City of Bones by Martha Wells
Tor Books (383 pages, hardcover, June 1995)
It’s always fun to find a fantasy book that isn’t based on medieval Europe. City of Bones, by Martha Wells, is advertised as a story which draws on the Arabian Nights, and it does not have genies and magic lamps, but certainly brave thieves and dangerous deserts. It also contains a little bit of steampunk and a post-apocalyptic element.
Our hero Khat is a relic dealer, which is to say, a shady and unlicensed archeologist-for-profit. It seems that long ago, the world was wetter and cooler and more hospitable, and artifacts from that time have great value — not to mention, very occasionally, magic powers. Now, most of the world is covered by a rocky desert called the Waste. Khat is a krisman, a hardy marsupial humanoid who is well-adapted to the Waste, but reviled in most cities. Charisat, where he lives, may be one of the richest trading cities in the world, but it’s a cruel and hierarchical place.
Khat and most of the people he knows are noncitizens, and they take it for granted that they have very few rights. They aren’t even permitted to use “real” money, just tokens that serve the same purpose. Khat and his associates are very careful never to speak of buying artifacts; they barter for them. Even using the word “buying” could bring the Trade Inspectors down on them, and if the Trade Inspectors take them away, they won’t be coming back.
This tension between the powerful and the powerless is one of the driving forces of the story. When Khat is hired by a Patrician to help explore a nearby ruin, he takes it as read that he’ll probably be betrayed. It only becomes worse when he realizes that the Patrician is actually a Warder, a law enforcer who uses sanity-destroying magic. Khat becomes more and more involved in events, but he never entirely trusts any of his companions, even fellow relic dealer Sagai, his long-time partner. His paranoia is at least partly justified.
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