Art of the Genre: The Usual Suspects

Art of the Genre: The Usual Suspects

You want Larry Elmore, I've got Larry Elmore!
You want Larry Elmore, I've got Larry Elmore!

You all know I’m a total art geek, right? I mean, that should be plainly obvious simply by the titles of the blogs I write. To me, the nature of art is tied into my DNA, and although I don’t practice it myself, I certainly find untold joy in the viewing.

I’ve written before about my early years and the influence fantasy art had on me during those times. Without book covers, I’d simply have never begun reading, and therefore my choice of profession would have changed from writer to ornamental iron retailer. Certainly selling, installing, and designing ornamental iron isn’t a bad profession, and there is money in it if the markets are right, but I can’t help but feel a sadness when I consider the joyless toll such a career would have taken on me.

So, instead of being financially secure and responsible, I’ve somehow found myself in L.A. as a writer, editor, and jack-of-all-traders literary amalgamation. All this, because of art, and more particularly the art of old school TSR’s Advanced Dungeons & Dragons.

If the above is the keystone to my existence, then I fervently hold to it as all that is meaningful in my professional life. That said, I find the 1980s, in particular, an untold inspirational period, no matter how silly our clothing choice may have been during that decade.

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A Tale of a Vanished Writer: Geoffrey Huntington’s The Ravenscliff Series

A Tale of a Vanished Writer: Geoffrey Huntington’s The Ravenscliff Series

demon-witch-2If you follow what we call “the industry,” you’re probably aware of a routine publishing phenomenon: a new writer appears, publishes 2-3 novels, and then vanishes. Frequently right in the middle of a promising new series.

Here’s another routine phenomenon: I discover them ten years later.

Fricken’ hell. Where do all these vanished writers come from? People puzzle over where they go; I just want to know how they keep popping up. Vanished writers. They’re all over the place, like discount car insurance.

Last month I bought a collection of 240 new science fiction and fantasy paperbacks (Told you I buy collections. They’re like boxes of Christmas.) This one was an eclectic mix of remaindered titles from the last ten years, all in terrific shape, at about a buck a book. The seller still has a few lots left on eBay, if you’re interested.

Anyway. One of the chief joys of buying books by the quarter ton is finding bizarre stuff you don’t normally come across. (The other is coming up with creative ways to sneak them into the house without your spouse knowing, but that’s a different topic.) One of the many interesting items I came across in the first lot was the 2004 YA novel Demon Witch by Geoffrey Huntington, with this intriguing description on the back cover:

Long before the days of Madman Jackson Muir, a witch named Isobel the Apostate waged war upon her fellow sorcerers, the noble order of the Nightwing. Burned at the stake for her crimes, Isobel vowed to return and conquer the world. Now that she is back, the only person who can prevent hell on earth is fourteen-year-old Devon March. In a battle that takes him from modern-day Ravenscliff to Tudor England and back, Devon must unleash the Nightwing power within himself and call upon friendships in the strangest places to stand against an evil that has waited five centuries for revenge. For at Ravenscliff, friends come in all shapes and sizes — and enemies are everywhere.

Witches, sorcerers, secret orders, and burnin’ stuff at the stake. That sounded pretty good. Naturally, the cover proclaimed it was Book II of The Ravenscliff Series. Which I’d never heard of.

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The Burnham Society

The Burnham Society

the-burnham-society-logoThe premise of this podcast series is that tourists came from as far as the Faerie Kingdom and Hell to visit the 1893 Chicago World’s Fair and, once it was over, decided to stay. These sub-cultures continued to co-exist with every other immigrant community in Chicago, integrating just enough to go unnoticed by most people. The Burnham Society was established to intervene in those situations where the sub-cultures don’t peacefully co-exist. The organization is perpetually trying to maintain its lofty goals while dealing with petty day-to-day politics (much like its namesake, architect Daniel Burnham).

The posts (which normally run between seven and eight minutes) are smart, funny and surprisingly touching. We learn why you should never clap for Tinkerbelle, how demons get their restaurant licenses, all the reasons you shouldn’t seek immortality and various other tidbits of secret history and magical advice. Rowan Bristol, the narrator and reluctant book-seller, presents himself as a surly and impatient guide through supernatural Chicago; but there is an undercurrent of optimism in every post. My favorite so far may be episode four (You Are Not the Chosen One), which begins as a snarky deconstruction of the Harry Potter series, but becomes something subtly beautiful and, in many ways more empowering than JK Rowling’s amazing series (brief aside: Does anyone else get the impression that Rowling originally intended Hermione Granger to be the main hero of the books?) The most recent post (Molly and the Dragon by Steven Fluet) is a wonderful short story about how anyone can find magic.

You can find all of the podcasts on the Burnham Society home page or iTunes. You can also learn more about the Burnham Society on its Facebook page. Hopefully, some of you will be inspired to follow Daniel Burnham’s advice and make no small plans.

Drinking Atlantis, No Chaser: Conan the Barbarian (2011) Blow-by-Blow & Play-by-Play

Drinking Atlantis, No Chaser: Conan the Barbarian (2011) Blow-by-Blow & Play-by-Play

conan-poster-1I have a week-long break between summer movie reviews, the gap between Prometheus and Brave, so I have chosen to return to Ghosts of Summer Pasts. Not long past. Just last year. Ladies and gentlemen, Hyborians and Hyrkanians, the 2011 Conan the Barbarian! [Insert tepid Monty Python and the Holy Grail “yeah!” here.]

Many movie websites do play-by-play reviews, essentially a one-post blog-thru of a film, providing comments along with time stamps. I’ve wanted to try my hand at this for years, and this short summer break opened up the opportunity to exercise this review format on an awful film that sword-and-sorcery fans don’t want to talk about. But if I can find a way to wrench some entertainment from the Blu-ray of this movie (yes, I bought it — but used at a bargain price), then let it be so.

It was August of ’11 that saw the release and immediate flop of the Marcus Nispel-directed Conan the Barbarian. Critics savaged the movie, but most fans of Robert E. Howard saw the dire writing in the ancient language of Acheron on the wall long before the release. I gave up hope for the movie when I heard that Nispel was attached to it. Nothing I had seen of the man’s previous work indicated he had any notion of theme or subtlety — or even how to stitch together a comprehensible action scene. The guy came across as a refugee from an awful ’80s metal band who decided to get into directing so he could show “awesome!” stuff on screen. In other words, he was picked for the job because of a superficial resemblance to sword-and-sorcery, not because the man has any affinity for filmmaking or Robert E. Howard.

The casting of Jason Momoa met skepticism when first announced, but among all else that went awry with Conan the Barbarian, Momoa was one thing that went right. More about that on the play-by-play.

I enjoyed the movie more this second time viewing it, but that isn’t because I found any new appreciation for it. Conan ’11 works simply better on home video, where its limited scope and poor VFX feel more appropriate. Also, watching at home meant I could take breaks to go get a drink or read Shakespeare or call my sister in Munich. I could live my life around the film, and the film benefits from my ability to ignore it whenever I want to. The only downside to home video is that the 3D in the theater, terrible as it was, did hide some of visual flaws and clunky special effects.

Okay, queue up your disc or streaming or whatever, and let’s drink Atlantis….

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The Best of Modern Arabian Fantasy, Part V: Saladin Ahmed and Throne of the Crescent Moon

The Best of Modern Arabian Fantasy, Part V: Saladin Ahmed and Throne of the Crescent Moon

imagesSaladin Ahmed‘s been very, very busy as his career takes off after the success of Throne of the Crescent Moon, the first novel in an exciting new Arabian fantasy series that received starred reviews from Kirkus, Publishers Weekly, and Library Journal, so I was lucky that he was able to take the time for an interview.

I always try to fake up some confidence in an interview and not think of how famous or talented my subject is, so imagine my horror when I got the answers back and found I’d mistyped the title for his book in the questions. I’d planned them carefully and had his book open as I wrote them, but used an abbreviation of the title from my notes.

I can only speculate about the fingernails on a chalkboard feeling Saladin had while answering questions from some random woman who sounded like she barely knew what she was talking about, but he was gracious. At least I didn’t misspell his name.

Read on for some tantalising hints about his next two books.

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Thank You, Martin H. Greenberg (and Doug Ellis)

Thank You, Martin H. Greenberg (and Doug Ellis)

martin-h-greenberg-paperback-lot-small

That’s a pic of one of the boxes I unloaded in my library this morning. It contained 103 paperbacks from the vast collection of the great Martin H. Greenberg, one of the most prolific and talented anthologists our field has ever seen (click for a more legible version). Greenberg died almost exactly a year ago, on June 25, 2011. He left behind some 2,500 anthologies and other books he created — including over 120 co-edited with his friend Isaac Asimov — and his company Tekno Books, a book packager which produced nearly 150 books a year. I wrote about six of them just last week in my article TSR’s Amazing Science Fiction Anthologies.

He also left behind a massive collection in his home in Green Bay, which was purchased by Chicago collectors Doug Ellis and Bob Weinberg. They’ve been gradually selling the high value stuff — autographed vintage hardcovers, things like that. Doug runs the Windy City Pulp and Paper show every year, and he brought some of it to the show.

I’m usually a pretty social guy. Put me in a room with fellow collectors and I’ll happily spend my hours chatting. But as I passed Doug’s booth, I saw countless boxes of what looked like beautiful, unread vintage paperbacks stacked in neat rows, all priced at a buck. I started to browse, then select a few books, and finally obsessively dig through every single box, much to the annoyance of the always patient Jason Waltz and my other companions.

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Losing My Way to Ray

Losing My Way to Ray

100Revisiting the stories of Ray Bradbury has been a lot like sitting down to revisit Twilight Zone episodes. I don’t just mean the twist ending, though there is that. I mean the other things – the misanthropic critic/hero/rebel who talks for a long while, perhaps too long, about the troubles of society, of humanity. The mirror held up to show us ourselves as we once were when all men wore hats and all women wore dresses. The sad realization that while there are cool and brilliant bits, our sense of pacing has changed, and that having experienced enough of these stories, we get the sense of how an unfamiliar one will end.

I loved Ray Bradbury’s stories as a child. I remember the thrill of picking up one of his short story collections because you’d never know what you’d get, story to story, and the titles rarely told you. Would it be a horror story, something from ancient China? A space adventure? Would the ending be dark, or light? In grade school, it was always a profound relief to find a Ray Bradbury tale in the school literature readers, for you knew you’d be transported to some interesting place.

Fired by nostalgia, wanting to celebrate my first favorite author, I read The Martian Chronicles for the first time in 30 years, and then I began to work my way through The Stories of Ray Bradbury, which collects 100 tales, many of which I’d never read.

And I discovered that I couldn’t go home again. I keep setting the book aside, then coming back to try just one more, to see if I could recapture the old thrill.

It’s not Bradbury who changed – the words are still threaded together with that same poetic skill. The messages are still poignant or powerful, depending upon the tale. Yet I can’t lose myself in them anymore. I want to – God, how I want to – but I just can’t fall through the words and get lost in the wonder. I must have found him at just the right age. And now, I think, I must have gotten old. Morosely, I have set the book aside, and I am not sure I will return.


Howard Andrew Jones is the author of the historical fantasy novels The Desert of Souls, and the forthcoming The Bones of the Old Ones, as well as the related short story collection The Waters of Eternity, and the Paizo Pathfinder novel Plague of Shadows. You can keep up with him at his website, www.howardandrewjones.com, and keep up with him on Twitter or follow his occasional meanderings on Facebook.

A Dance With Dragons wins the 2012 Locus Award for Best Fantasy Novel

A Dance With Dragons wins the 2012 Locus Award for Best Fantasy Novel

a-dance-with-dragonsThe winners of the 2012 Locus Awards were announced today:

Fantasy Novel — A Dance with Dragons, George R.R. Martin
Science Fiction Novel — Embassytown, China Miéville
First Novel — The Night Circus, Erin Morgenstern
Young Adult Book — The Girl Who Circumnavigated Fairyland in a Ship of Her Own Making, Catherynne M. Valente
Novella — “Silently and Very Fast,” Catherynne M. Valente (WSFA; Clarkesworld)
Novelette — “White Lines on a Green Field”, Catherynne M. Valente (Subterranean Fall ’11)
Short Story — “The Case of Death and Honey”, Neil Gaiman (A Study in Sherlock)
Anthology — The Year’s Best Science Fiction: Twenty-eighth Annual Collection, edited by Gardner Dozois
Collection — The Bible Repairman and Other Stories, Tim Powers
Non-fiction — Evaporating Genres: Essays on Fantastic Literature, Gary K. Wolfe
Art Book — Spectrum 18, Cathy Fenner & Arnie Fenner
Artist — Shaun Tan
Editor — Ellen Datlow
Magazine — Asimov’s Science Fiction
Publisher — Tor

The Locus Awards are presented annually to winners of Locus Magazine’s readers’ poll. The award was first given in 1971; last year’s fantasy winner was Kraken, by China Miéville. We reported on the 2011 awards here.

Congratulations to the winners, and special congratulations to Cat Valente for sweeping three categories: Young Adult Book, Novelette  and Novella.

Complete details on the 2012 winners, including all the nominees, are available at Locus Online.

New Treasures: Dungeons & Dragons Into the Unknown: The Dungeon Survival Handbook

New Treasures: Dungeons & Dragons Into the Unknown: The Dungeon Survival Handbook

into-the-unknownI don’t get to play D&D as much as I’d like these days. Which means that my enjoyment of the latest supplements chiefly depends on how fun they are to read. By that measure, Into the Unknown: The Dungeon Survival Handbook is one of the best books to come from Wizards of the Coast in a while.

What makes this one stand out? On the surface it’s pretty lightweight, described as

A guide for players and Dungeon Masters who want to play in a Dungeons & Dragons game that explores dungeons and plumbs the blackest reaches of the Underdark… Players will find an assortment of new powers, equipment, feats, character themes, and player races, including the kobold and the goblin. For Dungeon Masters, the book is a trove of dungeon-building advice and details, including lore on classic dungeon monsters, some quirky companions for adventurers, a few timeless treasures, and tips for incorporating players’ character themes into an adventure.

Yeah, we’ve seen this book a few times over the decades. A collection of vague dungeoneering advice, some monsters that didn’t make the cut for other modules, and a few new feats. Reminiscent of the 1986 title that finally convinced me I could ignore future TSR hardcovers, The Dungeoneer’s Survival Guide.

At least, that’s what I thought until I opened it.

My favorite section is a 17-page chunk of Chapter 2 titled “Infamous Dungeons,” which takes a detailed look at some of the most popular publications in D&D history, from Castle Ravenloft to The Temple of Elemental Evil to The Gates of Firestorm Peak. Not half-hearted marketing pieces, but warts-and-all descriptions of classic dungeons alongside pics of the original modules. Here’s a brief excerpt from the assessment of 1980’s The Ghost Tower of Inverness:

That publication was preceded by a tournament version that one could purchase only at WinterCon VIII in 1979 in a zip bag containing 40 loose-leaf pages. But even its more professionally published form, the adventure’s tournament pedigree was on full display. Discussions of scoring the players’ efforts riddle the adventure text, which presents an oftentimes nonsensical dungeon full of desperation-inducing challenges… Since then, the Ghost Tower of Inverness has appeared from time to time in various products. Most recently, it was featured in the D&D Encounters season March of the Phantom Brigade.

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The Wise Man’s Fear by Patrick Rothfuss wins the David Gemmell Legend Award

The Wise Man’s Fear by Patrick Rothfuss wins the David Gemmell Legend Award

the-wise-mans-fear1Patrick Rothfuss’s The Wise Man’s Fear, the second volume of The Kingkiller Chronicles, has won the David Gemmell Legend Award for Best Fantasy Novel of 2011.

The David Gemmell Legend Award is a fan-voted award administered by the DGLA. The Legend Award for Best Fantasy Novel was first granted in 2009, to Andrzej Sapkowski’s Blood of Elves; in 2010 the winner was Graham McNeill’s Empire: The Legend of Sigmar, and last year’s was Brandon Sanderson’s The Way of Kings.

The nominees for the 2012 award also included The Heroes by Joe Abercrombie, Blackveil by Kristen Britain, Warhammer: Blood of Aenarion by William King, and The Alloy of Law by Brandon Sanderson.

The Morningstar Award for Best Fantasy Debut was awarded to The Heir of Night by Helen Lowe.

The Ravensheart Award for best Fantasy Book Jacket/artist went to the cover for Warhammer: Blood of Aenarion, done by Raymond Swanland.

Complete details are available at the DGLA website.

Congratulations to all the winners!