Unbound Worlds on the Best Sci-fi and Fantasy Books of December

Unbound Worlds on the Best Sci-fi and Fantasy Books of December

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It that’s time of year again. You know what I’m talking about. That time when everyone and their grandmother publishes a Best of the Year list. Why do they do it? Why??

I’ll tell you why. Because we love them. We love Best of the Year lists, and probably always will. We’ve got a few days left until the end of the year, and we’ll cover as many of them as we can. Starting with Unbound Worlds and their Best Sci-fi and Fantasy Books of December 2017, written by Matt Stags.

The Chaos of Luck by Catherine Cerveny (Felicia Sevigny, Book 2; Orbit, 432 pages, $16, December 5, 2017)

A Brazilian tarot card reader and a Russian crime lord race to stop a conspiracy in this steamy science fiction adventure – the sequel to the exciting series that began with The Rule of Luck.

I completely missed the first Felicia Sevigny novel, The Rule of Luck, released last November from Orbit. I guess that means I have more to look forward to. This series about Brazilian tarot card reader Felicia Sevigny and Russian crime lord Alexei Petriv, the most dangerous man in the TriSystem, is set in the year 2950, after humanity has survived devastating climate shifts and four world wars. Petriv will trust only Felicia to read his cards, but the future she sees is dark indeed.

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Future Treasures: Warhammer 40K: Rogue Trader: The Omnibus by Andy Hoare

Future Treasures: Warhammer 40K: Rogue Trader: The Omnibus by Andy Hoare

Rogue Trader the Omnibus-smallFantasy Flight released the epic Rogue Trader role playing game in 2009. One of the early fruits of their Warhammer 40,000 license, Rogue Trader allowed players to play intrepid merchant princes buying and selling outside the legal boundaries of the Imperium. I became a fan immediately, and it quickly became my favorite science fiction RPG.

Fantasy Flight lost the Warhammer 40K license last year, and the game is now out of print. I thought that would be the end of the brand, so I was pleased to see Black Library put Rogue Trader: The Omnibus on their schedule for next month. It’s a compilation of three novels and two short stories by Andy Hoare. Rogue Star (2006) and Star of Damocles (2007) chart the fortunes of rogue trader Lucian Gerrit on the Imperium’s fringes, and Savage Scars (2011) picks up the tale as the White Scars battle the T’au on the planet Dal’yth. Rogue Trader: The Omnibus arrives in trade paperback on January 23.

Explore the stars and the farthest reaches of the galaxy with the complete Rogue Trader omnibus, containing the novels Rogue Star, Star of Damocles and Savage Scars.

Licensed by ancient charter, Rogue Traders explore the uncharted regions of the galaxy, seeking new worlds to exploit on behalf of the Imperium. The fortunes of Rogue Trader Lucian Gerrit and his family are in decline, and his inheritance amounts to little more than a pile of debt and misery. In a final, desperate gamble to restore his family’s former glory, Gerrit strikes a deal on a forgotten Imperial world in the Eastern Fringe, but his timing could not be worse. The alien tau are seeking to expand their empire across the Damocles Gulf, and soon Gerrit is caught in the middle of a clash between two mighty star-spanning empires, neither of which is willing to back down.

Rogue Trader: The Omnibus will be published by Games Workshop/Black Library on January 23, 2018. It is 800 pages, priced at $21 in trade paperback. Read more at the Black Library website.

January/February Analog Now on Sale

January/February Analog Now on Sale

Analog Science Fiction January February 2018-smallTwo Black Gate writers are showcased in the newest Analog. Jeremiah Tolbert has a short story, “The Dissonant Note,” and our Saturday blogger Derek Künsken presents the first installment of his highly anticipated debut novel The Quantum Magician. This morning I read the first chapter — a fast-paced tale of an attempted con in an icy subterranean casino, with AIs, religious soldiers, and robot puppets — and was immediately hooked. It has more action and intriguing SF concepts than the vast majority of short stories I read in the last year. Here’s Derek.

In The Quantum Magician, I wanted to look at all the humanities we will create. Some new humans will help civilization, some will spiral it backwards, and some will, through no fault of their own, be really good at confidence schemes and heists. Solaris already takes a complex look at space opera futures, so it’s really exciting to work with them.

And here’s the book description, from the Solaris website.

Belisarius is a quantum man, an engineered Homo quantus who fled the powerful insight of dangerously addictive quantum senses. He found a precarious balance as a con man, but when a client offers him untold wealth to move a squadron of warships across an enemy wormhole, he must embrace his birthright to even try. In fact, the job is so big that he’ll need a crew built from all the new sub-branches of humanity. If he succeeds, he might trigger an interstellar war, but success might also point the way to the next step of Homo quantus evolution.

The Quantum Magician will be serialised in two additional installments in Analog, and arrives in trade paperback from Solaris in October.

This issue of Analog also includes a brand new novella by Adam-Troy Castro featuring his retired black-operative Daiken, plus short fiction from David Gerrold, Alan Dean Foster, Ian Watson, Michael F. Flynn, Mary A. Turzillo, and many others. Here’s the complete issue summary from editor Trevor Quachri.

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Modular: Resurrecting RuneQuest: An Investigation by the Tales of the Reaching Moon Editorial Staff

Modular: Resurrecting RuneQuest: An Investigation by the Tales of the Reaching Moon Editorial Staff

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[This article was originally published in Tales of the Reaching Moon #5 in Spring, 1991, after the RuneQuest trademark had been sold to Avalon Hill and the game re-released in Deluxe and Standard boxed sets. Its publication was a catalyst for Avalon Hill bringing Ken Rolston on board and kicking off what became known as the (short-lived) “RuneQuest Renaissance.”

This article was actually based on a report commissioned by Avalon Hill itself in 1990 (prior to the decision to publish Eldarad). The original report was written by an award-winning game designer.]

Introduction

RuneQuest is a great game. We all know that. Unfortunately, things haven’t been going so good for the game for some time. We all know that too. We, the Tales of the Reaching Moon staff present here our thoughts about the history of the game, the hole RuneQuest is currently in, and what action we think Avalon Hill should take to dig its way out again.

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Vintage Treasures: Blind Voices by Tom Reamy

Vintage Treasures: Blind Voices by Tom Reamy

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In a 2014 Vanity Fair interview, George R.R. Martin shared just how profoundly he was affected by the death of Tom Reamy in 1977.

Tom died of a heart attack just a few months after winning the award for best new writer in his field. He was found slumped over his typewriter, seven pages into a new story. Instant. Boom. Killed him… Tom’s death had a profound effect on me, because I was in my early thirties then. I’d been thinking, as I taught, well, I have all these stories that I want to write… and I have all the time in the world… and then Tom’s death happened, and I said, Boy. Maybe I don’t…

After Tom’s death, I said, “You know, I gotta try this. I don’t know if I can make a living as a full-time writer or not, but who knows how much time I have left?…” So I decided I would sell my house in Iowa and move to New Mexico. And I’ve never looked back.

In the same article George also commented on the relentless pace of production on Game of Thrones, saying “Long before they catch up with me, I’ll have published The Winds of Winter, which’ll give me another couple years. It might be tight on the last book, A Dream of Spring, as they juggernaut forward.” Might be tight indeed. Almost four years later The Winds of Winter remains unpublished, and GoT has long since passed the novels.

Who the heck was Tom Reamy? That’s a question the late Bud Webster attempted to answer in his inaugural column in Black Gate 15.

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Black Gate Online Fiction: A Gathering of Ravens by Scott Oden

Black Gate Online Fiction: A Gathering of Ravens by Scott Oden

A-Gathering-of-Ravens-mediumBlack Gate is very pleased to offer our readers an exclusive excerpt from A Gathering of Ravens by Scott Oden.

In his review, Fletcher Vredenburgh wrote:

Oden’s novel knocked the heck out of any prejudices I had. New or old, this book kicks ass, and is one of the best swords & sorcery novels I’ve read in a while.

Grimnir, the last of his race, lives on the Danish island of Sjaelland, dreaming of revenge against Bjarki Half-Dane, the man who killed his brother, Hrungnir. His desire to cleave his enemy with his trusty seax (a old Germanic sword), leads him from Denmark to England, and finally to the field of Clontarf, in Ireland…

From the first appearance of Grimnir to the final showdown at Clontarf, the pace never lets up. With an intimate and detailed knowledge of the history and legends of Northern Europe, he has told a tale that lives and breathes “that Northern Thing.” You can smell the surf, the heath, and sense the sidhe lurking just beyond your field of vision. Oden writes in clean, clear prose, never letting his characters get crushed under the weight of bad archaisms or ruined by inappropriate modern speech. A Gathering of Ravens belongs on the same shelf as the best modern swords & sorcery novels, and on the shelf of any serious swords & sorcery reader.

The complete catalog of Black Gate Online Fiction, including stories by Mark Rigney, John Fultz, Jon Sprunk, Tara Cardinal and Alex Bledsoe, E.E. Knight, Vaughn Heppner,  Howard Andrew Jones, David Evan Harris, John C. Hocking, Michael Shea, Aaron Bradford Starr, Martha Wells, Nina Kiriki Hoffman, C.S.E. Cooney, and many others, is here.

A Gathering of Ravens was published by Thomas Dunne Books/St. Martin’s Press on June 20, 2017. It is 336 pages, priced at $27.99 in hardcover and $14.99 for the digital edition. The cover is by James Iacobelli.

Read an exclusive excerpt from A Gathering of Ravens here.

Merry Christmas From All of Us at Black Gate

Merry Christmas From All of Us at Black Gate

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The Black Gate offices are dark and empty and, just like last Christmas, the only illumination is from the tiny tree the interns put on top of the filing cabinets during one of the brief moments Goth Chick wasn’t watching. Another year gone. Another 618 books and magazines discussed, 62 games reviewed, 29 comics examined, and numerous issues of critical importance to the genre fiercely debated. The staff are all at home with their loved ones, sleeping the sleep of the just (and the exhausted), and the office is strangely quiet.

It’s only during moments like this that I can truly reflect on how we’ve grown over the last 17 years. When we’re busy chasing deadlines, sometimes it can seem that we’re just another genre site, one more stop on the Internet where people loudly promote their opinions. But if that were true, Black Gate would still just be me, toiling away in my basement in St. Charles in near-total obscurity. Instead, we have grown into a thriving and growing collective of writers and artists who care about fantasy. We work together to promote forgotten classics and celebrate overlooked modern writers. And to help each other.

We have some of the finest writers in the industry and they work tirelessly week after week to keep you informed on a genre with hidden depths and constant surprises. It’s been an incredible run the last few years —  an Alfie Award, a World Fantasy Award, and many other honors. The source of all that newfound fame has been you, the fans, who have helped spread the word and bring new traffic to our humble site.

So thank you once again, from the bottom of our hearts. On behalf of the vast and unruly collective that is Black Gate, I would like to wish you all Merry Christmas and Happy Holidays. Continue being excellent — it’s what you’re good at.

Celebrate the Spirit of the Holidays With The Big Book of Christmas Mysteries, edited by Otto Penzler

Celebrate the Spirit of the Holidays With The Big Book of Christmas Mysteries, edited by Otto Penzler

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Here in the Midwest we got a 2-inch dusting of snow on Christmas Eve, just enough to put everyone in the mood for the holidays. When it comes to a White Christmas, there’s nothing like a little just-in-time inventory.

We have our share of holiday traditions here in the O’Neill-Dechene household. And one of them is reading a mystery tale or two from Otto Penzler’s Big Book of Christmas Mysteries over the holidays, curled up in the living room by the fire, next to the Christmas tree. There aren’t a lot of things in this modern world that bring peace to a body. But lemme tell you, that’s definitely one of them.

Otto Penzler’s brick-sized Big Book anthologies are some of the great unsung bargains of modern publishing. We’ve covered a few of them over the years, and he publishes a new one every October (this year’s was The Big Book of Rogues and Villains, which we discussed two months ago.) But The Big Book of Christmas Mysteries, an imposing 672-page volume containing yuletide ctime stories from Ellery Queen, Mary Roberts Rinehart, Ellis Peters, Donald E. Westlake, Damon Runyon, Thomas Hardy, Arthur Conan Doyle, John D. MacDonald, Peter Lovesey, Max Allan Collins, Marjorie Bowen, Ed McBain, Sara Paretsky, Mary Higgins Clark, Ngaio Marsh, Isaac Asimov, Ed Gorman, G. K. Chesterton, Rex Stout, O. Henry, and Agatha Christie, is one of my favorites. Here’s the complete Table of Contents.

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New Treasures: Mountain by Ursula Pflug

New Treasures: Mountain by Ursula Pflug

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I’ve been seeing the name Ursula Pflug pop up more and more in the last few years — in magazines like Lightspeed and Strange Horizons, and prestigious anthologies like David Hartwell’s Northern Suns and Postscripts. Matthew David Surridge reviewed her first short story collection After the Fires for us back in 2012, saying:

I don’t remember where I first came across Ursula Pflug’s name… From what I’d heard, she was a Canadian writer of literary fantasy, which was enough for me to take a chance on the book… Overall, these are quiet tales, surreal, dreamlike, and often elliptical… Still, there’s a clarity to the stories. Though filled with loss and despair, they often conclude with hope: they seem parables about seeking healing or wholeness, fables of fitting into place…

The stories are ultimately memorable, fascinating, because of the precision of language, and because the language briefly gets across the radical instability of fiction: in worlds constructed only of language, not of physics, anything can happen… It’s a distinctive element of a brief and strange collection. After the Fires is fascinating work, haunting and unfamiliar.

On her website she describes her latest, Mountain, as “a near-future cli-apocalypse YA thing.” It’s a novella published by Inanna Publications on June 20, 2017. It is 98 pages, priced at $19.95 in trade paperback and $11.99 for the digital edition. The cover was designed by Val Fullard.

A Treasure Trove of Alarums and Excursions

A Treasure Trove of Alarums and Excursions

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I picked up a collection of SF/fantasy books, magazines and fanzines this past Saturday (December 16), including a bunch of 1970’s-1980’s fantasy roleplaying material. A lot of the RPG stuff was D&D related and was a trip down memory lane. That was particularly true of one of the items.

Back in December 1979, eight of us were packed into a van driving from Buffalo to Apopka, FL (near Orlando) to spend the winter break with my grandparents, who wintered down there. Besides my parents and my sister, my cousins Scott and Jeff were with us, as well as my aunt and uncle. At the time, I was 16, Scott was 17 and Jeff was 12, and we were all completely hooked on D&D, as well as other fantasy games, such as Metagaming’s Melee and Wizard. I suspect our focused and energetic conversations during the 48 hours we spent in the van (round trip) drove the rest of the folks trapped in the van a bit nuts.

While in Orlando, we talked my dad into driving us to a gaming store. There we found three issues of a magazine we’d never heard of before, which I bought immediately — Alarums and Excursions, which was a gaming APA. None of us had any clue what an APA was before coming across these. I remember our reading them on the drive back to Buffalo. One of them was issue #51, and I still have those issues.

In flipping through the gaming material I picked up this past Saturday, I was surprised to find a copy of issue #51 staring back at me, and it brought back the memories of that trip from nearly 40 years ago. In all, there were 73 issues of Alarums and Excursions in the material, ranging from issue #16 to issue #134. Above is a shot of the boxes with them, and below are scans of the covers from a few issues. There was also one issue of another gaming APA, The Wild Hunt, in the mix. It’ll be fun leafing through them!

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