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Making Myth in a Digital Alexandria

Making Myth in a Digital Alexandria

Xena-cerchioDid you hear about the Xena reboot? How about the new Voltron series? Twin Peaks is re-launching this summer, and you may already have your tickets to the next comic book movie.

What is up with that? Is Hollywood completely out of ideas? Have they gotten so risk-averse that all they can do is recycle old material? Or is it simply nostalgia run amok, a nation full of millennials who don’t want to grow up?

I think it’s something different, and something pretty exciting. I don’t think our love of reboots is a lack of creativity at all. In fact, I think this is an incredibly vibrant artistic period, and is about to become even more so.

Why? Because we’ve seen this before. Bear with me, guys.

The Hellenistic period of the Ancient World begins with the death of Alexander the Great and extends until the rise of the Roman Empire. There, we got our hard facts out of the way. You may even remember that from history class.

Historians like their categories, and periods of history broken down into neat charts with clear defining events.

But in this case, we can talk about the way Ancient Mediterranean Culture shifted dramatically in a very short period of time. We became more and more able to talk about a Mediterranean culture, for one. The disparate cultures of Greece, the Near East, Northern Africa, and the Italian peninsula came into much closer contact because of Alexander’s Imperial ambitions. Trade had existed before, but the construction of travel networks and large cities allowed for an even greater exchange of information.

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Life During Wartime for Revived Pulp Characters

Life During Wartime for Revived Pulp Characters

51jEwDLgmgL._SX348_BO1,204,203,200_Awesome02_250Bold Venture Press and Black Cat Media recently unveiled a new pulp anthology title, Awesome Tales. Largely the brainchild of editor/lead writer R. Allen Leider, three issues have been published thus far. Leider’s featured stories in each have successfully revived vintage pulp characters and placed them in World War II settings.

The first issue featured The Domino Lady, a racy adventuress from the “spicies” who has found popularity with “new pulp” specialty publishers such as Moonstone Books and Airship 27.  Leider, who operates Black Cat Media, collaborated with Rich Harvey, who operates Bold Venture Press with Audrey Parente, in penning this new adventure that advances the character from her 1930s origins to the Second World War. Interestingly, the entire Domino Lady revival began when Bold Venture Press collected the character’s original 1930s adventures in 2004 and set the stage for new adventures to follow.

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Cirsova and Pulp Literature

Cirsova and Pulp Literature

CirsovaTwo incredibly impressive magazines crossed my desk this past month: the very first issue of the brand new Cirsova, edited by P. Alexander, and Pulp Literature #10, edited by the triumvirate of Mel Anastasiou, Jennifer Landels, and Susan Pieters. Both are hefty collections (Cirsova is 95 pages and Pulp Literature is 229) and are available as e-books as well as real live paper versions.

Unfortunately, authors and editors of sci-fi and fantasy fiction seem to want to deny the genres’ pulp roots, or to hold up their literature as worthy of being taken seriously only as it has moved away from that which led to its existence in the first place. Cirsova  is a celebration of those roots. In his afterword, Alexander writes:

There are a number of reasons why I wanted to launch a Cirsova magazine, not the least of which being Jeffro Johnson’s Hugo-nominated Appendix N Retrospective series which both coincided with and helped spur my own look into a lot of older SFF stuff. Planet Stories in particular has become a favored inspiration of mine, and while I would not say that I plan or planned to model Cirsova on that particular publication, I cannot and would not deny the influence.

If that piques your interest the slightest, then Cirsova is for you.

Schuyler Hernstrom’s “The Gift of the Ob-Men” kicks off the issue. Exiled from his tribe, the young warrior Sounnu, is changed into the tool that the Ob-Men, “tall heavy creatures, bearing the form of a mushroom bent into the shape of men,” will use to reclaim their ancient homeland. They transform Sounnu, growing a third eye in his forehead that lets him see the past and more importantly, all possible futures, and turning him into a nearly unstoppable killing machine. Before he reaches his destination he will face slavering ur-wolves and a mad artist haunting a ruined city. The best individual moments are the nearly psychedelic visions the young exile has when he sees all potential futures simultaneously.

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More Mogollon Memories: Jack Kirby’s Monsters and the Mogollon Monster Live on the Rim

More Mogollon Memories: Jack Kirby’s Monsters and the Mogollon Monster Live on the Rim

kirby monsterMy Grandad claimed he saw the Mogollon Monster once, when he drove up the Rim to visit the land they’d bought to build the cabin. He had pulled to the side of the road, let his dog out to run, and the dog got wind of something that upset him.

I don’t know more of the story than that — Grandad’s no longer around to fill the gaps and, anyway, maybe he’d embellish just to get a rise out of us.

When we were young, he and Nan drove us up to visit the land, and my Grandad was a very quiet man while Nan chattered away keeping us entertained.

But at one point, when we’d gotten way up as near the sky as you can get in Arizona, where the snowdrifts were two feet deep, Grandad pulled to the side of the road, without a word, got out, came around back of the truck, opened the tailgate, grabbed each of us, methodically, and tossed us into the snow.

We laughed fit to burst, then Nan dusted the snow off our pants, loaded us back up, and we were on our way.

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The Public Life of Sherlock Holmes: The Navajo Sherlock Holmes – Joe Leaphorn

The Public Life of Sherlock Holmes: The Navajo Sherlock Holmes – Joe Leaphorn

Leaphorn_StudiBeach
Wes Studi (Leaphorn) with Adam Beach (Chee)

Last week, we had something of an introduction to Tony Hillerman and his Navajo Tribal Police novels. A quick read before continuing on here might serve you well. Or, you can throw caution to the wind and keep going!

In July of 1945, Hillerman was was on a sixty day convalescent furlough from World War II, with a patch over a damaged eye and a cane to assist his gimpy leg. He had been wounded near the German village of Niefern. Carrying a stretcher under fire, he  had stepped on a mine. Now being carried himself on a stretcher, the man holding the front stepped on a mine and Hillerman was on the ground again. Someone picked him up in a fireman’s carry, dropped him in a creek, got him to a jeep and laid him across the hood. Hillerman made it out, alive (He would receive the Bronze Star, the Silver Star and the Purple Heart for his service).

Now temporarily back in the States, he had gotten a job driving pipe from Oklahoma City to an oil well drilling site on the Navajo checkerboard reservation. He stopped as a stick carrier’s camp crossed the road in front of him. They were making the ritual delivery of a scalp to the camp of a Navajo serviceman receiving an Enemy Way ceremonial. That’s a bit different than a deer crossing the road!

Hillerman’s first novel, some twenty years later, heavily involved an Enemy Way (that was his choice for the title. His publisher selected a completely unrelated ceremonial, The Blessing Way).

Tony Hillerman had been a reporter for many years and had also written nonfiction when he decided to write his first novel. As influences, he has cited Ross MacDonald, Raymond Chandler, George V. Higgins, Ernest Hemingway (“when he was still young enough to care about it”), Graham Greene and Eric Ambler (a master of suspense who has become unfairly forgotten over the years).

A less familiar name is that of Arthur Upfield, who wrote about the Australian Aborigine, Inspector Napoleon Bonaparte. Hillerman frequently cited Upfield’s ability to make the setting seem real. That same descriptive ability is at the core of the Leaphorn and Chee books.

And speaking of those books…

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The Dungeon Master’s Guide to the Middle Ages? (Review: All Things Medieval: An Encyclopedia of the Medieval World)

The Dungeon Master’s Guide to the Middle Ages? (Review: All Things Medieval: An Encyclopedia of the Medieval World)

All Things Medieval
This book will probably save you time and money because you won’t need all those funny little books on private life and seasons and agriculture and inns…

The horrible thing about being a historical novelist is that the specific information you need often exists, but not in an accessible form. You stand a good chance of being Embarrassingly Wrong on topics such as marriage customs for your particular setting and that — worse — you’ll discover this in your Amazon reviews: “I think you’ll find…

That’s what drew me to All Things Medieval: An Encyclopedia of the Medieval World, a big fat pricey double volume by medievalist blogger Ruth A Johnston, “an independent scholar with a research specialty in medieval literature and languages” and published by the uber-respectable academic press Greenhill.

In the age of Wikipedia, it’s rather brave to publish any sort of popular encyclopedia, which is perhaps why this one seems priced for the academic and library market. It was of course the price — hefty for a hard copy, and perhaps outrageous for the ebook ($154.44 or £108.48!) — that nudged me into asking for review access. I needed to know: Is it any good for my research?

It’s certainly inspiring and well written; a worthy successor to books like the old A History of Everyday Things in England. Just glancing at the entries for M we have well-illustrated and lively topics: “Machines, Magic, Maps, Masons (See Stone and Masons), Measurement (See Weights and Measures), Medicine, Menageries (See Zoos), Mills, Minstrels and Troubadours, Monasteries, Monsters, Music, Muslims.

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Running with the Post-Apocalyptic Dogs: An Interview with Comic Creators Sam Sattin and Chris Koehler

Running with the Post-Apocalyptic Dogs: An Interview with Comic Creators Sam Sattin and Chris Koehler

LEGEND_issue 1 cover_koehlerIn May, Z2 Comics is going to be publishing Legend, a new series by writer Sam Sattin and artist Chris Koehler. I had previously interviewed Ian McGuity for his Z2 release Welcome to Showside and so when I saw the early news on Legend, I knew I wanted to have a chat with Sam and Chris.

Welcome to both of you and thanks for the chance to chat!

Sam and Chris: Thank you so much for having us. Black Gate magazine for life!

I read an advance copy of Legend. It’s strikingly different and I’m buying into the school that describes it as “Post-Apocalyptic Homeward Bound.” Can you give our readers a sense of what Legend is and what you were trying to do?

Sam: I love the idea of Legend being referred to as a “Post-Apocalyptic Homeward Bound.” But I also like describing Legend as a “Post-Apocalyptic Watership Down… meets The Walking Dead… and/or Game of Thrones?”

The thing that I love so much about Watership Down — along with other Richard Adams books, like The Plague Dogs — is how it employs myth. A much overlooked linchpin of Watership Down‘s success is its reliance on a religious text, one which turns a story of rabbits journeying from a home threatened by human development into a story of prophecy and redemption.

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Blogging Sax Rohmer’s The Insidious Doctor Fu Manchu, Part Four – “Redmoat”

Blogging Sax Rohmer’s The Insidious Doctor Fu Manchu, Part Four – “Redmoat”

NOTE: The following article was first published on April 4, 2010. Thank you to John O’Neill for agreeing to reprint these early articles, so they are archived at Black Gate which has been my home for over 5 years and 260 articles now. Thank you to Deuce Richardson without whom I never would have found my way. Minor editorial changes have been made in some cases to the original text.

Romer_-_MysteryOrbanRedmoat“Redmoat” was the third installment of Sax Rohmer’s serial Fu-Manchu, first published in The Story-Teller in December 1912. The story would later comprise Chapters 7-9 of the novel, The Mystery of Dr. Fu-Manchu (initially re-titled The Insidious Dr. Fu-Manchu for U.S. publication) in 1913. “Redmoat” is significant for delving into the aftermath of the Boxer Uprising. As we discussed in Part Three, this conflict leant credence to the Yellow Peril fiction that had been steadily gaining in popularity over the preceding fifty years. More importantly for our purpose, the Boxer Uprising provided a motive for Dr. Fu-Manchu’s actions.

There are two principal supporting players to the story who are worthy of greater consideration. The first is the Reverend J. D. Eltham. Reverend Eltham had earned a name for himself during his missionary days in China as “Parson Dan.” Nayland Smith tells Dr. Petrie that Eltham “held off two hundred Boxers at a hospital in Nan-Yang with only a garrison of a dozen cripples and a German doctor for support.” The heroic clergyman’s evangelical zeal had resulted, according to Smith, in the Boxer Uprising. While ascribing the blame for that conflict on a single missionary is more than a bit implausible, it is interesting that Rohmer, an Edwardian author, took a critical view of the British Empire and recognized that intolerance to Chinese culture not only hindered the goal of religious conversion, but sparked China’s decision to drive the foreigners out of their country by whatever means necessary. It is also interesting to note that as Fu-Manchu is the personification of the Yellow Peril, so Parson Dan is the personification of colonial intolerance at its worst.

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Storming (Err…. Escaping) the Temple of Elemental Evil

Storming (Err…. Escaping) the Temple of Elemental Evil

Temple of Elemental Evil board game

Toee_1
1st Turn

I’m sure you read my look at the Dungeons and Dragons Adventure Board Game series. I mean, who hasn’t? Anywhoo, I decided to try and solo the first adventure in The Temple of Elemental Evil (ToEE). I’ve not played Castle Ravenloft, but so far, I’ve found Legend of Drizzt to definitely be the easiest of the series, with Wrath of Ashardalon much tougher. After a few plays of Temple, I determined it to be even harder to win.

ESCAPE – That’s the name of the adventure. This one begins with the Massacre Site tile, rather than the Start Tile. Somewhere between the eighth and thirteenth tiles is the Guard Room tile. Once you find that, you lay the Start Tile next to it and if you can end your Hero Phase on the Start tile, you win.

Knowing how brutal this game is, I chose to play Barrowin, the female Gold Dwarf Cleric. Her healing power would most definitely be needed. Her stat line is 16 AC, 8 HP, 5 Speed. And when she uses a Daily or Utility power, one hero (which can be her) on her tile regains 1 HP.

I also House Rule that the monsters do not attack on the turn that they are placed. This is a big change, but I think that ToEE and Wrath are extremely difficult to win without that change.

You can click on the pictures to enlarge them and get a better look at what’s going on.

How did I do? Well, Barrowin made it to the 14th turn, which is at least a moral victory. See how it all turned out below.

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The Exhumation of Myra Maynard

The Exhumation of Myra Maynard

mysteries-of-myra-book-225x320myra1Most people have never heard of The Mysteries of Myra, much less seen the surviving footage. This 1916 silent serial was produced by publishing magnate William Randolph Hearst and directed by The Wharton Brothers for The Whartons Studio in Ithaca, New York. As late as the early talkie era, New York was still a rival for Hollywood with Paramount Pictures based on the East Coast until the early 1930s. The Mysteries of Myra was intended to carry on the tradition of The Perils of Pauline and The Exploits of Elaine, it was the work of the same screenwriter of those two lucrative serials, Charles Goddard, but The Mysteries of Myra was very different from any serial before or since in terms of structure and content.

Charles Goddard’s 15 chapter screenplay was developed from an original story treatment by real life occult detective, Hereward Carrington. Dr. Carrington was a member of the infamous Society for Psychical Research and a colleague of Harry Houdini. While a skeptic who exposed many false claims of psychic phenomena and hauntings, Dr. Carrington was also a believer in demonic possession, the afterlife, and other preternatural occurrences. The hero of the piece, Dr. Payson Alden, occult detective is clearly based on Hereward Carrington. The Mysteries of Myra is concerned with Dr. Alden’s efforts to save heiress Myra Maynard from the occult society, The Black Order and to win her heart from her contemptible fiancé , Arthur Varney, who is the right hand man of The Grand Master of The Black Order.

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