Browsed by
Category: Convention Report

Goth Chick News: Best In Show; The Chicago Comic Con

Goth Chick News: Best In Show; The Chicago Comic Con

wizardworldHave you ever woken up in an extremely good mood, found you were left enough hot water for a skin-peeling shower, stepped on the scale and found it down two pounds in spite of the bacchanalia of the night before? Have you ever leapt out of bed feeling euphoric and thought, “I really love my life?”

For me, the sun rose over the Chicago skyline last Saturday and found me gleefully clutching my press pass to the Chicago Comic Con.

It was about to be one of those days.

Last weekend, Wizard World made the Chicago stop on its nationwide tour, bring pop culture, comic books, toys and general weirdness to the Windy City. I brought my good friend and photographer Mr. Disney along, not only to help capture every precious moment on film, but to assist in with the non-stop stream of snarky commentary that was unavoidable at an event such as this.

Read More Read More

Goth Chick News: My Inner Geek’s Night Out

Goth Chick News: My Inner Geek’s Night Out

interviewHas anyone ever asked what you would grab out of your house if it was on fire and you could only make one trip? Or maybe the question was, if you knew you were going to be stranded on a deserted island, what would you take with you?

If it comes up in conversation and it’s focused on food, that one’s easy.

Pez.

However, when it comes to actual items, the answer becomes a bit more complicated and largely depends on who is asking. If it comes up at a family gathering, I usually can say “my photo albums” with a straight face. But as I’m among friends here, allow me to lay out the real list (in no particular order):

  • My complete set of 1 – 12 Interview With a Vampire comics, with issue number one signed by Anne Rice
  • An unopened Monty Python and the Holy Grail collectible card game.
  • My Black Adder DVD collection
  • The set of Universal Studios movie monsters Pez dispenser set (got to have something to eat the Pez out of)

Having read this list it should come as no surprise at all that I’m counting the days to the Chicago Comic Con this weekend. Yes, this is the Chicago version of the biggie in California, but the line up is still good.

Read More Read More

Gen Con 2010 Reflections

Gen Con 2010 Reflections

Kung Fu Fighting gameNow that Gen Con is done, it’s time to offer up some final thoughts, experiences, and, of course, games.

Art Show

One of the best areas to walk around at Gen Con is the art show. This is always fun for me, because I honestly don’t follow artists that much, so sometimes I stumble upon someone really famous whose work I’ve never seen before or who I’ve never heard of. Unfortunately, since the artwork is the artist’s main product, I really can’t reproduce it here without getting into all kinds of messy copyright issues. Fortunately, what I can do is link to the websites of some that I found most enjoyable:

Still More Games

While I covered some fun pulp roleplaying games in yesterday’s post, I didn’t get around to talking some fun games of other types. One publisher that I’d like to discuss is Slugfest Games, which has a wide assortment of card and board games which have a pulp feel to them. The one that I demoed this year was Kung Fu Fighting, a card game in which you play a series of karate moves.

Read More Read More

Gen Con – Day 3 Update

Gen Con – Day 3 Update

Saturday was my last day at Gen Con, and it will be missed … at least for another year. Tomorrow, I’ll post a bit more in the way of reflections, but for now, let me cut straight to some of the games that I came across.

hollow-earthPulp Adventure Roleplaying Games

For gamers who lean toward pulpy goodness (which I imagine includes many Black Gate readers), there are a lot of great options out there.

One of the best games available for pure pulp action is the Hollow Earth Expedition game (reviewed in Black Gate #12), which is sort of like Indiana Jones meets Journey to the Center of the Earth meets Sky Captain and The World of Tomorrow … with some other craziness thrown in. You really can’t go wrong with a setting that conveniently allows apemen, dinosaurs, Nazis, ninjas, sorcerers, zeppelins, and mad scientists to intermingle.

Since the original release of the game there are now two hardcover supplements available: Mysteries of the Hollow Earth and Secrets of the Surface World. Starting in fall of this year, the creators are planning to begin releasing a series of PDF adventure modules, which they refer to as the “Perils” because they’ll have names like “Perils of Morocco” and “Perils of Brazil” … and, perhaps, if we should be so lucky, “Perils of Scranton.” These PDF modules should be available through DriveThruRPG when they are finally released. In 2011, however, the word is that they’ll be releasing a Revelations of Mars sourcebook … so keep your eyes open for that, lovers of planetary adventure settings!

Read More Read More

Gen Con 2010 – Day 2

Gen Con 2010 – Day 2

Author Nick Valentino demonstrates his steampunkiness, and his new novel, Thomas Riley.

Steampunk is vividly on display at Gen Con this year, which makes sense, based on the popularity of novels such as Boneshaker by Cherie Priest (a Hugo finalist) and Leviathan by Scott Westerfeld. The industrial revolution of technomagick from the Privateer Press campaign setting of the Iron Kingdoms also shows us what steampunk can accomplish.

More game systems seem to be embracing it, like in some of the new supplements for the Victoriana RPG (a game I’ll be reviewing in the next issue of Black Gate) and the growth of weird science-based pulp games like Hollow Earth Expedition. Heck, even Disney is getting into the steampunk spirit. (Not surprising given all the times which, as Scott Westerfeld pointed out, they’ve dipped into steampunk in the past). In a recent posting on his blog, Bowing to the Future, science fiction author and editor Lou Anders discussed the growth of the steampunk sub-genre. It seems like there’s hardly a “best of” list out there which doesn’t contain at least one steampunk title.

Read More Read More

Gen Con 2010 – Day 1 Update

Gen Con 2010 – Day 1 Update


Water Street Bridge entertains people as they head into the Exhibition Hall at Gen Con 2010. A comely wench sells CDs.
Water Street Bridge entertains people as they head into the Exhibition Hall at Gen Con 2010. A comely wench sells CDs.

Gen Con is packed full of entertainers, in one form or another, but some of the most visible are the singers. There aren’t many of them, but they do stand out … mostly because they’re playing musical instruments.

In this case, it was the musical stylings of Dan the Bard and Water Street Bridge, carefully positioned in the high traffic areas right outside of the Exhibition Hall. Dan the Bard seems to be taking a page from the Old Spice Guy promotional playbook, as his business card indicates that he is “Now accepting commissions for songs about characters and campaigns!” Now you, too, can have your half-elf bard

Dan the Bard entertains at Gen Con
Dan the Bard entertains at Gen Con

While the entertainment is great, it doesn’t look like any of the big media guests show up until tomorrow. Sorry, no Wil Wheaton or “The Guild” cast members today … although at one point, I did believe that I passed Mo Rocca in a hallway. (And, it turns out, I may very well have been right. From his Twitter feed, @MoRocca said, about 7 hours ago  “At #GenCon in Indianapolis. Far more authentically nerdy than ComicCon. That’s a compliment.”)

This gave me an opportunity to head into the Exhibition Hall and poke around the periphery a bit. I was able to check in with a couple of old friends from last year.

First, I talked with the folks over at the Shard RPG to see what fun they had coming. It turns out their game of Eastern mythology-based anthropomorphic animals (it’s a lot cooler than that just made it sound, honest) is going strong, and they’re expecting to have their new supplement, Magic and Martial Arts, out by Christmas. Their own website doesn’t even have this information yet, they said, but they had a preliminary copy of the book available. It looks like it will really expand the possibilities of the game in great ways.

Read More Read More

And Gen Con Begins

And Gen Con Begins

gen-conAfter a hectic morning, my wife and I finally made the 45-minute drive into Indianapolis with our littlest, 8.5-month old Gideon. (The elder, 5-year old Elijah, will be joining us tomorrow.) Parking was crazy, but we found a spot finally and made our trek over to the convention center that is the home to Gen Con, the best four days in gamig (self-proclaimed).

This is the first year that Gen Con has offered free wi-fi access, but it’s not cooperating with my laptop too well, so this will be a short post. A lengthier post, with accompanying pictures will come later in the day, possibly in the evening when I get home to my computer.

In the meantime, follow my Tweets on the event (my iPad TweetDeck App seems to connect fine) at @azjauthor.

Prelude to GenCon 2010…

Prelude to GenCon 2010…

hollow-earthIt’s that time of year again, when I’ll be slipping into full-on geek mode (as if I ever slip out of geek mode, of course) and reporting on this blog from Gen Con Indy, “The Best Four Days in Gaming.” This year, it’ll just be the best three days for me – Thursday, Friday, and Saturday – and while that won’t be enough time to see everything at GenCon, it’ll definitely be time to see plenty, photograph it, and, who knows, maybe even pulls together a video or two. (No promises on that last one.)

First, let me link back to some of my reports from last year, so that we can see what the big stories were:

Through these posts, you’ll see that I got introduced to a lot of great games last year: Colonial Gothic, Pathfinder, Hollow Earth Expedition, Desolation, Hero Mages, and the visually stunning Shard RPG.

I expect nothing less this year, with the most fun usually coming from the games that I’d never even heard of until I stumbled upon the booth. This year, I’ll also try to get some coverage of the other aspects of Gen Con, such as the writing panels by top fantasy authors and editors.

And let us not forget the abundance of media guests, including the majority of the cast of the gamer-based web television series “The Guild.” (Dare I dream that I might get my DVD copy of Dr. Horrible’s Sing-Along Blog autographed by Miss Felicia Day?) Actually, now that I think about it … I’ll have to find a way, if the opportunity arises, to present Wil Wheaton with an autographed copy of String Theory for Dummies. If I pull that off, rest assured, a picture will be posted!

Feel free to offer up any other tips on what you’d like to hear about.

Readercon Report

Readercon Report

Editors Mike Allen (Mythic Delirium) and Amal El-Mohtar (Goblin Fruit) at Readercon 2010
Editors Mike Allen (Mythic Delirium) and Amal El-Mohtar (Goblin Fruit) at Readercon 2010

Readercon is a science fiction convention held every July in or near Boston, Massachusetts.

I’m a member of the Yahoo Fictionmag (FM) group, and FM-ers once again showed up in strength, July 8th thru July 11th in Burlington Ma., to reaffirm Readercon as, short of a worldcon, Fictionmags best attended con. I had occasion over the weekend to engage in a friendly ‘hello’ and often more, with Fictionmag chums J.J. Adams, Amelia Beamer, Mike Blake, Neil Clarke, John Clute, Don D’Ammassa, Ellen Datlow, Paul Di Filippo, Scott Edelman, Peter Halasz, John Kessel, Mary Robinette Kowal, Kate Laity, Barry Malzberg, Darrell Schweitzer, Gordon Van Gelder, Sean Wallace, and Lee Weinstein who, along with myself and chum-alum Marty Halpern, brought our number to 20.

There was rumor of a planned gathering of FM-ers at the con however, consistent with past efforts at such planning, the group maintained its unblemished record of such good intentions remaining unrealized.

Probably the main spanner in the effort was the involvement of so many in our number on panels, precluding a quorum of FM-ers at any one time at the bar during the day. For awhile Paul di Filippo appeared to be on almost every panel but with apparently only seven on his schedule had to vie with with Ms. Kowal (10), Messers Kessel and Malzberg (8 each) and Messers Clute and Edelman (7 each) for the title of ‘Panel-King/Queen’. [Non-FM-ers authors Walter Hunt and Shira Lipkin had us beat with 11 scheduled panel appearances each].

Read More Read More

Gary Con II Report

Gary Con II Report

gary_con2-logo1On Saturday I drove to Lake Geneva, Wisconsin, for the second annual Gary Con, a friendly gathering in honor of Gary Gygax, the co-creator of Dungeons and Dragons and the father of role-playing games.

You can read the Tribute to Gary Gygax, written by the staff at Black Gate magazine and Paizo publisher Erik Mona after Gary’s death in 2008, if you’re not familiar with his work.

Chainmail re-enactment of T1: The Village of Hommlet at Garycon II
Chainmail re-enactment of T1: The Village of Hommlet at Garycon II. Click for bigger version.

Lake Geneva is the birthplace of D&D and, consequently, the entire RPG industry. It was here that TSR, the company Gary co-founded in 1973, was headquartered for over two decades, and where many of the creative minds who helped it grow from a fledgling hobby company to the most influential game publisher of the last 30 years still live today – people like Tim Kask, founding editor of Dragon magazine, Gamma World author James Ward, RPGA founder Frank Mentzer, Snit’s Revenge creator Tom Wham, and many others.

The stated goal of the con is to “harken back to the early days of gaming conventions where role-playing was in its infancy and the players shared a strong sense of camaraderie,” and in that respect Gary Con was an unqualified success.

Players gathered around dozens of tables enjoying highlights from TSR’s early catalog, including first edition AD&DMetamorphosis Alpha, Dawn Patrol, Boot Hill, Dungeon, Chainmail, and more modern games that strive to capture that sense of old-school adventure, such as Hackmaster, Castles and Crusades, and even Gygax’s fondly remembered post-TSR effort, Dangerous Journeys.

Best of all, I saw many renowned game designers and early TSR employees mingling with the crowd, or acting as dungeon masters for classic Gygax modules such as Steading of the Hill Giant Chief, The Temple of Hommlet, and Castle Greyhawk.

Read More Read More