaboration between Steven Spielberg and JJ Abrams is the obvious place to begin, mainly due to the two gentlemen at the helm.  Until its release in June, you can content yourself by following along with the elaborate viral marketing campaign that has been teasing the crap out of those of us trying to determine the focus of this film.

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Art Evolution 16: Brom

Art Evolution 16: Brom

The scope of Art Evolution continues, but if you’ve missed any previous artists you can go back and find them here.

‘Middle-Earth Lyssa’ was complete, and I was looking for more recruits. During this whole process I’d kept to my promise, making sure that every person I’d come in contact with, even those who’d turned me down, continued to get updates.

earth-air-254The winter progressed, and during the dead of that cold time it was a great surprise, and certainly a sense of justification for my efforts, when Brom emailed me and said that he’d see what he could do to help out.

Well, three cheers for Brom, a true man of character!

When I was in college, and spent most of my mother’s hard-earned money on comic books [instead of food, or gas, or clothing, or heat…], but I was happy with my long-boxes. That said, I neglected my RPG collection, but lucky for me a friend in my little circle of role-players decided to purchase the TSR campaign setting Dark Sun. As a DM at heart, I decided that I’d take a break from running a game [and therefore having to buy all the books involved in it] and let this guy do the legwork.

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Jan/Feb Fantasy & Science Fiction Magazine Now on Sale

Jan/Feb Fantasy & Science Fiction Magazine Now on Sale

fsf033The big January/February double issue of The Magazine of Fantasy & Science Fiction goes on sale today.

The issue features four novelettes by Matthew Corradi, Albert E. Cowdrey, Pat MacEwan, and “The Bird Cage,” by Kate Wilhelm. There are short stories from Alan Dean Foster, Rick Norwood, Chris Lawson, James Stoddard, Jim Young, Bill Pronzini and Barry N. Malzberg, and Richard A. Lupoff.

Asked about the issue, Editor Gordon van Gelder had this comment:

I hope the presence of a Ghost Wind and a Whirlwind in the issue won’t lead anyone to conclude the issue is long-winded.

F&SF is published six times a year; issues are 258 pages.  It is the longest-running professional fantasy magazine in the country, and has been published continuously since 1949.

The new cover price is $7.50; cover artist this issue is Kristin Kest. The magazine’s website, where you can order subscriptions and browse their blog, is at www.sfsite.com/fsf/.

We covered the Nov/Dec issue of F&SF here.

Don’t Look Now, It’s the Birds: The Weird Tales of Daphne du Maurier

Don’t Look Now, It’s the Birds: The Weird Tales of Daphne du Maurier

dont-look-now-nyrb-coverDon’t Look Now: Stories
By Daphne du Maurier, selected by Patrick McGrath
NYRB Classics (368 pages, $15.95, October 2008)

I have recently started an immersive journey through Cornwall, although not of the physical variety, since economically I don’t have the luxury of taking myself there. After a few years of vague fascination with the tip of the southwestern peninsula of Great Britain, which reaches out into the Atlantic to terminate in the pincer claw of Lizard Point and the Penwith Peninsula, I started to do harder research into its history and customs that separate it in weird and wonderful ways from the rest of the island that lays east of the river Tamar. My reason for this intensification of interest is, of course, for writing purposes. And if anyone wants to make a journey into Cornwall that involves fiction, he or she will have to spend some quality time with the Grand Dame of the land of tinners and smugglers, Daphne du Maurier.

Du Maurier (1907–1989) achieved enormous success as an author of twentieth century popular literature. On first publication, most of her novels received dismissive critical notices as “romantic thrillers for women,” while they ran through printing after printing to satisfy public demand. However, du Maurier’s novels have managed to escape the dustbin of most bestsellers of yesteryear and they remain in print and popular as ever today. Critical opinion has also turned around, and the author is now respected as an excellent wordsmith and crafter of plots, a literary descendant of Wilkie Collins, and as the twentieth century “voice” of Cornwall.

Most of du Maurier’s novels are historicals with emphasis on romantic suspense and Cornish settings: Jamaica Inn (1936), Frenchman’s Creek (1942), and The King’s General (1946). Her most famous work is Rebecca (1938), a contemporary-set Gothic masterpiece about an unnamed woman who marries into a sinister legacy in a mansion perched on the cliffs of what must be—although never stated as such—the jagged coast of north Cornwall. Rebecca’s reputation was furthered immortalized in the 1940 film version that brought Alfred Hitchcock from the U.K. to Hollywood for the first time and set the standard for the “creepy maid” figure in Judith Anderson’s Oscar-winning performance as Mrs. Danvers.

But du Maurier had an impact on the “weird tale” as well in her short stories, where she explored supernatural and perverse aspects that are only shadows on the Gothic fringes of her novels. Two of them, “The Birds” and “Don’t Look Now,” are classics of supernatural horror that have also received the compliment of popular film adaptations, although du Maurier expressed dislike for Hitchcock’s movie The Birds.

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