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New Treasures: The Best Science Fiction and Fantasy of the Year, Volume Seven, edited by Jonathan Strahan

New Treasures: The Best Science Fiction and Fantasy of the Year, Volume Seven, edited by Jonathan Strahan

The Best Science Fiction and Fantasy of the Year Volume Seven StrahanI always look forward to the Best of the Year anthologies. It’s an annual ritual, like the arrival of spring, heralding new hope and rebirth for the land. Or something.

Over the next few months, we’ll see several of them, from Rich Horton, David Hartwell, Gardner Dozois, Stephen Jones, and Paula Guran, just to name a few. But the season kicks off every year with Jonathan Strahan’s Best Science Fiction and Fantasy of the Year, certainly one of the most interesting volumes for fantasy fans.

Like the preceding six volumes, it is published by Night Shade Books, who are experiencing difficulties. Likely this will be the last one, at least in this format.

In short: if you’re at all interested in a generous collection of some of the finest SF and fantasy from the best writers in the genre, do what I did and buy it now while it’s still available.

Here’s what we know about the stories:

Four artificial intelligences struggle towards life on the icy moon of Callisto; insect love means something deeply disturbing in a world of mantis wives; an elderly woman matches wits with Death in a battle for her life; a birthday party on a spaceship is haunted by ghosts from afar; a UFO researcher finds far more than she’s looking for in the backwoods of Missouri; a grand tour of the solar system ends in an unexpected discovery; a researcher strives to make one last grand discovery before the stars wink out a final time…

And here’s the complete table of contents.

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New Treasures: Federation Commander: Klingon Border

New Treasures: Federation Commander: Klingon Border

Federation Commander Klingon BorderIn honor of the US release of Star Trek Into Darkness this week, I found some of my favorite Star Trek games in the basement, and hugged them.

Took longer than you might expect. Turns out there are a lot of decent Star Trek titles. Over a dozen board games, for example — starting with West End’s terrific 1985 contributions, the paragraph-based Star Trek The Adventure Game and the more family-friendly The Enterprise Encounter, all the way up to Wizkids’ 2011 deluxe releases, Reiner Knizia’s solitaire/cooperative mission game Star Trek Expeditions and the strategic space exploration/ship-to-ship combat title Star Trek – Fleet Captains. Not to mention last year’s oddball Star Trek Catan from Mayfair Games.

Let’s not neglect the role playing games, starting with FASA’s classic 1983 Star Trek The Role Playing Game and the updated RPG from Last Unicorn Games in 1999. And of course, numerous card, deck-building, and collectible games, like Star Trek HeroClix from WizKids.

That’s not including dozens of computer and video games, starting with SSI’s unlicensed Apple II space-combat title The Warp Factor (1982), to the text-based The Promethean Prophecy (Simon & Schuster, 1984) and the classic adventure games from Interplay like Star Trek: 25th Anniversary (1992) and Judgment Rites (1993). I could go on, but my fingers are tired already.

But the great-granddaddy of Star Trek games has to be Star Fleet Battles, which began as a 1979 pocket game released in a zip-lock bag by Task Force Games and has grown into one of the largest franchises in table-top gaming, with countless expansions and variants from a small handful of publishers over the last three decades.

The title which got the warmest hug during my basement walkabout, and likely the one I’d grab if I were to be marooned on a lonely asteroid with a group of fellow Star Trek gamers, was Federation Commander: Klingon Border, a Star Fleet Battles mega-game which challenges you to take the helm of a Constitution Class Heavy Cruiser and hold the border during a massive Klingon invasion.

Admit it — that sounds like fun.

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New Treasures: Cyclades

New Treasures: Cyclades

Cyclades board gameI saw the original release of Clash of the Titans, starring Laurence Olivier and Maggie Smith, on opening night in 1981. As just about anyone who’s seen it can tell you, it’s not a very good movie, with a painfully flat performance by Harry Hamlin as Perseus and clumsy attempts to add kid appeal with a nonsensical robot owl.

In the middle of a tale involving Pegasus, three blind witches, Medusa, and the Kraken, Hollywood feels the need to add a robot owl. I mean, come on.

But it didn’t matter. I loved it with a wild passion, and it ignited an intense interest in Ancient Greece in me.

I read everything I could get my hands on, from Homer to Aeschylus, Euripides to Aristophanes. I visited the library and asked to see maps of ancient Athens, circa 500 B.C. And I scrapped our ongoing D&D campaign, set in a generic medieval landscape, and told my bemused players we’d be starting over in Athens, at the height of the Bronze Age.

I discovered the history of the Cyclades, the tight knot of islands off the coast of Greece, that I learned had been packed with tiny civilizations and numerous isolated cultures over the centuries. It was a perfect setting for a fantasy game: a maze of islands thick with myth and mystery, a stone’s throw from the great city states that birthed modern civilization. The D&D campaign that began there carried on for over a decade, and was easily the most successful and rewarding one I’ve ever played.

But I always wondered why I didn’t see the setting used more often. So you can imagine how I felt when the fantasy board game Cyclades was released in 2009. I bought a copy last month, and so far I’ve been very pleased with it.

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New Treasures: A Matter of Blood by Sarah Pinborough

New Treasures: A Matter of Blood by Sarah Pinborough

A Matter of BloodYou can’t judge a book by its cover.

But you know what you can judge by the cover? The cover. And since that’s an important part of a book, I guess you can make a successful partial judgment just by holding a book at arms length for a few seconds. Admit it — you do it all the time, I’m just giving you some air cover here.

Come to think of it, it’s a pity you can’t judge books by their covers. Because, man, that would save me a lot of reviewing time that I could put to good use playing Mass Effect.

Until that happy day, we’re stuck doing things the old fashioned way, with hours of bleary-eyed reading late into the night. Unless you’re like me, of course, picking through the weekly new arrivals until you find a cover that makes you say, “Whoa. That looks cool. I should tell people about it.”

Which brings us nicely to Sarah Pinborough’s new novel A Matter of Blood, the first volume of The Forgotten Gods trilogy. Which, if you haven’t guessed, has a great cover, with an upside-down London skyline and a cracked overlay that looks like reptilian skin.

And the book description sounds pretty intriguing too.

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New Treasures: Solaris Rising 2: The New Solaris Book of Science Fiction

New Treasures: Solaris Rising 2: The New Solaris Book of Science Fiction

Solaris Rising 2You’re not reading enough great short fiction.

You know it’s true. The question is, what are you going to do about it?

I have a suggestion (I know — when do I not?) You should read Solaris Rising 2: The New Solaris Book of Science Fiction.

Solaris has been a fast-rising brand in science fiction and fantasy for the past six years, since they were founded in 2007. Just in the past few weeks, we’ve covered several recent titles of note, including Juliet E. McKenna’s Dangerous Waters and The Good The Bad and the Infernal by Guy Adams. See? These guys are serious.

They’re serious about great short fiction, too. They started with three annual volumes of The Solaris Book Of New Science Fiction, edited by George Mann and published between 2007 and 2009. They relaunched the series last year as Solaris Rising, under new editor Ian Whates, and the book was a significant critical success.

Solaris Rising 2 looks like one of the best volumes yet. It includes stories by Mike Allen, Kay Kenyon, Nancy Kress, James Lovegrove, Robert Reed, Norman Spinrad, Liz Williams, Allan Steele, Kristine Kathryn Rusch, Paul Cornell, Eugie Foster, Nick Harkaway, Adrian Tchaikovsky, Vandana Singh, and many others.

Editor Ian Whates is no newbie to SF and fantasy. His novels City of Dreams & Nightmare and City of Hope & Despair were published by Angry Robot and The Noise Within and The Noise Revealed were released by Solaris. You should take advantage of expertise like that, and let him guide you to some quality fiction.

Solaris Rising 2: The New Solaris Book of Science Fiction was published by Solaris Books on March 26. It is 448 pages, priced at $8.99 in paperback. There is no digital edition.

New Treasures: Firebrand by Gillian Philip

New Treasures: Firebrand by Gillian Philip

Firebrand Gillian PhilipHere in the U.S., Gillian Philip is known primarily for her Carnegie Medal–nominated contemporary novel, Crossing the Line, and the YA dystopian title, Bad Faith. In the UK however, she’s also known for her popular YA fantasy series, Rebel Angels, which the Sunday Times of London called “The best fantasy of 2010.”

Filled with twisted court intrigue — and even more twisted monsters from the realm of faery — Firebrand seems like exactly the kind of fast-paced adventure Black Gate readers are interested in.

Now Tor has brought the first volume, Firebrand, into print on this side of the pond, in a handsome hardcover edition with a new cover by Steve Stone.

At the end of the sixteenth century, religious upheaval brings fear, superstition, and doubt to the lives of mortals. Yet unbeknownst to them, another world lies just beyond the Veil: the realm of the Sithe, a fierce and beautiful people for whom a full-mortal life is but the blink of an eye. The Veil protects and hides their world… but it is fraying at the edges, and not all think it should be repaired.

Discarded by his mother and ignored by his father, sixteen-year-old Seth MacGregor has grown up half wild in his father’s fortress, with only his idolized older brother, Conal, for family. When Conal quarrels with the Sithe queen and is forced into exile in the full-mortal world, Seth volunteers to go with him.

But life beyond the Veil is even more dangerous than they expected, and Seth and Conal soon find themselves embroiled in a witch-hunt—in which they are the quarry. Trapped between the queen’s machinations at home and the superstitious violence of the otherworld, Seth must act before both of them are fed to the witch-hunters’ fires…

The second and third volumes, Bloodstone and Wolfsbane, are already in print in the UK. Interestingly, while all three books are marketed as YA there, Tor has mainstreamed them here in the US. It’s an interesting switch, and I’m curious to see how the market reacts.

Firebrand was published by Tor Books on February 19. It is 365 pages, priced at $24.99 in hardcover and $11.99 for the digital edition.

New Treasures: Bronze Gods, by A.A. Aguirre

New Treasures: Bronze Gods, by A.A. Aguirre

Bronze GodsAnn Aguire is a very, very busy woman.

In the last five years alone she’s written six novels in the Sirantha Jax science fiction adventure series (Grimspace, Wanderlust, and four others); five Corine Solomon urban fantasies (beginning with Blue Diablo and Hell Fire); the YA post-apocalyptic dystopian Razorland trilogy (Enclave, Outpost, Horde); the paranormal romantic suspense Skin series (written as Ava Gray; four volumes beginning with Skin Game); the apocalyptic romance Dark Age Dawning (three so far, co-written with Carrie Lofty, under the name Ellen Connor); and the upcoming dark SF series The Dred Chronicles (starting with Perdition, scheduled for release in August).

That’s 22 novels since 2008. Allow me to express my sincere admiration, with a heartfelt WOW.

Now, you’d think someone with six series on the go already wouldn’t feel particularly pressured to launch a new sequence of steampunk noir fantasy novels. But apparently, you’d be wrong.

The Apparatus Infernum novels are co-written with her husband Andres Aguirre, and released under the name A.A. Aguirre. They sound like an appealing mix of steampunk and mystery.

Here’s the back cover copy for Bronze Gods, the first volume.

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Get Out of the Dungeon with Monsters! Monsters!

Get Out of the Dungeon with Monsters! Monsters!

monsters-monsters-smallSome 35 years ago, I read an article in The Space Gamer on an unusual little game called Monsters! Monsters!

I’m not even sure I’d played D&D when I first read about Monsters! Monsters! I was introduced to fantasy gaming by Metagaming, and specifically their brilliant mini-games Ogre, Melee, and Wizard, all designed by Steve Jackson.

Orge everyone knows about — if you didn’t play the game at the lunch table in high school when it was first released in 1977, then you’re probably aware of last year’s Kickstarter campaign that raised nearly a million dollars for a massive 14-pound Designer’s Edition.

I doubt every copy of Ogre in the world in 1977 totalled 14 pounds. I think Ogre may have the unique distinction of being the simplest and most spare SF game ever created, and now it’s also the largest.

Anyway, it was Melee and Wizard that first taught me all about role playing. I rolled my first attack dice in a school cafeteria in 1978 (I missed). The rules were simple, the miniatures were made of paper, but the magic was exactly as advertised. I carried those games in my back pocket for years, and my friends and I were die-hard Metagaming fans long before we stepped into our first dungeon.

Metagaming’s house organ was the magazine The Space Gamer, where they advertised upcoming releases, chatted about the industry, and generally talked up their games. It was there I first learned of the wider world of role playing, and where I discovered an odd little game called Monsters! Monsters! that they released in 1976.

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New Treasures: Pandemomium, by Warren Fahy

New Treasures: Pandemomium, by Warren Fahy

Pandemonium Warren FahyIn 2009, Warren Fahy released Fragment on an unsuspecting world.

An unassuming paperback about the cast and crew of a reality show on a long-range research vessel in the South Pacific, who receive a distress call from the mysterious Henders Island, Fragment wasn’t just a great modern adventure tale. It was also an over-the-top monster thriller, a glimpse at how life on Earth might have looked if evolution had taken a very different turn half a billion years ago. Henders Island proved to be a fragment of a lost continent, packed with the kind of creatures that could wipe out our fragile ecosystem.

Since the release of Fragment, fans have been waiting for Fahy’s next monster-laden follow up, and it has finally arrived in the form of Pandemomium, a new hardcover from Tor.

Deep beneath the Ural Mountains, in an underground city carved out by slave labor during the darkest hours of the Cold War, ancient caverns hold exotic and dangerous life-forms that have evolved in isolation for countless millennia. Cut off from the surface world, an entire ecosystem of bizarre subterranean species has survived undetected — until now.

Biologists Nell and Geoffrey Binswanger barely survived their last encounter with terrifying, invasive creatures that threatened to engulf the planet. They think the danger is over until a ruthless Russian tycoon lures them to his underground metropolis, where they find themselves confronted by a vicious menagerie of biological horrors from their past — and by entirely new breeds of voracious predators. Now they’re rising up from the bowels of the Earth to consume the world as we know it.

Yup, that sounds pretty much like what I was waiting for. Pandemomium was published by Tor Books on February 28. It is 306 pages (with 11 extra pages of maps and illustrations of monster innards), priced at $24.99 in hardcover and $11.99 for the digital edition.

Read Last Year’s Best Online Reviews, Essays and Commentary in Speculative Fiction 2012

Read Last Year’s Best Online Reviews, Essays and Commentary in Speculative Fiction 2012

Speculative Fiction 2012It’s no surprise that some of the best and most insightful writing in 2012 took place on blogs.

Blogging — with its immediacy and ease of public access — has attracted some of the most gifted writers we have, and fantasy and SF readers are increasingly turning to the blogs and writers they trust for news and opinion. For the latest evidence, look no further than Speculative Fiction 2012, a new collection of the very best online reviews, essays, and commentary from Jurassic London press.

Speculative Fiction 2012 gathers over fifty of the best articles published last year, from the top tier of bloggers and authors in science fiction and fantasy. The contributor list includes some of the most acclaimed writers in the field, folks like Christopher Priest, N. K. Jemisin, Joe Abercrombie, Daniel Abraham, Elizabeth Bear, Myke Cole, Kate Elliott, Niall Alexander, Rose Lemberg, Kameron Hurley, Adam Roberts, Tansy Rayner Roberts, Sam Sykes, and Lavie Tidhar.

I’m very pleased to say that it also includes one of our own: Matthew David Surridge, whose February 2012 Black Gate article “Tolkien and Attila” is in the Table of Contents. Here’s what Matthew tells us:

This is out now, and has one of my Black Gate articles in it — to paraphrase the Amazon blurb, a look at what Tolkien learned from Attila the Hun. Happy to have a piece of mine in a very strong line-up! And worth noting: proceeds from the sale of the book go to a charity promoting international literacy and education.

You can read the announcement, including the complete list of contributors, here, and Matthew’s original article is here.

Speculative Fiction 2012 was edited by Justin Landon and Jared Shurin, with a foreword by Mur Lafferty. It published on April 23, 2013 by Jurassic London. It is 380 pages in paperback, priced at $11.99. There is no digital edition.