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Category: Vintage Treasures

Galaxy Science Fiction, September 1952: A Retro-Review

Galaxy Science Fiction, September 1952: A Retro-Review

Galaxy Science Fiction September 1952-smallWith this issue, Galaxy completed its second year of publication. That’s 24 issues of top-notch science fiction. It’s tough to match that stamina, and I applaud H.L. Gold, his staff, the authors, and the artists for staying the course.

“Delay in Transit” by F. L. Wallace — Denton Cassal is a sales engineer, traveling toward the center of the galaxy to solicit a top scientist to work for his company on an instant communication device. His journey takes him through Tunney 21, a planet inhabited mostly by Goldophians, who look somewhat like seals. Equipped with an AI device named Dimanche, Cassal is able to read people based on their body chemistry and temperature. He’s being pursued, but Dimanche’s intelligence and advice give Cassal confidence, provided he’s willing to listen.

This piece was reprinted in Bodyguard and Four Other Short Science Fiction Novels From Galaxy edited by H. L. Gold in 1962. In this issue, however, it was credited as a novella. I liked the use of the AI as well as the setting of Tunney 21. Wallace also does a nice job with the pacing.

“The Snowball Efect” by Katherine MacLean — To prove the value of sociology (and his own department), Wilton Caswell meets with the university president to create a list of rules for an organization to employ in order to grow membership. If an organization adopts the rules and shows growth, then the president has quantitative proof of the depatment’s value; the underlying principles of philosophy can promote success to all graduates. Caswell and the president choose the Watashaw Sewing Circle for their experiment and then withdraw to see what happens. It turns out that the rules work. They work so well, in fact, that the sewing group expands into a broader organization — one focused on civic welfare and politics.

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Vintage Treasures: Crompton Divided by Robert Sheckley

Vintage Treasures: Crompton Divided by Robert Sheckley

Crompton Divided-smallRobert Sheckley (July 16, 1928 – December 9, 2005) was primarily a science fiction writer, producing hundreds of short stories and roughly two dozen novels, including The Status Civilization (1960), The 10th Victim (1966), and Dimension of Miracles (1968). From time to time, however, he turned his hand to fantasy, as in a trio of comic fantasies written with Roger Zelazny, Bring Me the Head of Prince Charming (1991), If at Faust You Don’t Succeed (1993), and A Farce to Be Reckoned With (1995).

In Crompton Divided (1978), published in the UK as The Alchemical Marriage of Alistair Crompton, Sheckley stepped into Philip K Dick territory. Alastair Crompton is diagnosed with virus schizophrenia in his youth, and two dangerous aspects of his personality are medically separated from him and allowed to grow and develop on their own: the self-indulgent Loomis, who embodies all of Crompton’s lust, and the dangerously violent Stack, who got all of his rage. When he reaches adulthood the mild Crompton, despite the fact that he is repulsed by them, sets out on a Jungian quest to re-integrate his personalities and become a whole person.

The bizarre case of Alistair Crompton

He is a tortured soul. Separated at an early age from two conflicting personalities, Alistair Crompton has hatched a daring scheme to reintegrate himself. Installed in different host bodies and dispatched to distant planets, the two other Alistairs have developed lives of their own: Loomis — as grossly self-indulgent and amoral as Alistair is moderate and prim. Stack — as vicious and impulsive as Alistair is meek and cautious. What happens when the original Alistair reengages himself first with Loomis, then with Stack? Discover for yourself in this odyssey by one of the grand masters of science fiction. It’s mind-bending.

Crompton Divided is an expanded version of the novella “Join Now,” originally published in the December 1958 issue of Galaxy. It was published by Bantam Books in November 1979. It is 182 pages, priced at $1.95. I bought an unread copy online for about 50 cents earlier this month. The cover is by Paul Lehr.

Vintage Treasures: The Goblin Reservation by Clifford D. Simak

Vintage Treasures: The Goblin Reservation by Clifford D. Simak

The Goblin Reservation Berkley-small The Goblin Reservation Berkley 1977-small The Goblin Reservation DAW-small

The Goblin Reservation was Clifford D. Simak’s fourteenth novel. An entertaining blend of science fiction and fantasy, it features a ghost, leprechauns, trolls, banshees, a dragon, a cybernetic sabertooth tiger, a Neanderthal, Shakespeare, aliens who get around on wheels, time travel, and stranger things. It was nominated for a Hugo Award in 1969.

The novel opens in the distant future as Professor Peter Maxwell is traveling home to Earth, which has been transformed into a single great University. When he gets there, he learns that he already arrived a week earlier — and was promptly murdered, either by aliens or their rivals, the goblins and trolls who’ve been brought from Earth’s distant past for study, and now live on a protected reservation. Suffice to say, The Goblin Reservation is wholly unlike any other fantasy novel, and could only have been written by Clifford D. Simak.

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The Tears of Ishtar by Michael Ehart

The Tears of Ishtar by Michael Ehart

oie_351436BG5v7xydWhen my renewed interest in swords and sorcery was sparked a few years ago, one of the first and best books of new writing I found was The Return of the Sword, edited by Jason M. Waltz (reviewed at BG by Ryan Harvey). It’s filled with a passel of great stories and turned me on to several writers I follow closely to this day. Among them are Bill Ward, James Enge, and Bruce Durham. It’s the book that convinced me that there was a renaissance in heroic fiction and that it was worth blogging about.

One of the most intriguing stories, with imagery that’s stayed with me over the years, is “To Destroy All Flesh” by Michael Ehart. I wasn’t surprised to learn it was part of an ongoing series of linked stories. “Flesh” references characters and quests that clearly predate the action at hand.

Ehart’s protagonist, Ninshi, a woman from Ugarit in Bronze Age Syria, is enslaved by a flesh-eating demon, the Manthycore. She must provide corpses of warriors for the beast to devour. Her terrible master gave her immortality, great strength, and enhanced healing in order to carry out this task.

By the time I could see again, it had already begun to feed. As always, it started with the soft parts. The belly and the face were its favorites and because it fed so seldom, it showed little restraint. This time it chose to wear the head of a lion, which seemed to be well suited for the task.

It felt the force of my gaze, but did not react right away, engrossed in some particularly savory morsel from the belly of one of the corpses. I took care not to take note of which one. It is a matter of pride that I not look away, but I long ago learned to look without seeing.

She is sustained over the centuries of her servitude by the dream of freeing herself and forcing the Manthycore to restore her lover to life. That quest sets the stage for the tales collected in The Tears of Ishtar.

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Vintage Treasures: The Last T’En Trilogy by Cory Daniells

Vintage Treasures: The Last T’En Trilogy by Cory Daniells

Broken Vows Cory Daniells-small Dark Dreams Cory Daniells Desperate Alliances Cory Daniells-small
Broken Vows Rowena Cory Daniells-small Dark Dreams Rowena Cory Daniells-small Desperate Alliances Rowena Cory Daniells-small

Two months ago, in my March New Releases article, I said a few words about a handsome omnibus volume from best selling author Rowena Cory Daniells, The Fall of Fair Isle, published in paperback by Solaris on March 10. A complete trilogy on one volume, it collects Broken Vows, Dark Dreams, and Desperate Alliances, all originally published over a decade ago and recently republished with new cover art. Together, they form a sequel to her epic fantasy saga The Outcast Chronicles.

After that, I kinda forgot about it. Until last week, when I was sorting through some old review copies that I received in the late 90s, while I was editor of SF Site. I found the original paperback editions from Bantam Books (above, top row) and, to be blunt, it took a few days before it dawned on me that they were the same series. Where the Bantam editions were packaged as high fantasy/medieval romances, the new Solaris versions are marketed as dark fantasy — with starkly different cover design, and under a different name. It’s one of the more interesting examples of a publishing make-over I’ve seen in a while.

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Galaxy, April 1961: A Retro-Review

Galaxy, April 1961: A Retro-Review

Galaxy April 1961-smallHere’s an issue from Galaxy late in H. L. Gold’s editorial tenure, which probably means that Frederik Pohl was doing most of the editorial work. (Pohl officially took over with the December 1961 issue, but I have read that he was editor in all but name from the late ’50s.)

It’s got a pretty impressive Table of Contents, though it’s a bit disappointing in that the best known writers (Sturgeon and Leiber) are not at their best, and a couple of the other well-known writers (Saberhagen and Lafferty) are early in their careers and not fully developed yet.

It’s also pretty thick, 196 pages including the covers. The feature set is smallish: an editorial by Gold (or at least signed by him) called “Puzzles for Plotters,” which poses a couple of puzzles that (he avers) humans can solve but computers can’t; the brief Forecast squib on what’s coming next issue; Floyd C. Gale’s Five Star Shelf of book reviews, very much capsule reviews – I do note that he liked Peter Beagle’s A Fine and Private Place very much – and Willy Ley’s science column, For Your Information, which covers several subjects: the Gegenschein, the annexation of Patagonia, seven league boots, and letters from readers.

The cover is by Mel Hunter, and it reminded me of Rick Sternbach’s work. It doesn’t illustrate any story, it’s just called “A Derelict in the Void,” and shows a ship investigating a wrecked spaceship. Interiors are by Virgil Finlay, Dick Francis, Jack Gaughan, Harman, and Walker.

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Spot the Avengers: Age of Ultron Spoiler on the Cover of the 1967 Paperback The Avengers Battle the Earth-Wrecker

Spot the Avengers: Age of Ultron Spoiler on the Cover of the 1967 Paperback The Avengers Battle the Earth-Wrecker

The Avengers Battle the Earth Wrecker-small The Avengers Battle the Earth Wrecker-back-small

I took my kids to see Avengers: Battle of Ultron on Friday, and we heartily enjoyed it. It’s a remarkable funny and ridiculously fast-paced two hours and 20 minutes of superpowered mayhem, and it’s obvious that writer/director Joss Whedon and his cohorts have a genuine love for the source material, as it’s packed with asides and sly references for those who remember the Marvel comic by Stan Lee and Jack Kirby.

Yesterday I was doing what I do every Saturday — sorting piles of old paperbacks — when I stumbled on the 1967 Bantam paperback The Avengers Battle the Earth-Wrecker by Otto Binder. It came from a collection of 52 vintage paperbacks I bought on eBay for fifteen bucks last year (which also included The Unknown, Nine Horrors and a Dream by Joseph Payne Brennan, and Robert Bloch’s Nightmares.) Earth-Wrecker is one of only two Bantam Marvel tie-ins I’m aware of; the other is Captain America: The Great Gold Steal, by Ted White (1968).

The fascinating thing about The Avengers Battle the Earth-Wrecker, though, is that, despite being released nearly 50 years ago, it has a mild spoiler for the Avengers: Age of Ultron right on the cover. If you want to avoid spoilers, just scroll on to the next article. Otherwise, read on.

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Vintage Treasures: Earth’s Last Citadel by C.L. Moore and Henry Kuttner

Vintage Treasures: Earth’s Last Citadel by C.L. Moore and Henry Kuttner

Argosy April 1943-small Fantastic Novels Magazine July 1950-small Earth's Last Citadel Ace 1964-small

Last week I talked about The Watcher at the Door, the upcoming second volume in Stephen Haffner’s The Early Kuttner. By coincidence, I found a copy of the 1983 Ace reprint edition of C.L. Moore and Henry Kuttner’s early novel Earth’s Last Citadel — a novel that’s been blessed with some really fine cover art over the decades — a few days later in a small collection I’d purchased on eBay, and I thought it would be fun to track down all the various covers it’s had over the years.

Earth’s Last Citadel first appeared as a four-part serial in Argosy magazine, April-July 1943 (above left, cover artist unknown; click for bigger version.) When I talk about great art, I’m not talking about this cover. But I suppose in 1943, you couldn’t go wrong with a square-jawed G.I. clocking a soldier in a Nazi helmet.

The entire thing was reprinted seven years later in Fantastic Novels Magazine, July 1950, with a cover by Lawrence (above, middle). Collecting pulps wasn’t easy even in the 40s, and if you were unfortunate enough to stumble on one installments a few years later, and wanted to read the rest… God help you. Trying to track down all four issues was no easy task. Fantastic Novels Magazine is one of my favorite pulps for that reason — it collected countless novels that were originally scattered across 3-4 magazines and reprinted them whole. It also commissioned new artwork, much of it, as in this case, by the great Virgil Finlay. Finlay’s full-page pieces for Earth’s Last Citadel (below) are gorgeous, and just as famous as the novel is today.

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Blade Runner: Edmond Hamilton’s Tears in the Rain?

Blade Runner: Edmond Hamilton’s Tears in the Rain?

HamiltonReturnToTheStars
“I’ve… seen things you people wouldn’t believe…”

Get this:

I heard the sunrise music that the crystal peaks make above Throon when Canopus comes to warm them. I feasted with the star-kings in the Hall of Stars. And at the end, I led the fleets of the Empire against our enemies, the men from the League of Dark Worlds. I saw the ships die like swarming fireflies off the shores of the Hercules Cluster. I’ve shot the Orion Nebula. I’ve been into the Cloud, where the drowned suns burn in a haze of darkness. I’ve killed men, Doctor. And in that last battle, I —

Oddly familiar? Actually, that’s Gordon’s monologue to his shrink in Edmond Hamilton’s Return to the Stars.

How about this one?

I’ve… seen things you people wouldn’t believe… Attack ships on fire off the shoulder of Orion. I watched c-beams glitter in the dark near the Tannhäuser Gate. All those… moments… will be lost in time, like [small cough] tears… in… rain. Time… to die…

Of course, that’s Roy Batty’s dying monologue in Blade Runner. Hauer is supposed to have improved on the original script, which had…

I have known adventures, seen places you people will never see, I’ve been Offworld and back… frontiers! I’ve stood on the back deck of a blinker bound for the Plutition Camps with sweat in my eyes watching the stars fight on the shoulder of Orion… I’ve felt wind in my hair, riding test boats off the black galaxies and seen an attack fleet burn like a match and disappear. I’ve seen it, felt it…!

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Vintage Bits: The 10 Greatest Dungeons and Dragons Videogames

Vintage Bits: The 10 Greatest Dungeons and Dragons Videogames

Icewind Dale-smallIan Williams at Paste Magazine has posted a fond retrospective of the great years of D&D videogaming, correctly noting the current trend towards retro-dungeon crawls among independent developers.

Everyone’s going old school in their computer roleplaying games these days. Recent games like Grimrock 2, Pillars of Eternity, Divinity: Original Sin, and the steady stream of roguelikes hark back to the golden era of the form, when kobolds were kobolds and the gold coins flowed freely. The biggest, best chunk of those old games came, of course, from the Dungeons & Dragons bloodline.

His list includes most of the great D&D games of my youth, including (of course) Baldur’s Gate, Neverwinter Nights, and the brilliant Pool of Radiance. I was especially pleased to see one of my favorites, Icewind Dale, rank so highly on his list.

Icewind Dale doesn’t have the literary aspirations of its predecessors in the Black Isle catalog. It wants to let you fight waves of monsters and crack open the best parts of the old AD&D 2nd Edition system… Icewind Dale is best viewed as a system first, narrative second, type of game. You make a party from scratch, something you weren’t strictly allowed to do in Baldur’s Gate or Planescape: Torment. And they knew you were going to min-max it. There were no complicated voiceover interactions with your party members, no main character with an intense personal story. Just the cold winds of the North, a simple storyline, and the chance to play murderhobo with the greatest RPG engine the D&D games put out.

See news on the new Enhanced Edition of Icewind Dale here, and enjoy Ian’s complete article here.