Welcome To The Commonwealth: John Myers Myers’ Silverlock

Welcome To The Commonwealth: John Myers Myers’ Silverlock

Silverlock Ace paperbackLast week, I was talking about L. Sprague de Camp and Fletcher Pratt’s Compleat Enchanter and it occurred to me that one of the great pleasures of that work is encountering familiar myths, persons, and fictional events in a new guise and from a new perspective. It’s also a bit intimidating, from the point of view of a writer, to realize just how thoroughly de Camp and Pratt had to know their source materials.

It doesn’t take very long to go from these thoughts to the great masterwork of this type, John Myers Myers’s Silverlock. On the surface, the book tells the story of  A. Clarence Shandon – re-christened Silverlock due to a white streak in his hair —  on his journey of self-discovery after being shipwrecked on the shores of the Commonwealth.

It doesn’t take long, in fact he’s still in the water,  for the well-read person to begin to find a certain quality of familiarity in the narrative, to figure out that Shandon has made landfall in the Commonwealth of Letters. From the very first, every  person he meets, every place he goes, everything that happens to him, alludes to some piece of literature. Every single person, place, or thing. What adds to the pleasure is that Shandon himself has no idea of what’s happened to him. His degree is in business administration.

Now this might strike you as a bit overwhelming, or even a bit tedious, but it isn’t. Shandon himself, without being aware of it,  provides the key to enjoying the book:

At times the mind works on two levels at once, and it was so with mine on this occasion. Half of it was giving itself gleefully to the moment, while the other half was revolving a new idea. What had impressed me was that this friar was well-informed and had a lot of fun out of that fact alone…  I glimpsed the concept that to know a thing for itself could be a source of joy. Take the song we were bellowing. It was easy to appreciate, but I would have had more chuckles out of if I had known, as the others did, about the personages involved.

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Blogging Sapper’s Bulldog Drummond, Part Four – “The Third Round”

Blogging Sapper’s Bulldog Drummond, Part Four – “The Third Round”

510+vaEqotL._SY344_BO1,204,203,200_20974339Sapper’s The Third Round (1926) marked a return to the more humorous tone of the first book in the series. Not only the humor, but the premise of that initial book is invoked with the decision to again build the plot around a spunky female whose doddering old father has fallen prey to heinous villains. All trace of The Black Gang (1924) and its doom-laden paranoia over England likewise falling prey to a communist revolution has been removed. In its place we have Hugh Drummond once again eager to escape the boredom of everyday life and engaging in comical banter with friends and foes alike.

The starting point for the adventure this time is the impending nuptials of Algy Longworth, Hugh’s old friend who has finally been reduced to the silly ass familiar from the stage play and film adaptations. The catalyst for Algy’s descent into idiocy is his having fallen head over heels in love to the extent that he now horrifies his friends by reciting poetry. So serious is his obsession with the girl of his dreams that he has become a literal walking disaster shunned by all who know him.

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Goth Chick News: The United States of Horror: There Is No Escape

Goth Chick News: The United States of Horror: There Is No Escape

A few days ago, one of my highly confidential sources shared a map posted on Imgur by a creative but anonymous user. Even if you’re not familiar with Imgur, you’ve likely seen content from it on your social media page. In its own words, Imgur is a warehouse for “the most viral images of today, sorted by popularity.”

You know, stuff like this:

image006

The map in question is a really cool visual representation of my favorite genre’s geography and clearly took a significant amount of research – I mean, a horror movie really took place in Idaho?

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The 2014 World Fantasy Awards Ballot

The 2014 World Fantasy Awards Ballot

A Natural History of Dragons A Memoir by Lady Trent-smallThe 2014 World Fantasy Awards Ballot, listing a bunch of books I haven’t read yet, has just been released.

The ballot is compiled by the voting attendees of the World Fantasy Convention, all of whom clearly read a lot more than I do. Seriously, where do you people find the time? Don’t you have blog posts to write, like normal people?

Once again, the coveted Life Achievement Award is being given to two recipients: Ellen Datlow and Chelsea Quinn Yarbro. I think this is a new trend. Last year, it was awarded to Susan Cooper and Tanith Lee. (I’ve read their books; at least that’s something.)

The winners in every other category will be selected by a panel of judges. Here’s the complete list of nominees, with links to the online stories (where available) and our previous coverage:

Life Achievement

  • Ellen Datlow
  • Chelsea Quinn Yarbro

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The Family That Slays Dragons Together, Stays Together: Fantasy MMOs

The Family That Slays Dragons Together, Stays Together: Fantasy MMOs

Ultima_OnlineIf you’re a gamer, you probably already know about MMOs (or Massive Multiplayer Online games). These video games feature huge worlds where thousands of people can play together at the same time. I’ve been playing MMOs for almost twenty years now and I think they’ve added a new wrinkle to the fantasy universe, an experience unlike anything else.

My history with MMOs began in 1997 with a little game called Ultima Online. I first heard about it in a gaming magazine and was blown away by the concept. I had already been a huge fan of tabletop roleplaying games like Dungeons and Dragons and Warhammer Fantasy Roleplay, so the idea of playing a fantasy-based video game with all my friends was thrilling.

The reality was even better than I imagined. I could create an original new persona (called an avatar) and use that character to enter an open-ended game world filled with monsters, dungeons, cities, magic, and (best of all) lots and lots of real people playing their own avatars all around me.

Sure, I loved exploring the lands of Ultima Online, delving into creepy cave systems, fighting other players in the forests, and doing the usual adventure-type stuff, but two elements of UO really grabbed my attention.

The first was the crafting system. Instead of slaying monsters (and other players) for loot, you could also gather natural resources and use them to create new items, and then sell them to other players. I spent so many hours happily mining pixelated ore and selling it off to blacksmiths. Yes, you heard me correctly. I spent my leisure time in an artificial world performing manual labor. It sounds crazy, but I was in love with the idea of a game economy based on player participation.

But I didn’t spend all my time digging holes in fake mountains, because I’d also discovered guilds. A guild is like a club — a social organization of players who (usually) share the same interests. Much of my enjoyment in UO came from forming and maintaining a guild, and by doing so I met a lot of new friends. We adventured together, saved up funds to buy a “guild hall” (a glorified clubhouse), and generally hung out.

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A Bomb on the Highway: The Adventures of Captain Marvel, Chapter Eight: Boomerang

A Bomb on the Highway: The Adventures of Captain Marvel, Chapter Eight: Boomerang

Tom Tyler as Captain Marvel-smallEase back in your seat and take a deep breath. That’s the way. Now a handful of buttered popcorn… wash it down with a swallow of soda pop. Your week of unbearable suspense is almost over, and now you can finally find out how Billy and Betty got out of last week’s impossible situation; the answer will be revealed in today’s chapter of The Adventures of Captain Marvel, “Boomerang.” (Notice I didn’t say “if they got out.” I respect your intelligence too much for that.)

This week’s catch-up title cards on last week’s episode are brief and to the point: “The Scorpion: Plans an elaborate trap to catch Captain Marvel.” “Barnett — Holds Betty and Billy Batson in a shack at the bombing range.” Now, as the magic name of Shazam passes your lips, prepare yourself for ten cents’ worth of suspense and superheroic thrills! (No refunds.)

Last week, we left Billy and Betty tied up in the shack at the bombing range, waiting for the other shoe… er, bomb, to drop. (What? Your town doesn’t have a bombing range? Mine either. The decline in social services these days is just shameful — libraries closed every other weekend, public parks run down and neglected, no bombing ranges… ) Betty calls for Captain Marvel on the radio, but is knocked out by a falling beam when the first bomb hits. Billy, meanwhile, struggles with his bonds — and his gag.

At the last moment, using the powerful jaw muscles he’s built up over years of broadcasting, Billy works the gag loose and shouts “Shazam!” Billy Batson vanishes, to be replaced by Captain Marvel, who quickly scoops up Betty (and the chair she’s tied to — Tom Tyler’s line readings are only fair, but he’s better at heavy lifting than any actor I’ve ever seen) and exits the shack, just an instant before it’s blown to pieces by a bomb.

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Witch Doctor: Under the Knife

Witch Doctor: Under the Knife

Witch Doctor - Under the KnifeWhat if Dr. Gregory House had become Sorceror Supreme instead of Dr. Stephen Strange? If you’re familiar with both those names, chances are you’ve just clicked off this page to order your own copy of Witch Doctor: Under the Knife. If you never watched House and never read Doctor Strange, don’t worry … this isn’t one of those parody books that requires preliminary reading.

Dr. Vincent Morrow is a practicing physician whose specialty is supernatural medicine. Demonic possession, vampiric infection, pregnant faerie folk … Vincent Morrow’s the guy you call. What the doctor lacks in bedside manner, he makes up with a knowledge of the occult so vast that it sounds like he’s making it up as he goes along (which hardly ever turns out to be the case). How exactly is interspecies breeding possible with the Deep Ones? What is the medical definition of a soul and how do you treat someone who’s born without one? What kind of scalpel does one use to remove a demonic parasite? (Hint: It’s the kind you have to pull out of a stone.) The answers combine traditional folklore with modern medical terminology.

The strength of this series is in the sheer overload of fresh ideas and new perspectives on old storylines. Of course, we all know the key features of a vampire (big teeth, aversion to holy symbols, allergy to sunlight), but there’s just something fascinating about watching a doctor run through each characteristic and reason out how it evolved in what is essentially a supernatural parasite. An old-school paranormal investigator would use some sort magic sphere to track down a faerie trading changelings for human babies, but Dr. Morrow opts instead for a CDC-style database that pinpoints each incident, then traces it back to an origin point as if it were an influenza outbreak rather than a supernatural phenomenon. And it’s fun, after all the other crazy stuff that happens in chapters one and two, to see him get genuinely bothered by the interordinal hybridization of Deep Ones mating with humans, not because it’s disgusting, but because it’s medically impossible.

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Roman Mosaics at the Museo Arqueológico Nacional, Madrid

Roman Mosaics at the Museo Arqueológico Nacional, Madrid

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The main mosaic room contains some large examples found in Iberian villas.

 

Last week, I shared some of the Celtiberian artifacts at the newly remodeled Museo Arqueológico Nacional in Madrid. The museum also has a strong collection of Roman artifacts, reflecting Spain’s longtime importance in the Roman Empire. Most gripping are the mosaics. Spain had numerous wealthy villas both in the cities and countryside, and thankfully many of these have been discovered and preserved.

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The Godzilla Blu-ray Flood: Godzilla vs. Hedorah (Godzilla vs. The Smog Monster)

The Godzilla Blu-ray Flood: Godzilla vs. Hedorah (Godzilla vs. The Smog Monster)

Godzilla vs. Hedorah blu-ray cover

This Godzilla film benefits from historical context, so here it be:

In the early 1970s, Japan faced a crisis from increasing pollution due to a massive, unregulated boom in industry across the nation during the previous decade. Poisoning from sulfur dioxide and nitrogen dioxide created a spike in cases of asthma and bronchitis, and respiratory problems in general took a steep rise. The sulfur dioxide poisoning in the city of Yoakkaichi, from refineries built during the 1960s, was so pronounced that it coined a new disease name, Yokkaichi asthma. This caused a ten- to twenty-fold increase in mortality rates among asthma sufferers and led to a 1970 class action lawsuit. Children went to school wearing cotton facemasks, and in the larger cities oxygen tanks were available on the streets for emergency use. In the seas, poor waste management led to a drop in the fishing industry, one of the backbones of the Japanese economy—and fishing rates have continued to drop ever since. A country that once had nuclear power at the forefront of its fears was overwhelmed with a new horror of toxic waste contaminating the air and sea.

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New Editions Past

New Editions Past

phb2eA new edition of Dungeons & Dragons has been released, as Andrew Zimmerman Jones discussed the other day.

This is the third new edition released since Wizards of the Coast took over publication of the world’s first fantasy roleplaying game in 1997. If you’re the sort of roleplayer who spends any time online, visiting forums, blogs, and social media, you’ll know that this latest edition has already generated a lot of discussion, both pro and con, much of it enthusiastic and some of it, quite frankly, deranged. In that respect, it’s not much different than the last several new editions, whose advents were simultaneously hailed as the dawn of a new age of gaming and decried as the twilight of the gods.

I played the new edition a couple of times last year when it was being playtested and found it something I’d be willing to play again if someone else were refereeing it, which is the only standard by which any game (RPG or otherwise) should be judged. That said, I’m not planning on buying a copy for myself, since I’ve already got my own heavily housed-ruled and Holmesified version of Labyrinth Lord and need nothing more. That’s not a knock against WotC’s latest effort – or any roleplaying game – just a statement of fact. I’ve been at this RPG thing for thirty-five years now and, in that time, have pretty well determined what games I like to use at my table. It’s rare that I buy new RPGs anymore, let alone play them, which is why a scan of my shelves would reveal very few games first published after 1984, but then I’m a notoriously unimaginative stick in the mud, so that’s to be expected.

What truly fascinates me about the arrival of a new edition of Dungeons & Dragons is its seeming importance, for good or for ill, among its legions of fans. This is in stark contrast to my own early days in the hobby, when talk of “editions” was well nigh non-existent, never mind a subject of import. Granted, I entered the hobby in late 1979, several months after the release of the Advanced Dungeons & Dragons Dungeon Masters Guide, the third and final volume of Gary Gygax’s magnum opus. AD&D was, in many ways, the first “new edition” in that it was marketed as an “improvement” over its predecessor and, for that reason alone, worthy of purchase and use. I thus never witnessed any of the tumult that no doubt occurred in the lead up to its release. For me and my friends, AD&D was simply a fact of life.

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