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Patrick “Not the Starfish” Samphire on His Novel, Secrets of the Dragon Tomb, Building a Career as an Author, and Supporting a Family in an All Author Home

Patrick “Not the Starfish” Samphire on His Novel, Secrets of the Dragon Tomb, Building a Career as an Author, and Supporting a Family in an All Author Home

patrick-samphire-author-photo-3-col-290x406Patrick Samphire has already had a long and impressive career as a short story author. Now he’s got his first novel out, Secrets of the Dragon Tomb. This pulp adventure is set in the Regency era, in a British colony on Mars. It’s got high adventure, action, mystery, dinosaurs, and of course, dragons. What more do you need?

These days both Patrick and his wife, Stephanie Burgis, work full time as authors and support their young family in Wales.

He and I sat down to talk over Skype about his new book, and also about building a life as an author. In this interview, he details his journey from his childhood in Africa, to his earning a doctorate in physics, to his being accepted to and attending Clarion West.

I’ve been reading Patrick’s work for over a decade, now, and highly recommend it to anyone!

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December Short Story Roundup

December Short Story Roundup

oie_1234817JcS2DZHcIt’s time for the last roundup of stories from 2015. The year went out in fine fashion. For the second time in only a few months Beneath Ceaseless Skies published a batch of good heroic fantasy. And while we’re in that interim between new issues of of both Heroic Fantasy Quarterly and Grimdark Magazine, genre stalwart Swords and Sorcery Magazine made its regular monthly appearance bearing a pair of new tales.

Before I get into the reviews, I thought I’d say a little about why I’ve made it a major part of my writing to review and publicize S&S short stories. While there have been good S&S novels (REH’s The Hour of the Dragon), okay ones (KEW’s Darkness Weaves), and bad ones (Lin Carter’s Thongor and the Wizard of Lemuria), the beating heart of the genre has always been short stories. From that opening blast of thunder in REH’s “The Shadow Kingdom” — and through the decades in the works of authors as diverse as C.L. Moore, Fritz Leiber, Michael Moorcock, and Charles Saunders — it’s been in short stories that the genre’s been best displayed.

The hallmarks of swords & sorcery are adventure, dark fantasy, horror, and a narrow focus on only a few characters, bound together in a narrative that reads like a shot of mainlined adrenaline. In the very best stories — KEW’s “Reflections for the Winter of My Soul,” for example — they’re all present. Not that there can’t be structural complexity, finely detailed characters, or exquisitely tooled prose, but it must be exciting. Detours into side-plots, passages meticulously describing feasts, too many secondary and tertiary characters all put brakes on the action. Limited to fifteen or thirty pages, the focus is on the protagonist and his or her immediate situation.

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In the Wake Of Sister Blue: Chapter Eight

In the Wake Of Sister Blue: Chapter Eight

In The Wake of Sister Blue Mark Rigney-medium

Linked below, you’ll find the eighth installment of a brand-new serialized novel, In the Wake Of Sister Blue. The battle for Vagen commences, but this ain’t your usual invasion, since just about nobody in this book knows how to fight. The desperation and derring-do come thick and fast regardless, with Chapter Nine to follow in two weeks.

A number of you will already be familiar with my Tales Of Gemen (“The Trade,” “The Find,” and “The Keystone“), and if you enjoyed those titles (or perhaps my unexpectedly popular D&D-related post, “Youth In a Box,”) I think you’ll also find much to like in this latest venture. Oh, and if you’re only now discovering this portal, may I suggest you begin at the beginning? The Spur awaits…

Read the first installment of In the Wake Of Sister Blue here.

Read the eighth and latest installment of In the Wake Of Sister Blue here.

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The Goblin King is Gone. The Starman Has Returned to the Sky. R.I.P. David Bowie

The Goblin King is Gone. The Starman Has Returned to the Sky. R.I.P. David Bowie

labyrinthI’m not going to talk about his musical or cultural influence (which was prodigious), or his film career (he was possibly the best actor among those recognized first and foremost as singers). If you want to explore all that (as well you should), the papers and blogs will be inundated with it for days to come.

My own brief contribution to the media buzz is only this: I’m going to take a moment to offer another little reason why his passing warrants note here on Black Gate. And no, it’s not just because he was Jareth the Goblin King in Jim Henson’s wonderful fantasy film Labyrinth (1986) — although that alone might be reason enough. Nor that in other roles both in film (The Man Who Fell to Earth [1976]) and on stage (e.g. Ziggy Stardust and the Spiders from Mars) he often portrayed himself as an extraterrestrial, a man visiting our planet from the stars.

It’s in the music itself. The influence of fantasy and speculative fiction can be heard throughout his oeuvre, and some of his songs are themselves tiny gems of speculative fiction. I’ll quickly cite two examples.

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The Public Life of Sherlock Holmes: The R-Rated Nero Wolfe

The Public Life of Sherlock Holmes: The R-Rated Nero Wolfe

Haig_TulipSure, I’m all about Sherlock Holmes and Solar Pons, which you are certainly aware of if you read The Public Life of Sherlock Holmes every Monday here at Black Gate (blatant self-plug). But of all the mystery (and swords and sorcery, for that matter) series that I read and love, Rex Stout’s Nero Wolfe tales hold the top spot for me.

You can a get a primer on Wolfe from this post I wrote in the summer of 2014. And of course, you can buy a book and check him out first hand. I mentioned here that there are definitely Wolfean characteristics in Glen Cook’s Garret, PI series. Mystery grand master Lawrence Block (Matthew Scudder, Keller, Bernie Rhodenbarr series’ and more) tinkered with an R-rated version of Wolfe in two novels and two short stories featuring Leo Haig (Wolfe) and Chip Harrison (Archie Goodwin).

The stories don’t just emulate Wolfe and Goodwin. They specifically talk about them! As Harrison tells us in Make Out With Murder:

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The Series Series: The Girl with Ghost Eyes by M.H. Boroson

The Series Series: The Girl with Ghost Eyes by M.H. Boroson

The Girl with Ghost Eyes-smallHere’s a great problem to have:

Your first novel just appeared in bookstores a couple weeks ago, and you’re getting ready to host an author event. It’ll be a night of martial arts movies that inspired your story of a Daoist exorcist priestess battling malevolent ghosts in 1890’s San Francisco Chinatown. You’ll have a full house. You’re all set to give opening remarks, to field questions, and to sign autographs. Lots and lots of autographs. There’s just one problem.

The book has sold out.

Not just at all your local bookstores. Not just at the local warehouses of the big distributors. At the offices of the press that published you, and at all of Amazon, too.

Your word of mouth is so strong, an entire print run’s worth of readers couldn’t wait for author events or the holidays. They had to have your book right now. Your publisher is scrambling to print a second run to satisfy all that glorious demand, but it won’t come in time for this night’s autographing.

Man, I would love to have a problem like that. But if it couldn’t happen to me, I’m delighted that it did happen to my longtime friend M.H. Boroson.

I want to tell everybody at Black Gate how awesome The Girl with Ghost Eyes is, but I can’t pretend to objectivity about this book or its author. How can I be objective about a friend who’s been important to me since we met at 14 in a writing summer camp? I’ll have to let Publishers Weekly, and all those other review outlets that are notoriously stingy with starred reviews, do that whole objectivity thing in my stead. Brilliant, dazzling, wonderful, thrilling, say various objective reviewers who haven’t known Matthew for two-thirds of their lives. Glad they got that all those adjectives checked off for me, because really, those words do belong in any review of The Girl with Ghost Eyes.

What I can do is tell the readers who gather here why this book they might not immediately realize is for them is exactly the kind of book Black Gate readers love.

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Guides to Worlds Fantastic and Strange

Guides to Worlds Fantastic and Strange

I’ve always loved maps — following rivers to the seas, tracing the shores of those seas, and then crossing them by fingertip to a distant land. My dad had a giant Rand-McNally atlas that I took possession of when I was ten or eleven and never returned. I would pore over its pages, puzzling out how to say the names of cities like Dnepropetrovsk or Tegucigalpa and wondering what exactly was the Neutral Zone between Saudi Arabia and Iraq.

Today, my favorite atlas is the Cram’s Unrivaled Family Atlas of the World 1889 that my grandfather scavenged from a work site. As with my dad’s, I quickly assumed ownership of the book. Better than a lot of history I’ve read, it conveys the reality of the past in finely drawn lines. The vast scope of the British and Russian empires — the web of conquered lands covering Africa and Asia — are right there in clear pastel pinks and yellows. Images conjured up in my brain while reading were made concrete on the pages before me.

And, of course, I love maps in fantasy books. Always have, from those very first ones I saw in The Lord of the Rings and the Conan books. While Tolkien’s maps are intricate, lovingly created works of art, and the one of Hyboria is spare and undetailed, both intensify the illusion that the books’ worlds are real. They may not have been as vast and detailed as my dad’s atlas, but they were as captivating. While a book doesn’t need to include a map, I’m a fan of one that does. It’s an added bonus that I really dig. (To read another piece I wrote about maps several years ago, you can click HERE).

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The Public Life of Sherlock Holmes: 2015 Links Compendium

The Public Life of Sherlock Holmes: 2015 Links Compendium

Cumberbatch
I don’t have any idea how to salvage this train wreck of a show. Do you?

So, for the first post of 2016, I think the most important thing to recognize is that I made it to the end of my second calendar year at Black Gate without getting axed (it helps that I work cheap. As in, ‘free.”). By my reckoning, The Public Life of Sherlock Holmes has appeared here every single Monday morning for the past 96 weeks. As I had serious doubts that John O’Neill would even approve  a Holmes-themed column (I mean, it’s a fantasy website!), I’m pretty pleased it’s still around.

During 2015, I helped with Black Gate’s outstanding “Discovering Robert E. Howard” series, which featured guest columns from a slew of very knowledgeable folks; and there are still a couple fine posts remaining in the series. Personally, I thoroughly enjoyed putting together Part One of my history of Necromancer and Frog God Games, Dungeons and Dragons and Pathfinder RPG publishers extraordinaire. Part Two is pretty much written, but still needs some serious editing.

The three-part piece on Granada’s Adventures of Sherlock Holmes, starring Jeremy Brett, was a favorite and there will certainly be another in the series: likely a few more. And I even managed to have the most viewed post in a month with a look at what went wrong in season three of BBC Sherlock (sadly, my hopes that the January 1 special episode would get the franchise back on track were horribly dashed).

With a couple of extras that I wrote outside of PLoSH included, I’ve linked 54 posts from 2015 below. It’s no surprise, with the name of this column, 27 were about Sherlock Holmes or Arthur Conan Doyle. With another 5 about the best of the Holmes pastiches, Solar Pons.

Next up were 8 posts related to fantasy and 1 for science fiction. Then we’ve got 5 Hard Boiled/mystery posts and 8 miscellaneous ones.

If you’re at least a semi-regular reader of the column, I try not to write “here’s my opinion” posts. I like to share information about things I like, be it the Richard Diamond radio series or a different way to look at a Holmes story. Hopefully in 2015 you came across a topic that you either wanted to go explore a bit or that you learned a little more about. There’s lots more I plan on writing about in 2016 (can’t believe I didn’t write a single Nero Wolfe post last year!), so grab a cup of coffee and check in on Monday mornings. And thanks for reading The Public Life of Sherlock Holmes!

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A Positive View on the Accelerating Reboots in Comics

A Positive View on the Accelerating Reboots in Comics

uncanny-inhumans-640The Marvel and DC reboots seem to happen quicker and quicker. Every 2-3 years, the big two stop production of many lines and then re-origin or rework a bunch of characters and teams. On one hand, I get it.

A #1 issue sells better than a #5 or a #25. Also, some characters or storylines get long in the tooth and a refresh isn’t bad. And often, this is a place to sneak in (or boldly proclaim) new diversity to appeal to a broader range of fans. On the other hand, some consumers, myself included, like our continuity and the idea of collecting all the issues and knowing that what I bought five years ago is still cannon.

But I’ve got to say that the quality of the reboots is winning me over. There is so little pure continuity left that the emotional cost of a reboot for me is lower and lower.

For example, in 2012, Marvel launched the NOW! branding of their line. A bunch of new #1 issues came out and many were kicking serious ass (Ms. Marvel, Captain Marvel, Guardians of the Galaxy, Hawkeye, Black Widow, Magneto, etc). In 2015, Marvel destroyed the Marvel Universe (surprise!) to make Secret Wars.

As a personal aside, hearing that they were redoing Secret Wars had me a little anxious. I’m old enough that I bought the first Secret Wars series over twelve months in corner stores. I thought a redo would be crappy. However, Marvel made this one much, much bigger in scope, and included most of the current characters in the MU.

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PC Gaming Review: Endless Legend

PC Gaming Review: Endless Legend

Endless_LegendMy first experience with 4x gaming (“eXplore, eXpand, eXploit, and eXterminate”) was a 1989 fantasy game called Warlords. I have many fond memories of the Orcs of Kor and super-mobile wizards and played the bits out of it for about a year, in fact the game probably holds some kind of personal record for cost per hour in gaming in fractions of pennies. I’ve played them off and on ever since, and settled into being a solid Sid Meier fan sometime around Civ III. I’ve played just about everything he’s put out since. Frankly, he’s the king of 4x.

Sid’s throne is resting on an unsteady dais these days, as Amplitude, an upstart indie publisher, captured my imagination and my heart with Endless Legend. Legend is a fantasy 4x that expertly weaves ideas, art, and gaming interface into a synergistic RPG RTS whole that tests brain, bladder, and sometimes marriage (Me: “Just one more turn, hon.” Wife: “So, three hours, then?”). Auriga, the world of Endless Legend, is a place I have a great deal of trouble leaving.

It’s a fascinating tableau, once part of a high interplanetary civilization known as the Endless. They’re gone now – Auriga suffered some planetary catastrophe and the races are just now getting themselves back on their feet. While they have mostly forgotten their higher days, there are ruins filled with secrets that may give you an advantage as you rebuild.

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