Goth Chick News: The Party Just Never Ends When AtmosFearFX Is In the House

Goth Chick News: The Party Just Never Ends When AtmosFearFX Is In the House

AtmosFearFX Zombie Invasion-smallBack at the 2013 Haunted Attractions Show we met the very talented and creative folks at AtmosFearFX Digital Decorations. These are the people responsible for the digital loops of various horror scenes which can be projected on any surface with stupendously unnerving results.

At this year’s Goth Chick News Zombie Apocalypse Party, Black Gate photog Chris Z., who does double duty as the resident technology guru (necessary due to John O’s regular “blue screens of death”), used AtmosFearFX’s Zombie Invasion loop to create a Hollywood-worthy effect.

Covering a large window with rear projection cloth, he projected from the outside of the room. The result was life-sized zombies beating against the window leaving bloody hand prints before dragging themselves out of view.

The loop repeated with a timed frequency and with enough slight differences to be nothing short of perfect.

You know it’s a good effect when a guest asks where you hired the “people dressed as zombies hanging around out on the terrace and banging on the window.”

And just like a gift that keeps on giving, there’s no end of fun to be had once you make the nominal investment in a project (available on eBay) and the fabric which is available at most stores selling home theater equipment at around $10 a square foot.

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Writing: Why You Shouldn’t Tinker With the Beginning Until You’ve Written to the End

Writing: Why You Shouldn’t Tinker With the Beginning Until You’ve Written to the End

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Outliners like me, we write in layers.

The beginning of your novel is… Important. Vital. Critical.

It’s the bit that grabs the reader, and if the reader is your dream agent or an editor, then it can potentially grab you a career instead.

So, important, vital, critical. So much pressure to get it right. A nagging fear that it’s wrong.

And yet, you need to hone your beginning last. Here’s why…

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New Treasures: Righteous Fury, by Markus Heitz

New Treasures: Righteous Fury, by Markus Heitz

Righteous Fury Markus Heitz-smallAmerican readers, I think, could use a little more exposure to European fantasy. So I’m pleased to see Jo Fletcher Books bringing German author Markus Heitz to this side of the pond.

His series The Dwarves was an international bestseller, and now he launches a brand new series with Righteous Fury, originally published in Germany in 2009.

In Dsôn Faïmon, realm of the cruel and surpassingly beautiful artist-warriors known as the älfar, the military is planning a campaign against the enemies of the empire. Caphalor and Sinthoras are separately looking to enlist a powerful demon to strengthen their army, but the two älfar have very different goals.

While Caphalor is determined to defend the borders of the empire, the ambitious Sinthoras is intent on invasion. In order to expand the borders of Dsôn Faïmon, he has set his sights on the kingdoms of dwarves, elves, and men — a decision that, should it come to pass, may have far-reaching consequences for him and for the älfar.

Righteous Fury, the first volume of The Legends of the Älfar, was published by Jo Fletcher Books on February 10, 2015. It is 402 pages, priced at $24.99 in hardcover and $11.99 for the digital edition. It was translated from the German by Shelagh Alabaster.

See all of our recent New Treasures here.

Star Trek Kickstarter Warps Ahead

Star Trek Kickstarter Warps Ahead

When I first reported on the trek continues crewStar Trek Continues Kickstarter a few weeks ago it was newly born. This morning it’s just reached its first stretch goal, which means that not only will there be two more episodes, but the people who devote their time and energy to creating this will be building us an engineering set as well!

If this is your first time hearing about the series, follow the link above to find a wonderful take on Star Trek that may be the closest we’ll ever get to seeing new original episodes of the quality of the best of the original series.

Here’s what I said about the second episode, “Lolani,” on this very web site, although it holds true for all three of the episodes made thus far: “… it feels like a lost episode. It’s not just the sets and the effects, which are truly astonishing in their faithfulness, it’s the pacing, and the music cues, and the fadeouts, and the story beats, and the writing — and the actors. These people understand who the original characters were and inhabit them — and I swear that this script could stand shoulder to shoulder with some of the finest entries in the original run.”

trek scottyThe staff and crew aren’t getting paid for their work:iIt’s a labor of love done in their free time. Hours and hours and hours of their free time.

I hope you’ll join me in swinging by to donate money to their new Kickstarter, which you can find here. Now that they’ve hit their first stretch goal I’m hoping in the final four days of fund raising they can get enough capital to construct a planet set so they can beam down to visit strange new worlds!

If you’re skeptical about the sound of any of this, I invite you to visit the site and try out these three fine existing episodes for yourself. If you’re a fan of the original show, you’re likely to be astonished.

Live long, and prosper.

Writing Through February

Writing Through February

120px-Girl_with_stylus_and_tablets.Fresco_found_in_PompeiI have a bad case of February.

I know I’m not the only one, because I live with two small girls and a husband who are suffering from the same malaise. You know it: it’s cold. It’s dark. It has been cold and dark for a long time. Christmas is over, spring is a long way off, and everything is just… hard.

If you live in one of the particularly snow-covered zones this is doubly true. Crossing the street is hard. Getting out the door is hard. Heck, getting out of bed in the morning is hard.

So writing? Pffft. The irony is that, like exercise, I know that writing is one of the things that keeps me healthy, whole, and sane.  Keeping the commitment to myself and to the page is necessary. But like everything else at this time of year it is so terribly, terribly hard.

I know what helps me:

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Bumper Year for Buried Treasure in Britain

Bumper Year for Buried Treasure in Britain

A pile of 697 of the Lenborough hoard coins after cleaning. © The Trustees of the British Museum.
A pile of 697 of the Lenborough hoard coins after cleaning. © The Trustees of the British Museum.

The British have been pretty lucky these past few years. According to the British Museum, numerous treasures have been uncovered by metal detectorists and accidentally by workmen.

One of the most impressive is the Anglo-Saxon coin hoard from Lenborough, Buckinghamshire, found in December of last year, and which the British Museum has just announced it has acquired. Around 5,200 Anglo-Saxon silver pennies, and two cut half pennies, of kings Æthelred II (r.978-1016) and Cnut (r.1016-35), were found wrapped within a lead sheet. The hoard was discovered on a metal-detecting rally, and recovered under the guidance of the local Finds Liaison Officer. The hoard contains coins from more than forty different mints around England, and provides a rare source of information on the circulation of coinage at the time the hoard was buried.

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The Art Of Retreat, a.k.a. “Run Away, Run Away!”

The Art Of Retreat, a.k.a. “Run Away, Run Away!”

Run MemeOver the last thirty-five years, I’ve enjoyed gaming (mostly D&D and its ilk) with something like ten different role-playing groups. Other than the blindingly obvious traits that all such gatherings share, such as a love of good company or having a pulse, the most salient characteristic exhibited by each band of gamers was a stunning inability to retreat in the face of bad situations or superior foes.

I find this mind-boggling. Fascinating, too.

Let me provide a couple of classic examples. Once upon a time, my friends Nick and Suzanne, playing a barbarian and a cleric, respectively, “went on ahead” of the rest of the group, which is to say, the rest of us couldn’t make it that week. They came upon a lonely cave inhabited by creatures we later came to call graylocks. I don’t recall the source or where the referee culled them, but that doesn’t matter: they were mean and tough. Think ogres with spells.

Nick and Suzanne pressed the fight, even though they were outnumbered; they pressed the fight even though their opponents were winning; they pressed the fight even when it was hopeless. In short, they behaved as if they could not possibly lose. It took hours of painstaking work over the ensuing weeks to rescue them.

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Vintage Treasures: Pamela Dean’s Secret Country Trilogy

Vintage Treasures: Pamela Dean’s Secret Country Trilogy

The Secret Country-small Pamela Dean Hidden Land-small Pamela Dean The Whim of the Dragon-small

We’ve been talking a lot about the early days of Dungeons and Dragons recently, and that put me in mind of the early novels directly inspired by fantasy role playing. The most famous examples are probably Andre Norton’s Quag Keep (1979) and Joel Rosenberg’s long-running Guardians of the Flame series, starting with The Sleeping Dragon (1983).

Pamela Dean’s Secret Country Trilogy is another early example, although it’s not as well remembered today. It began with The Secret Country (1985), featuring a group of friends who become stranded in the fantasy realm they thought they had created.

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Poul Anderson and the Northern Mythic Tradition: An Introduction

Poul Anderson and the Northern Mythic Tradition: An Introduction

WaroftheGodsI first met Poul Anderson in the little, northern-Iowa town of Decorah, which is fitting, because Decorah has a very large Scandinavian population and takes evident pride in its Scandinavian heritage.

Only in a figurative sense, alas, do I say that I met Poul Anderson. Though, in the time in which I first read War of the Gods, there had been the slightest possibility that I might have met him, for Wikipedia reports that Anderson passed away on July 31, 2001, and the time in which I first became aware of his work was in 2001.

I read War of the Gods because of Dag Rossman (a professor at Luther College and a fellow fantasist likewise inspired by the Nordic mythic tradition) and a fantasy book club that he hosted. I didn’t stay with the club long, because I had to drive across the Minnesota-Iowa border from Lanesboro on back roads that were cold, desolate, and perilous during the winter months, and I had young children at the time, and sitters were always difficult to find – particularly because I was spending most of my money on publishing, with Nick Ozment, Mooreeffoc Magazine. Getting introduced to War of the Gods was the chief experience I took away from that book club – that and a copy of Tim Powers’s Expiration Date, which I always meant to return to the lender. Sorry, guy, if you happen to find me here.

War of the Gods struck me like a hammer-bolt out of the sky. How did I not know, I asked myself, that this book existed? Such is the way of many discoveries. Because, as I cast my memory back over the years, I realize that I should have known. I remembered a too-tall-for-his-age, very blonde, and (to my eyes, at least) somewhat ungainly kid whom I often had regarded with curiosity from afar. This was because I had noted, as so many in our tribe are astute at noting – particularly in those days when geek culture had not yet gone mainstream – that this guy read comic books and fantasy novels and science fiction novels. But I realized that I had no means with which to start a conversation with him, because he wasn’t reading what I was reading. Moreover, this kid’s first name was Poul. Perhaps because of his unusual name, perhaps because of his size, this kid, when I spied him from afar, was always solitary, and perhaps he preferred it that way. But he certainly seemed reasonable and social enough when I finally spoke to him, having come across him in the wilds of Eden Prairie (the parking lot of Lund’s grocery store may very well be “wild,” in the suburbs). Poul told me that Poul Anderson’s novels were awesome, that I should read them, that they were about Vikings and Norse mythology. He also said that I should be reading Walter Simonson’s Thor comics for Marvel, incidentally.

And then I never spoke to him again. And, unfortunately, I never took his recommendations.

Until much later, of course. Now, obviously, both of these oversights have been remedied.

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Who You Gonna Play? – Ghostbusters: The Board Game on Kickstarter

Who You Gonna Play? – Ghostbusters: The Board Game on Kickstarter

Box - StandardOne of the earliest films that I have a distinct memory of anticipating is the original Ghostbusters. I would have been 8 years old, but I remember the commercials for it, a mix of humor and horror that I eagerly wanted to dive into. I wasn’t really allowed to watch scary movies, but this, this was one that I’d be allowed to see. In the theater!

Over the following years I watched the cartoon series (both the bizarre Filmation Ghostbusters cartoon series, which had no connection with the film continuity at all, and the later The Real Ghostbusters, which most definitely did) and of course the sequel, Ghostbusters 2. Though I never felt that any of these quite captured the greatness of the original film, over the years I came to realize that’s what tends to happen with many of the things we loved in our childhood. We want them to never change, but they do.

While I haven’t maintained a strong Ghostbusters fanaticism over the recent years, I’ve never fully lost it. There’s usually at least one Ghostbuster walking the halls of GenCon, even after all of these years, and seeing that jumpsuit always makes me smile. Every time I’m in our local comic book store, I notice that there are ongoing adventures in the comic book realm, including a recent cross-over with the Teenage Mutant Ninja Turtles. The recent announcement of an all-female reboot of the franchise has caused some turmoil, to be sure, but it guarantees that there is interest. For my part, I tried to argue for a different direction in the new series, still largely female but no reboot, but I guess they didn’t take me up on it. And for Christmas, I did get this LEGO Ecto-1 kit from my mother. (Last year she bought me the Back to the Future DeLorean LEGO kit, so this is apparently becoming our thing.)

So… okay, I guess that I’m still something of a fanatic.

Which brings me to the news of the day: Cryptozoic Entertainment has started a Kickstarter for their new Ghostbusters: The Board Game. I was able to ask some questions of the Cryptozoic lead board game designer, Matt Hyra, about the game.

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