Tabletop Terror: Pathfinder Edition
Humans hate to be frightened … except when we love it. There’s a small, sinister part of our brains that love terror and menace, not in real life so much as in our entertainment. This shows up regularly in our fiction and films, of course, as shelves are stocked with horror and thriller novels, as well as slasher flicks and suspenseful films and television series (some of which, I hear, even feature zombies).
Over this month leading up to Halloween, I’ll be focusing on how this horror element manifests itself in some great tabletop games which, among other things, can add immense fun to the Halloween holiday seas. (Am I the only one who celebrates all month long?)
To begin, I’d like to focus on some recent releases from one of my favorite RPG systems: Pathfinder RPG. While there has never been a shortage of monsters in the Pathfinder world of Golarion, over the last year they have had two major releases that really up the ante on the terror quotient, by introducing dynamic new game mechanics related to exploring these horrors. These manuals, together with their current Lovecraftian-themed horror Adventure Path series Strange Aeons [Paizo, Amazon], means that if you want to dive directly into a world full of terror and occult mysteries, you’ve got everything at your disposal to do so.
Occult Adventures
Released in August of 2015, Occult Adventures [Paizo, Amazon] formally introduces a psychic-based magical system into the Pathfinder RPG. These powers draw from the internal mental powers of the individual (or other individuals), rather than from the sources that fuel arcane or divine magic, and they provide a wealth of new approaches to magic to mix things up for people who have been playing wizards and clerics for several decades. In addition to six new psionics-based occult classes, and a variety of archetypes to offer psionic variations on existing classes, it introduces psychic magic, various new occult rules and mechanics, and occult-related equipment and magical items.