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Art of the Genre: Top 10 Literary Sci-Fi/Fantasy Covers of the 1970s

Art of the Genre: Top 10 Literary Sci-Fi/Fantasy Covers of the 1970s

John Berkey WILL appear on this list... but where and when?
John Berkey WILL appear on this list... but where and when?

I was born in 1971, which makes me old, but not too old, at least in my mind. Although I was indeed a living creature on this planet during the bulk of the 1970s I didn’t really have much conscious thought that was dedicated to anything resembling fiction.

Sure, I saw Star Wars at the local cinema, I had the action figures, but that was about as close to anything literary as I got, the bulk of my time sucked up with Hot Wheels and green-plastic army men. However, while I was learning to walk, potty on a toilet, ride a bike, and crushing on my first girlfriend, the forces of American fantasy art were going into overdrive around me.

Truly, the 1970s was a creative bloom in fantasy and science fiction art, and although I do enjoy both the 60s and even the 50s, I think it is best I start with the decade where this genre moved from the minds of a chosen few to the big time of the greater American consciousness.

As I grew along up, my appreciation for art in general started to move me into the realm of fantasy books and their unreal covers. That’s not to say that 1970s art played directly into this progression, as I was really a child of the 1980s, but the greater knowledge I gained of the industry as a whole, the more I appreciated the groundbreaking art from the decade of my birth.

So, today, having spent nearly twenty years studying the fantasy art industry, and ten of that working directly in it, I’ve grown to love the literary art of the 1970s and wanted to share with you my thoughts concerning some of the very best it had to offer.

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Sawyer’s Triggers Fires on All Cylinders

Sawyer’s Triggers Fires on All Cylinders

triggers

Triggers (Amazon, B&N)
Robert J. Sawyer
Ace Hardcover (352 pages, $25.95, April 2012)

Hugo- and Nebula-award-winning science fiction author Robert J. Sawyer returns with a new hard science fiction novel which pulls together elements of a gripping political thriller with cutting edge psychological insights to create a story that works on many levels. I had the pleasure of getting an advance look at Triggers over the last few months as it was serialized within the pages (digital pages, in my case) of Analog magazine. Triggers has the pacing of an episode of 24 and the philosophical sensibilities of an Isaac Asimov novel, so any readers who were introduced to Sawyer through his television series FlashForward (Amazon, B&N) will find it particularly interesting.

The Plot (High-Level Spoilers)

The novel begins in an America gripped by fear, victim of a series of domestic terrorism attacks attacks, administered with devastating explosives by an al Qaeda splinter group. During a speech about these attacks, the President is shot on the steps of Lincoln Memorial. On the brink of death, the President is rushed to a nearby hospital for life-saving emergency surgery.

Elsewhere in the hospital, an experimental procedure attempts to cure an Iraqi veteran of his PTSD.

In the middle of these two procedures, the city is struck by another devastating attack … one that leads to bizarre and unexpected side effects. A number of people within the hospital have become mentally linked, now associated in a chain where each person can access the memories of another person in the chain.

Complications continue to multiply as the President realizes that the terrorist attacks seem to be an inside job and that the key to solving them may lie in his very own memories. Memories that he is currently unable to access.

And, more importantly, memories which some unknown person now has the ability to access … along with all of his knowledge about America’s upcoming response to the terrorist attacks.

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Art of the Genre: The Pillaging of Kickstarter? 2: Stats & Video

Art of the Genre: The Pillaging of Kickstarter? 2: Stats & Video

Although about a post-apocalypse, Wasteland 2 wants to see Kickstarter prosper.
Although about a post-apocalypse, Wasteland 2 wants to see Kickstarter prosper.

It’s been a very interesting two weeks since I posted up a little article on Saturday in my Kickstarter spot here on Black Gate. Usually, all my Kickstarter posts are met with a HUGE lack of readership or interest, most posting no more than two hundred reads, so I decided it wouldn’t be horribly impactful to post an article I titled The Pillaging of Kickstarter?

When I posted it at 12:01 AM on a Saturday morning, I had no idea that when I’d wake up the next day it would already be at over seven hundred reads. The article created a perfect firestorm of venom and vitriol spat in my general direction from every single soul who decided to comment on it, and let me assure you there were more than a couple.

My premise was that companies shouldn’t be on a grass roots movement crowd-funding platform like Kickstarter because it hurt smaller projects. That argument was flatly burned at the stake by all comers, but I was intrigued by the fact that no matter how villainous I seemed for saying what I did, there was no one with actual numbers to back their theory any more than I could back mine.

By Thursday that week my article had over two-thousand views, and some of my initial arguments had been refuted by inXile’s participation in a couple of things, first they were actually backing project with pledges on the platform, and second inXile CEO Brian Fargo had initiated a call for a program called Kicking it Forward in which 5% of total sales income from products produced on Kickstarter would be returned to the platform in the form of pledging.

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Interzone #239

Interzone #239

443_largeThe March-April issue of Interzone features new stories by Chris Beckett (”The Gates of Eden”), Steve rasnic Tem (”Twember”), Jon Wallace (”Lips and Teeth”), Suzanne Palmer (Tangerine, Nectarine, Clementine, Apocolypse”), Matthew Cook (“Railriders”) and Nigel Brown (“One-Way Ticket”); cover artwork by Ben BaldwinJacob Boyd (“Bound in Place”); “Ansible Link” genre news and miscellanea by David Langford; “Mutant Popcorn” film reviews by Nick Lowe; “Laser Fodder” DVD/Blu-Ray reviews by Tony Lee; book reviews by Jim Steel and other contributors.

Interzone alternates monthly publication with sister dark horror focused Black Static, published by the fine folks at TTA Press.

Wrath of the Titans Makes Me Want to Start a Hoax That It’s a Re-make

Wrath of the Titans Makes Me Want to Start a Hoax That It’s a Re-make

wrath_of_the_titans_9Wrath of the Titans (2012)
Directed by Jonathan Liebesman. Starring Sam Worthington, Rosamund Pike, Bill Nighy, Edgar Ramirez, Toby Kebbell, Danny Huston, Ralph Fiennes, Liam Neeson.

Well, that was trivial.

A sequel nobody demanded from a re-make nobody cared about. There’s no John Carter of Mars “never gonna see a sequel” bitterness here at all. Nope.

But there is some Ray Harryhausen gloating. While watching Wrath of the Titans, I constantly thought of reverse-engineering the movie to create the Ray Harryhausen-Charles H. Schneer original from which it was re-made. I came up with a pretty entertaining film; not as good as Jason and the Argonauts or The Golden Voyage of Sinbad, but right on the level of Mysterious Island, although lacking a Bernard Herrmann score. The scene of Perseus fighting the Minotaur in the labyrinth is one of Harryhausen’s most suspenseful an atmospheric stop-motion creations. In the re-make, the scene is sloppily tossed into the action without any tension, and then fought through without a moment of genuine excitement.

Yes, I’m criticizing this movie by comparing it to a movie that doesn’t exist. But Wrath of the Titans made me do it! It begged me to imagine this better movie from the mid-1980s, one that right now all of us would be geeking-out over on its Blu-ray tie-in release. In fact, I’m going to start an Internet hoax right here: Warner Bros.: Release Ray Harryhausen’s Original Wrath of the Titans (1985) or I Shall Release the Kraken!

Help out, spread the false word. Next year, I want people genuinely confused about the existence of an earlier movie called Wrath of the Titans. It’s almost April Fool’s day, right?

Wrath of the Titans feels exactly like what the Clash of the Titans re-make felt like when I watched it for the second time on DVD: a lifeless spectacle. I gave the re-make a decent review on Black Gate back in the day, but any critic knows that his or her first impressions do not necessarily remain constant. I cannot now, in good conscience, recommend the 2010 Clash of the Titans as even a decent time-waster. It’s a mass of digital nothing that flashed from memory the moment it was over. It is awful.

So Wrath of the Titans is no better or worse than its predecessor — it just reaches the point of minimum returns faster. As in, before the end credits roll.

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Lyndsay Faye’s The Gods of Gotham is a Modern Classic

Lyndsay Faye’s The Gods of Gotham is a Modern Classic

the_gods_of_gotham-1the-gods-of-gotham-lyndsay-fayeLyndsay Faye made quite a splash a couple years ago with her excellent Sherlock Holmes novel, Dust and Shadow. It was an impressive debut for a first-time novelist not only for taking on the world’s most famous sleuth but in choosing to have him investigate the most notorious criminal case of Victorian London. Holmes had, of course, already tackled Jack the Ripper in A Study in Terror which came off as an exceptionally good Holmes film and novelization (by Ellery Queen, no less) in the mid-sixties. What could this ambitious young woman bring to the Ripper case that Alan Moore or Nicholas Meyer had not already covered in From Hell and Time After Time, respectively? Quite a lot, it turned out. Ms. Faye delivered a cracking good mystery and an excellent piece of historical fiction in one turn. The question was how to follow her success.

Another Holmes story for an anthology that was published hot on the heels of her first book was taken as proof of her intent to join the ranks of the multitude of successors continuing the exploits of Sir Arthur Conan Doyle’s immortal consulting detective. In a sense, Ms. Faye has done just that with her newly-published and wholly original sophomore effort, The Gods of Gotham. Her new series hero, Timothy Wilde, is a character Conan Doyle would have been proud to call his own and is not without his parallels to the famous resident of London’s Baker Street.

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Goth Chick News: You’re Going to Hell Jack Nightingale

Goth Chick News: You’re Going to Hell Jack Nightingale

nightfallNormally a crime drama, or anything that smells like one, wouldn’t get much of my attention.

It’s nothing personal you understand.  It’s just my concern that any tale of violence and blood-letting that’s too close to real CNN headlines serves more as sociopathic training material than relaxing escapism.

That, and the fact I’m skeeved out rather than entertained by realistic stories depicting man’s inhumanity to man.  Ghosts being mean to man is perfectly fine.

So when our friends over at Wunderkind PR contacted me about Nightfall promising it was “right up my alley,” I wondered if my alley had suddenly detoured from behind a haunted mansion to behind the city crime lab when I wasn’t looking.  I determined to give it no more than a cursory look.

Nightfall’s English author Stephen Leather is the creator of over 20 thrillers which frequently include themes of crime, imprisonment and military service, and lately terrorism: manly pursuits all, but nary a ghost or zombie in sight.

Well to be fair, there was that one from last year, Once Bitten, which had vampires in it… sort of.  But I’m not sure even Leather himself counts it since no mention is made of the book even on the author’s own website.

But because in the past Wunderkind has been the source of new material that I have loved much more often than not, I decided to dig a bit deeper when it arrived.  After all, Nightfall premiered in the US last week, but in the UK it’s only the first in a series of three novels published there in 2009.

Once again, Wunderkind knew exactly what they were doing.

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Art of the Genre: Armor… how I love thee!

Art of the Genre: Armor… how I love thee!

OMG!  Look, redheads don't hate clothes after all!
OMG! Look, redheads don't hate clothes after all!
I was buzzing around Facebook this week, as I’m sure most of you all do from time to time, and I always marvel at the 200 friends I have there and the incredibly interesting images they manage to post.

One such image spoke volumes to me as I surfed, and I was motivated to write a piece concerning it. The image in question was of a woman in armor, like real armor, and I couldn’t help but think how incredibly awesome armor is or how much it’s captivated my imagination over the years.

To me, there is nothing cooler in the realms of fantasy than armor. My first D&D character was a fighter, and I can still remember reading the equipment lists and thinking ‘all I can afford is chainmail, but someday… oh yes, someday, I’ll wear platemail and then I’ll be epic!’

Really, truly, I can’t tell you how much I like platemail… and NO, I’ve never worn it, but Yes, I would if someone would let me! I mean, armor in general is like the ultimate aphrodisiac to my gamer inspired imagination.

I well remember, back in 1991, a friend of mine who lived across the hall in the dorm had a computer [which I didn’t, if that tells you what life was like back then] and he had a game with actual graphics. I mean, to this point I’d had a Nintendo [no numbers or words attached, just a Nintendo!] which was ok for something like Techmo Super Bowl, but graphics wise it didn’t really feature any supreme RPG-like games, so to that point I had to rely on written-word based games like Wizardry and Bard’s Tale on and old Commodore 64 and a black and white TV for my imaginary outlets.

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Read an excerpt from Bradley P. Beaulieu’s The Straits of Galahesh

Read an excerpt from Bradley P. Beaulieu’s The Straits of Galahesh

galahesh-cover-v2-medWith the release of The Straits of Galahesh imminent (it hits shelves April 3rd), I’m grateful to John O’Neil and Howard Andrew Jones for having me by to share an excerpt. The Straits of Galahesh is the second book in my epic fantasy trilogy, The Lays of Anuskaya. The story picks up five years after the close of the first book, The Winds of Khalakovo. (And by the way, if you don’t already have a copy of WINDS, it’s available for FREE in the US from the Amazon Kindle Store until the end of the month.)

Here’s the cover blurb for STRAITS:

West of the Grand Duchy of Anuskaya lies the Empire of Yrstanla, the Motherland. The Empire has lived at peace with Anuskaya for generations, but with political turmoil brewing and the wasting disease still rampant, opportunists from the mainland have begun to set their sights on the Grand Duchy, seeking to expand their empire.

Five years have passed since Prince Nikandr, heir to the scepter of Khalakovo, was tasked with finding Nasim, the child prodigy behind a deadly summoning that led to a grand clash between the armies of man and elder elemental spirits. Today, that boy has grown into a young man driven to understand his past – and the darkness from which Nikandr awakened him. Nikandr’s lover, Atiana, has become a Matra, casting her spirit forth to explore, influence, and protect the Grand Duchy. But when the Al-Aqim, long thought lost to the past, return to the islands and threaten to bring about indaraqiram – a change that means certain destruction for both the Landed and the Landless – bitter enemies must become allies and stand against their horrific plans.

Can the Grand Duchy be saved? The answer lies hidden within the Straits of Galahesh…

I also wanted to let the readers of Black Gate know that I’m holding a giveaway to help promote The Straits of Galahesh. Everyone is welcome to come by and enter. I’m giving away a Kindle Fire or Nook Tablet (winner’s choice), a Kindle Touch or Nook Simple Touch (winner’s choice), a rare ARC of The Straits of Galahesh, and ten SETS of the first two books in both physical and electronic form. The details, including how to enter, can be found here.

One last item of note, if you enjoy the excerpt below, you can download the first eleven chapters from my website.

So, without further ado, here’s the prologue from The Straits of Galahesh.

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Return of the Barbarian Prince

Return of the Barbarian Prince

barbarian-prince-256If you’ve spent much time on the Black Gate website you’ve probably seen Barbarian Prince get mentioned at least once.

A solo board game from the 80s designed by Arnold Hendrick, Barbarian Prince is a little like one of those old “choose your own” adventure books, except that the order of events is far more random, for they’re generated by rolling on a number of tables depending upon your location on the map and are partly affected by choices you have made and gear and allies you may have accumulated in your travels.

It never plays the same way twice, and a lot of us find it glorious fun — although it is difficult to win. John O’Neill is a huge fan of the game, and he got me interested some years back when he gave me an extra copy he had lying around.

When I heard rumors of an unofficial redesign over at BoardGameGeek, I dropped by to take a look and was incredibly impressed. Someone — Todd Sanders, as it turns out — had gotten permission to create a new game board, pieces, and redesign the layout of the rule and event books.

The result was brilliant, beautiful, and a completely professional product.

It’s available, free, for anyone who wants to download the files and create their own version of the game (the original version of Barbarian Prince is also available for free download, courtesy of Reaper Miniatures and Dwarfstar Games).

I contacted Todd to learn more about his redesign and what had inspired it, and discovered he was responsible for a number of stunning games of his own creation.

We talked last week about game design, Print and Play games, and, naturally, Barbarian Prince. Larger versions of the lovely game boards can be seen by clicking on their pictures.

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