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Observations: The Two Towers Movie

Observations: The Two Towers Movie

The-Lord-of-the-Rings-The-Two-Towers-poster-smallLast week I wrote about The Fellowship of the Ring movie, and this week I follow up with the sequel, The Two Towers.

One of the first things I noticed about this film was the short, choppy sequencing of scenes. This mainly occurred in the first hour, and it made for a slightly disjointed viewing experience.

The movie picks up right where Fellowship left off, starting with a gorgeous panorama shot of snow-capped mountains. Then we relive Gandalf’s fall from the bridge of Khazad Dum, but this time we get to see more of his battle with the Balrog, which is sheer awesomeness.

The perspective switches (get ready for a lot of this) to Frodo and Sam, tired and lost, as they make their way through the razor cliffs of Emyn Muil. We see that the Ring is getting heavier for Frodo, who feels its pull more than ever before, and certainly more than old Bilbo ever seemed to exhibit (except for brief spells.) This wandering phase is rather dull until the arrival of Gollum, who has been following the hobbits with plans to steal back the Ring. They catch him in the act and truss him up with elven rope. Frodo decides to free Gollum in exchange for leading them to Mordor; Sam doesn’t trust him (with good reason).

I want to pause a moment here to say that the portrayal of Gollum by actor Andy Serkis is – without a doubt — the highlight of this movie. The Two Towers has always been my least favorite book of the trilogy, sometimes tedious in its depression, but Gollum elevates this movie to being almost as good as the first one. A vicious little beast who can turn so sweet and cute, he is a masterstroke of acting and CGI genius.

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Griots: Sisters of the Spear edited by Milton J. Davis and Charles R. Saunders

Griots: Sisters of the Spear edited by Milton J. Davis and Charles R. Saunders

oie_1432818nsZyAwhJAs I’ve written before, we are living in a S&S renaissance. A genre that was stuck in a loop of rote characters — fighting the same wizards, stealing the same temple treasures and damsels’ virtues — and virtually extinct from bookstore shelves, has come roaring back to life in the past decade. It may not command the same attention it did forty years ago, but it is rousing and alive.

Something that’s proving to be incredibly reinvigorating to the genre is sword & soul.  Charles Saunders, coiner of the term and creator of Imaro and Dossouye, two of the best heroic fantasy characters, describes it this way:

Fantasy fiction with an African connection in either the characters or the setting…or both.  The setting can be the historical Africa of the world we know, or the Africa of an alternate world, dimension or universe. But that’s not a restriction, because a sword-and-soul story can feature a black character in a non-black setting, or a non-black character in a black setting.  Caveat: Tarzan of the Apes need not apply.

About six years ago Milton Davis started writing and publishing his own sword & soul fiction (though this predates the actual term). When a friend sent one of Davis’ manuscripts to Charles Saunders (which he reviewed in Black Gate), one thing led to another and soon they were collaborators in fostering the creation of more sword & soul stories. Their efforts resulted in the terrific Griots anthology in 2011. As I wrote when I reviewed it at my site last year, it is exciting to see a genre I love evolving in real time.

Two years later Davis and Saunders are back with a sequel anthology, Griots: Sisters of the Spear. One of the driving forces of sword & soul is to present characters not often seen in standard-issue S&S. As Saunders writes in the forward, with this volume he and Davis found authors with characters that:

can hold their own and then some against the barbarians and power-mad monarchs and magic-users of both genders who swings swords and cast spells in the mostly European-derived settings of modern fantasy and sword-and-sorcery.

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Heroic Fantasy with the Sharp Edge of Reality: The Sacred Band by Janet Morris and Chris Morris

Heroic Fantasy with the Sharp Edge of Reality: The Sacred Band by Janet Morris and Chris Morris

The Sacred Band-smallThe Sacred Band
Janet Morris and Chris Morris
Perseid Press (547 pages, June 2011, $24.95)

All three hundred of the Sacred Band of Thebes fought at Chaeronea in August of 338 BCE, and two-hundred fifty-four skeletons lie buried there today under a granite lion. Some still argue about the fate of the forty-six whose skeletons were not recovered. Plutarch says that they died together, and Philip of Macedon wept to see it. Another, later, view is that the remainder surrendered, were taken prisoner, or deserted. We tell a different story.

— Janet and Chris Morris, in their Authors’ Notes and Acknowledgments from The Sacred Band

And this is the premise behind this wonderfully rich, complex, dramatic and highly emotional epic of gods, demi-gods and Men. This is the story of how Tempus the Black, Favorite of Enlil, Storm God of the Armies, and the one they call Riddler, challenged the gods to rescue twenty-three pairs of Thebans, forty-six warriors who had been fated to die. And rescue them he did… Charon, Lysis and the other forty-four men of the original Sacred Band of Thebes… by opening a dimensional portal from Chaeronea to Lemuria, where they were taken, trained and made part of the greater Sacred Band.

This is the also the story of Nicodemus, who is called Niko and Stealth, a true weapon of the gods, of his own struggle with becoming the favorite, the avatar of a god, and his intimate relation with the goddess Harmony.

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Game & Comic Wrestlemania: Slammed and Rival Angels

Game & Comic Wrestlemania: Slammed and Rival Angels

Slammed art by Jason Wiser
Slammed art by Jason Wiser

There’s an odd intersection of SFF and professional wrestling fandoms. It surprised me when I first encountered it, but since then, I’ve become a devoted reader of Rival Angels, a woman’s pro wrestling comic by Alan Evans, and one of my favorite Choice of Games titles is Slammed by Paolo Chikiamco. Since neither is technically fantasy (although there’s definitely an element of the fantastic to pro wrestling), I’m stretching the inclusion criteria a bit for my spotlights by covering both of them together. If you’re not into the WWE, read on to see if you can be convinced that the best wrestlemania might not be on Pay Per View…

In Slammed, you play an up-and-coming professional wrestler, trying to make your name in the world and striving to compete for one of wrestling’s biggest titles. From the beginning, Chikiamco has the characters — and the PC — acknowledge that wrestling is scripted, and that a lot of the challenges revolve around how you choose to portray yourself to the fans. Are you going to be a face — a “kayfabe” — who’s a hero, or are you a trash-talking villain on stage (but a consummate professional in the locker room)? But while your career provides the context for the story, the real plot is about your relationship with a wrestler from your past — a college friend who once held you responsible for a tragedy that impacted her wrestling career. (Note: she was female in my game; she may be male in other playthroughs.) Now at the top of her game and a rising star in her own right, will she reach out to you as an ally? Or will you be enemies? And how much of the truth will you reveal to your fans?

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The Series Series: Heart of Briar by Laura Anne Gilman

The Series Series: Heart of Briar by Laura Anne Gilman

Heart of Briar Laura Ann Gilman-smallShe got me. I didn’t expect to get caught up in this book, thought I would just read the first couple of chapters, because it’s not my usual kind of thing. Gilman uses some of the tropes of paranormal romance, but she’s using them to do bigger things, some of which I did not see coming.

If you’re severely allergic to romance, the virtues to be found in Heart of Briar will not be enough to balance the book for you, even though it is not clear at the end of this volume who the male romantic lead for the series will turn out to be. If you’re severely allergic to urban fantasy, you might not make it past the nice young geek couple looking up from their computer screens to discover, to their horror, a parallel society of supernatural beings that’s about to smash into their technology-centered happily ever after.

After my last review here, of a book that was inaccurately marketed as the first volume of a new series, I want to note how refreshing it is that this week’s title is, as promised on the cover, Book One of The Portals. It helps to know a little folklore, but even that’s unnecessary. Gilman has written plenty of books before. I haven’t read any of them. It’s possible there’s some crossover with her other series, but I never felt like I was out of the loop.

On the contrary, I usually felt like I was sometimes more in the loop than the protagonist was. Poor Jan is not a fantasy reader, did not consume volumes of folklore and mythology as a child, doesn’t know what she’s being warned about when the supernatural characters try to confess to her that they can’t be trusted. They’re good in their ways, which are fundamentally incompatible with human ways.

Fortunately for everyone in Jan’s world, she’s sufficiently brave, stubborn, devoted, and open-minded to catch up, keep up, and bring something new to the local shapeshifters’ efforts to repel an invasion from an extraordinarily hostile version of the Fae. Gilman’s fairyland bears a remarkable resemblance to the chilling otherworld of C.L. Moore’s great pulp sword and sorcery classic story “Black God’s Kiss.” Gilman’s elves behave in ways befitting extradimensional perils from a Clark Ashton Smith story. It’s a little jarring to see a book that uses some of the trappings of paranormal romance to give the vintage Weird Tales treatment to what starts out looking like a retelling of Tam Lin, but ultimately I think Heart of Briar succeeds at the strange balancing act it attempts. You see now why this novel was worth bringing to the attention of Black Gate readers?

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Observations: The Fellowship of the Ring Movie

Observations: The Fellowship of the Ring Movie

The Fellowship of the Ring poster-smallThe release of the second installment of The Hobbit got me thinking about The Lord of the Rings movies. And since I hadn’t watched them in a couple years, I decided to pop in my extended version DVDs and re-live what I consider to be one of the best film experiences in my lifetime. I watched with an eye toward what worked for me and what didn’t.

What I won’t be doing in this article is comparing the movies to the books. I love the LOTR books. I’ve read them several times and consider them among the most important novels ever written. However, I want to consider the films on their own, because movies and books are such different media.

So, let’s plunge into the fray. Shall we?

The movie begins with an extended introduction that explains who Sauron is and how he lost the One Ring, how it came into the possession of a furry little fellow named Bilbo. It’s well-done and probably very helpful to those who aren’t familiar with the events in The Hobbit. The highlight to me was when the Dark Lord of Mordor comes out and starts dishing out the pain with a huge mace.

Then we move to the real opening of the story, with Frodo in the Shire. The world of the hobbits is simple and charming, exemplifying a “good life.” I actually forgot how much good stuff happens in these first couple scenes while old Bilbo throws his 111th birthday party. There’s a nice bit of foreshadowing as Bilbo writes his book. He says that there’s always been a Baggins living at Bag End, and there always will be. That little nugget, to me, unlocks one of the powerful themes of the entire franchise: the idea of home as a place in your heart that can see you through the bad times, no matter where you are.

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Monthly Short Story Roundup — December

Monthly Short Story Roundup — December

oie_5233198hV9ZnPHThis past December, new short stories in heroic fiction were almost as scarce as good Conan pastiches. Not that it’s been a bad month for heavier fantasy fiction, as both the Milton Davis/Charles Saunders-edited Griots: Sisters of the Spear and John R. Fultz’s trilogy-ending Seven Sorcerers came out. It’s just short fiction that wasn’t happening.

In the past three issues of Beneath Ceaseless Skies, I found only a single story that fits the S&S bill (sort of). It’s like the editors have decided they will not satisfy my need for more/new/good tales of S&S adventure. I feel like they’ve read my short story roundups and are looking to spite me for being disappointed in their emphasis on almost everything but heroic fiction lately. Fortunately, Swords and Sorcery Magazine came through with its regular monthly pair of stories.

Swords and Sorcery Magzine #23’s first story (even though it’s referred to as the second in the editor’s preface) is “I Think Therefore I Die” by Fraser Sherman. Sherman, whose earlier work has appeared in Allegory and on Drabblecast, presents a Renaissance France where the key to what most of the world considers magic is really only the application of mathematical principles uncovered by Rene Descartes. Utilizing the techniques of advanced geometry, practitioners of Cartesian mathematics can travel between distant geographical points instantaneously. They can also affect minor healing on themselves. For the story’s roguish hero, Hugh of Essex, a skirt-chasing Cartesian prone to dueling, the ability to staunch his wounds is a valuable one.

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Inkjetlings Round eTable: Jackson’s Desolation of The Hobbit?

Inkjetlings Round eTable: Jackson’s Desolation of The Hobbit?

smaugThis week Frederic S. Durbin, Gabe Dybing, and I discuss our impressions of Peter Jackson’s latest film The Hobbit: The Desolation of Smaug. The conversation is a casual and meandering one among friends, although I have tried to group observations under distinct topics. In keeping with the informal nature of the exchange, I have used our first names.

First Impressions (and a link to a completely different review)

FRED: It’s a lot of fun. I was surprised in this one by the extreme departures from the book . . . so this one felt to me like I was watching really well-done fan fiction. But if you can accept that, the movie really is entertaining. It’s fun seeing the characters and settings. I’ll hold off saying any more until I’m sure you guys have seen it.

GABE:  It was a lot of fun, but it certainly will be interesting to talk about. How about you, Nick? Are we waiting for you to see it?

NICK: I finally did get to The Desolation of Smaug — Mel and I arranged a date night and saw it together. She is a HUGE fan of the LOTR movies, but with this film, she feels that something is just off. I found it an enjoyable spectacle, with the caveat that in tone it is very little like Tolkien.

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Terror in the Heroic Age: Lovecraft and Culbard’s At the Mountains of Madness: A Graphic Novel

Terror in the Heroic Age: Lovecraft and Culbard’s At the Mountains of Madness: A Graphic Novel

At the Mountains of Madness Culbard-small“At the Mountains of Madness” is one of my favorite Lovecraft tales. It was originally serialized in the February, March, and April 1936 issues of Astounding Stories; I was first exposed to it through the brilliant audio adaption from Dark Adventure Radio Theatre, which I listened to during a snowy commute through lonely back highways in Illinois in the winter of 2010. Marvelous stuff.

So in November, I was very intrigued to read James Maliszewski’s review of a recent comic adaptation by I.N.J. Culbard. Here’s James:

In 124 pages, Culbard succeeds in re-telling one of Lovecraft’s best tales in a fashion that’s both engaging and true to its source. That’s harder than it sounds…

Culbard deftly pares the story down to its essentials, in terms of action, dialog, and exposition. The story thus moves along at a fairly brisk pace, something that cannot be said of the novella, love it though I do. Second, the artwork, which, to my mind, recalls Hergé’s Tintin series, contributes greatly to a sense of narrative motion, which is vitally important in an adaptation of a long and complex story like this one. Furthermore, the artwork suits the subject matter perfectly, recalling as it does (at least to me) stories of late 19th and early 20th century exploration in the still-dark corners of the globe… Even though I already knew the plot intimately, I found Culbard’s strong, clear, almost innocent, illustration style gave it new life, something I didn’t think possible.

Sold! I especially enjoyed James’s description of artwork that recalled “stories of late 19th and early 20th century exploration in the still-dark corners of the globe.” I asked for the Culbard’s graphic novel version for Christmas and my lovely bride was kind enough to deliver.

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Universal Labels 47 Ronin a Flop less than 24 Hours After Release

Universal Labels 47 Ronin a Flop less than 24 Hours After Release

47 Ronin poster-smallUniversal Pictures announced it would take a writedown on its $175 million fantasy epic 47 Ronin on December 26th, the day after the film entered wide release on Christmas Day.

While it’s routine for studios to write off projected losses for underperforming films, it’s highly unusual for one to announce that such a major project is a bomb so early in the film’s run, virtually killing what little hope it had to defy expectations and turn things around.

My teenage sons, oblivious to wider industry news, saw the trailer — packed with gorgeous fantasy landscapes; pirates; dark dungeons; and life-and-death swordfights against samurai, monsters, and flying dragons — and were sold immediately.

For myself, I wasn’t expecting a masterpiece, but I was astounded that Universal had dismissed the film so cavalierly, and my curmudgeonly nature immediately made me assume they were idiots. So we caught a matinee showing yesterday, in a nearly empty theater.

And you know what? It wasn’t bad. Rinko Kikuchi does a marvelous job as the (literally) scenery-chewing, shape-shifting witch and veteran actor Hiroyuki Sanada (most recently seen in The Wolverine and the TV shows Lost and Revenge) carries the film as the leader of the legendary band of 47 disgraced samurai who avenges the death of their noble lord, against the direct orders of the Shogun.

Even Keanu Reeves delivers an entirely serviceable performance as Kai, the half-breed who leads the weaponless ronin into a demon-infested forest and wins them some cool samurai ordnance. The marketing has portrayed Reeves as the lead, but it’s really Sanada who has the most screen time.

The tale of the original 47 ronin, whose 18th century graves still stand today at Sengaku-ji in Japan, is perhaps the most famous example of bushidō, the samurai code of honor, in Japanese history, and is considered by some the country’s “national legend.”

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