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New Treasures: Phil & Kaja Foglio’s Girl Genius Omnibus Volume One

New Treasures: Phil & Kaja Foglio’s Girl Genius Omnibus Volume One

girl-genius-omnibus-volume-oneGirl Genius is one of my favorite comics. Or at least it would be, if my dang kids didn’t stop stealing the issues and I could read them.

Now Tor has solved that problem nicely, with the publication of Girl Genius Omnibus Volume One: Agatha Awakens, a handsome 320-page full-color compilation of issues 1-10.

Which my kids immediately stole.

Until I find it again, I have to talk about it in the abstract. Like this: Girl Genius rocks. It’s a “Gaslamp Fantasy” (don’t call it steampunk) which follows the adventures of Agatha Heterodyne, a struggling student at Transylvania Polygnostic University who ends up on the run from the sinister Baron Klaus Wulfenbach. As she makes her way across the wasteland of a devastated Europe, she learns she comes from a family of Sparks — mad scientists with superhuman scientific gifts, and that her own gifts are just beginning to blossom.

I’m making liberal use of Wikipedia to fill in gaps here, owning to the missing issues stashed somewhere under my children’s beds upstairs.

Suffice it to say that Girl Genius is a terrific all-ages comic (one hopes, anyway). It’s fun, fast paced, and filled with lots of laugh-out-loud moments. Phil & Kaja Foglio make especially innovative use of color — the opening pages are black and white, and when color slowly seeps into the pages the effect is quite dramatic. Girl Genius began life in 2001 as a print comic, but became a full-fledged webcomic on April 18, 2005. In 2008 Phil Foglio was nominated for a Hugo award for Best Professional Artist for his work on Girl Genius, and in 2011 the strip won the Hugo Award for Best Graphic Story.

Girl Genius Omnibus Volume One: Agatha Awakens was published in hardcover by Tor Books on February 28, 2012. The cover price is $34.99 for 320 pages in full color.

Cerebus

Cerebus

CerebusI’ve been writing a fair bit lately about Canadian fantastika, and I’ll be doing so again next week, looking at a trio of grand masters who’ve just released what may be one of the most accomplished works of their career. But there’s been a bit of news lately about another notorious Canadian fantasy epic, so I want to talk about that first.

Late in May, Dave Sim began a Kickstarter project, trying to raise $6,000 to create a digital version of the 25-issue “High Society” storyline from his comic book Cerebus. He raised the money in a matter of hours. Each comic issue will be digitised; the story, the letter columns, and the editorials will all be scanned (I don’t know whether the work by other cartoonists that Sim used to run in the back of the book will be included). Sim will also read the text of the comic, performing dialogue and captions, and he’ll provide commentary, as well as show and discuss sketches, notebook entries, and the like. The extra money the Kickstarter will raise from this point will go towards higher-quality audio production, and, if funds allow, towards the digitising of the entire 300-issue run of Cerebus. As of June 13, Sim’s raised just shy of $40,000, with the Kickstarter still running for the rest of June.

In light of the Kickstarter success, I want to give a brief introduction to the series for non-comics readers. There’s no doubt that Cerebus was and is a major work, tremendously significant in the history of comics and in the medium’s development. And it’s relevant, I think, as a fantasy story; as a story that sometimes struggles with its use of fantasy, and as a story that works with and often against action-adventure tropes. But while parts of the work are startlingly effective, parts of it are equally-startling misfires. And the main theme of the book, reflecting Sim’s stated beliefs, is undoubtedly sexist (per Merriam-Webster, sexism is “prejudice or discrimination based on sex; especially : discrimination against women”) and in the opinion of many readers misogynistic. Sim disputes the term misogyny, arguing that he’s merely not “feminist,” but when he writes that a sensibility based on “reasoned and coherent world views … occurs more often — far more often — in men than it does in women,” it’s hard to see the difference between that and misogyny. Note that the foregoing statement isn’t an external statement that happens to shed light on Sim’s ideology; it’s a part of the text of Cerebus. Sim’s attitudes to gender and sexuality can’t be evaded in discussing the book. Still, I want to try to present here an overview of what makes the book important, with all its flaws.

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Mage: The Hero Discovered by Matt Wagner

Mage: The Hero Discovered by Matt Wagner

mage-the-hero-defined1It’s nothing new: taking old mythic tropes and adapting them to modern-age stories. The social commentary thinly-veiled as mysticism, the peek-a-boo mythology references, the obligatory explanation for why most people in our modern times don’t notice magic, the unassuming youth who will one day become a great hero … we’ve all read them.  he secret is in the execution.  How well is this ancient story re-told? How compelling are the characters? Are the truths revealed deep or trite?

Matt Wagner was only twenty-two when the first issue of Mage was published and it’s surprising that someone so young could write something both this introspective and this self-aware. His hero, Kevin Matchstick, is already a cynical, disillusioned man at the story’s beginning. He acts like a man who already has the weight of the world on his shoulders, yet has no true responsibilities. It’s telling that the mysterious wizard who approaches him with news of his great potential is named Mirth. The journey that follows over the next fifteen issues concerns Kevin’s quest to understand and fight forces of supernatural evil; but it’s just as much Mirth’s quest to make Kevin stop being a jerk. The adage that the only thing evil needs to succeed is for good men to do nothing rings through this series.

Kevin, Mirth, the supporting cast and even the incidental characters are written with a surprising depth. No one is merely a follower (on the side of good or evil), each having his or her own reasons for the decisions made. The storyline is equally divided between action scenes and “downtime” where the heroes relax and talk about how they see the world and their place in it. The baseball-bat-wielding Edsel and supernatural civil servant Sean Knight work just as hard to guide Kevin towards self-discovery as they do covering his back during fights with quintuplet casino bosses, hordes of redcaps and the occasional succubus. They also have to face down a dragon. And a staple gun.

This series has been in and out of print for years and a collected edition shouldn’t be difficult to find. But if you have the means, definitely find a comic shop that carries the original back issues. There you’ll get the letter page debates on the nature of magic and morality, Matt Wagner’s comments on the state of the comic industry and the amazing Grendel stories (originally published in the back of each issue as a series of four-page mini-stories). Volume One is subtitled The Hero Discovered. Fifteen years later, there were another fifteen issues subtitled, The Hero Defined. And, someday, we may see the final volume, “The Hero Denied”. Until that day, magic is green.

Ernie Chan (1940-2012): A Legend Passes

Ernie Chan (1940-2012): A Legend Passes

savagae-sword-of-conan-erniechanEarlier this evening I heard the sad news that one of comics’ great legends, Ernie Chan, has passed away. Ernie was set to appear at the BigWow Comicfest in San Jose this weekend, so his death comes as a real surprise to those of us who expected to see him there.

I wanted to post a tribute in the form of my favorite Chan images. You can see that tribute right here. Some of these he painted, some he penciled and inked, and some he only inked — but Ernie’s inks were some of the most powerful in the world of comics.

When I was a kid I couldn’t get enough of Conan the Barbarian and its black-and-white companion magazine The Savage Sword of Conan. But I was incredibly picky about the art in my comics — if the art didn’t blow me away, I wouldn’t buy the comic. Plus, I had the seriously limited budget of a child, so I had to be impressed by the art or I left the book sitting on the rack.

Whenever I found a Conan book that was drawn (or inked) by Ernie Chan, my money hit the counter immediately.

Rest in peace, Ernie. You will be missed…

Blogging Austin Briggs’ Flash Gordon, Part Two – “Freeland”

Blogging Austin Briggs’ Flash Gordon, Part Two – “Freeland”

9665211flash-gordon-volume-2“Freeland” was the second installment of Austin Briggs’ Flash Gordon daily comic strip serial for King Features Syndicate. Originally published between February 24 and August 21, 1941, “Freeland” was the second story in the daily companion to Alex Raymond’s celebrated Sunday strip. It is the second of two Briggs strips available in a reprint collection from Kitchen Sink Press.

“Freeland” gets underway with the ship bearing our motley crew making its way toward the Promised Land free from Ming. Flash and Dale set out in a rocketship to scout for a safe harbor and encounter a hostile tribe of what appear to be Native Americans.

Once more, Austin Briggs demonstrates his version of Mongo is more attuned to contemporary American experience or American history than the prehistoric or Medieval Europe model chosen by Alex Raymond. Briggs may also be borrowing a page from Edgar Rice Burroughs (one of Raymond’s primary inspirations) in transplanting Native Americans to another world.

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Black Gate Goes to the Summer Movies: The Avengers

Black Gate Goes to the Summer Movies: The Avengers

numbers_avengers2

So begins my long trip through the genre movies of the Summer of ’12 for Black Gate and benefit of several readers. I’m glad that things got off to a tremendous start.

As in a recording-shattering $207 million dollar take at the U.S. box-office, for a total of $640 million globally — so far. Oh, what a menacing term: “so far”!

The Avengers is not the end product of five movies and five years of preparation from Marvel Studios. It’s a beginning. While the two Iron Man films (2008 and 2010) were smash hits, the other three superhero films in the Avengers roster (The Incredible Hulk, Thor, and Captain America: The First Avenger) were more standard successes, and they meant more to the comic book fan-base than to general audiences. Now, the general audience is pumped to get more from these characters. All the Avengers are now major public stars, and with this insane success, Marvel is poised to truly unleash their stable of heroes on a public than will be drooling and clawing to get more.

I have watched The Avengers twice in theaters on its opening weekend, something I haven’t done since The Lord of the Rings films. That’s a review in itself, but a since I am 1) a Marvel zombie and Avenger fan since childhood, and 2) inaugurating this series of movie reviews for the summer, I have an obligation to go in-depth on this stupendous piece of entertainment cinema. I will avoid big spoilers as much as I can, since this is technically still a “review,” but some tidbits about the massive set-pieces will leak out. But you’ve seen the film already at least once, right? Three times, anyone? (I know plenty who are “three times and counting.”)

Okay, let’s assemble and do this.

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What Writers Can Learn From Joss Whedon’s The Avengers

What Writers Can Learn From Joss Whedon’s The Avengers

avengers-movie-poster-1Disclaimer: This article will reference some scenes from The Avengers film. While I’ve tried to avoid specific spoilers about major twists, there are some things that give away plot elements and twists from the other Marvel Comics movies, such as Thor.

If you are a writer, be sure that you get a receipt when you go to The Avengers, because you should be claiming it as a work-related research expense on your taxes this year. (This should not be considered tax advice. Please consult with your tax preparer before making financial decisions.)

There has been no shortage of digital ink spilled gushing over how great the movie is. I’ll provide a link to some of the highlights below if you want to delve into the film itself. However, I wanted to go beyond discussing The Avengers as purely a viewing experience, but to focus on a couple of elements that writers can best take away from it.

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Goth Chick News: An Internet Head-Trip Brought to You by Shaun of the Dead Creator Edgar Wright

Goth Chick News: An Internet Head-Trip Brought to You by Shaun of the Dead Creator Edgar Wright

image002Two versions of Snow White, TV sitcoms remade for the big screen and (stop me before I hurt myself) the re-release of Titanic

Think there’s no originality left in Hollywood?

Microsoft apparently agrees with us but is thankfully smart enough not to try and fix it themselves.

Instead they enlisted the talents of Shaun of the Dead director Edgar Wright and Marvel and Lucasfilm illustrator Tommy Lee Edwards (famous for his work on the Batman and Hellboy comics) to create a very cool entertainment concept in the form of an interactive animated story called The Random Adventures of Brandon Generator, launched April 12th.

Think of it as a Choose Your Own Adventure story for the multi-media generation.

Visitors to the site will get a seven-minute video that explains the story of our hero Brandon Generator, who is having severe writer’s block.  One dark night after too much coffee, Brandon wakes from his caffeine-induced blackout to discover prose, sketches and ideas on his Dictaphone that he did not remember leaving.

And you get to provide one or all of those elements.

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Art of the Genre: When Great Art is actually Bad Art

Art of the Genre: When Great Art is actually Bad Art

Amazing isn't it?  Is originality dead, or is someone in Hollywood smarter than we give them credit?
Amazing isn't it? Is originality dead, or is someone in Hollywood smarter than we give them credit for?

I had a question proposed to me in my Saturday blog here on Black Gate concerning the multiple covers of Howard Andrew Jones’s The Desert of Souls. I’ll repost the question here.

I see a lot of photo-manipulation covers and hybrid photo/3D/digital painted covers, and I feel that a lot of them actually look pretty cheap and nasty. If I was Howard Andrew Jones, for example, I would be very happy with the first The Desert of Souls cover (100% digitally painted, stirring, full of life and movement, etc) and very unhappy with the second cover (a mish-mash of photo elements and, I don’t know? 3D elements? What’s going on with those faces? It almost looks like a romance novel cover.) What do you think about this trend?

I’m going to break this down into two different answers. The first will deal with The Desert of Souls, and the second on the current state of science fiction/fantasy covers in general.

The question immediately reminded me of Hollywood and their great marketing machine. In 1990 Paramount Studios released Hunt for the Red October. The movie cost roughly $30 million to make and grossed $200 million worldwide, which is to say it was an enormous success. The movie poster featured a shadowy submarine, Sean Connery’s face, all in black and red, and the title in white lettering.

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Courtney Crumrin Volume One: The Night Things

Courtney Crumrin Volume One: The Night Things

courtney-crumrin-volume-one-the-night-things2Far back in the mists of time (March 2002, if you want to be picky), I picked up an intriguing black and white independent title at my local comic shop. It was Courtney Crumrin and the Night Things #1, written and drawn by Ted Naifeh and published by Oni Press.

The first few pages featured cold and uncaring parents, a spooky house, young bullies, sinister night creatures, and a protagonist who was clearly an aspiring criminal and juvenile delinquent. Before the end of the first issue, young Courtney Crumrin had trapped a goblin and forced it to cruelly devour one of her school mates, bones and all.

Man, this was just what I was looking for. I brought it home and read it to my three children, and they immediately clamored for more.

More is what they got. Over the next few years Naifeh produced over a dozen issues following Courtney and her Uncle Aloysius, a powerful warlock who reluctantly teaches her magic. Courtney’s adventures involved the helpful (but hungry) goblins Butterworm and Butterbug; Boo & Quick, talking neighborhood cats who assist the young aspiring witch; a local Coven of witches and warlocks who frequently turn to Aloysius for help with dread problems; night things from the Twilight Kingdom — including The Dreadful Dutchess, Courtney’s friend Skarrow, and The Twilight King — and the terrible Tommy Rawhead, a giant hobgoblin feared by the Coven, and everyone else.

The various issues of Courtney Crumrin were collected into four handsome trade paperbacks, followed by the short-lived spin-off series Courtney Crumrin Tales in 2005. But that was all, and fans were left waiting while Naifeh turned to other projects, like Polly and the Pirates.

The long drought ended two weeks ago with the arrival of Courtney Crumrin Volume 1: The Night Things, the first hardcover edition of Courtney Crumrin. More importantly, it’s also the first time the issues have appeared in color, and the newly colorized pages look terrific. Volume One reprints the first four issues with special bonus material including sketches and covers of all four issues. The second volume, Courtney Crumrin & The Coven of Mystics, reprinting the next four issues in color, is due Aug 29, 2012.

Courtney Crumrin is one of the finest comics produced in the 21st Century. Don’t miss the opportunity to have these early issues in a handsome permanent edition. Courtney Crumrin Volume One: The Night Things is 144 pages in hardcover; it is published by Oni Press for $19.99.

More than a decade after I read them the first issue at bed time, all three of my children are still ardent Courtney Crumrin fans. But they’ll have to wait for this volume, because Dad wants to read it first.