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HELP! Author’s House Robbed

HELP! Author’s House Robbed

Friday the 13th didn’t do so well for indie author and helluva-nice-dude, Zig Zag Claybourne, also known as Clarence Young. Why, you ask? Because Zig Zag Claybourne’s house got robbed.

zig zag claybourne

Claybourne doesn’t deserve this crap. No one does. So why not help a fantastic writer out?

How can you help?

You can buy one of his books. My favorite is The Brothers Jetstream: Leviathan. If you’re a fan of Buckaroo Banzai or The Hitchhiker’s Guide, you should read it. Now is the perfect time to buy it — or any of his fine books. (CLICK TO BUY!)

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The Public Life of Sherlock Holmes: Let’s Talk About The Dying Detective

The Public Life of Sherlock Holmes: Let’s Talk About The Dying Detective

Dying_ConreyLast week I wrote about the season four opener of BBC’s Sherlock, which was an improvement on season three and the abysmal Abominable Bride. But the second episode was yet another huge disappointment, so I’m not going to bother with a negative post about it. However, I’m going to talk about the Canonical story it was based on.

It’s no huge surprise that The Lying Detective was based on Arthur Conan Doyle’s tale, “The Dying Detective.” As far as that goes, The Lying Detective was actually a decent adaptation of the original story. That’s damning with faint praise, however, as I consider “The Dying Detective” to be one of the weakest stories in the Canon.

Appearing in December of 1913, it was the forty-sixth Holmes story to be published. It was one of just eight stories included in His Last Bow.

THE STORY

SPOILERS – I’m going to talk about a story that’s been out there for over one hundred years. And it features the most popular fictional character of all time. If you REALLY don’t want to be tipped off, jump over here and spend fifteen minutes reading it. You have been warned!

Holmes starves himself, looks ghastly, lays in bed, insults Watson, the villain comes over, helpfully confesses, is arrested and Holmes reveals that the was faking it. Yep, that’s the whole thing. Holmes lies in bed for all but a few seconds of the story (he jumps up to lock Watson in the room). No deducing, no finding clues, no nothing. His work in trying to pin a murder on Culverton Smith all happens beforehand.

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Modular: Three Viking Age Supplements and One Role-Playing Game

Modular: Three Viking Age Supplements and One Role-Playing Game

GURPSVikingsWhen I first discovered the Yggdrasill roleplaying game, I had the understanding that that Vikings-specific system existed in near-isolation. Oh how wrong I was! As I have purchased, downloaded and read Norse-themed rpg materials from DriveThruRPG and other sites, I have discovered that interest in the Northern ethos has been quite lively for some time. When, either out of mere curiosity or out of design to add to my home game, I first thought to collect Viking Age supplements, my mind naturally went to I.C.E.’s Vikings supplement for both Rolemaster and the Hero System: this was because, in my coming-of-age in the late 80s/early 90s, I was an ardent GM of MERP (Middle-Earth Role Playing, a scaled-down version of the Rolemaster rules set) and passionate about the Hero System in the form of Champions, a super-hero roleplaying game. But in those years, a young gamer with limited funds, I never could justify a pragmatic purpose for purchasing the I.C.E. Vikings supplement.

That situation has changed, now that I’m older and I have extra cash, but I still don’t have that I.C.E. supplement. The reason? Because it’s out of print and only available in hard copy via third party purveyors. The process of obtaining this seems like needless trouble when there are so many instant-gratification products available as immediate PDF downloads.

Today I will be reviewing, in the order in which I discovered and read them, three of these: GURPS Vikings, Troll Lord Games’s Codex Nordica, and Vikings of Legend for the Legend RPG System. All three of these seek to evoke a Viking Age roleplaying experience while using an existing rules set, the second type that I outline in my last post. I’ll say at the outset, though, that Codex Nordica read a lot like Vidar Solaas’s Vikings RPG, and I’m certain this is because of the similarity of the two systems that were being adapted for the Viking Age feel. Both Solaas’s D20 system and Brian N. Young’s Castles and Crusades engine have their foundations in Dungeons & Dragons, which has enjoyed so many iterations now that most of them aren’t even called Dungeons & Dragons anymore. Last post I allowed Solaas the distinction of having created an “original” Old Norse game, since he had to “hack” the D20 system so much. I’m tempted to award Young this same distinction, since in my view he visibly wrestled with many of the inflexibilities that I perceive in D&D games. But ultimately it belongs in the rpg supplement group; the following observation shares only one reason for this designation.

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The Top Ten Books I Read in 2016

The Top Ten Books I Read in 2016

Black Science Volume 1-small Monstrous Little Voices-small The City of Mirrors Justin Cronin-small

To finally shift from 2016, below are the ten books that I most enjoyed reading this past year (in alphabetical order, since selecting a top ten was tough enough). As I’ve mentioned in previous reviews, I’m a fan of great character work, vivid worlds and intense action, as opposed to quiet literary stories (though those can be good, too). If you’re into those things, as well, hopefully these recommendations will appeal to you. Note that not all of these novels were released in 2016; I just happened to read them this year (don’t judge me, there’s a lot of stuff out there).

I also wanted to say thanks to everyone who has been reading my reviews and commenting on them. Hopefully you’re enjoying them so far, and I’m excited to keep contributing here in 2017. Feel free to drop me a line below with your thoughts on my Top Ten, or recommendations for similar books I should check out.

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Modular: How to Introduce Kids to Tabletop Role-Playing #2: Actually GMing Kids

Modular: How to Introduce Kids to Tabletop Role-Playing #2: Actually GMing Kids

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The munchkins at your table may behave remarkably like college-age players…

GMing for kids (read part 1) is pretty much like GMing for adults ; almost too much like.

Kids — especially geeky ones — don’t evolve into adulthood in a linear way. A 10-year-old can be like a 15-year-old and a 9-year-old sharing the same brain (and same bedroom, as Warhammer figures jostle with Lego). It’s very easy to GM to their more grown-up aspects and forget their younger ones, which can then throw a spanner in the works.

Obviously, it all depends on the kids and your relationship with them. However, here’s what I’ve learned…

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Eaters of the Dead by Michael Crichton

Eaters of the Dead by Michael Crichton

oie_8192953ghlqmqv0-1In 921 AD, Aḥmad ibn Faḍlān ibn al-ʿAbbās ibn Rāšid ibn Ḥammād was sent from Baghdad as ambassador to the Volga Bulgars (who lived in the boundaries of modern Russia) to help establish Islamic law for the newly converted nation. The short journal he kept of his travels is famous for its descriptions of the Volga Vikings, in particular the death rites of one of their chietains.

In Eaters of the Dead (1976), the fourth novel published under his own name (he’d previously released ten under pseudonyms), Michael Crichton asked two important questions: What if ibn Fadlan, during his sojourn among the Vikings, met a certain hero named Buliwyf? And what if there was a historical basis for the legend of Beowulf? His answer is a fun mix of travelogue and bloody adventure tale. Years later, it went on to serve as the basis for the The 13th Warrior, starring Antonio Banderas.

The first three chapters of Eaters of the Dead are mostly lifted straight from ibn Fadlan’s manuscript. Instead of a trusted and willing diplomat, though, Crichton recasts ibn Fadlan as reluctant traveler, forced to join the mission as punishment for his dalliance with the wife of a merchant friendly with the Caliph.

The greatest change to ibn Fadlan’s story is, of course, his fateful meeting with Buliwyf. In Crichton’s story, the Geatish Viking is present at the funeral for the chieftain. Before he can reach the Bulgars, ibn Fadlan is forced to join Buliwyf and his band. King Rothgar’s realm has been attacked by an ancient horror and he has sent one of his sons to ask the great hero for aid. Terror has come out of the mist — something so evil that the name can’t be mentioned lest it be summoned up. Later, ibn Fadlan learns they are called the wendol.

At this the old man said that I was a foreigner, and he would consent to enlighten me, and he told me this: the name of “wendol,” or “windon,” is a very ancient name, as old as any of the peoples of the North country, and it means “the black mist.” To the Northmen, this means a mist that brings, under cover of night, black fiends who murder and kill and eat the flesh of human beings.* The fiends are hairy and loathsome to touch and smell; they are fierce and cunning; they speak no language of any man and yet converse among themselves; they come with the night fog, and disappear by day — to where, no man durst follow.

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Star Wars Comic Spin-Offs: Poe Dameron and Doctor Aphra

Star Wars Comic Spin-Offs: Poe Dameron and Doctor Aphra

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Even since before Star Wars: Rogue One (which I reviewed here), I’ve had Star Wars on my mind. The Force Awakens was a good addition to the canon and I think I’m just generally optimistic about the franchise because George Lucas finally sold it to Disney. I appreciate George Lucas, but recognize (as we all did) that other creators would be able to do a lot more with it.

Dark Horse had the comic license to Star Wars for a long time, but Marvel (also owned by Disney) has had it for the last few years and they’ve been busy.

By my count, the main Star Wars title is past two years, and they’ve had successful and acclaimed miniseries, like Leia, Han Solo, Vader, Vader Down and so on, all helmed by great writers and art teams.

I’ve been reading two interesting spin-off series: Poe Dameron and Doctor Aphra.

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So, What Time Is It?

So, What Time Is It?

timelessIt’s not often that we in the Fantasy and SF community get two time-travel related productions – the movie Arrival, and the TV series Timeless – at once. Even better, we’re being served two different theories of time, and time travel. (There might be some spoilers for those of you who haven’t seen either film or TV show, so watch out.)

I’ve talked about time as a literary device before, and I’ve looked at time travel specifically as well. In the earlier piece I mentioned the 17th-century English philosopher John Locke, and his Essay Concerning Human Understanding (1690), in which he suggests that humans don’t experience time (or any other abstraction) directly. What we experience is actually a sequence of events, which he calls “duration.” One thing follows another, in one direction, which give us the idea that time is linear.

Aside, Fun Experiment: ask someone to point at yesterday. As a general rule, they’ll do one of two things. They’ll point behind them, or they’ll point to the left (or maybe to the right, if their culture reads that way)

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Writing Life: The Arrow Storm

Writing Life: The Arrow Storm

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We call it the arrow storm

We — well a mate and I  — call it the Arrow Storm. It’s like Seth Godin’s Dip, but different. The experience looms large in the lives of professional creatives, but it’s not unique to us. Let me explain.

Imagine you’re a knight. Your enemies are a bunch of  peasants on top of a hill. Once you get amongst them with your sword, they are almost literally mincemeat:

[The peasants] shouted out, and cried, “Put him to death.” When he heard this, he let his horse go; and drawing a handsome Bordeaux sword, he began to skirmish, and soon cleared the crowd from about him, that it was a pleasure to see.

Some [peasants] attempted to close with him; but with each stroke he gave, he cut off heads, arms, feet or legs. There were no so bold but were afraid; and Sir Robert [Salle] performed that day marvellous feats of arms. These wretches were upwards of forty thousand… he killed twelve of them, besides many whom he wounded. (source)

Whee! And that’s just one (doomed) knight without any armour or backup. In this scenario, you are advancing with your comrades and you have you armour.

Unfortunately, these peasants are armed with longbows.

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Visiting the Two Towers in Bologna

Visiting the Two Towers in Bologna

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The Garisenda Tower on the left measures 48 meters high.
The Asinelli Tower soars to 97.2 meters. Both now stand at a slight tilt

Happy 2017 everybody! I spent the last few days of 2016 with my family in Bologna, exploring a part of Italy I had never visited. The most prominent landmarks in the city are a series of tall medieval towers, the tallest of which you can climb to get a beautiful vista of Bologna and the surrounding countryside.

Rich families in Bologna began to build towers in the 12th century, both for defense and to show off their wealth and power. Bologna wasn’t the only city where people did this — Rome had some lovely examples — but Bologna may have had the most towers. Historians estimate that by the 13th century, there may have been as many as 180 of them. Others make a more modest estimate of “only” 80-100.

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