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Try Out Spellbound Magazine

Try Out Spellbound Magazine

Spellbound Summer 2013-smallTwo weeks ago I reported on the great work editor Raechel Henderson was doing with Eggplant Literary Productions. The impetus was dropping by her booth at Windycon, where I saw the fabulous array of new fantasy novels and novellas she’d recently released, including new e-books from Lenora Rose, Laura J. Underwood, Lori Ann White, Patricia Russo, Martin Clark, and many others.

Eggplant is effectively a one-woman show, so I was tremendously impressed to see so many new titles. I know what it’s like to finance, edit, art direct, design, layout, produce, market and distribute one issue of a genre magazine every year… so just seeing the host of new releases Raechel had published in the last 12 months meant I needed to go have a bit of a lie down.

It’s not just her surprising accomplishments in the area of e-books, which are only a small part of Eggplant. On top of the book line, Raechel also produces the excellent Spellbound, a thriving new magazine that has published 19 issues since 1999.

Spellbound is a children’s fantasy e-zine  for kids 8-12 years of age, which makes it almost unique in the marketplace. It was originally launched in Fall 1999 and went on hiatus after 15 issues, after  the Spring 2003 issue. It was re-launched in Winter 2012 with greatly increased production values, including gorgeous color covers; so far Raechel has released four new issues like clockwork.

If you enjoy children literature — or have an inquisitive or imaginative child in your life — Spellbound makes a great value. Each issue contains original stories, poetry, art, and a Recommended Reading list, all centered around a special featured creature. The Fall 2013 issues showcased Creatures of the Deep, Dark Woods, with gorgeous cover art by Francesca Resta; the Summer 2013 issue focused on Dragons (click on the image at right for the full-sized cover art).

Individual issues of Spellbound are $5.00 (US) each; a four-issue, one year subscription is $20.00 (US). Order directly from the Eggplant website.

What’s next for Raechel and Eggplant Production? I’m not certain, but I’m looking forward to seeing what they produce next. Ignore them at your peril.

New Treasures: Copperhead by Tina Connolly

New Treasures: Copperhead by Tina Connolly

Copperhead-smallI first met Tina Connolly at the World Fantasy Convention in San Diego in 2011. She was charming, witty, and very entertaining — precisely the kind of person you want to follow around to all the good parties. I tried this enthusiastically for a while, until someone from the con committee patiently explained to me that this was called “stalking” and was, like, illegal.

Fortunately, Tina Connolly is also a very talented writer. And reading her novels (I’ve discovered) is exactly like hanging out with the author at a great party. The same sparkling wit, the same penetrating intelligence. Except, unlike at parties, I can pause the conversation to look up words without looking stupid.

Tina’s first novel Ironskin was an historical fantasy set in an alternate version of early 1900s England, and was nominated for a Nebula Award last year. The sequel Copperhead has finally arrived, and it looks just as delightful as the first volume.

Helen Huntingdon is beautiful — so beautiful she has to wear an iron mask.

Six months ago her sister Jane uncovered a fey plot to take over the city. Too late for Helen, who opted for fey beauty in her face — and now has to cover her face with iron so she won’t be taken over, her personality erased by the bodiless fey.

Not that Helen would mind that some days. Stuck in a marriage with the wealthy and controlling Alistair, she lives at the edges of her life, secretly helping Jane remove the dangerous fey beauty from the wealthy society women who paid for it. But when the chancy procedure turns deadly, Jane goes missing — and is implicated in a murder.

Meanwhile, Alistair’s influential clique Copperhead — whose emblem is the poisonous copperhead hydra — is out to restore humans to their “rightful” place, even to the point of destroying the dwarvven who have always been allies.

Helen is determined to find her missing sister, as well as continue the good fight against the fey. But when that pits her against her own husband — and when she meets an enigmatic young revolutionary — she’s pushed to discover how far she’ll bend society’s rules to do what’s right. It may be more than her beauty at stake. It may be her honor… and her heart.

Copperhead was published by Tor Books on October 15th. It is 318 pages, priced at $24.99 in hardcover, and $11.99 for the digital edition.

New Treasures: The Edinburgh Dead by Brian Ruckley

New Treasures: The Edinburgh Dead by Brian Ruckley

The Edinburgh Dead-smallThe first time I encountered Brian Ruckley, he impressed me greatly. It was with his long story “Beyond the Reach of His Gods,” in Jason Waltz’s groundbreaking anthology Rage of the Behemoth. Since then, he’s proved that wasn’t a fluke with The Godless World trilogy (Winterbirth, Bloodheir, and Fall of Thanes), a satisfying rich heroic fantasy of an apocalyptic war in a godless winter landscape.

But it was his dark fantasy set in the Scottish capital that really grabbed my attention. A gothic tale of devilry and detective work, it looks like it could be a breakout success for this heroic fantasy writer.

Edinburgh: 1828. In the starkly-lit operating theaters of the city, grisly experiments are being carried out on corpses in the name of medical science. But elsewhere, there are those experimenting with more sinister forces.

Amongst the crowded, sprawling tenements of the labyrinthine Old Town, a body is found, its neck torn to pieces. Charged with investigating the murder is Adam Quire, Officer of the newly-formed Edinburgh Police. The trail will lead him into the deepest reaches of the city’s criminal underclass, and to the highest echelons of the filthy rich.

Soon Quire will discover that a darkness is crawling through this city of enlightenment — and no one is safe from its corruption.

The Edinburgh Dead is a powerful fusion of gothic horror, history, and the fantastical.

The Edinburgh Dead was published by Orbit on August 17, 2011. It is 354 pages, priced at $14.99 in trade paperback and $9.99 for the digital edition.

See all of our recent New Treasures here.

New Treasures: Watcher of the Dark

New Treasures: Watcher of the Dark

Watcher of the Dark-smallYou’d think that, after nearly 40 years of collecting science fiction and fantasy, I’d be accustomed to looking past the cover while on the hunt of promising new books.

Naaah. Good covers are underrated, and great covers can tell you a more than a simple plot summary. And Watcher of the Dark has a very intriguing cover indeed, featuring a fabulously detailed Lovecraftian horror dominating a bone-strewn alien landscape, while a sinister blind man looms over the whole affair, plotting his evil… wait a minute.

Is that blind guy the hero, exorcist Jeremiah Hunt? My. He’s definitely got a certain style (click the image at right for a bigger version.) This is even more intriguing than I thought.

New Orleans was nearly the death of Jeremiah Hunt, between a too-close brush with the FBI and a chilling, soul-searing journey through the realm of the dead that culminated with a do-or-die confrontation with Death himself.

Hunt survived, but found no peace. When he performs an arcane ritual to reclaim the soul of the magically gifted, beautiful women who once saved him, he must flee the law once again, to the temporary sanctuary of Los Angeles, city of angels.

In L.A., Hunt must contend with Carlos Fuentes, who sees in the blind exorcist a means to obtain the mystical key that opens the gates of Hell. Fuentes knows Hunt’s weakness is his loyalty – to the woman he loves and to another supernaturally gifted friend – and threatens to torture them in order to get Hunt help complete his dreadful quest.

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New Treasures: In Space No One Can Hear You Scream, edited by Hank Davis

New Treasures: In Space No One Can Hear You Scream, edited by Hank Davis

In Space No One Can Hear You Scream-smallIn 2013, no one remembers that “In Space No One Can Hear You Scream” was the tag line of a 1979 horror movie.

Well, after 34 years, I guess it’s okay to recycle a decent tag line, even for a film as popular as Alien. Especially when the end product is as intriguing as this Halloween-themed science fiction anthology. The moment I saw it I thought, “I wonder if it has the really great horror SF, like Arthur C. Clarke’s “A Walk in the Dark,” and George R.R. Martin’s “Sandkings?” It has both, in fact, alongside 11 short stories and novelettes from Theodore Sturgeon, Elizabeth Bear and Sarah Monette, and others — plus a long novella from James H. Schmitz.

THE UNIVERSE MAY NOT BE A NICE NEIGHBORHOOD…

“The oldest and strongest kind of fear is fear of the unknown,” the grand master of horror, H.P. Lovecraft, once wrote. And the greatest unknown is the vast universe, shrouded in eternal cosmic night. What things might be on other planets — or in the dark gulfs between the stars?

Giving very unsettling answers to that question are such writers as Arthur C. Clarke, Robert Sheckley, James. H. Schmitz, Clark Ashton Smith, Neal Asher, Sarah A. Hoyt, Tony Daniel and more, all equally masters of science fiction and of terror.

One might hope that in the void beyond the earth will be found friendly aliens, benevolent and possibly wiser than humanity, but don’t be surprised if other worlds have unpleasant surprises in store for future visitors. And in vacuum, no one will be able to hear your screams — as if it would do any good if they could…

Here’s the complete table of contents.

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New Treasures: Assassin’s Dawn: The Complete Hoorka Trilogy, by Stephen Leigh

New Treasures: Assassin’s Dawn: The Complete Hoorka Trilogy, by Stephen Leigh

Slow Fall to Dawn-small Dance of the Hag-small A Quiet of Stone-small Untitled-3

[Click on any of the images above for bigger versions.]

Paperback publishing has come a long way since the early 80s. Improved binding and glues have made producing thicker books much more economical. Or something, I dunno. But we’re definitely living in the golden age of the omnibus, when publishers are cramming shelves with big, fat paperbacks collecting forgotten fantasy and SF series from prior decades, all for about the same price as every other dopey paperback.

Is that a great deal, or what?  I certainly thought so on Saturday, when I found a handsome volume collecting all three novels in Stephen Leigh’s long out-of-print science fantasy Hoorka Trilogy on the shelves at Barnes & Noble. Assassin’s Dawn includes Slow Fall to Dawn (1981), Dance of the Hag (1983), and A Quiet of Stone (1984). The Hoorka are a guild of assassins with a strict code: any victim that can survive until dawn may go free, unmolested. But the consequences of this law can be harsh, especially when the client has no such scruples, as their leader Gyll discovers as he tries to take his guild offworld, into the newly thriving Alliance, a star-spanning organization attempting to put together the pieces of a once-great empire.

Stephen Leigh is also the author of The Crystal Memory, Dark Water’s Embrace, Dinosaur Planet, Speaking Stones, The Bones of God, and The Abraxas Marvel Circus. His publisher DAW has been something of a pioneer in the fantasy omnibus biz, with a nice assortment from Terry A. Adams, Tanya Huff, Marion Zimmer Bradley, C. J Cherryh, Jennifer Roberson, S. Andrew Swann, Peter Morwood, and many others.

Assassin’s Dawn was published May 2013 by DAW. It is 610 fat pages, priced at $8.99 for both the paperback and digital versions.

New Treasures: The City of Dreaming Books by Walter Moers

New Treasures: The City of Dreaming Books by Walter Moers

The City of Dreaming BooksWalter Moers got my attention with his first novel in English, The 13½ Lives of Captain Bluebear, which relates adventures of human-sized bear with blue fur on the fictional continent of Zamonia.

Okay, I know how that sounds. But Moers, who’s also a cartoonist and painter, brings cartoon sensibilities to the page with consummate skill, and his whimsical tales of Zamonia have captured hearts and minds around the world. The 13½ Lives was followed by Rumo, A Wild Ride Through the Night, and The Sorcerer’s Apprentice.

The City of Dreaming Books sounds like his most intriguing title yet, featuring a city-sized library filled with secrets, haunted by the mysterious Shadow King…

Optimus Yarnspinner has inherited from his godfather an unpublished manuscript by an unknown writer. He sets off to track down the mysterious author, who disappeared into Bookholm — the so-called “City of Dreaming Books.” Yarnspinner falls under the spell of this book-obsessed metropolis, where an avid reader and budding author can find any number of charming attractions — priceless signed first editions, salivating literary agents, and for-hire critics. But as Yarnspinner pursues the trail of the missing author, the darker side of Bookholm begins to unveil itself — cold-blooded book hunters, fearsome cyclopean booklings, sharp-toothed animotomes, and of course, the Shadow King, whose howls rise from deep beneath the city at night. Will Yarnspinner survive his quest into this world where reading is a genuine adventure?

Like most of his books, this one features a cover by Moers, and numerous black & white illusrations throughout. Moers’ art is as charming as it is unique, equal parts Virgil Finlay and Dr. Seuss.

I found the brand new sequel, The Labyrinth of Dreaming Book, in the Dealer’s room at Windycon last week for the first time. That means it’s time for me to stop dithering and finally read this one.

The City of Dreaming Books was published by Overlook Press in 2008. It is 462 pages, priced at $17.95 in trade paperback at $11.99 for the digital edition. It was translated from the German by John Brownjohn.

New Treasures: The Tilting House by Tom Llewellyn

New Treasures: The Tilting House by Tom Llewellyn

The Tilting House-smallI love kid’s books. It was kid’s books like Alfred Hitchcock and the Three Investigators and The Case of the Marble Monster that first taught me to love reading, and I’ve never really lost my appreciation for straight-up adventure tales, or a good spooky mystery.

So I still buy them from time to time. And overall, the same story elements appeal to me today that did in 1974, when I was 10 years old:  treasure maps, strange inventions, haunted houses, and rats with hidden agendas. All the building blocks of drama, really.

Which explains why Tom Llewellyn’s The Tilting House appealed to me the moment I laid eyes on it, and left me unable to put it down until I had purchased it:

Talking rats. Growth potions. Buried treasure.

Brothers Josh and Aaron Peshik are about to discover that their new home with the tilting floors hides many mysteries. When the boys and their neighbor Lola discover the hidden diary of F.T. Tilton, the brilliant but deranged inventor who built the house, they learn a dark secret that may mean disaster for the Peshik family. Can the kids solve the riddles of the tilting house before time runs out?

Mad science, mischief, and mishaps combine in the suspenseful and imaginative tale of The Tilting House.

The Tilting House was Tom Llewellyn’s first novel; he followed it with A Matter of Life and Seth: Life is a battle. High School is Murder in 2013.

The Tilting House was published by Trigygle Press, a division of Random House, in April 2011. It is 152 pages, priced at $15.99 in hardcover and $10.99 for the digital edition. It is illustrated by Sarah Watts, who also did the colorful cover.

Deepest, Darkest Eden edited by Cody Goodfellow

Deepest, Darkest Eden edited by Cody Goodfellow

oie_11233710dfgxIM2cClark Ashton Smith, one third of the Weird Tales triumvirate along with H. P. Lovecraft and Robert E. Howard, has been a favorite of mine ever since I bought a copy of the Lin Carter-edited collection Hyperborea. I was thirteen or fourteen and Smith’s archly told stories of the titular prehistoric land and its impending doom before an encroaching wall of ice, stunned me. I was long familiar with Lovecraft’s purple prose, yet nothing had really prepared me for Smith’s cynical, lush, and utterly weird writing. The stories were stunning and I was a fan.

I was pretty excited when John R. Fultz announced that he had a story in soon-to-be-published Deepest, Darkest Eden,  a collection of new stories edited by Cody Goodfellow and set in Smith’s Hyperborea. As soon as I finished reading Fultz’ post (and letting my brain drink in the gloriously pulpy cover by Mark E. Rogers) I headed over to publisher Miskatonic River Press’ site and ordered my copy. I couldn’t wait to get the return to Clark Ashton Smith’s decadent, dying land into my hands.

For me, stories set in someone else’s created world, or using their characters, need to center on what makes the original special. They don’t need to replicate it exactly, and with Clark Ashton Smith’s idiosyncratic prose it would be a mistake to try, but they should aim for similar artistic goals. Ryan Harvey, in his long article about Smith’s Hyperborean Cycle, concluded that it’s an “unusual medley of elements, with Lovecraftian themes rubbing against satiric jabs, elevated mocking language, black jokes, and a sense of a slow, chilly annihilation that cannot be escaped”. That gives any author setting out to play in Smith’s imaginary Hyperborea a wide array of ideas to pursue.

Many of the stories in Deepest, Darkest, Eden — and there are eighteen plus two poems — are very successful at meeting my test for success. Several of the authors have clearly subsumed the alternately funny and despairing world view of Smith and mixed it with their own talents to create worthwhile additions to the Hyperborean Cycle.

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Neoclassical Adventure

Neoclassical Adventure

afgIf you’ve been following the online discussion of tabletop roleplaying games (especially fantasy roleplaying games) over the last few years, odds are good you’ve heard of the “Old School Renaissance.” For that matter, if you’ve been following the RPG coverage here at Black Gate, you’ve probably already noticed this term being used in numerous blog entries before this one. As folks online are wont to do, some will quibble and kvetch about the precise meaning of the OSR (as it’s come to be known; it even has a logo!), but, at its most basic, the Old School Renaissance is a renewed appreciation for the RPGs of the 1970s and ’80s, as well as a renewed interest in playing these classic games.

Gamers being what they are (and always have been), it wasn’t long after the OSR picked up steam that people wanted to start producing new material for their favorite RPGs, a desire facilitated by the Open Gaming License and System Reference Document that Wizards of the Coast released at the same time as the Third Edition of Dungeons & Dragons in 2000. Together, they made it possible to create and sell “clones” (or “retro-clones”) of popular roleplaying games from the past, games that are in many cases are long out of print or locked away in the IP vaults of a corporation. Want to write an adventure for your beloved 1981 edition of D&DLabyrinth Lord lets you do that. Want to publish a new campaign setting for AD&D? OSRIC gives you the tools for just that. There are also clones for games like RuneQuest, Gamma World, Chill, and many more, not to mention many older games that have come back into print as a result of the renewed interest the OSR has generated in them. Whatever your favorite game of the past, odds are good that you’ll be satisfied.

There’s another category of old school RPGs, however. They’re not clones, since they aren’t modern-day restatements of older rules sets, but they do take clear inspiration from their predecessors of yore. They are, for lack of a better term, neoclassical roleplaying games.

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