M.A.R. Barker, Nov 3 1929 – March 16, 2012
While I was at the games auction at Gary Con on Sunday, Luke Gygax solemnly paid tribute to those industry giants we lost in the last year, including Jim Roslof and Jean Wells, both early and influential TSR employees.
But I was startled when Luke added that M.A.R. Barker, the grand old man of role playing, had died last week at the age of 82.
M.A.R (Muhammad Abd-al-Rahman) Barker is not particularly well remembered today. He wasn’t especially prolific as an author, with five novels to his credit — the last three published by obscure small press publishers. But everyone who paid attention to TSR in the heady early days of role playing knew M.A.R. Barker, the creator of Empire of the Petal Throne and the fantasy world of Tékumel.
Barker created Tékumel in the decades from 1940 to 1970. Wholly unique, Tékumel was a science fantasy setting inspired by Indian, Middle Eastern, Egyptian and Meso-American mythology, a world colonized by humans and alien species some 60,000 years in the future. Perhaps most intriguing, Tékumel was largely free of Tolkien’s influence as it was well established long before the publication of The Lords of the Rings — the only major RPG setting of the 20th Century that could make that claim.
In the early 1970s Barker met one of the original Dungeons & Dragons playtesters, Mike Mornard, and was introduced to the game. It didn’t take long to realize the potential of the D&D ruleset, and he quickly adapted it for his own use and self-published Empire of the Petal Throne in 1974. One of his occasional players was D&D co-creator Dave Arneson, who called Barker his favorite Game Master — and EPT his favorite RPG.


Seven Princes
Sometimes, you need to grow as a reader to be able to appreciate a certain book. In 1996, I bought a paperback fantasy novel called The Memory Palace, by Gill Alderman. It was a whim, I suppose; maybe something about the cover appealed to me, or more likely something in the synopsis on the back, promising a story about a fantasy writer who gets lost in his fictions and confronts an archmage of his own making. Whatever the reason, I started in on it, swiftly lost interest, set it aside, and only came back to it sixteen years later.



