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Category: Editor’s Blog

The blog posts of Black Gate Managing Editor Howard Andrew Jones and Editor John O’Neill

On a Mission to Disable a Gigantic Robot: Tangent Online on “The Ambient Intelligence” by Todd McAulty

On a Mission to Disable a Gigantic Robot: Tangent Online on “The Ambient Intelligence” by Todd McAulty

Lightspeed Magazine Issue 125 October 2020-smallIt’s been a while since I’ve been reviewed at Tangent Online, so it was a delight to find a review of my Lightspeed story “The Ambient Intelligence,” written by Tara Grimravn.

Due to a mysterious government program called the Deep Temple Project, the water in Lake Michigan has been steadily boiling away. Its shoreline is now little more than a series of mudflats and interconnected stagnant pools that go on for at least a mile before one reaches the water. Barry Simcoe is on a mission by AGRT, an international peacekeeping organization, to disable a gigantic robot destroying large portions of Chicago and killing its citizens. According to his friend Zircon Border, it was spotted coming and going from the exposed remains of an old shipwreck. In order to do this, Simcoe must navigate the treacherous bog that is now the lakebed and try to disable his opponent before it can kill him.

McAulty’s SF story is a great read. It takes a little while to get to the more exciting bits, but that’s necessary to give the reader enough background to understand what’s happening and why. The ending doesn’t disappoint either. The characters are quite well-done, and I especially liked the interactions between Simcoe and True Pacific. Give this one a read!

“The Ambient Intelligence” appeared last month in Lightspeed magazine, and it’s free to read online. It’s published under the name Todd McAulty, the name all my stories appeared under in Black Gate magazine all those years ago. It’s the story of Canadian Barry Simcoe and his robot friend Zircon Border, who face off against a mysterious 60-ton killer robot hiding in a shipwreck on the shores of Lake Michigan… one that’s hiding a very big secret. It shares a setting (and two characters) with my debut novel The Robots of Gotham, but it’s not otherwise related to that book, and stands completely on its own.

Read “The Ambient Intelligence” in its entirety here. And if you enjoy it, why not help support Lightspeed with a subscription? Six-months subs will run you just $17.94, for more than 50 stories — a whopping 350,000 words of fiction. It’s one of the true bargains in the field.

Samuel R. Delany on The Shores Beneath, edited by James Sallis

Samuel R. Delany on The Shores Beneath, edited by James Sallis

The Shores Beneath-back-small The Shores Beneath-small

The Shores Beneath (Avon, August 1971). Cover by Ron Walotsky

It’s been a good few weeks for obscure SF anthologies. Sunday I talked about the 50-year old Swords & Sorcery anthology Swords Against Tomorrow, which Alan Brown at Tor.com unexpectedly reviewed recently. And two weeks ago the great Samuel R. Delany posted this on Facebook, about James Sallis’ long-forgotten 1971 anthology The Shores Beneath, which collected four tales by Delany, Thomas M. Disch, John Sladek, and Roger Zelazny.

This 1971 collection of four long stories is a collection that made me very happy to be in — though all the stories have been reprinted, it never got the introduction that the editor had promised when he first sold the idea of the book to Avon. I wonder if that has anything to do with why the book was never reprinted.

“The Asian Shore” [by Disch] is an upsetting tale about racism again Muslims. [Zelazny’s] “The Graveyard Heart” is an SF vampire tale. To flip through [John Sladek’s] “Masterson and the Clerks” is to encounter a text that looks just like Aeolus chapter in Ulysses — and to read it is to realize it presents the same theme. The extra information about my own story is actually on the back — it won a Hugo Award (and a Nebula) which is probably why it also got the wonderful Walotsky cover. But might it have [helped] to add that it was a fairly early tale about same-sex desire…? Might even that much extra information have kept the collection itself in print for more than the year it was widely available?

The book dates from the time when Zelazny and I had the same agent — and when Avon was doing some of the most literary books in English. (I assume the in-house editor on the book was George Ernsberger, if not Peter Mayer himself.)

The saddest words of tongue or pen
Are the words “it might have been.”

The Shores Beneath was published by Avon Books in August 1971. It is 192 pages, priced at $0.75. The cover is by Ron Walotsky. It has never been reprinted, and there is no digital edition. See all our recent Vintage Treasures here.

Witches, Sorcerers, and Space Citadels: Alan Brown on Swords Against Tomorrow, edited by Robert Hoskins

Witches, Sorcerers, and Space Citadels: Alan Brown on Swords Against Tomorrow, edited by Robert Hoskins

Swords Against Tomorrow-small Swords Against Tomorrow-back-small

Swords Against Tomorrow (Signet / New American Library, August 1970). Cover by Gene Szafran.

I’ve been enjoying Alan Brown’s classic science fiction reviews at Tor.com. In just the last few months he’s looked at Masters of the Vortex by E. E. “Doc” Smith, H. Beam Piper’s Space Viking, Edgar Rice Burroughs’ Pirates of Venus, Sterling E. Lanier’s Hiero’s Journey, and Murray Leinster’s Med Ship. That’s a pretty satisfying journey through some great 20th Century SF right there (depending on how generously you’re disposed towards “Doc” Smith, I grant you).

But I was especially intrigued by his lengthy review of Robert Hoskins’ 1970 sword & sorcery anthology Swords Against Tomorrow, a long-forgotten volume that contained five long stories by Poul Anderson, Fritz Leiber, Lin Carter, John Jakes, and Leigh Brackett, including a pair of reprints from Planet Stories and an original novelette from Lin Carter. All but one are reprints — including a standalone novella by Anderson, a Fafhrd and the Gray Mouser adventure, a Brak the Barbarian story, and a tale in Brackett’s famous Venus series.

This is a fine little paperback that introduced readers to some of the most popular heroic fantasy series of the era in the early 70s, and I certainly didn’t expect to see it featured so prominently at the premier genre site over half a century after it was published.

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Rebuild Civilization on a Savage and Alien Earth in Midnight Legion from Studio 9

Rebuild Civilization on a Savage and Alien Earth in Midnight Legion from Studio 9

Midnight Legion Box Set-small Midnight Legion Box Set back-small


Midnight Legion box set from Studio 9 (2016). Art by C. Aaron Kreader.

It’s been a busy year, between changing jobs in April, managing a fledging writing career as Todd McAulty, running Black Gate, and coping with a pandemic. I don’t get to read as much as I used to, and I definitely don’t get to game as much. I especially regret not having the chance to dig into some of the new generation of solo RPGs, like Four Against Darkness and Into the Dungeon.

But I did spend a few shekels to try Midnight Legion, a very promising post apocalyptic solo gamebook series with a strong Metamorphosis Alpha vibe. Created by writer Aaron J. Emmel and artist C. Aaron Kreader and published by Evanston, Illinois-based Studio 9, Midnight Legion is a three-book series featuring an amnesiac android who awakens on a vastly changed Earth peopled with strange creatures and deadly mutant plants, and must piece together the clues to his original mission. You get everything you need to start in the intro Midnight Legion box set, published in 2016 with this description on the back:

You are an elite, android agent of an ancient, clandestine group who is forced awake after hundreds of years of stasis. Your memory is gone, and you can’t recall your purpose. You will need to solve puzzles and choose whether to use combat, stealth, or sixth sense and diplomacy to unlock your mission and the secrets of the world you knew.

The Midnight Legion is an interactive story where player(s) choose how to respond to what happens next. Created for solo play, with a 2-player option, this three book game series promises hours of gaming. Starting with Book 1: Operation Deep Sleep, everything you need to begin is contained in this boxed set.

The second gamebook, The World Reborn followed in 2017, and the final volume Portal of Life in 2019. Together they form an ambitious and compelling science fiction adventure that I’m anxious to dig into.

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Read Matthew David Surridge’s Sword & Sorcery Novella “The Great Work” at Patreon

Read Matthew David Surridge’s Sword & Sorcery Novella “The Great Work” at Patreon

Matthew Surridge The Book of Days

Matthew David Surridge’s novellete “The Word of Azrael” first appeared in Black Gate 14, and was one of the most widely acclaimed stories we ever published. Tangent Online called it “One of the strongest heroic fantasies I have seen in years,” and Rich Horton selected it for the 2011 Year’s Best Science Fiction & Fantasy. In his Locus review Rich said:

Even better is Matthew Surridge’s “The Word of Azrael.” It concerns Isrohim Vey, who sees the Angel of Death on a battlefield and as a result is spared — more a curse than a blessing — to search again for the Angel. His search almost takes the form of a catalog of sword & sorcery tropes, his many adventures told briefly but with style and an ironic edge. Surridge both celebrates and winks at the genre. It’s very entertaining, clever, and even thought-provoking.

Matthew’s name will be familiar to regular readers of this blog; he’s published nearly 500 articles and reviews here over the years, and he’s especially well known for his extensive coverage of Montreal’s Fantasia film festival. He also maintains a Patreon feed, which he’s described as “a way to help me fulfill a long-planned project: writing short stories, across a range of genres, that together will create a vast mosaic of fiction.” Last month Matthew unveiled a major new project he’d recently completed:

I’ve got a new novella-length story at my Patreon. And it’s sword-and-sorcery! It’s a dungeon-crawl carried out by the adventurers’ hirelings. Dark fantasy, maybe; maybe some horror-y elements. And it’s about 20 000 words long.

“The Great Work” is available in its entirety as part of Matthew Patreon, you can join and support him for as little as $1 a month. You’ll also receive access to 31 articles and other works. Check it out, and support one of the most talented fantasy writers at work today!

A Shipwreck, a Mystery, and a 60-Ton Killer Robot: “The Ambient Intelligence” by Todd McAulty

A Shipwreck, a Mystery, and a 60-Ton Killer Robot: “The Ambient Intelligence” by Todd McAulty

Lightspeed Magazine Issue 125 October 2020-smallHey hey! This is exciting — my first short story publication in many years appeared last week in Lightspeed magazine!

The story is “The Ambient Intelligence,” and it’s free to read online. It’s published under the name Todd McAulty, the name all my stories appeared under in Black Gate magazine all those years ago. Here’s what John Joseph Adams said about the story in his editorial for the October issue:

Welcome to Lightspeed’s 125th issue! Do you love power armor? Do you love giant robots? Do you love people in power armor fighting giant robots? Well then, we’ve got you covered! Todd McAulty’s newest short story (“The Ambient Intelligence”) is here to meet all your power armor vs. robot needs.

He’s not kidding about the robots. “The Ambient Intelligence” is the story of Canadian Barry Simcoe and his robot friend Zircon Border, who face off against a mysterious 60-ton killer robot hiding in a shipwreck on the shores of Lake Michigan… one that’s hiding a very big secret. It shares a setting (and two characters) with my debut novel The Robots of Gotham, but it’s not otherwise related to that book, and stands completely on its own.

Black Gate subscribers may remember (stretching back many years now) that Todd McAulty had four stories in the print magazine:

The Haunting of Cold Harbour” (Black Gate 3, 2002)
There’s a Hole in October” (Black Gate 5, 2003)
Amnesty” (Black Gate 7, 2004)
The Soldiers of Serenity” (Black Gate 12, 2008)

Read “The Ambient Intelligence” in its entirety here. And if you enjoy it, why not help support Lightspeed with a subscription? Six-months subs will run you just $17.94, for more than 50 stories — a whopping 350,000 words of fiction. It’s one of the true bargains in the fields. And thanks for your support!

Support the Kickstarter for Ryan Harvey’s Debut Novel Turn Over the Moon

Support the Kickstarter for Ryan Harvey’s Debut Novel Turn Over the Moon

Turn Over the Moon Ryan Harvey

Cover by Robert Zoltan

Hot damn, it’s October already. This is an exciting month for the senior Black Gate staff, and one we’ve long awaited. The Kickstarter for the debut novel by one of our own, the illustrious Ryan Harvey, was launched yesterday.

The book is Turn Over the Moon, and it takes place in Ahn-Tarqa, the setting for “The Sorrowless Thief” and “Stand at Dubun-Geb.” Both stories first appeared here, where they quickly became two of the most popular features in our Black Gate Online Fiction line. Ryan was also one of the original bloggers at Black Gate, where he’s published over 300 articles on everything from John Carpenter to Godzilla and Hammer Horror Films. Turn Over the Moon is hotly anticipated in our offices; here’s Ryan with a bit of background on the book.

At the heart of Turn Over the Moon and the other stories set on the otherworldly continent of Ahn-Tarqa is “The Sorrow,” a mental burden almost all people suffer from. When I first hatched the idea of Ahn-Tarqa, it was as a playground where I could mix dinosaurs, ancient civilizations, and weird science. A place where I could write scenes of a Tyrannosaurus fighting a metal automaton made from archaic technology.

But the world was missing something that would make it more than a fun sandbox. I started to think of authors who have influenced me; the tone of melancholy lurking under the works Raymond Chandler, Leigh Brackett, Clark Ashton Smith, and Cornell Woolrich made me wonder what would a world where melancholy was the basis of existence might be like. A world where what we today call “depression” is as regular as breathing. I came up with “The Sorrow,” and then my fictional world was no longer a backdrop but something alive and rich.

In order to reach publication, Turn Over the Moon needs your help. The Kickstarter goal is $1000, and after 24 hours it’s already more than a third of the way there, but it still needs support to put it over the top. If you’re a fan of quality modern fantasy, the kind we cover every day right here, I hope you’ll check it out and make a pledge. Tell ’em Black Gate sent you!

What Would You Exchange at the Rack at the Track?

What Would You Exchange at the Rack at the Track?

Rack at the Track 2019-small

In my Vintage Treasures posts, I like to talk about paperback fantasy that’s been out of print for decades. Books you’re not going to find without a search, but which are worth it all the same. Hopefully I intrigue a few of you lot to search out some of those books every week, and sample authors and titles you might not have discovered otherwise.  The idea is encourage readers to try something that’s given me enormous pleasure for most of my life: tracking down and shelling out a couple bucks for vintage paperbacks.

Of course, when you find them on a giveaway rack at your local train station, you don’t need me to tell you what to do. So today I want to talk about The Water of the Wondrous Isles by William Morris, which I found in the Take One Leave One paperback rack at the Geneva train station last year.

What exactly do you leave in exchange for a nearly 50-year old (and highly collectible) paperback, volume #38 in Lin Carter’s famous (and highly collectible) Ballantine Adult Fantasy line? I have no idea. But I stood in front that rack for a good five minutes, struggling with that question as commuters milled around me. Finally I put the book in my pocket, and returned the next day with half a dozen brand new paperbacks. I quietly tucked them into the racks, knowing I got by far the better deal. But sometimes you just have to accept what the universe has gifted you and not question it.

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The Art of Author Branding: The Pocket Marta Randall

The Art of Author Branding: The Pocket Marta Randall

Islands Marta Randall-small Islands Marta Randall-back-small

Islands (Pocket Books, May 1980). Cover uncredited

Marta Randall is a science fiction pioneer. She was the first woman president of the Science Fiction Writers of America, and took over the groundbreaking New Dimensions anthology series from Robert Silverberg in the early 80s. She also taught SF writing at Clarion (East and West) and other places.

Of course, before all that was a successful writing career. Her first novel A City in the North was published in 1976 by Warner Books. More followed in rapid succession, including Nebula nominee Islands that same year, The Sword of Winter (1983, we talked about that one here), Those Who Favor Fire (1984), and a pair on novels in the Kennerin Saga: Journey (1978) and Dangerous Games (1980).

Islands and Journey are the ones I want to look at today. Here’s John Clute from The Encyclopedia of Science Fiction, putting the first one in context.

Randalls’s first and perhaps most successful novel, Islands (1976; rev 1980), movingly depicts the life of a mortal woman in an age when Immortality is medically achievable for all but a few, including the protagonist. To cope with her world she plunges into the study of archaeology, and makes a discovery which enables her to transcend her corporeal life.

Sharp-eyed readers will note Clute’s reference to a 1980 revision; that edition of Islands was released four years after original publication by Pocket Books in a reworked version that added an additional 21 pages (see above). And not incidentally, it was also packaged with one of the cleaner examples of author branding from the era.

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James Nicoll on Amazons! edited by Jessica Amanda Salmonson

James Nicoll on Amazons! edited by Jessica Amanda Salmonson

Amazon Jessica Amanda Salmonson-small Amazon Jessica Amanda Salmonson-back-small

Amazons! (DAW, 1979). Cover by Michael Whelan

Every once in a while I get asked to recommend other sites out there for readers who enjoy Black Gate. There are some top-notch book blogs, of course — like Rich Horton’s excellent Strange at Ecbatan, and Mark R. Kelly’s overlooked Views from Crestmont Drive — and the usual publisher sites, like Tor.com and Locus Online. But recently I’ve been spending a lot of time at James Nicoll Reviews, partly because of the wide range of content. In just the last week he’s reviewed Maggie Tokuda-Hall’s The Mermaid, the Witch, and the Sea, a collection by Han Song, a superhero RPG from Green Ronin, and (a man after my own heart!) the July 1979 issues of Charles C. Ryan’s Galileo magazine — which of course lured Rich Horton out of his secluded library to comment enthusiastically.

But the real reason I hang out so much at James’ blog is that he regularly covers classic SF and fantasy — insightfully and thoroughly. Here’s his thoughts on Jessica Amanda Salmonson’s World Fantasy Award winning anthology Amazons!, from 1979.

Jessica Amanda Salmonson’s 1979 Amazons! is an anthology of fantasy stories. Special ones. Each story features a woman protagonist who is not support staff or arm candy for the hero. Almost but not all of the stories are by women….

For the most part these are sword and sorcery stories. Their scope is limited. individual fates may depend on the outcome; sometimes the fates of small kingdoms do; but none of these stories are of the ​“we must win or the world will be destroyed” variety. There are some fairly slight stories — every reader will see the twist in Lee’s story coming for miles, and there is not much to ​“The Rape Patrol.” These are more than balanced by stories like ​“Agbewe’s Sword,” ​“The Sorrows of Witches,” and [CJ] Cherryh’s ​“The Dreamstone” (which reminds me that I’ve never read the novel length expansion, or the sequel, although I think I own both). ​“Sorrows of Witches” is a little odd because that it seems to accept the premise that witches are by definition bad people who deserve what they get. Or in this case, do not get.

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