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Author: John ONeill

William Patrick Maynard’s The Terror of Fu Manchu

William Patrick Maynard’s The Terror of Fu Manchu

the-terror-of-fu-manchu2We’re a talented group here at Black Gate. Every time I drop a pencil someone on staff publishes a book. Last week I spilled a pencil case, and Scott Taylor announced a nine-volume fantasy series.

I was especially pleased to get my hands on the first novel by Friday blogger William Patrick Maynard, The Terror of Fu Manchu, published in 2009 by Black Coat Press. Bill was authorized to continue Sax Rohmer’s Fu Manchu thrillers and the second volume, The Destiny of Fu Manchu has just appeared, also from Black Coat Press.

I met Bill for the first time at the Windy City Pulp and Paper show two weeks ago here in Chicago, and found him to be an intelligent and entertaining conversationalist. I was fortunate to have the chance to ask him about his novels, and I was treated to an enthusiastic and fascinating lecture on the Boxer Rebellion, the psychology of Yellow Peril novels, and the uniquely global evil of Fu Manchu.

It was one of those moments when you wish you had a recorder. After listening to Bill I was more intrigued than ever to read his novels, and I wished I had a way to share his infectious enthusiasm with our readers.

Eventually I asked Bill to recreate what he told me as best he could in an e-mail message, to post here.

He graciously complied, and here’s what he sent me.

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Continued Fallout for Undead Press

Continued Fallout for Undead Press

undead-pressThe fallout from the very public feud between first-time writer Mandy DeGeit and Anthony Giangregorio of Undead Press (first covered here yesterday) continues today, with professional writers weighing in on the controversy. Neil Gaiman tweeted DeGeit’s original post, bringing thousands of readers to her blog, and now Adam-Troy Castro, Alyn Day, Richard Salter, Nick Mamatas and others have written about their own experiences.

Here’s Adam-Troy Castro, from his blog:

There’s recently been a flurry of posts about Undead Press, a small publishing house that a) doesn’t pay, b) allegedly humiliates its authors by inserting gratuitous rape scenes into their stories, without asking those authors if they want those rape scenes to be there, and c) has apparently published and continues to advertise a sequel to George Romero’s Dawn of the Dead, showing an absolute lack of respect for copyright or concern for the legal consequences… what I really want to address is that Dawn of the Dead sequel, an act of supreme arrogance… What Giangregorio has done is specifically, and deliberately, hijack the name of a better work and superior work to his sequel; he is specifically saying, “This is a sequel to Dawn of the Dead.” Which he has no right to do.

Alyn Day, another Undead Press contributor, relates how her story was also rewritten and retitled without permission.

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Win a copy of Thunder in the Void from Haffner Press!

Win a copy of Thunder in the Void from Haffner Press!

thunder-in-the-voidContests! I love contests. It’s because we love to give away stuff, like Santa Claus.

In this case, it’s stuff you really, really want: the latest archival quality hardcover from Haffner Press, Thunder in the Void, a massive collection of 16 Space Opera tales by Henry Kuttner. It’s scarcely been on sale two weeks, and it’s already almost sold out, so act fast.

Thunder in the Void gathers classic pulp fiction from Planet Stories, Weird Tales, Super Science Stories, and even rarer sources, including “War-Gods of the Void,” “Raider of the Spaceways,” “We Guard the Black Planet,” “Crypt-City of the Deathless Ones,” and the previously unpublished “The Interplanetary Limited.”  Most appear here in book form for the first time.

How do you win? Now pay attention, this is the fun part. You must submit the title of an imaginary Space Opera story. The most compelling pulp title — as selected by a crack team of judges including Howard Andrew Jones, C.S.E. Cooney, and John O’Neill — will receive a free copy of Thunder in the Void in the mail, complements of Haffner Press and Black Gate magazine.

One submission per person, please. Submissions must be received by May 31st, 2012. Winner will be contacted by e-mail, so use a real e-mail address maybe. All submissions must be sent to john@blackgate.com, with the subject line Thunder in the Void, or something obvious like that so I don’t randomly delete it.

All entries become the property of New Epoch Press. No purchase necessary. Must be 12 or older. Decisions of the judges (capricious as they may be) are final. Employees of New Epoch Press are ineligible to enter (including the judges — sorry, Howard and C.S.E.) Not valid where prohibited by law. Or anywhere postage for a hefty hardcover is more than, like, 10 bucks. Seriously, this book is heavy and we’re on a budget.

Thunder in the Void is 612 pages in high-quality hardcover format, with an introduction by Mike Resnick and a cover price of $40. Cover art is by Norman Saunders. It is available directly from Haffner Press.

Dealing with a Nightmare Publisher

Dealing with a Nightmare Publisher

cavalcade-of-terrorSo there’s been a lot of recent attention to Mandy DeGeit’s frankly horrifying report of how her first piece of published fiction, “She Makes Me Smile,” was rather callously butchered by an amateur publisher, Undead Press.

The changes DeGeit describes include introducing an embarrassing error in the title (changing it to “She Make’s Me Smile”… what?) to re-writing whole sections, and altering several characters and plot points — all without informing her.

However the worst offense (in my professional opinion) was in how Undead Press treated DeGeit after she protested the changes.  Here’s an excerpt from the response she received from the publisher:

wow, i truly cant believe that e,mail. you go girl. this one one hell of a story about dealing with unstable writers… lets see. on the contract, it clearly says publisher has the right to EDIT work. you signed it. are you saying you are a dishonest and immoral person and will now try to deny you signed the contract? well i have a copy right here

and as for the story. the editor had a hard time with it, it was very rough and he did alot to make it readable. despite what you think, your writing has a long way to go before its worthy of being printed professionally. we did what we had to do to make the story printable. you should be thankful, not complaining. ah, the ungrateful writer, gotta love it. the contract also says any disagreements you have about the contract must be filed legally in Massachusetts and when you lose, you must pay all court costs.

so, we are done here. any more correspondences from you must be from your lawyer.

I’ve been a small press publisher and editor for over ten years and, if it’s reproduced accurately, that may just be the most thoroughly unprofessional piece of correspondence I’ve ever seen.

I want to be clear. Editors make mistakes. Lord knows I’ve made plenty. And there are certainly times when you need to change a story, often over the objections of the author. Judith Berman once called me “the most intrusive editor I’ve ever worked with,” and it was probably deserved. We worked on multiple revisions of her story “Awakening” before it appeared in Black Gate 10 and was nominated for a Nebula Award.

But I hope I’ve always been straightforward with my writers about changes I wanted, and why I wanted them. And far, far more important than that, I hope I’ve always treated my authors with dignity and respect. Because when you screw up (and you will), you’ll also need their understanding and forgiveness.

Any company that treats its writers the way Mandy DeGeit describes being treated does not deserve to survive.

Goodman Games releases Dungeon Crawl Classics Role Playing Game

Goodman Games releases Dungeon Crawl Classics Role Playing Game

dungeon-crawl-classicsOne of the most highly anticipated games of the year — by me, anyway — is finally here: Goodman Games Dungeon Crawl Classics Role Playing Game.

Goodman Games made a name for itself with an impressive line of role playing adventures, Dungeon Crawl Classics. 66 have been released so far — including the latest, The Vampire’s Vengeance. All have championed the virtues of early role-playing: fun, colorful, easily accessible and combat-heavy adventures with uncomplicated storylines and lots of action.

The industry has changed a lot since the first, Idylls of the Rat King, was released back in 2003 however. The most important change has been the rise of “retro clone” games inspired by the original versions of D&D and AD&D that use the Open Gaming license, such as Daniel Proctor’s Labyrinth Lord.

These games, with their focus on simpler, more streamlined rules, perfectly complement the Dungeon Crawl Classics line, and it was an obvious next step for Joseph Goodman and his merry band to turn their creative talents to publishing one of their own.

BG Managing Editor Howard Andrew Jones recently received a review copy, and he tells me he’s very impressed. “It’s retro in feel, but it’s not a retro-clone,” he says. Among the many appealing innovations are spell backfire charts and simple mechanics for spell duels.

“You could never do spell duels in D&D,” Howard notes. “But you finally can here.”

I’m really looking forward to getting my hands on a copy. In the meantime, Howard has promised a more detailed report in a few days.

Goodman Games released a 16-page teaser adventure as part of Free RPG Day 2011. DCC RPG is also supported by an attractive line of third party products from Purple Sorcerer Games, Chapter 13 Press, and many others. You can order the 480-page hardcover of the finished game on their website for $39.99.

New Treasures: The Weird, edited by Ann and Jeff VanderMeer

New Treasures: The Weird, edited by Ann and Jeff VanderMeer

the-weird1The Weird arrived on my doorstep today, with a resounding thump. And for once, I’m not speaking metaphorically.

It’s about time. I’ve been waiting for this baby since it was first released in the UK back in October. From everything I’d read The Weird looked like the single most important fantasy anthology of the last few years. And now that I hold it in my hot little hands, I’m convinced that impression was correct.

The Weird is a massive 1,126-page survey of the last century of dark fantasy and weird fiction, starting with an excerpt from Alfred Kubin’s 1908 novel The Other Side and ending with K.J. Bishop’s “Saving the Gleeful Horse,” from the March 2010 issue of Fantasy magazine. And I do mean massive — it’s oversize in every way, including an inch wider than normal hardcovers, accommodating a two-column layout that packs a lot on each page.

In between those two pieces editors Ann and Jeff VanderMeer have collected 108 others, from authors including George R.R. Martin (his classic “Sandkings”), Michael Chabon (“The God of Dark Laughter”), H.P. Lovecraft (“The Dunwich Horror”), Stephen King (“The Man in the Black Suit”), Clark Ashton Smith (“Genius Loci”), Fritz Leiber (“Smoke Ghost”), Thomas Ligotti (“The Town Manager”), Kelly Link (“The Specialist’s Hat”), and many others.

The oddest omission appears to be Robert E. Howard, one of the major 20th Century practitioners of the weird tale. Since virtually all of his weird fiction has been recently collected in other venues, his absence here doesn’t bother me. I also miss Clifford D. Simak, C.L. Moore, Leigh Brackett, Edmond Hamilton, Henry Kuttner, Karl Edward Wagner, Manly Wade Wellman, William Hope Hodgson, Roger Zelazny, Ursula K. Le Guin, Theodore Sturgeon, Darrell Schweitzer, Gene Wolfe, Geoff Ryman, Jack Vance, Peter Beagle, and Frank Belknap Long, but I’m not going to pout about it. Editing an anthology like this is all about making tough choices, and I’m glad the editors opted for a lot of overlooked fantasy rather than work that’s been continuously reprinted. Besides, this leaves lots of room for a second volume.

In fact, one of the strongest elements of The Weird is the attention paid to newer authors, including Laird Baron (“The Forest”), Margo Lanagan (“Singing My Sister Down”), Daniel Abraham (“Flat Diane”), Liz Williams (“The Hide”), and Michael Cisco (“The Genius of Assassins”).

The Weird is $39.99 for an oversize hardcover — an incredible bargain, if you ask me — and just $29.99 in paperback.  It is published by Tor .

Burial Day Books releases Gothic Blue Book, The Haunted Edition

Burial Day Books releases Gothic Blue Book, The Haunted Edition

gothicbluebook2Okay. Technically this was released back in October. But I just found out about it, so I’m going to pretend it came out this week so I don’t look out of touch.

Ahem. Burial Day Books, a boutique publisher of supernatural horror, has just released its first short story collection. You heard it here first.

The Gothic Blue Book, The Haunted Edition is a collection of short stories and poems that resurrect the spirit of the Gothic Blue Book. Gothic Blue Books were short fictions popular in the 18th and 19th century. They were descendants of the chap book trade. The Gothic Blue Book, The Haunted Edition is a collection of twelve short stories and two poems written by established and emerging horror authors that honor the Gothic story. Misery, fear, despair, regret and dread are highlighted in this collection, stirring old ghosts, witches, and awakening death. The authors in this collection weave together brilliant tales of terror celebrating the history of the Gothic story with a new twist.

I’ve never heard of Gothic Blue Books. Man, I’m more out of touch than I thought. Anyway. 18th Century chap books honoring the Gothic tradition of misery, fear, despair, regret and dread? Sounds pretty good to me. It’s not too late to make up for lost time.

The Gothic Blue Book, The Haunted Edition includes fiction from John Everson, M. N. Hanson, Ben McElroy, Greg Mollin, and many others. It is 114 pages and is available in print ($7) and Kindle editions ($0.99) through Amazon.com.

New Treasures: War & Space, edited by Rich Horton & Sean Wallace

New Treasures: War & Space, edited by Rich Horton & Sean Wallace

war-spaceMy copy of War & Space: Recent Combat finally arrived today, and it’s everything I hoped it would be: a thick anthology reprinting some of the best tales of space warfare from the last few decades, including one of my recent favorites, Ken MacLeod’s tale of a man who investigates a civilization implosion in a far-distant human habitat and the startling horrors he discovers, “Who’s Afraid of Wolf 359?” Here’s the opening lines:

When you’re as old as I am, you’ll find your memory’s not what it was. It’s not that you lose memories. That hasn’t happened to me or anyone else since the Paleocosmic Era, the Old Space Age, when people lived in caves on the Moon. My trouble is that I’ve gained memories, and I don’t know which of them are real.

Exactly the kind of book I like to snuggle into my big green chair with. (Side note to website editor C.S.E. Cooney: yes, I ended a sentence with a proposition. Give me a break, it’s Friday). Here’s the book description:

Conflict: a basic human instinct, helping humankind evolve even while threatening the very existence of the species… an instinct that will be as much a part of the future as it is now and always has been. For all the glories of war-the defeat of evil, the promise of freedom, justice, protection of the innocent, the righting of wrongs, technological innovation, heroism-there are also the horrors: individual grief, mass destruction, the elimination of entire cultures and great achievments, injustice, villainy, the annihilation of the innocent, and pain beyond bearing. War and Space offers the ultimate speculation on the future of warfare-stories of insectoid anguish, genetically-engineered diplomats who cannot fail, aliens plundering humanity, a weaponized black hole-scenarios of triumph and defeat, great heroism and vile depravity… and more.

War & Space includes short stories from Nancy Kress, Paul McAuley, Robert Reed, Alastair Reynolds, Catherynne M. Valente, Tom Purdom, and many others. You can get additional details here.

C.S.E. Cooney’s How to Flirt in Faerieland & Other Wild Rhymes On Sale

C.S.E. Cooney’s How to Flirt in Faerieland & Other Wild Rhymes On Sale

how-to-flirt-in-faerieland2The multi-talented C.S.E. Cooney — poet, editor, web mistress, bookseller, performer, author, spiritual leader and world renowned zombie wrangler — has just released a new poetry collection, How to Flirt in Faerieland & Other Wild Rhymes. You need a copy.

I’m not kidding. This book is your path back to a meaningful life. It will teach you how to love poetry again. You need it because your soul is dead, you don’t even know it, and this book will resuscitate it. It’s a compact, 2,000-volt defib unit for your very soul. Here’s the description:

Do you know how to flirt in Faerieland? C.S.E. Cooney does. In this collection of seventeen poems — four never before published — you’ll find goblins, crones, robber brides, coyotes, and even a sea king. Cooney draws from folklore and myth to create something entirely her own, something glimpsed only in Faerie. From the raucous and bawdy to the sorrowful dirge, these poems will work upon you like a spell. Inside you’ll find seven original illustrations by artist/tattooist Rebecca Huston, who also provided the artwork used on the cover.

Here’s some advice, for after you get the book: Read it out loud to someone you love. Or someone you hate, I don’t care. Just climb up on a chair and start belting it out. You’ll feel your life start to change right then and there. You can thank me later.

Our last C.S.E. Cooney news was the release of the Jack o’ the Hills audiobook, her interview with Aesthetically Speaking, and that time she won the Rhysling Award for her poetry. She’s busy, C.S.E. Cooney.

How to Flirt in Faerieland & Other Wild Rhymes is 86 pages in paperback, published by Papaveria Press. It includes an introduction by Amal El-Mohtar. Read more details — including blurbs from Delia Sherman, Jane Yolen, S.J. Tucker, Pamela Dean, Nicole Kornher-Stace and Sharon Shinn — at the Papaveria Press website. It sells for $10 and is available from Amazon.com and other fine booksellers.

The Bloodlands Novels of Christine Cody

The Bloodlands Novels of Christine Cody

bloodlands2I’ve been having fun with the Bloodlands novels of Christine Cody. Her website calls them “a post-apocalyptic Western fantasy series,” and that’s probably the best way to describe them.

Technically they’re science fiction, since there’s a near-future SF vibe and a post-disaster setting. “The New Badlands” is a vast and devastated American West where a handful of survivors retreated underground to escape changing and deadly weather, and a sequence of unrelenting apocalyptic events that have ravaged the country.

But at heart they’re really fantasy as the Badlands aren’t just filled with lethal storms, desperate survivors and brutal gunslingers — they’re also crawling with monsters, including vampires.

The marketing copy from Ace Books left me in mind of Deadlands, the weird western role playing game from Pinnacle Entertainment that breathed new life into the RPG genre in the 90s. But the author credits her inspiration to classic westerns. This is from the dedication to Bloodlands:

A big shout-out goes to all those Westerns that provided us with High Plains Drifters, Shanes, and Pale Riders, plus all the greedy ranchers and gunslinging villains, feisty homesteaders and rugged pioneers. I wanted to twist and reshape those wonderful tropes into something new while recalling the old. Most important, though, I wanted to pay homage to the mysterious cowboys who have wandered across dusty landscapes to face down the bad guys.

Fair warning to those looking for a pure-blooded adventure series: these books have an outcast female protagonist, and a brooding and misunderstood vampire named “Gabriel.” And there’s kissing.

The technical term for books containing both kissing and vampires is “paranormal romance,” and that’s exactly what these are. If sweaty make-out scenes with the undead make you uncomfortable, then back away now.

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