Last-Minute Kickstarter Alert: The Game of Books
Today, with finally a free minute between holiday commitments and work deadlines, I took a minute to hop over to Patrick Rothfuss’s blog, because I had not yet donated to the Worldbuilders charity and, as you can see on the right, Rothfuss and I (and my wife) are all pretty tight … and contemplative.
Anyway, so I go to donate to Rothfuss’s charity, only to be sucked in to a completely different fundraiser! Like Rothfuss, I need another project (or even another way to spend money!) like I need a hole in the head, but this one seems extremely worthwhile, so here it is …
The Game of Books
There’s a Kickstarter project for The Game of Books, created by the Book Genome Project. As of this moment, it’s about $20,000 shy of its goal with only 56 hours left to go.
Why do I care? Because I have two sons, and I suspect that this project will help them find books that they love as they get older.



To my surprise, I got a bunch of emails asking for more details about the weird teaching gig I described in
First, I want to point everyone 

Just as an older generation recalls with perfect clarity where they were when they heard of Kennedy’s assassination, I know precisely where I first saw Monty Python and the Holy Grail (1975): perched on the floral-print sofa in my parent’s house, watching the film on a poor, weather-impacted PBS broadcast. I also remember falling right off that sub-par couch in paroxysms of laughter when the animator saved King Arthur’s band by conveniently suffering a heart attack.
There was a time in the 1980s when it looked like Marvel and DC Comics might slowly evolve into something like mainstream book publishers: publishers who gave creators fair deals respecting copyright, and who lived off of the publication of new titles rather than the exploitation of intellectual property from decades previous. That hasn’t really happened, so far as I can see. Both companies dabbled in various kinds of creator ownership, but both appear mostly to have retreated to the relative safety of work-for-hire deals in recent years. Vertigo, a DC imprint featuring better deals for creators, seems to have become more strict in their contracts, and the