Art Evolution 16: Brom
The scope of Art Evolution continues, but if you’ve missed any previous artists you can go back and find them here.
‘Middle-Earth Lyssa’ was complete, and I was looking for more recruits. During this whole process I’d kept to my promise, making sure that every person I’d come in contact with, even those who’d turned me down, continued to get updates.
The winter progressed, and during the dead of that cold time it was a great surprise, and certainly a sense of justification for my efforts, when Brom emailed me and said that he’d see what he could do to help out.
Well, three cheers for Brom, a true man of character!
When I was in college, and spent most of my mother’s hard-earned money on comic books [instead of food, or gas, or clothing, or heat…], but I was happy with my long-boxes. That said, I neglected my RPG collection, but lucky for me a friend in my little circle of role-players decided to purchase the TSR campaign setting Dark Sun. As a DM at heart, I decided that I’d take a break from running a game [and therefore having to buy all the books involved in it] and let this guy do the legwork.

Don’t Look Now: Stories
Another year’s drawing to a close, and with it the first full decade of the twenty-first century. It’s a time for looking back, for thinking over what’s happened and what’s going on, in fantasy fiction and elsewhere. I don’t pretend to be in a position to make any worthwhile assessment of fantasy as a whole; but I do want to write about a change that seems to be in process right now. I think it’s a positive change, and potentially a radical one. And I can remember the moment I realised it was happening.
The Wolf Age, by James Enge
Fraser-Coombe; the combined pieces of the six issues this past year form a complete work called “Playground (Hide and Seek).” 


Some of the titles of interest to fantasy fans on the list include: