Steampunk II

Steampunk II

spYou can read my review of Steampunk II: Steampunk Reloaded by Ann and Jeff Vandermeer over at the SF Site.  Here’s the general gist:

The various VanderMeer collections stand out because of their sense of humor about genre classification lacking in most academic treatments and that they supplement terrific fiction with offbeat critical discussions, typography and other diversions of interest. A prime example here is “A Secret History of Steampunk,” a collage incorporating graphics, multiple authors, and just plain weirdness to satirize the academic research and discussion of obscure literary fragments…many of these tales are positively brilliant. Margo Lanagan’s “Machine Made” is a disturbing fable of a sexually repressed newlywed taking revenge on a doltish husband whom she discovers seeks pleasures of the flesh through a mechanical servant. Caitlín R. Kiernan’s “The Steam Dancer (1896)” relates the desires of a woman rescued from death with bionic appendages who only feels truly whole as a saloon dancer before an audience of opium addicts attentive to her body, but oblivious to her artistry. As long as we’re on the subject of mechanically enabled creatures, “The Cast Iron Kid” by Andrew Knighton presents a Western gunfight in which the title character is undone not by a six-shooter, but by principles of subatomic physics. “As Recorded on Brass Cylinders: Adagio for Two Dancers” by James L. Grant and Lisa Matchev probably could have been recast as a “mainstream” SF story in which a pair of androids share the troubling human emotions of love and loyalty;  however, put in a steampunk context, it seems to me that much more poignant..

Vintage Treasures: Science Fiction in the Golden Age

Vintage Treasures: Science Fiction in the Golden Age

sf-golden-ageJames Van Hise, renowned comic and pulp expert and editor of The Rocket’s Blast ComicCollector magazine, has compiled a terrific collection of non-fiction articles from the dawn of the science fiction pulp era.

Science Fiction in the Golden Age arrived in the mail a week ago, and I’ve been mesmerized by it ever since. It gathers articles, letters, interviews, advertisements and artwork that appeared in pulps, fanzines and other sources between 1908 and 1955, including a H. G. Wells piece in a 1908 issue of Cosmopolitan speculating about life on Mars  with four illustrations, all reproduced here in color  a 1938 report on John W. Campbell’s plans as the new editor of Astounding Science Fiction, a review of E.E. “Doc” Smith’s Galactic Patrol from 1950,  a report from “Inside the Graf Zeppelin” from Science & Invention (1929), and a lot more.

Authors include Hugo Gernsback, Leigh Brackett, Edgar Rice Burroughs, Thomas Sheridan, and Ray Bradbury, and the vintage art from pulps and fan magazines includes classic work by Frank R. Paul and others, as well as unused art intended for the first edition of The Skylark of Space. I particularly enjoyed the house ads for magazines and novels, including Amazing Stories and Otis Adelbert Kline’s The Planet of Peril.

This is clearly a labor of love from someone who spent years reading and gathering literary gems and curiosities from some extremely rare sources, including Air Wonder Stories, Fantastic Adventures, Scientifiction, Fantasy Review, Boys Magazine, Writers Digest, Fantasy Advertiser, and many other pulps and fanzines. The only criticism I have is that the page numbers in the TOC are rather useless, given that most of the magazine isn’t paginated.

Science Fiction in the Golden Age is the first in a planned series, although since this one came out in May 2005 and no new volumes have followed, I’m not sure about the state of those plans. Volume One is 160 pages, 8 1/2 x 11 (side-stapled) with full color front and back covers by Frank R. Paul. I bought mine from the author on eBay for $20; additional copies are still available.

Blogging Sax Rohmer’s The Return of Dr. Fu-Manchu, Part Eight – “The Fiery Hand”

Blogging Sax Rohmer’s The Return of Dr. Fu-Manchu, Part Eight – “The Fiery Hand”

fiery-hand“The Fiery Hand” was the eighth installment of Sax Rohmer’s Fu-Manchu and Company.   The story was first published in Collier’s on September 25, 1915 and was later expanded to comprise Chapters 24-26 of the second Fu-Manchu novel, The Devil Doctor first published in the UK in 1916 by Cassell and in the US by McBride & Nast under the variant title, The Return of Dr. Fu-Manchu.

8073861This serves as Rohmer’s variation on the haunted house story and mines the same territory as countless Sherlock Holmes pastiches where the reader is assured that the detective will arrive at a rational explanation because the other characters are convinced that the mysterious goings-on must be of supernatural origin from the start. That said, the story is an excellent one and finds Rohmer in fine form.

Inspector Weymouth calls on Nayland Smith and Dr. Petrie to enlist Smith’s aid in investigating the Gables, a property in Hampstead that appears to have been haunted for the past two years. The previous owners, a Quaker family who lived at the house for over forty years sold it after manifestations of a fiery hand holding a flaming dagger appeared. They said nothing of the incident at the time for fear of not being able to sell the property.

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Locus 602 Arrives

Locus 602 Arrives

locus-602The latest issue of Locus, the Magazine of the Science Fiction & Fantasy Field, has arrived at the Black Gate rooftop headquarters.

This issue contains interviews with Gene Wolfe and Alaya Dawn Johnson, a spotlight on Sean Wallace, a column by Cory Doctorow on “Explaining Creativity to a Martian,” short fiction reviews by Gardner Dozois and Rich Horton, the usual treasure trove of detailed book reviews by Gary K. Wolfe, Faren Miller, Paul Witcover, and many others, and a quarterly listing of US & UK Forthcoming Books through December 2011 — the most detailed and accurate catalog of forthcoming books in the industry.

As always, Locus also contains the latest news from the field. This issue includes coverage of the Nebula and Bram Stoker Award nominations, Borders’ bankruptcy, an obit of Brian Jacques, snippets and gossip on people & publishing, and much more.

The complete Table of Contents is here.

Simply put, if you want to keep up with what’s really happening in science fiction and fantasy, you need to be reading Locus.

We last covered Locus with the August 2010 issue.

This issue is 72 pages and priced at $6.95; a one-year (12-issue) subscription is $60. Their website is here, and online subscription form is here.

The Desert of Souls, a Review

The Desert of Souls, a Review

the-desert-of-souls

“We should talk more, you and I,” he said, “about storytelling.”

–Howard Andrew Jones, The Desert of Souls

The Desert of Souls is the debut novel of Black Gate magazine managing editor Howard Andrew Jones. About ¼ of the way into it, I thought aloud: You’ve got to be kidding me. A debut novel? Jones’ Arabian Nights-style adventure has the polish of a cut diamond, and the finish of a veteran author.

The Desert of Souls is a proper fantasy, albeit placed in a historical setting, so there’s magic, undead monsters, god-like snakes, and more. I haven’t encountered a djinn on the printed page since my old AD&D days, and was pleasantly flooded with memories of Oasis of the White Palm as I read. The Desert of Souls features two heroes, Dabir and Asim, who spend large part of the book in near-death situations in pursuit of the wizard Fifouz, who plots to visit an ancient curse on a modern city.

Jones has an excellent sense of pace and an affinity for a tale properly told. Not rushed, but told as a story should be told, as though novelist and the reader were drawn up around a campfire with the whole night ahead for stories. A lot happens in The Desert of Souls but it’s not told breathlessly; the pace is languid at times, quick at others in Asim’s first person narrative. It’s also unabashedly optimistic, a welcome relief in these often dark times of current fantasy offerings.

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Goth Chick News: 16th Annual Halloween & Attractions Best in Show

Goth Chick News: 16th Annual Halloween & Attractions Best in Show

24150_390196963255_167128213255_3900787_3094256_nLast weekend, St. Louis, MO played host to the 16th Annual Halloween & Attractions Show which was side by side with the Halloween Costume & Party Show. These events have not occurred simultaneous in several years and to have this much Halloween in one place was, well…

Let’s just say I needed to have a nice long lie down afterwards.

The HAS and the HCPS play host to vendors of every imaginable item for professional haunted attraction creators. Aisles of latex body parts, animatronic werewolves, smoke machines, scary sound effects, fake castle walls, grossly realistic masks and special effects makeup kept me engrossed for the full nine hours that the show ran on Saturday. In addition, I met several amazing artists, and a couple of horror movie directors that I’m sure you’ll recognize. But I’ll leave those as a surprise for later.

Over the coming weeks I will have the pleasure of bringing you several full-length interviews with the most intriguing people I met. But as I’ve done each year, we’ll start with a “Best in Show” list and let me say, it’s hard to stand out amidst this bloody mess. All of these items are available for purchase by the general public on the web sites indicated and represent the most innovative products for 2011.

I love this job.

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Dirty Words in Fantastic Fiction: A Writer Blogs About Process

Dirty Words in Fantastic Fiction: A Writer Blogs About Process

"Help! I'm an Anachronism!"
"Help! I'm an Anachronism!"

All writers, whatever their stripe, accomplish the bulk of their labor through the incisive, judicious choice of words.  Authors prone to world-building fantasy find themselves shackled in ways that most writers are not, limited to a surprising degree in their available terminology.  Consider, if you will, the following wonderful words: renaissance, Stilton cheese, bonobo, perestroika, taco, Hollywood, dim sum, tribologist, Ecuadoran, and haiku.

The common element?  You guessed it.  Not one of the words in that list is likely to have a place in the literature we lovingly call fantasy fiction.

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Howard Andrew Jones on How Captain Kirk Led Me to Historical Fiction

Howard Andrew Jones on How Captain Kirk Led Me to Historical Fiction

captain-kirkMan, that Howard Andrew Jones is, like, everywhere.

Today he’s at Tor.com, writing about how James T. Kirk led him on a many-year mission to explore strange new worlds of historical fiction:

I’d read that Star Trek’s creator Gene Roddenberry had modeled Captain Kirk after some guy named Horatio Hornblower. I didn’t think I’d like history stories, but I sure liked Star Trek, so I decided to take a chance. Once I rode my bicycle to the library and saw how many books about Hornblower there were, I figured I’d be enjoying a whole lot of sailing age Star Trek fiction for a long time to come.

Of course, it didn’t turn out quite like that. Hornblower wasn’t exactly like Kirk, and his exploits weren’t that much like those of the Enterprise, but they were cracking good adventures. Thanks to my own curiosity but mostly to the prose of the talented C.S. Forester, my tastes had suddenly, and accidentally, broadened beyond science fiction… I no longer thought of historical fiction as a strange, untouchable world, and as I grew older I tried more and more of it, sometimes because a period interested me and sometimes just because I liked a cover or a title. That’s how I found the work of Cecilia Holland, and it’s why I wasn’t afraid to try out a book by Harold Lamb titled The Curved Saber after I was spellbound by Lamb’s biography of Hannibal, the great Carthaginian general…

The complete article is here, and you can learn the mind-boggling details about Howard Andrew Jones month at Black Gate here.

Bradley Beaulieu’s The Winds of Khalakovo Released This Week

Bradley Beaulieu’s The Winds of Khalakovo Released This Week

windsofkhalakovocover_smBlack Gate blogger Bradley Beaulieu’s first novel The Winds of Khalakovo was published by Night Shade Books on Monday. I asked him to tell us a little bit about it, and his influences:

Thanks for having me on Black Gate. It’s great to be able to talk to some of the fans of the magazine, because unlike other places where I often feel like a relative newcomer a welcome guest, so to speak here I feel at home. I feel like I’m among friends, like we’re all part of an extended family: those who love adventure – and epic-based fantasy. So I was excited about the chance to share the news about my debut novel, The Winds of Khalakovo, just released by Night Shade Books.

The Winds of Khalakovo is a story about Nikandr, the Prince of a Grand Duchy modeled loosely after Muscovite Russia. The Nine Duchies of Anuskaya have been beset by a decade-long blight, by a wasting disease that strikes commoner and royal alike, and by the Maharraht, a rebellious splinter group that wants nothing more than the destruction of the Grand Duchy and her people. While searching for a way to heal the islands, Prince Nikandr stumbles across a boy, a boy who has the power to break worlds, and he finds that the Maharraht are bent on using this boy to achieve their goals. But the boy also has the power to heal, and it falls to Prince Nikandr to unlock his secrets before the Maharraht can use him to lay waste to his home of Khalakovo.

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Art of the Genre: The Cat Lord

Art of the Genre: The Cat Lord

Harry Quinn shows us the serious Cat Lord
Harry Quinn shows us the serious Cat Lord
What is the Cat Lord? Well, to me it’s something my friend Mark told me about when he was reading Gord of Greyhawk back in high school, a magical character with awesome power. Having owned three cats in my lifetime, I’d say he has to be an interesting fellow, a rather profound god of feline things. This of course isn’t to be confused with Bast, the Egyptian goddess of cats, but something more D&D based.

I’d picked up D&D 1st Edition’s Monster Manual II at some point, and certainly the Cat Lord appeared in there, two great pictures of him done by Larry Elmore and Harry Quinn helping to flesh out this mysterious demi-god.

He seems an interesting enough fellow, all cats digging him, and if you ever play a campaign based on the planes, particularly Planescape, I’d suggest throwing him in. I mean, why not, he’s the perfect neutral foil to either a good or evil party who could lead the characters on a wild quest of whimsy. It doesn’t even have to be based in his home plane of The Beastlands, just throw him in anywhere, having him show up in a tavern with a girl on each arm, or maybe on a fence playing with a mouse.

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