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Deepest, Darkest Eden edited by Cody Goodfellow

Deepest, Darkest Eden edited by Cody Goodfellow

oie_11233710dfgxIM2cClark Ashton Smith, one third of the Weird Tales triumvirate along with H. P. Lovecraft and Robert E. Howard, has been a favorite of mine ever since I bought a copy of the Lin Carter-edited collection Hyperborea. I was thirteen or fourteen and Smith’s archly told stories of the titular prehistoric land and its impending doom before an encroaching wall of ice, stunned me. I was long familiar with Lovecraft’s purple prose, yet nothing had really prepared me for Smith’s cynical, lush, and utterly weird writing. The stories were stunning and I was a fan.

I was pretty excited when John R. Fultz announced that he had a story in soon-to-be-published Deepest, Darkest Eden,  a collection of new stories edited by Cody Goodfellow and set in Smith’s Hyperborea. As soon as I finished reading Fultz’ post (and letting my brain drink in the gloriously pulpy cover by Mark E. Rogers) I headed over to publisher Miskatonic River Press’ site and ordered my copy. I couldn’t wait to get the return to Clark Ashton Smith’s decadent, dying land into my hands.

For me, stories set in someone else’s created world, or using their characters, need to center on what makes the original special. They don’t need to replicate it exactly, and with Clark Ashton Smith’s idiosyncratic prose it would be a mistake to try, but they should aim for similar artistic goals. Ryan Harvey, in his long article about Smith’s Hyperborean Cycle, concluded that it’s an “unusual medley of elements, with Lovecraftian themes rubbing against satiric jabs, elevated mocking language, black jokes, and a sense of a slow, chilly annihilation that cannot be escaped”. That gives any author setting out to play in Smith’s imaginary Hyperborea a wide array of ideas to pursue.

Many of the stories in Deepest, Darkest, Eden — and there are eighteen plus two poems — are very successful at meeting my test for success. Several of the authors have clearly subsumed the alternately funny and despairing world view of Smith and mixed it with their own talents to create worthwhile additions to the Hyperborean Cycle.

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Neoclassical Adventure

Neoclassical Adventure

afgIf you’ve been following the online discussion of tabletop roleplaying games (especially fantasy roleplaying games) over the last few years, odds are good you’ve heard of the “Old School Renaissance.” For that matter, if you’ve been following the RPG coverage here at Black Gate, you’ve probably already noticed this term being used in numerous blog entries before this one. As folks online are wont to do, some will quibble and kvetch about the precise meaning of the OSR (as it’s come to be known; it even has a logo!), but, at its most basic, the Old School Renaissance is a renewed appreciation for the RPGs of the 1970s and ’80s, as well as a renewed interest in playing these classic games.

Gamers being what they are (and always have been), it wasn’t long after the OSR picked up steam that people wanted to start producing new material for their favorite RPGs, a desire facilitated by the Open Gaming License and System Reference Document that Wizards of the Coast released at the same time as the Third Edition of Dungeons & Dragons in 2000. Together, they made it possible to create and sell “clones” (or “retro-clones”) of popular roleplaying games from the past, games that are in many cases are long out of print or locked away in the IP vaults of a corporation. Want to write an adventure for your beloved 1981 edition of D&DLabyrinth Lord lets you do that. Want to publish a new campaign setting for AD&D? OSRIC gives you the tools for just that. There are also clones for games like RuneQuest, Gamma World, Chill, and many more, not to mention many older games that have come back into print as a result of the renewed interest the OSR has generated in them. Whatever your favorite game of the past, odds are good that you’ll be satisfied.

There’s another category of old school RPGs, however. They’re not clones, since they aren’t modern-day restatements of older rules sets, but they do take clear inspiration from their predecessors of yore. They are, for lack of a better term, neoclassical roleplaying games.

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New Treasures: Magic and Loss by Nancy A. Collins

New Treasures: Magic and Loss by Nancy A. Collins

Magic and Loss-smallNancy A. Collins has had a long and distinguished career in dark fantasy. Her first novel, Sunglasses After Dark (1989), became an immediate classic of vampire fiction, and her character Sonja Blue went on to appear in two additional novels: In The Blood (1992), and Paint It Black (1995). Her three-volume Vamps series from HarperTeen began in 2008, and her brand new adult series Golgotham began in 2010 with Right Hand Magic, followed a year later by Left Hand Magic.

The third volume, Magic and Loss, arrived last week, and it continues the tale of Tate Eresby, an artist who moves to Golgotham, Manhattan’s centuries-old supernatural district. The neighborhood is populated by creatures from myth and legend, but its most prominent citizens are the Kymera, a race of witches who maintain an uneasy truce with New York’s human population.

It has been several months since Tate Eresby developed her new magical ability to bring whatever she creates to life, but she is still learning to control her power. Struggling to make a living as an artist, she and Hexe can barely make ends meet, but they are happy.

That is until Golgotham’s criminal overlord Boss Marz is released from prison, bent on revenge against the couple responsible for putting him there. Hexe’s right hand is destroyed, leaving him unable to conjure his benign magic. Attempts to repair the hand only succeed in plunging Hexe into a darkness that can’t be lifted — even by news that Tate is carrying his child.

Now, with her pregnancy seeming to progress at an astonishing rate, Tate realizes that carrying a possible heir to the Kymeran throne will attract danger from all corners, even beyond the grave…

Nancy Collins has been writing dark urban fantasy since before it existed as a sub-genre, and she still does it far better than most. Magic and Loss was published November 5th by Roc; it is 290 pages, priced at $7.99 for both paperback and digital versions.

See all of our recent New Treasures here.

Unlikely Story: BG Interviews the Editors

Unlikely Story: BG Interviews the Editors

Closed dooers slider2It’s been nearly three years since The Journal of Unlikely Entomology made its first appearance, and while this multi-legged publication focused initially on that fertile but narrow intersection of spec fic and bugs, the magazine has since branched out, changed its name, and adopted a rolling series of varied themes (the latest being the upcoming Journal of Unlikely Cryptography, now accepting submissions).

Unlikely Story pays pro rates for fiction, a rarity these days, and manages to make the stories they present look sharper than switchblades by moonlight.  Here’s my interview with editors A.C. Wise and Bernie Mojzes.


Unlikely Story has not only shortened its name, you’ve upped the pay rate. Nobody does both those things in one short span.  Have you gone quietly mad?

A.C.: That implies we weren’t mad to begin with… I mean, we started off publishing a magazine exclusively about bugs, how sane can we be?

Bernie: Indeed.

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Arak Interlude: Sexuality in Comics and Culture

Arak Interlude: Sexuality in Comics and Culture

ARAK7RLast week I promised that today’s post would touch on the topic of sexuality in comics and culture. The jumping-off point for that discussion is Arak, Son of Thunder issue #11, which I mislaid and still have not located. So, in lieu of a detailed plot synopsis of that issue (still forthcoming, as soon as I figure out where it absconded to), I will instead delve right into the broader memories that this comic brings back, demonstrating how different my preadolescent experience was in the 1980s from the media culture of youth today.

I can remember opening the pages of Arak, Son of Thunder issue #11 — the first issue of Arak I ever bought — and being shocked (and thrilled) by the scene in which Valda, the Iron Maiden sheds her armor. She has been moved by the pipes of the satyr to embrace her femininity, her freedom, and to dance. Somehow, though, she realizes what the satyr is up to; the spell is broken, and her carefree visage turns to rage. Then she’s standing there, fists clenched, looking like she’s about to rip a certain satyr’s horns off, but still naked. This was a comic approved by the “Comic Code Authority,” so she’s mostly bathed in shadow. Still, standing there in silhouette, she was naked!

When I saw that comic again, thirty years later, I couldn’t help but smile at the innocence and naiveté of that ten-year-old boy, straining his eyes to see if he could make out anything more through that shadow of black ink. I mean, Ernie Colon draws Valda beautifully, but for all the impression it made on me then, there’s not much on the actual page to titillate — far more is concealed than revealed.

No doubt it is nearly universal that when one’s age reaches the double digits, a new curiosity begins to dawn about the opposite sex, about the physical differences, and what those physical differences signify (you know, just what do adults do when they get alone together and take their clothes off? To put it bluntly). What varies greatly is how youth of different cultures and different generations manage to satisfy that inquisitive curiosity. And, of course, what might be titillating or even scandalous for one generation might not even warrant the batting of an eye for the next.

I want to steer clear of ranging too far on that last point: one could write a whole book about changing mores and stimuli, spanning from a Victorian era when a woman’s exposed ankle could cause heart palpitations, to contemporary times when a woman can turn up at nearly any beach in nothing but a G-string bikini without fear of getting arrested for indecent exposure. Indeed, whole books have been written on that subject. Instead, I’m going to narrow in on one preadolescent boy in the early ‘80s, and talk about how the culture was right then, in that little snapshot of pop-culture history.

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Watch the First Trailer for Winter’s Tale

Watch the First Trailer for Winter’s Tale

Winter's Tale Mark Halprin-smallMark Helprin’s 1983 novel Winter’s Tale was perhaps the prototype for modern urban fantasy. No, it didn’t have vampires or werewolves, but it was a star-crossed love story set in a mythic New York City, with a great villain — and a magical horse.

Mark Helprin isn’t really known as a fantasy writer; he’s chiefly known for his literary novels A Soldier of the Great War, Memoir From Antproof Case, and others. His three books for children — Swan Lake, A City in Winter, and The Veil of Snows — are certainly magical, and not just due to Chris Van Allsburg’s superb illustrations, but Winter’s Tale is his only adult work that crossed over into genre territory.

But Winter’s Tale was joyfully embraced by fantasy fans, and not simply because the main character is a thief. It is a epic tale of love, loss, and the mysteries of death.

The story opens in an imaginary 19th Century Manhattan, an industrial Edwardian-era metropolis that shares some characteristics with the city we know. It centers on Peter Lake, the son of two immigrants denied admission at Ellis Island.

Desperate, Peter’s parents set him adrift in a tiny ship in New York Harbor, where he is eventually found among the reeds and adopted by the rough-and-tumble Baymen of the Bayonne Marsh. Peter grows up to be a mechanic — and a skilled cat burglar. He who stakes out a fortresslike mansion in the Upper West Side and, when he’s certain it’s unoccupied, he breaks in.

But the home isn’t empty. Inside is Beverly  Penn, a shut-in heiress dying of consumption, and the most beautiful woman Peter has ever seen. What begins as a robbery becomes a love story — and a driving quest that spans nearly a century.

Winter’s Tale was adapted for the screen by Akiva Goldsman, who is also directing. It stars Colin Farrell, Jessica Brown Findlay, Russell Crowe, and Jennifer Connelly, and is scheduled for release on Valentine’s Day of next year. Warner Bros. has released the first trailer for the film, and it’s shaping up to be one of the most promising big-budget fantasies of 2014. Check it out below.

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New Treasures: The Illusion of Steel by Lenora Rose

New Treasures: The Illusion of Steel by Lenora Rose

The Illusion of Steel-smallI was at Windycon 40 here in Chicago over the weekend, one of my favorite local conventions. As usual, I spent half my time in the excellent Dealers Room, wandering between Bob Garcia’s booth, the well stocked Dreamhaven Books table, and the splendid Starfarer’s Despatch booth — always packed with vintage paperbacks in terrific condition, and where I did most of my shopping.

But the big surprise this year was Raechel Henderson’s Eggplant Literary Productions. I’ve known Raechel for years, since she started the marvelous Spellbound magazine in 2001, and always admired her tenacity in the face of the dire forces of modern publishing. Raechel completed a successful Kickstarter back in July to fund a special Spellbound and Spindles issue of the magazine, and I dropped by her table to congratulate her and see what was new.

I knew she’d have a fine range of new titles, but I wasn’t prepared for the flourishing back catalog of fantasy novellas, novels, and surprises Raechel had produced in just the past few months. Eggplant is rapidly emerging as one of the most promising and productive new publishing houses in the industry, with brand new titles from Laura J. Underwood, Lori Ann White, Patricia Russo, Martin Clark, Lenora Rose, and many others. I’ll showcase several here in the next few weeks — starting with a fast-paced tale of shape-shifters, werewolves, and magic blades from new author Lenora Rose.

Not even a shape-shifter can hide from her past forever.

Abandoned by her mother as a child, never knowing her father, Kanna Mendrays understands how to hide. She has used her shapeshifting ability to mask who she is, what she is, even her gender. Now that she has come to Melidan Tower to heal, she finds her defenses crumbling.

Peace is scarce here. Biadei — the friend who saved her life and brought her to the Tower — goes mad at each full moon. The aged Lord Daemon — infamous for having killed the man who abused him — seems to know too much about her. Every room of the Tower presents Kanna with a mystery when all she wants is to be left alone.

And now she has begun to hear a voice: the spirit of Lord Daemon’s victim, whispering to her through a sword named Desecrator. When Biadei is captured by werewolves, it promises, “Give me Daemon, and I will save your friend. Give me Daemon, and you will know the truth about your family…”

The Illusion of Steel was published December 14, 2012 by Eggplant Literary Productions. It is 70 pages, priced at $4 in digital format. It is currently available from Amazon.com, Barnes & Noble, Kobo, and OmniLit. The gorgeous cover is by Alex Martínez. Read an excerpt at the Eggplant website.

Black Gate Online Fiction: “Draugr Stonemaker” by Vaughn Heppner

Black Gate Online Fiction: “Draugr Stonemaker” by Vaughn Heppner

oracle of gogThe young warrior Lod, last seen here in “The Oracle of Gog” (Black Gate 15), “The Pit Slave,” and “The Serpent of Thep” returns in a fast-paced tale of giants in the earth… and a crypt that holds a terrible secret.

“What’s that?” whispered Herrek.

Lod almost missed it because he expected a giant to rise up out of the earth. Then he saw whiteness out of place with the bulrushes and the green grass. The whiteness was low, planted in the soil. The horses clopped closer, enough to give them a full view of a skeleton stretched upon the ground. It wasn’t an ordinary skeleton, but near fifteen feet from skull to sole, the skeleton of a giant, a son of Jotnar!

Lod drew rein, and in a jingle of harnesses and a rattle of wood, the team and chariot came to a halt. The skeleton brought home the grim reality of these steppes. Here prowled Nephilim, those with supernatural powers.

“Stay alert,” said Herrek, jumping off the chariot.

SF Site called Lod “a cross between Conan and Elric of Melniboné,” and Louis West at Tangent Online called “The Pit Slave” “classic sword & fantasy.”

Vaughn Heppner has written Amazon best sellers such as Star Soldier, Invasion: Alaska, and People of the Ark. His new SF novel, Assault Troopers, is hitting the top of some Amazon SF categories and Alien Honor, the latest in his Doom Star universe, will be released on November 26.

The complete catalog of Black Gate Online Fiction, including stories by David C. Smith, David Evan Harris, Janet Morris and Chris Morris, John C. Hocking, Michael Shea, Peadar Ó Guilín, Aaron Bradford Starr, Martha Wells, Nina Kiriki Hoffman, E.E. Knight, C.S.E. Cooney, Howard Andrew Jones, and many others, is here.

“Draugr Stonemaker” is a complete 8,400-word novelette of sword & sorcery offered at no cost.

Read the complete story here.

Fredric Brown, Stanley G. Weinbaum, and Appendix N: Advanced Readings in D&D

Fredric Brown, Stanley G. Weinbaum, and Appendix N: Advanced Readings in D&D

What Mad Universe-smallTime to get caught up with the tireless Mordicai Knode and Tim Callahan, as they trek towards the finish line of their epic Appendix N re-read over at Tor.com.

This time, they take a look at two names very familiar to Black Gate readers: Fredric Brown and Stanley G. Weinbaum, both of whom we’ve discussed recently, and at considerable length.

In fact, just last week I examined The Best of Fredric Brown, calling it “one of the best short story collections I’ve read in years.” Any collection which included “Arena,” “Puppet Show,” and “The Geezenstacks” has to be considered a classic, and I was looking forward to seeing what our intrepid literary explorers thought of it.

Not much, going by Tim’s analysis:

A spaceman single-handedly battles for the fate of the human race. A god plays war games with knights and bishops. Test tube babies become the new anointed ones. A mountaineer comes face-to-face with a yeti. Earth’s first contact with Mars goes horribly awry.

These are things that happen in the stories, often very short stories, of Fredric Brown. I can see why Gary Gygax liked them.

Unfortunately, their connection to Dungeons & Dragons is vague at best. They seem to fall into a category that, after reading most of these Appendix N recommendations, I can now confidently call Somewhat Clever Things Gary Gygax Enjoyed but are Pretty Tedious to Read Today.

Like the works of L. Sprague de Camp and Fletcher Pratt, the stories by Fredric Brown seem to be the kinds of tales that would delight Gygax with their intellectual playfulness and that might be reason enough for their inclusion on his list of recommended reading, but the cleverness only goes so far, and the stories feel pretty thin otherwise.

Bah. I don’t mean to critique the critic, but I think Tim was asleep at the switch here. Maybe he should have read these magical tales on a long plane-ride to Las Vegas, like I did, instead of hunched over his laptop, thirty minutes before deadline.

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Tell Us Your Favorite Sword & Sorcery Tale, and Win One of Five Copies of Stalking the Beast!

Tell Us Your Favorite Sword & Sorcery Tale, and Win One of Five Copies of Stalking the Beast!

Pathfinder Tales Stalking the Beast-smallWe enjoy discussing sword & sorcery here at Black Gate. And we love to give away free stuff. So this week, we decided to combine our two favorite hobbies.

Specifically, we want to hear about your favorite sword & sorcery tale — novel or short story — and we want to give you one of five copies of Howard Andrew Jones’s exciting new Pathfinder Tales novel, Stalking the Beast, the follow-up to his hit Pathfinder release Plague of Shadows,

All five copies were provided by the fine folks at Paizo Publishing. Paizo will mail copies directly to five randomly-selected qualifying entrants.

How does this work, exactly?

It’s simple. Just send us a one-paragraph review of your favorite sword & sorcery novel or short story. Tell us what makes it so special and be sure to include the author and (if it’s a short story) where you read it.

Old or new, acknowledged classic or overlooked masterpeice, makes no difference. If it’s your favorite, we want to hear about it. And we’ll publish the best entries right here at Black Gate.

To enter our contest, just send an e-mail to john@blackgate.com with the title “Stalking the Beast,” and your one-paragraph entry, before December 1, 2013.

All entries become the property of New Epoch Press. No purchase necessary. Must be 12 or older. Decisions of the judges (capricious as they may be) are final. Terms and conditions subject to change. Sorry, US entrants only. Not valid where prohibited by law. Eat your vegetables.

And good luck!