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Vintage Treasures: Hauntings: Tales of the Supernatural

Vintage Treasures: Hauntings: Tales of the Supernatural

Hauntings Tales of the SupernaturalWhen I was a kid in the late 60s/early 70s, I was fascinated by the fantastic. It didn’t matter what it was: films, comics, television, or books. Although, until I learned to read, my exposure to the genre — and especially horror — was through purely visual media such as comics and whatever was on TV.

Luckily my earliest talent, which later turned out to be pretty much my only one, was that I took to reading like a cultist takes to, well, cults! This opened up a whole new world for me, as our elementary school had a well stocked library.

And it didn’t take long to catch on that the best books didn’t have any pictures in them. Sure, they had great covers, but inside there was nothing but words! Lots and lots of wonderful words that helped me fill my mind with images that no film or comic could match.

Another important thing that I learned was that adults didn’t care what you read as long as it was a genuine book. Comics brought only disdain and suspicion.

Especially those wonderfully gory black and white comics published by Warren, Skywald, and Eerie Publications, those you had to hide from the adults. My dad always called those comics “Doug’s damned weirdo books.”

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New Treasures: Out of Space

New Treasures: Out of Space

Out of Space Pelgrane PressIt’s been far too long since I’ve game mastered a Lovecraftian horror RPG. I miss the high-stakes drama, the desperate battles, the sheer cosmic scale and invention of Lovecraft’s horrors. Most of all, I miss the shell-shocked expressions on my players faces, the cries of “Dear God! Why would you do that to us? Why — why??” Good times, good times.

My favorite recent Lovecraftian horror RPG is Kenneth Hite’s Trail of Cthulhu, from the marvelous Pelgrane Press. They’ve been supporting it with a series of terrific PDF releases, including The Repairer of Reputations a massive 44-page adventure based on the classic story of the same name by Robert W. Chambers, in which the alien beings described in the play are as real as the players believe them to be. And the 40-page Hell Fire, set in the seedy underclass of 18th century London, where a horrifying plague is ravaging the city, its victims in the grip of a sinister entity bent on engulfing the world in disease and death.

Now Pelgrane Press has assembled both of those adventures, and three more — Flying Coffins, set in Winter 1918 above the skies of France, as players take the role of members of the Royal Flying Corps stationed near the Front, confronting rumors that the next big push is about to begin… and that recent Germany victories in the air are due to supernatural assistance; Many Fires, in which the Investigators take on Pancho Villa’s bandit army in the mountains of northern Mexico, as well as something ancient and obscene that lies smoldering among ruins older than the Aztecs; and finally The Millionaire’s Special, which invites the players to travel first class on the maiden voyage of the Titanic, where they are invited to a private viewing of one of the world’s great curiosities, a cursed Egyptian mummy.

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Vintage Treasures: The Last Province Magazine, Issue #4

Vintage Treasures: The Last Province Magazine, Issue #4

The-Last-Province-Issue-4I recently stumbled across a copy of a gaming magazine I’d never encountered before: The Last Province, a bi-monthly British publication that apparently lasted five issues, from October 1992 to September 1993.

This doesn’t happen very often, so it was definitely worth investigating. And I’m glad I did, as it turned out to be a delight.

I think the cover — a Martin Lennon character study of three very different adventuring fellows striding confidently across a green and pleasant land — effectively communicates both the content and editorial attitude. If the art doesn’t do it, the tag words “Independent British Roleplaying” at the top should give you the idea.

Paz Newis’s page 4 editorial is a perfect mix of defensiveness towards gaming stereotypes, and contempt for what others consider ‘normal.’ Pretty much exactly how I remember gamers talking in the 90s.

To my mind ours is one pastime with a wealth to offer its participants. It is to those of you who wish to take roleplaying out of the ‘spotty adolescents’ stereotype that this magazine is aimed.

Recently… I thought it would be a good idea to sit in front of the television. I was appalled! It really was brain numbing. All of my higher brain functions seized up. If this is what the majority of ‘normal people’ spend their time doing I have no desire to be normal.

The news section is jammed with headlines on the big events of the day — including Steve Jackson’s quarter-million dollar judgment against the US Secret Service for seizing their computer equipment during an investigation of GURPS Cyberpunk, the report that a young employee at a Glasgow branch of a well known game store chain was apparently fired for being female, and the release of a major new RPG from FASA with the strange title Earthdawn.

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First Full-length Trailer Released for The Hobbit: The Desolation of Smaug

First Full-length Trailer Released for The Hobbit: The Desolation of Smaug

the-hobbit-the-desolation-of-smaug-posterCurse teaser trailers and their teasing ways! I was teased as a kid, teased all through high school, and now I have to put up with teaser trailers. The universe, it is a cruel place.

Fortunately, teaser trailers are followed by full-length trailers. Eventually. As has now happened with The Hobbit: The Desolation of Smaug, the second installment in the three-part Hobbit epic from New Line Cinema and WingNut films. The story picks up where last year’s billion-dollar blockbuster The Hobbit: An Unexpected Journey left off, following Bilbo, Gandalf, Thorin and their dwarven companions into the Kingdom of Erebor, the dark heart of Mirkwood and the Necromancer’s lair, Esgaroth, and finally the human town of Dale to confront the dragon Smaug.

The trailer has some nice surprises, including plenty of scenes of Orlando Bloom as Legolas and Lost alum Evangeline Lilly as the elf Tauriel. If you watch closely, you can see the spiders of Mirkwood, the barrel escape down the river, and our first look at the terrifying Smaug himself.

The trilogy will conclude next year with The Hobbit: There and Back Again. All three films are based on J.R.R. Tolkien’s novel The Hobbit, originally published in 1937.

The Hobbit: The Desolation of Smaug was directed by Peter Jackson and written by Fran Walsh, Philippa Boyens, and Peter Jackson. It stars Martin Freeman, Richard Armitage, Ian McKellen, Cate Blanchett, Hugo Weaving, Elijah Wood, Christopher Lee, and A-lister villain Benedict Cumberbatch as both Smaug and The Necromancer Sauron. Check out the complete trailer below.

Battlepug by Mike Norton

Battlepug by Mike Norton

BattlepugBattlepug is a weekly web-comic that follows the adventures a big, dumb beast. And his dog. Writer/artist Mike Norton starts off the story as a fairly standard Conan-style barbarian origin piece. You know the spiel … innocent boy orphaned after his village is destroyed, forced into a life of slavery that builds both his muscles and his hunger for revenge. But there are signs along the way that remind us this won’t be the usual dreary rip-off. First of all, the terror that murders our hero’s village is pretty much the cutest thing you’ll see (until the arrival of the titular pug, anyway). Second, the Northern Elves who enslave the boy look all-too-familiar (as does their grim and merciless king). By the time the giant pug on the cover appeared in the story (which is twenty pages, or five months, along), I was already sold on the premise.

Writing a cliffhanger serial is difficult enough. Writing a cliffhanger serial where every single page is a cliffhanger, without ever seeming forced, is the work of a master storyteller. This story never gets tedious, even when it breaks for the narrator offering her own commentary (of course, it helps that the narrator is naked and covered in tattoos, and the audience is a pair of talking puppies). The strip’s been running for over two years and still continues to pull left turns with no end in sight. All the common tropes, the princess in need of rescue, the obligatory big bad, the ruthless warrior woman, are given goofy interpretations, with a few surprise cameos (like an unexpected couple who run a ferry service). As a fan of fantasy (especially sword and sorcery), it was nice to see a story that was paradoxically lampooning, while at the same time honoring, all those standard plot elements. Basically, this story works even as it’s making fun of everything else in the genre.

You can catch a new page of Battlepug every Monday at the website. It’s totally free, which means you’ve got no excuse not to check it out. But if you feel like supporting the artist (bandwidth isn’t free, people), the first bundle of pages have been collected into a traditional print collection (with volume two on its way in August). There’s also a pair of Battlepug t-shirts available (classic style or “Thunderpug”).

And if none of this has convinced you, I’ll just close my post with two words: ghost manatee.

Michael Penkas writes in a variety of genres, is the current website editor for Black Gate, maintains a blog, and has recently published a collection of his early published stories, Dead Boys (available through Amazon and Smashwords).

Pulp Heroes of 1990s Past: The Shadow on Blu-ray

Pulp Heroes of 1990s Past: The Shadow on Blu-ray

The Shadow Blu-ray coverThe Shadow (1994)
Directed by Russell Mulcahy. Starring Alec Baldwin, John Lone, Penelope Ann Miller, Peter Boyle, Ian McKellen, Jonathan Winters, Tim Curry.

The global whirlwind success of Tim Burton’s Batman in 1989 triggered a flurry of retro-hero movies. Eight years later, the gaudy nipple-suited failure of Batman and Robin brought an end to the cycle, and it wasn’t until the double-hit of X-Men (2000) and Spider-Man (2002) that our current comic book flood started. But we got a few interesting films during the retro-hero phase, such as Dick Tracy, the well-loved The Rocketeer … and the semi-forgotten The Shadow, which came out on Blu-ray this week to offer its mixture of elegance and error for a new audience.

A film about the pulp hero the Shadow was in development since 1982 under the auspices of producer Martin Bregman. Originally, Robert Zemeckis was slated for the director’s chair, but the film dwelled in limbo until Batman blew up the box-office. When Bregman was at last able to get the project going, Russell Mulcahy (Highlander) had replaced Zemeckis, and writer David Koepp (Jurassic Park) was on screenplay duty.

Universal Pictures had The Shadow pegged as a blockbuster in the summer of 1994: it received a heavy marketing push, with numerous merchandizing tie-ins and the announcement of an SNES video game. Universal even planned for a Shadow stunt show at their Hollywood theme park. But after a decent opening weekend, where it came in at #2 under The Lion King’s second monumental weekend and beat the awful Blown Away, The Shadow plummeted to become one of the summer’s disappointments. Plans for a franchise vanished into the darkness with the same skill as the Shadow himself.

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Art of the Genre: The Top 10 Role-Playing Games of All-Time

Art of the Genre: The Top 10 Role-Playing Games of All-Time

SFAD Cover-1In my continuing series of ‘Top 10s’, I’m very happy to be doing a subject that incorporates two things I would simply have a hard time living without: fantasy gaming art and the games themselves.  So, considering I’m currently in the middle of running a Kickstarter that not only is looking to produce an absolute load of original fantasy fiction, but also an RPG and art book,  what better time to compose a list of The Top Ten Role-Playing Games of All Time.

Now, I suppose I should mention that I’ve been playing RPGs since I was 10, and without revealing just how old I am, it must be understood there is a measurable amount of time involved there.  Certainly, I’m not the foremost expert on role-playing games, but I’m going to put myself in the upper 10% of gamers and that should give me enough perspective to comprise this list.

Having established that I can’t help but say that going back in time, weighing the impact, reach, and longevity of so many games was an absolute thrill, and so many memories came flooding back with each one.  I was also surprised at how many I’d played (all of them), even if just once during a random gaming session in some long forgotten era of my life.

These games, you see, are like time capsules of memory, and when they come up in conversation with gamers, I think every one of those in the discussion is ripped back through time to the point where they sat at a table, rolled dice, and laughed with friends most likely long out of their lives.  Only games that take place on a table-top make such an intimate miracle happen, their power unmistakable and their reach deeper than most non-gamers would ever understand.

So, without further ado, let’s get into the meat of this list and find out just what games made it in, which ones were snubbed, and how many people can disagree with my choices!

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A Review of Osprey’s Dragonslayers

A Review of Osprey’s Dragonslayers

Dragonslayers: From Beowulf to St. George
Mythsandlegends_DragonslayersBy Joseph McCullough
Osprey (80 pages, May 2013, $17.95)

Osprey is justly famous for its Men-at-Arms series. Probably almost everyone who’s a military history buff, historical gamer, or historical fiction writer has at least heard of the series, which illustrates the arms, armor, capabilities and customs of different forces from different eras in extremely well-researched detail. Need to know just how fast the Mongolian cavalry from the era of Genghis Khan moved, or what they ate on the ride? Curious to find out more about the forces from the 2nd Punic war? The Men-at-Arms series is a crucial stop.

Now Osprey is advancing its standard of excellence into new territory. Its Myths and Legends line strives to bring the same sterling level of research to fantasy and myth. Several weeks ago, Osprey sent me the first book of their new series, Dragonslayers.

It’s different from the older Men-At-Arms series books on my shelves in that it’s more profusely and colorfully illustrated, but the information is just as thorough and well presented. I have to admit that I wasn’t initially that curious about the subject matter, but writer Joe McCullough pulled me right in to both the tales I was already familiar with and the sagas of dragonslayers unfamiliar to me, which is no small feat considering how busy I’ve been. It’s pretty impressive that such a small book can pack in so much information, and make it engaging besides.

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Goth Chick News: Joe Hill Takes Us for a Ride in a Vampire Rolls Royce

Goth Chick News: Joe Hill Takes Us for a Ride in a Vampire Rolls Royce

NOS4A2_coverJoseph Hillstrom King, eldest son of Stephen King and better known by his pen name Joe Hill, released his third novel NOS4A2 back on April 30th.  And though I was clutching it possessively in my hot little hands that very same day, I did not to rush to tell you about it.

I was instead preparing to take one for the team.

Hill’s first two outings, Horns and Heart Shaped Box were so amazingly entertaining, so thoroughly well written, and hold such esteemed places in my personal library that I felt there was more than a fair chance that Hill could not maintain this level of performance for a third time. I was prepared to be magnanimous; to assume that pressured by his publisher to stop spending so much time on his comic (Locke and Key) and crank out another best seller, Hill might have caved and produced something along the lines of From a Buick 8.

Never heard of it?

Most people haven’t: that’s because a similar scenario happened to Hill’s dad back in 2002.

So rather than tell you to run out and buy it based on the merit of its two older siblings, I took NOS4A2 home to vet it myself and potentially spend some time figuring out how to tell you not to bother.

Instead today, sixty pages from finishing NOS4A2, I’m not even waiting to see how it all turns out before I tell you yes – bother.  Do it now and without worrying about the sheer size of the thing or how you’re going to find the time.  Get it and curl up somewhere comfortable because you’re not going to be moving much for quite a while.

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Fantastic Stories, October 1964: A Retro-Review

Fantastic Stories, October 1964: A Retro-Review

Fantastic Stories October 1964I continue my peregrinations through the Cele Goldsmith Lalli years at Amazing/Fantastic.

This issue features a George Schelling cover. I don’t know if there are Schelling fans out here – but I have to say I found it quite poor, with absurdly stiff human characters, a particularly strange looking female character, a quite inaccurate representation (as to size) of the Tharn antagonist, and also not representing the scene it apparently depicts very well. Other than that… it’s kind of colorful.

(Click on the image at left to get a full-size version).

Curiously, the cover features no author’s name – only the title of the serial, “Seed of Eloraspon,” and the description: “Magnanthropus returns in a new novel.”

The interiors are by Arndt, Schelling (rather better than the cover), Finlay, and Andragna.

The ads are mostly Ziff-Davis house ads, with one full page ad for the Rosicrucians. The editorial, as usual by editorial director Norman M. Lobsenz, is about progress towards a real life version of Donovan’s Brain (and many other stories). The only other feature is a single column on what’s “Coming Next Month.”

The fiction:

Novelet:

“Beyond the Ebon Wall,” by C. C. MacApp (18,700 words)

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