Gary Con II Report
On Saturday I drove to Lake Geneva, Wisconsin, for the second annual Gary Con, a friendly gathering in honor of Gary Gygax, the co-creator of Dungeons and Dragons and the father of role-playing games.
You can read the Tribute to Gary Gygax, written by the staff at Black Gate magazine and Paizo publisher Erik Mona after Gary’s death in 2008, if you’re not familiar with his work.

Lake Geneva is the birthplace of D&D and, consequently, the entire RPG industry. It was here that TSR, the company Gary co-founded in 1973, was headquartered for over two decades, and where many of the creative minds who helped it grow from a fledgling hobby company to the most influential game publisher of the last 30 years still live today – people like Tim Kask, founding editor of Dragon magazine, Gamma World author James Ward, RPGA founder Frank Mentzer, Snit’s Revenge creator Tom Wham, and many others.
The stated goal of the con is to “harken back to the early days of gaming conventions where role-playing was in its infancy and the players shared a strong sense of camaraderie,” and in that respect Gary Con was an unqualified success.
Players gathered around dozens of tables enjoying highlights from TSR’s early catalog, including first edition AD&D, Metamorphosis Alpha, Dawn Patrol, Boot Hill, Dungeon, Chainmail, and more modern games that strive to capture that sense of old-school adventure, such as Hackmaster, Castles and Crusades, and even Gygax’s fondly remembered post-TSR effort, Dangerous Journeys.
Best of all, I saw many renowned game designers and early TSR employees mingling with the crowd, or acting as dungeon masters for classic Gygax modules such as Steading of the Hill Giant Chief, The Temple of Hommlet, and Castle Greyhawk.
Last month we
I bought my first copy of Dhalgren in the late 70s. If memory serves, I accidently dropped it in the sink shortly thereafter. It swelled up and got sorta lumpy, even after it dried.
I work for a small software company in Champaign, Illinois. I live in St. Charles, about three hours away. I spend a lot of time in the car. I’ve learned to love audio books.
I’m supposed to be putting the finishing touches on BG 14, figuring out how to use Google Ad words, and about a million other things tonight. But man, I am beat.
Black Gate 14 is a landmark issue — and at 384 pages, it’s also the largest in our history.
Every year, uberreviewer Rich Horton sets out to summarize the year in genre short fiction at his newsgroup on SFFNet.
Back when Black Gate‘s editor John O’Neill lived in Ottawa in the early 80s, he was a member of a small SF fan club. His first meeting featured a reading from the editor of an excellent local fanzine, Stardock, who had just completed his first novel. The author was Charles Saunders, the novel was Imaro, and the reading he never forgot.
Luke Forney
Long-time reader and professional writer Brent Knowles recently posted a review of Black Gate 13: