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The Ballantine Adult Fantasy Series: The Sorcerer’s Ship by Hannes Bok

The Ballantine Adult Fantasy Series: The Sorcerer’s Ship by Hannes Bok

The Sorcerer's Ship 001The Sorcerer’s Ship
Hannes Bok
Ballantine, 205 p., December 1969, $0.95
Cover Art by Ray Cruz

First, I’d like to apologize to John and everyone else who reads these posts for taking so long to get this one done. I was on the road quite a bit from the end of May up through the Fourth, but I thought I would be able to get this particular post done quickly. Then things started happening. Car repairs, then house repairs, and then more car repairs. (This has necessitated bank account repairs.) Then last night, one of the wires in my son’s braces snapped loose. If anything else happens, I’m going to snap.

I don’t mean to kvetch. As you can see, I’ve been a bit distracted and apologize for the delay. I’ve already started the next book I’ll read for this series.

Anyway, on to something a little different than what we’ve seen in the Ballantine Adult Fantasy series up to this point. Rather than something deep and complex, with complicated writing (The Wood Beyond the World) or bizarre imagery (Lilith) or even not-so-subtle innuendo (The Silver Stallion), The Sorcerer’s Ship is almost a children’s story.

It’s not intended to be, but this is one that might hold a younger person’s interest. There’s certainly nothing in it that most parents would find objectionable for a child capable of reading a book of this length.

Hannes Bok is best remembered for his art, but as Lin Carter discusses in his introduction, Bok was also a more than capable writer. Carter chose this volume and The Golden Stair for inclusion in the BAF line. The Sorcerer’s Ship was originally published by John Campbell (not the world’s easiest sell by any means) in Unknown in December 1942. After Weird Tales, Unknown is arguably the greatest fantasy pulp in the history of the field.

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Vintage Treasures: To Here and the Easel by Theodore Sturgeon

Vintage Treasures: To Here and the Easel by Theodore Sturgeon

To Here and the Easel-smallA few weeks ago, I wrote about Theodore Sturgeon’s collection The Stars Are the Styx and complained that virtually all of Sturgeon’s brilliant short story collections had now been out of print for over three decades.

I did this mostly out of bitterness and greed. I’d spent several years happily tracking down all 16 of Sturgeon’s paperback collections — a highly collectible lot — but now, those days were over. I wanted more, but  no more were forthcoming. It’s not like I was going to discover a new Sturgeon collection I’d never heard of or something.

Of course, a few days after I wrote that article, I discovered a new Sturgeon collection I’d never heard of.

It was To Here and the Easel, a gorgeous Panther paperback from 1975, with an eye-catching Peter Jones cover. I discovered it accidentally on eBay and, after gawking at it for several long minutes — and them making sure it wasn’t simply a retitled version of a US collection I already had — I promptly purchased it.

It arrived a few days later and I am thrilled to have it. Here’s the back cover blurb:

Here are all the ingredients for a splendidly varied and entertaining collection of science fiction and science fantasy: a mental parasite which lives in the minds of successive human hosts, forcing them to do its will… the man who ‘reads’ gravestones… a devastating weapon sent from beyond space and time which poses the ultimate threat to an already shaky galactic federation… and more!

With virtuoso skill and brilliance of invention, Theodore Sturgeon displays in this collection the mastery of his field which has won him international acclaim.

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A Saxon Tower in Oxford

A Saxon Tower in Oxford

The Saxon Tower rises above a busy shopping street.
The Saxon Tower rises above a busy shopping street.

Ha! I bet you were expecting another Spanish post, weren’t you? Well, I spend the summers in Oxford, so this week you’re getting something a little more northern. When I’m not researching my next book in the Bodleian Library, I set out to explore the city and surrounding countryside for sights of historical interest.

Oxford is a beautiful university town filled with fine architecture. It’s also an ancient city with roots back into prehistory. It first came into prominence in Anglo-Saxon times and a trace of this has survived. On busy Cornmarket Street, there’s a well-preserved example of a Anglo-Saxon tower. It’s part of St. Michael at the North Gate church and was built around the year 1040. This makes it Oxford’s oldest building and one of the oldest Anglo-Saxon structures anywhere.

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New Treasures: There is No Lovely End by Patty Templeton

New Treasures: There is No Lovely End by Patty Templeton

There is no Lovely End-smallIt’s always a delight when one of our bloggers publishes a book. But it is a very special delight to see the brilliant Patty Templeton release her first novel, There is No Lovely End, which I have been enjoying in tiny snippets at various readings across Chicagoland for the last two years.

There is No Lovely End is a ghost book with a truly amazing cast of characters, living and dead — including Hester Garlan, once the most powerful medium in the nation, bereft of her supernatural gifts and in relentless pursuit of the boy she thinks can return them: her son Nathan; and Sarah Winchester, heiress to the Winchester Rifle fortune, on a quest of her own to rid herself of ghosts. Not to mention a very resourceful rat named O’Neill. C.S.E. Cooney calls the novel “a New World populated with a new kind of ghost. Templeton’s language is lavish and diabolical, as if Charles Dickens strolled into the Cabinet of Dr. Caligari and came out the other end wearing ruby slippers.” How right she is.

Apparitions! Outlaws! Mediums! 1884. Nathan Garlan hears and sees the dead. Using his uncanny aptitudes to assist society and its specters, he has become the most acclaimed medium in Boston. But not all esteem him. Nathan Garlan’s own mother craves her boy butchered — and she’s not the only one…

Misery! Lust! Murder! New Haven. Sarah Winchester is the heiress to the Winchester Rifle fortune and a haunted woman. She has searched for release from familial phantoms for two decades, yet found no respite. However, she has heard of a medium in Boston who regularly administers miracles…

Wit! Wonders! Outrage! Who is the Reverend Doctor Enton Blake? Why does the lawless Hennet C. Daniels search for him? What form of profane curio is a trick box — and what, precisely, does one inter within it? Will Sarah Winchester find serenity through Nathan Garlan’s services? Or will Hester Garlan find her son first?

There is No Lovely End was published on July 1st by Odd Rot. It is 444 riveting pages, priced at $16 in trade paperback, and $4.99 for the digital edition. Check out the trailer here. The cover and interior spot art are by Matthew Ryan Sharp. It gets my highest recommendation.

Art of the Genre: Gandalf, Conan, and Gray Mouser review Tales from the Emerald Serpent Volume II: A Knight in the Silk Purse; moderated by Cthulhu

Art of the Genre: Gandalf, Conan, and Gray Mouser review Tales from the Emerald Serpent Volume II: A Knight in the Silk Purse; moderated by Cthulhu

Another Word for Rain art by Jeff Laubenstein and writing by Dave Gross
Another Word for Rain art by Jeff Laubenstein and writing by Dave Gross

Somewhere, in the labyrinthine halls of time and space, three figures sit in what would be considered a green room by the standards of the world we know today.  Each, in their time, was brought forth by the hand and mind of a great writer, but upon their passing, most of their tales came to an end, so what else is there to do but sit in the purgatory of licensing and read about other adventures that they can no longer partake.  So it is that these three immortal characters have come to discuss a new work of fiction, one that has a seed of commonality with the genre they so thoroughly understand.  And to keep them on track, the Great Cthulhu has been summoned from R’lyeh to moderate the affair.

Cthulhu: zzzzzzzz

Gandalf: Introductions you say, why yes, I am Gandalf, and Gandalf means me!

Gray Mouser: Seriously, if I have to hear him say that one more time, Cat’s Claw is coming out…

Conan: Nay, friend Mouser, stay thy hand that it can be put to better use on dark sorcerers like those of ancient Stygia and not this kindly grey-cloaked priest.

Gandalf: Priest! I dare say you misjudge, my heavily girded friend, but you do bring up a point of interest, that being the mage-craft and wizardry, something that appears in the tale Water Listens.  Now Cenote is indeed one of my kindred and has the grace of the Secret Fire and the flame of Anor certainly burns within her.

Gray Mouser: Flame?  Did you read as I did, Stormcrow? That woman is more reminiscent of Sheelba of the Eyeless Face, and there was no fire in her at all, but instead she seems filled with water as deep as the soul of Sea-King.

Conan: Tis true, Gandalf, yet she has friends of the flame, her slave Hunhau and the stout black, Tohil.

Cthulhu: zzzzzzzzzz

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Headed For a Watery Grave: The Adventures of Captain Marvel, Chapter Ten: Doom Ship

Headed For a Watery Grave: The Adventures of Captain Marvel, Chapter Ten: Doom Ship

Captain Marvel Chapter Ten BettyI’m glad to see that you’ve gotten here early — as we near the end of our saga, seats are going to be at a premium, and you’re fast running out of opportunities to see Frank Coughlan Jr. and Tom Tyler perform their mystic switcheroo. I mean, once this silly thing is out of the theater, it’ll be forever relegated to the realm of nostalgic memory — it’s not like anyone will be able to watch it at home sixty years from now! That would be magic…

And so, while we still have the chance, let’s join the ragged remains of the Malcolm Scientific Expedition in their struggle against the malific machinations of the sinister Scorpion in this week’s chapter of The Adventures of Captain Marvel, “Doom Ship.” Shazam! (Cough, cough…)

Pay close attention to this week’s title cards, recapping Chapter Nine; there will be a quiz after the main feature. “The Scorpion — Forces Doctor Lang to reveal the hiding place of his lens.” “Doctor Lang — Gives Betty the combination to his safe.” “Captain Marvel — Tries to warn Betty of a death trap at Lang’s home.” “Billy Batson — And Betty decide to get the lens.” Now to pick up where we left off…

Last week, we left Billy and Betty standing in front of the late Doctor Lang’s safe, unaware that two tommy guns were aimed at their backs, primed to fire as soon as the safe is opened. (They’re also unaware that Barnett and two other Scorpion men are watching them from hiding.) Just as Billy turns the safe’s dial to the last number, but before he can open the door, Barnett and his boys emerge from behind the drapes.

One of them shoves Betty out of the way. She slams against the wall and is knocked out (by the serial’s end, this woman will have suffered more concussions than Brett Favre) and then he slugs Billy on the head with a gun, laying the intrepid broadcaster out cold.

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Game Changers

Game Changers

book4In previous posts, I may have mentioned that, as a kid, there were three roleplaying games that I liked – and played – above all others: Dungeons & Dragons, Traveller, and Call of Cthulhu. I played lots of other games, too, but these were the ones that most strongly captured my imagination. Because I played these three so much, I was also a voracious consumer of supplementary materials produced for them. Of course, being a young person, my funds were limited; I had to be judicious in what I purchased. Consequently, I tended to put a priority on items I deemed to have the most overall utility. This meant, in the case of AD&D for example, that I placed greater value on hardcover rulebooks than on adventure modules (though I still bought plenty of adventures over the years).

My appetite for such broadly “useful” supplements was practical, since my friends and I played RPGs a lot. We were young and well nigh addicted to this weird new form of game. During the summer months, we quite literally played all day long, from the time we got up until the time the sun set, taking brief breaks only to scarf down some food before returning to the table. I’d conservatively reckon that, in terms of raw hours of play, my friends and I had probably played more than had many of our elders who’d started roleplaying years before us. That’s the nature of youth, as we had the free time to indulge our boundless enthusiasm in a way that most people do not.

I hesitate to say that, because we played so much, we more quickly became jaded than did many of our peers, but it’s probably true nonetheless. We were constantly on the lookout for ways to take our campaigns in new directions, to stoke the flame of our RPG ardor. The first supplement that I remember achieving this was Book 4: Mercenary for GDW’s Traveller. My friends and I started playing Traveller with The Traveller Book, which was released in 1982. That book alone was enough to keep us busy for many, many months of science fiction adventure in the far future. However, we did eventually want more out Traveller and Mercenary fit the bill, providing us with new skills, equipment, and – most importantly – expanded rules for generating Army and Marine characters.

Mercenary changed the way we played Traveller forever. Previously, Merchants, Scouts, and Navy personnel were favored, because these careers were all space-based and thus what we considered to be the stuff of sci-fi. But Mercenary-generated characters were so much better than those generated using the original system. They had more (and better) skills, as well as lots of fun perks like advanced training and commendations. Our campaigns quickly shifted gears to focus on ground-pounding mercenaries involved in interstellar brush fire wars (which, as it turned out, was how nearly everyone else we knew played the game). Mercenary had a profound impact on us and extended the life of our ongoing Traveller campaign considerably.

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Vintage Treasures: Subterranean Magazine, Issue #2

Vintage Treasures: Subterranean Magazine, Issue #2

SubterraneanMmagazine 2-smallAfter the the 2014 Windy City Pulp & Paper show in April was over, I collected all the pulps, vintage paperback, fanzines, art books, and old magazines I’d acquired and packed them snugly in two boxes next to my big green chair. I’ve been digging into the boxes at my leisure ever since.

I highly recommend this. Strange as it sounds, it’s a little like time travel. Most of the old magazines I bought — including OMNI, Interzone, Weird Tales, Starlog, Cosmos, Galileo, and the great Fantasy Review — are from the 80s and 90s. Which means they’re largely concerned with the same group of writers, movies, and books.

After a few weeks of reading ads and reviews from the early 80s, you start to feel oddly plugged in to the state of the industry thirty years ago (and realize just how much good reading you have to catch up on – and I’m not even caught up on my reading from last year!)

You also start to appreciate what a fabulous resource magazines are. No one can keep up on even a fraction of the genre novels published every year. But the best fiction magazines will keep you current on the exciting, new, emerging writers, with a diverse range of short fiction — not to mention novel reviews. (And the ads. Let’s not forget the ads.)

One of the great delights I pulled out of those Windy City boxes was a pristine copy of the second issue of Subterranean Magazine from 2005, back when it was still available in print. The magazine is still very much alive and excellent as ever, published these days as Subterranean Online (see their latest issue here.) But nine years ago, you could curl up with a thick issue printed on quality paper, and believe me, it was definitely worth your time.

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The Start Of A Grand Adventure Goblin Moon by Teresa Edgerton

The Start Of A Grand Adventure Goblin Moon by Teresa Edgerton

oie_2254425vQLXHqXWMatthew David Surridge reviewed Teresa Edgerton’s Goblin Moon (1991) here at Black Gate early last year, and here I am to write about it again. It’s a book that, though recently reprinted, I suspect most readers are unaware of, so I want to shine another spotlight on it. Also, since reading Tim Powers’s The Drawing of the Dark, my itch for swashbuckling adventure got itchier.

I read this when it first came out and my memory of it was very pleasant. I remembered loving the dry humor and also the tremendous detail. Now my friend Carl, on the other hand, said he hated any book that spent as much time as it did describing characters’ clothes. My response was, if I recall correctly, that he was missing the point or something like that.

On rereading Goblin Moon this past week, I was happy to find that, one, the book held up very well and two, yes, Carl missed the point or something. Actually, the point he missed was that Teresa Edgerton created a deliriously detailed world, down to the clothing, that is richer than just about any other in fantasy.

There are a host of things that make Goblin Moon a fun read. The elaborate world-building, the intricate plot, and the colorful characters, to name an important triumvirate, are exactly the sorts of things you want to find in a book with its roots in Stevenson, Thorndike, and Sabatini. Add a lively pace and clever writing and you’ve got the perfect way to while away several lazy hours amidst floating coffins, decadent diabolists, a vengeful fairy, and an interlude with pirates.

Goblin Moon opens with a pair of river scavengers, Jed Braun and his uncle Caleb, drawing a coffin out of the waters of the River Lunn. The casket bears the strangely undecayed body of a man and several tomes of dark magic. Their discovery leads Caleb back to an old companion, the bookseller and one-time alchemist Gottfried Jenk, and consequently leaves young Jed in need of a new way to support himself.

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Adventure On Film: Time After Time

Adventure On Film: Time After Time

Movie fans will forever remember Malcolm McDowell for his simpering, ultra-violent turn in Aimages Clockwork Orange (1971), but actors aren’t the sort to rest on their laurels, and by 1979, McDowell felt ready to embody a genuine historical figure, H.G. Wells.

The film was Time After Time, not to be confused with the Cyndi Lauper song (or the infinitely better cover by songbird Eva Cassidy), and if there’s a more definitive origin point for the Steampunk movement, I’d like to know what it is.

At the helm is first-time director Nicholas Meyer, who must have a soft spot for science fiction. Only a few years later, and armed with a much heftier budget, he was tapped to captain Star Trek II: The Wrath Of Khan (1982).

As for Time After Time, it’s far from perfect –– the script contains several gargantuan plot holes, and we viewers (if I may be forgiven the mixed metaphor) must swallow hard to keep up –– but it does work in fits and starts, thanks especially to the looming presence of David Warner as a time-skipping and dangerously prescient Jack the Ripper.

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