From Poul Anderson’s Vault of the Ages to the End of All Things

From Poul Anderson’s Vault of the Ages to the End of All Things

VaultoftheAgesEven though this survey seeks to showcase, specifically, Anderson’s fantasy works, I want to begin with what may be argued to be his first novel: Vault of the Ages.  It moreover wouldn’t be all that hard to argue that this work is fantasy, anyway. Perhaps it’s historical fantasy – a kind that anachronistically depicts a medieval northern tribal culture in the future. It’s undeniably post-apocalyptic, and many of these works are not only fantasy but escapist fantasy at that. Who hasn’t been locked into a frustrating, mind-numbing job – a stereotypical office job, for instance – and thought, “If only I had some real problems with which to deal with right now, like zombies, or road warriors, or radioactive mutants”? Who hasn’t secretly yearned for the chance to see what they truly are capable of, to pit their meager store of talents against all that the dangerous world might offer, and who hasn’t secretly concluded that they would do just fine – they would just have to get a gun, of course, and stockpile some food – and take out that weirdo next door, first thing!

Not only would I classify Anderson’s first novel as belonging to the species of post-apocalyptic literature, but I’d also call it mundane science fiction, because none of the science in here is extrapolative. In fact, it can be argued that there is no “science” here at all, because the gist of the science is the salvage of iron, to be hammered into common swords and shields, out of radioactive cities. And gunpowder which is hidden in the – you guessed it – Vault of the Ages.

I also might classify this as a boy’s novel, because it begins with an overly informational account of actual time capsules in Atlanta, Georgia and in New York City. It’s hard to see what purpose this introduction might serve other than didacticism, and this consequently suggests an audience that often is perceived to be in need of didacticism. Moreover, the main characters are routinely called “boys,” which, intentionally or not, because of the way in which these characters gleefully and energetically hurl themselves into very scary, very potentially fatal situations, lends this work the character of an adventure novel aimed at Boy Scouts. In other words, for me, this book is short in emotional realism. We shall have to talk about Viking age perspectives in time, but even taking this into account, the boys’ worldviews and actions seem wantonly cavalier.

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A Neglected Classic from the Golden Age of Sword & Sorcery: H. Warner Munn’s Merlin Cycle

A Neglected Classic from the Golden Age of Sword & Sorcery: H. Warner Munn’s Merlin Cycle

Merlins Godson H Warner Munn-smallI first encountered H. Warner Munn by chance. Or maybe he encountered me, and it was more than pure chance.

I started reading fantasy and science fiction in high school, when a friend recommended Anne McCaffrey’s Dragonflight books. I dutifully took the first one out of the public library and soldiered through it. I was impressed enough to decide to start broadening my narrow literary horizons. The problem was that, in South Africa in the 1980’s, the big book sellers stocked a pretty limited selection of genre titles, and the more specialized sellers were few and far between.

The solution was for my friend Graham and I to take a bus to the city center after school, and explore some of the independent and more specialized shops. One in particular has a vast array of genre books, and to this day I lament its eventual closure.

I encountered a myriad of unknown authors and works on that shop’s shelves. One that particularly intrigued me – although not enough to part with my pitifully small amount of cash – was The Misplaced Legion, by Harry Turtledove. I never saw that book on the shelves again.

Fast forward a decade and a bit and, lo and behold, the internet was here and much exploring was done. I dredged my memory — while whittling away at my employer’s internet bandwidth — looking for bits and pieces to fill out my book and RPG collections. Memory failed me somewhat, however, and when I attempted to recall that vague, impressive book from the ‘80s, I remembered it as… The Lost Legion. I no longer had a clue to the author’s name, either.

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The Dark Issue 7 now on Sale

The Dark Issue 7 now on Sale

The Dark Magazine Issue 7-smallI’m jealous of the fabulous covers that grace The Dark magazine.

Selecting cover art for a magazine is no simple task. I know, I did it for over a decade — sometimes successfully, sometimes not so much. A great cover has to be a great piece of art, both eye catching and unique, but that’s not enough. It also has to clearly communicate the tone and content within. It won’t help you, for example, to have vibrant sword and sorcery heroes on your cover month after month, if you never actually publish sword & sorcery (as Realms of Fantasy was notorious for.)

The Dark has great covers. And they faithfully convey the macabre tone of the stories within… and, occasionally, the magazine’s playful side as well, as Lane Brown’s cover for the February issue, featuring a young girl feeding a bat, does marvelously (at right, click to embiggen.)

The Dark is a quarterly magazine co-edited by Jack Fisher and Sean Wallace. The seventh issue features four all-original short stories:

“Bearskin” by Angela Slatter
“In the Dreams Full of Sleep, Beakless Birds Can Fly” by Patricia Russo
“Welcome to Argentia” by Sandra McDonald
“A Spoke in Fortune’s Wheel” by Brooke Wonders

You can read issues free online, or help support the magazine by subscribing to the ebook editions, available for the Kindle and Nook in Mobi and ePub format. Issues are around 50 pages, and priced at $2.99 through Amazon, B&N.com, Apple, Kobo, and other fine outlets. If you enjoy the magazine you can also support it by buying their books, reviewing stories, or even just leaving comments. Read issue 7 here, and see their complete back issue catalog here. We last covered The Dark with Issue 6. A one-year sub (six issues) is just $15 – subscribe today.

Fantastic Universe, September 1959: A Retro-Review

Fantastic Universe, September 1959: A Retro-Review

Fantastic Universe September 1959-smallHere is probably one of the less-remembered digest SF magazines of the 1950s. Fantastic Universe was founded in 1953 and lasted until 1960, publishing 71 issues overall… it was a bimonthly briefly then a monthly until its demise (with a missed issue or two along the way). Thus it survived the collapse of the pulps in about 1955, and the American News Company disaster in 1957 or so, and even Sputnik. That’s not a bad run, all things considered.

But what does historian of the field Mike Ashley say of it (in Tymn/Ashley, Science Fiction, Fantasy, and Weird Fiction Magazines):

Fantastic Universe was born at the height of the SF magazine boom in 1953, and perhaps the most surprising fact about it was that it survived the boom and appeared regularly throughout the rest of the 1950s.  Because if FU had any distinguishing feature it was its remarkable lack of memorable or meritorious fiction.

Ouch!

Alas, a skim through the TOCs of its run supports that notion: the most memorable stories were perhaps “Short in the Chest,” by “Idris Seabright” (Margaret St. Clair); “The Large Ant,” by Howard Fast; “Be My Guest,” by Damon Knight; and Robert Silverberg’s “Road to Nightfall.”

Add a couple of stories more famous for either their novel expansion, or the movie version: Algis Budrys’ “Who?” and Philip K. Dick’s “Minority Report,” and a couple decent but minor stories each by Poul Anderson and Jack Vance, oh, and say Walter Miller’s “The Hoofer” and Avram Davidson’s “The Bounty Hunter.” There was a short Borges story in translation as well (before Borges was all that well known in the US). Not all that much to show for 71 issues: even these stories I mention are solid works but not their authors at their very best.

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January Short Story Roundup

January Short Story Roundup

oie_1743017Z1jBJggOHere we are again with a new batch of short stories for your reading pleasure. Some were good, some were alright, you know, the usual. Remember, though, whatever I write about these stories, take the time to go check them out yourself and let the writers and magazines know what you think.

Swords and Sorcery Magazine Issue 36 marks three years of continuous publication and is one of its best in a while. The first tale, “The Fourth River” by Brandon Ketchum, is a good old bit of monster-fighting set in the forests of a magical land called Ohio, in a seventeenth century filled with fantastical beasts. The story tells of the violent encounter between a party of colonial traders and a bunch of Shawnee with a Kinepikwa — a giant serpent with antlers and the power to paralyze any unlucky enough to view the evil gem embedded on its brow.

“The Fourth River” is good example of the continuing movement by some writers away from the too, too common medieval trappings of much fantasy. There’s not much to the characters — they’re too busy struggling to save the Ohio Territories from destruction — but Ketchum does a good job limning out his alternate reality in six thousand words.

Issue #36’s second story is “Warden’s Legacy” by Daniel Moley. It’s only his second published story, but it feel like it’s part of a much longer tale. Dane is a talented soldier hoping to join up with an elite unit, the Phantoms. They are the frontline in a war against a force of wizards bent on resurrecting the Forshai, a race of reptilian beings who once ruled mankind. Not a bad story at all, with enough tantalizing refrences to a larger world to make me want to read more.

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Destination Barsoom, Nehwon, Narnia: A Few Thoughts in Defense of Escapism

Destination Barsoom, Nehwon, Narnia: A Few Thoughts in Defense of Escapism

wardrobe
The wardrobe that inspired C.S. Lewis. Collection of Marion E. Wade Center, Wheaton College.

I memorized all of John Carter and Tarzan, and sat on my grandparents’ front lawn repeating the stories to anyone who would sit and listen. I would go out to that lawn on summer nights and reach up to the red light of Mars and say, “Take me home!” I yearned to fly away and land there in the strange dusts that blew over dead-sea bottoms toward the ancient cities. — Ray Bradbury (“Take Me Home,” The New Yorker June 4, 2012)

A couple weeks ago, friend and fellow Black Gate blogger Gabe Dybing texted me with a proposition. “Read chapter one of Maker of Universes,” he typed, “and if you’re interested let’s talk about doing a survey of the series together.”

World of Tiers is probably Philip José Farmer’s most renowned series next to Riverworld, which I read a few years back. Currently I’m reading the Dungeon books, a shared-author series of six novels set in another world created by Farmer. Did I want to add this to my plate? Gabe piqued my interest by noting that the protagonist is an older English professor, somewhat disillusioned, who wants to escape — a character with whom we would feel some personal sympathies.

And so I read the first chapter, and the survey is on. In coming weeks we will be reviewing the books together — interspersed, I’m sure, with Gabe’s own Wednesday survey of the fantasy works of Poul Anderson and my own eclectic ranging far and wide across the spec-fic landscape.

But before we begin that undertaking, here is a prologue of sorts, a few thoughts I jotted down after reading the first chapter of Maker of Universes (1965). My thoughts, you will see, apply broadly to all “escapist” fiction…

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New Treasures: The Cobbler of Ridingham by Jeffrey E. Barlough

New Treasures: The Cobbler of Ridingham by Jeffrey E. Barlough

The Cobbler of RidinghamWinter is the best time to appreciate Jeffrey E. Barlough, perhaps none more so than the current brutality we’ve been experiencing in New England. Day after day of snow blowing past the windows makes it easy to imagine oneself in Barlough’s alternate history of an ice age that never fully receded; and a fire in the grate and a cup of hot coffee at hand while the wind howls beyond the lattices blurs the distinction between this reality and living in a separate megafauna-filled America settled by Victorian doomsday survivors swaddled in coats and mufflers.

In Barlough’s latest novel, The Cobbler of Ridingham, Richard Hathaway comes to Haigh Hall to examine some letters penned by Pharnaby Crust, an overlooked composer whom Hathaway intends to rescue from obscurity with a thorough biography. While studying in the Hall’s library, Hathaway observes a lurking shadow without source and is soon immersed in the curse of Crispin Nightshade, the infamous cobbler of nearby Ridingham. Nightshade used something known as haunted leather to fashion shoes which, when placed on the feet of corpses, could make the dead walk again. There are bumps in the night, unexplained footprints, a boot found in a snow bank, and more, all involving Barlough’s typical cast of well-sketched characters from upstairs and down.

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Book Tour Tips for (Self-Published) Authors

Book Tour Tips for (Self-Published) Authors

book tourMy adventure begins sixteen tons of sundowns ago… maybe say, November-ish, when the Clarendon Hills Public Library in Illinois asked me to be a featured reader at their No-Shush Salon. They wanted an author for early 2015. My first response (which I thankfully didn’t send) was no. Grateful that they thought of me, but no way. Who can afford to travel 5 hours one-way for one reading?

And then, THEN! In a cosmic crapshoot of hell yeah, another Chicago reading series, Tuesday Funk, contacted me. They wanted me for a reading several days after No-Shush.

When the universe shimmies at you, you wink back. I said yes to both.

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New Treasures: Dead Spots by Rhiannon Frater

New Treasures: Dead Spots by Rhiannon Frater

Dead Spots-smallRhiannon Frater’s zombie trilogy As the World Dies won her many readers, and in her Black Gate review Beth Dawkins called the opening volume, The First Days, “Very compelling… could be a zombie front runner.”  Now Frater returns with an original horror novel featuring dead spots in the world where dreams become reality, terror knows your name, and nightmares can kill you.

After a tragic stillbirth and a devastating divorce, Mackenzie has no choice but to start her life over. What should be a routine drive across Texas to her mother’s home becomes much more when a near-accident causes Mackenzie to stumble into a dead spot. Dead spots link the world of the living to the one of nightmares and dreams, where people are besieged by monsters and by situations born of highly personal fears.

Grant, her newfound companion, keeps her from spiraling into madness — he has survived decades in the dead spots’ dreadful landscape and vows that together they will find a way to escape. With Grant’s guidance, Mac uses her will and life spark to restore abandoned buildings to their former glory, creating sanctuary for a night, or a day, or a few hours. But there is little respite in the dead spots. Horrible, unnatural birds snatch at Mackenzie’s few, precious reminders of her dead son. Graves open beneath her feet, attempting to swallow her whole. A killer clown lurks in the forest, eager for new prey.

Worse, death is not final in the dead spots. Even if a monster tears her apart, Mackenzie is doomed to return.

Friction between Mackenzie and Grant blooms when he cautions her against befriending others trapped in this nightmarish realm, yet she cannot ignore those who desperately need her help. As she learns more about the world, Mac starts to question who she can trust — and worse, to wonder who is real. To escape the dead spots, Mackenzie will have to take a stand against her worst fears and fight to liberate herself and the survivors she’s come to care about.

Dead Spots was published by Tor Books on February 10, 2015. It is 412 pages, priced at $16.99 in trade paperback and $9.99 for the digital version. The cover design is by FORT.

Future Treasures: Last First Snow by Max Gladstone

Future Treasures: Last First Snow by Max Gladstone

Last First Snow-smallWell, Max Gladstone’s Craft Sequence has officially moved past three novels now, meaning it’s no longer a trilogy and it’s now a “Sequence.” That means I’m even further behind, because I haven’t even read the second one yet.

The best description of this series I’ve found so far is from Elizabeth Bear, who says at her blog:

The Craft Sequence books are all about ancient necromancers in charge of corporations; liches running litigation; court battles fought by means of sorcerous contests; deities dueling by means of legal proxies and stock trading souls.

Last First Snow, the fourth novel in the sequence following Three Parts DeadTwo Serpents Rise, and Full Fathom Five, is due to arrive in July. Here’s the description:

Forty years after the God Wars, Dresediel Lex bears the scars of liberation —especially in the Skittersill,  a poor district still bound by the fallen gods’ decaying edicts. As long as the gods’ wards last, they strangle development; when they fail, demons will be loosed upon the city. The King in Red hires Elayne Kevarian of the Craft firm Kelethres, Albrecht, and Ao to fix the wards, but the Skittersill’s people have their own ideas. A protest rises against Elayne’s work, led by Temoc, a warrior-priest turned community organizer who wants to build a peaceful future for his city, his wife, and his young son.

As Elayne drags Temoc and the King in Red to the bargaining table, old wounds reopen, old gods stir in their graves, civil blood breaks to new mutiny, and profiteers circle in the desert sky. Elayne and Temoc must fight conspiracy, dark magic, and their own demons to save the peace — or failing that, to save as many people as they can.

Last First Snow will be published on July 14, 2015 by Tor Books. It is 384 pages, priced at $25.99 in hardcover and $12.99 for the digital edition.